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-rw-r--r--src/mesa/main/varray.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index ea11857a98d..6bf3c485c73 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -37,15 +37,14 @@
/**
- * Update the fields of a vertex array object.
- * We need to do a few special things for arrays that live in
- * vertex buffer objects.
+ * Set the fields of a vertex array.
*
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
* \param elementSize size of each array element, in bytes
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
+ * \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param ptr the address (or offset inside VBO) of the array data