diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/dlist.c | 5 | ||||
-rw-r--r-- | src/mesa/main/shader_query.cpp | 12 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 16 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.h | 20 |
4 files changed, 26 insertions, 27 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index ba2e670eb9a..cd8e3b6a2f2 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -5982,9 +5982,8 @@ save_DrawTransformFeedbackStreamInstanced(GLenum mode, GLuint name, } } -/* aka UseProgram() */ static void GLAPIENTRY -save_UseProgramObjectARB(GLhandleARB program) +save_UseProgram(GLuint program) { GET_CURRENT_CONTEXT(ctx); Node *n; @@ -9454,7 +9453,7 @@ _mesa_initialize_save_table(const struct gl_context *ctx) SET_BlitFramebuffer(table, save_BlitFramebufferEXT); - SET_UseProgram(table, save_UseProgramObjectARB); + SET_UseProgram(table, save_UseProgram); SET_Uniform1f(table, save_Uniform1fARB); SET_Uniform2f(table, save_Uniform2fARB); SET_Uniform3f(table, save_Uniform3fARB); diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index a18b860022d..e902585924a 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -64,8 +64,8 @@ DECL_RESOURCE_FUNC(XFB, gl_transform_feedback_varying_info); DECL_RESOURCE_FUNC(SUB, gl_subroutine_function); void GLAPIENTRY -_mesa_BindAttribLocation(GLhandleARB program, GLuint index, - const GLcharARB *name) +_mesa_BindAttribLocation(GLuint program, GLuint index, + const GLchar *name) { GET_CURRENT_CONTEXT(ctx); @@ -126,9 +126,9 @@ is_active_attrib(const gl_shader_variable *var) } void GLAPIENTRY -_mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index, - GLsizei maxLength, GLsizei * length, GLint * size, - GLenum * type, GLcharARB * name) +_mesa_GetActiveAttrib(GLuint program, GLuint desired_index, + GLsizei maxLength, GLsizei * length, GLint * size, + GLenum * type, GLchar * name) { GET_CURRENT_CONTEXT(ctx); struct gl_shader_program *shProg; @@ -191,7 +191,7 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index, } GLint GLAPIENTRY -_mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name) +_mesa_GetAttribLocation(GLuint program, const GLchar * name) { GET_CURRENT_CONTEXT(ctx); struct gl_shader_program *const shProg = diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 126786cfaf4..9512e3b3df5 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -1265,7 +1265,7 @@ _mesa_AttachShader(GLuint program, GLuint shader) void GLAPIENTRY -_mesa_CompileShader(GLhandleARB shaderObj) +_mesa_CompileShader(GLuint shaderObj) { GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -1479,8 +1479,8 @@ _mesa_GetShaderInfoLog(GLuint shader, GLsizei bufSize, void GLAPIENTRY -_mesa_GetShaderSource(GLhandleARB shader, GLsizei maxLength, - GLsizei *length, GLcharARB *sourceOut) +_mesa_GetShaderSource(GLuint shader, GLsizei maxLength, + GLsizei *length, GLchar *sourceOut) { GET_CURRENT_CONTEXT(ctx); get_shader_source(ctx, shader, maxLength, length, sourceOut); @@ -1512,7 +1512,7 @@ _mesa_IsShader(GLuint name) void GLAPIENTRY -_mesa_LinkProgram(GLhandleARB programObj) +_mesa_LinkProgram(GLuint programObj) { GET_CURRENT_CONTEXT(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -1641,8 +1641,8 @@ read_shader(const gl_shader_stage stage, const char *source) * and pass it to _mesa_shader_source(). */ void GLAPIENTRY -_mesa_ShaderSource(GLhandleARB shaderObj, GLsizei count, - const GLcharARB * const * string, const GLint * length) +_mesa_ShaderSource(GLuint shaderObj, GLsizei count, + const GLchar * const * string, const GLint * length) { GET_CURRENT_CONTEXT(ctx); GLint *offsets; @@ -1729,7 +1729,7 @@ _mesa_ShaderSource(GLhandleARB shaderObj, GLsizei count, void GLAPIENTRY -_mesa_UseProgram(GLhandleARB program) +_mesa_UseProgram(GLuint program) { GET_CURRENT_CONTEXT(ctx); struct gl_shader_program *shProg; @@ -1791,7 +1791,7 @@ _mesa_UseProgram(GLhandleARB program) void GLAPIENTRY -_mesa_ValidateProgram(GLhandleARB program) +_mesa_ValidateProgram(GLuint program) { GET_CURRENT_CONTEXT(ctx); validate_program(ctx, program); diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index fba767bf4c1..8922c4d0640 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -64,7 +64,7 @@ extern void GLAPIENTRY _mesa_AttachObjectARB(GLhandleARB, GLhandleARB); extern void GLAPIENTRY -_mesa_CompileShader(GLhandleARB); +_mesa_CompileShader(GLuint); extern GLhandleARB GLAPIENTRY _mesa_CreateProgramObjectARB(void); @@ -100,7 +100,7 @@ extern void GLAPIENTRY _mesa_GetObjectParameterivARB(GLhandleARB, GLenum, GLint *); extern void GLAPIENTRY -_mesa_GetShaderSource(GLhandleARB, GLsizei, GLsizei *, GLcharARB *); +_mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *); extern GLboolean GLAPIENTRY _mesa_IsProgram(GLuint name); @@ -109,20 +109,20 @@ extern GLboolean GLAPIENTRY _mesa_IsShader(GLuint name); extern void GLAPIENTRY -_mesa_LinkProgram(GLhandleARB programObj); +_mesa_LinkProgram(GLuint programObj); extern void GLAPIENTRY -_mesa_ShaderSource(GLhandleARB, GLsizei, const GLcharARB* const *, const GLint *); +_mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *); extern void GLAPIENTRY -_mesa_UseProgram(GLhandleARB); +_mesa_UseProgram(GLuint); extern void GLAPIENTRY -_mesa_ValidateProgram(GLhandleARB); +_mesa_ValidateProgram(GLuint); extern void GLAPIENTRY -_mesa_BindAttribLocation(GLhandleARB, GLuint, const GLcharARB *); +_mesa_BindAttribLocation(GLuint program, GLuint, const GLchar *); extern void GLAPIENTRY _mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, @@ -133,11 +133,11 @@ _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); extern void GLAPIENTRY -_mesa_GetActiveAttrib(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, - GLenum *, GLcharARB *); +_mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *, + GLenum *, GLchar *); extern GLint GLAPIENTRY -_mesa_GetAttribLocation(GLhandleARB, const GLcharARB *); +_mesa_GetAttribLocation(GLuint, const GLchar *); |