diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/mtypes.h | 8 | ||||
-rw-r--r-- | src/mesa/main/program_resource.c | 40 | ||||
-rw-r--r-- | src/mesa/main/shader_query.cpp | 43 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.c | 8 |
4 files changed, 53 insertions, 46 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 13a75734f99..f123142dc5c 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2668,6 +2668,10 @@ struct gl_shader_program_data struct gl_active_atomic_buffer *AtomicBuffers; unsigned NumAtomicBuffers; + /** List of all active resources after linking. */ + struct gl_program_resource *ProgramResourceList; + unsigned NumProgramResourceList; + GLboolean LinkStatus; /**< GL_LINK_STATUS */ GLboolean Validated; GLchar *InfoLog; @@ -2862,10 +2866,6 @@ struct gl_shader_program */ struct gl_linked_shader *_LinkedShaders[MESA_SHADER_STAGES]; - /** List of all active resources after linking. */ - struct gl_program_resource *ProgramResourceList; - unsigned NumProgramResourceList; - /* True if any of the fragment shaders attached to this program use: * #extension ARB_fragment_coord_conventions: enable */ diff --git a/src/mesa/main/program_resource.c b/src/mesa/main/program_resource.c index 5461c4e3f32..4b5be6f52d8 100644 --- a/src/mesa/main/program_resource.c +++ b/src/mesa/main/program_resource.c @@ -119,8 +119,8 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface, /* Validate pname against interface. */ switch(pname) { case GL_ACTIVE_RESOURCES: - for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) - if (shProg->ProgramResourceList[i].Type == programInterface) + for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) + if (shProg->data->ProgramResourceList[i].Type == programInterface) (*params)++; break; case GL_MAX_NAME_LENGTH: @@ -135,32 +135,32 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface, /* Name length consists of base name, 3 additional chars '[0]' if * resource is an array and finally 1 char for string terminator. */ - for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) { - if (shProg->ProgramResourceList[i].Type != programInterface) + for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { + if (shProg->data->ProgramResourceList[i].Type != programInterface) continue; unsigned len = - _mesa_program_resource_name_len(&shProg->ProgramResourceList[i]); + _mesa_program_resource_name_len(&shProg->data->ProgramResourceList[i]); *params = MAX2(*params, len + 1); } break; case GL_MAX_NUM_ACTIVE_VARIABLES: switch (programInterface) { case GL_UNIFORM_BLOCK: - for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) { - if (shProg->ProgramResourceList[i].Type == programInterface) { + for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { + if (shProg->data->ProgramResourceList[i].Type == programInterface) { struct gl_uniform_block *block = (struct gl_uniform_block *) - shProg->ProgramResourceList[i].Data; + shProg->data->ProgramResourceList[i].Data; *params = MAX2(*params, block->NumUniforms); } } break; case GL_SHADER_STORAGE_BLOCK: - for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) { - if (shProg->ProgramResourceList[i].Type == programInterface) { + for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { + if (shProg->data->ProgramResourceList[i].Type == programInterface) { struct gl_uniform_block *block = (struct gl_uniform_block *) - shProg->ProgramResourceList[i].Data; + shProg->data->ProgramResourceList[i].Data; GLint block_params = 0; for (unsigned j = 0; j < block->NumUniforms; j++) { const char *iname = block->Uniforms[j].IndexName; @@ -176,21 +176,21 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface, } break; case GL_ATOMIC_COUNTER_BUFFER: - for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) { - if (shProg->ProgramResourceList[i].Type == programInterface) { + for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { + if (shProg->data->ProgramResourceList[i].Type == programInterface) { struct gl_active_atomic_buffer *buffer = (struct gl_active_atomic_buffer *) - shProg->ProgramResourceList[i].Data; + shProg->data->ProgramResourceList[i].Data; *params = MAX2(*params, buffer->NumUniforms); } } break; case GL_TRANSFORM_FEEDBACK_BUFFER: - for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) { - if (shProg->ProgramResourceList[i].Type == programInterface) { + for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { + if (shProg->data->ProgramResourceList[i].Type == programInterface) { struct gl_transform_feedback_buffer *buffer = (struct gl_transform_feedback_buffer *) - shProg->ProgramResourceList[i].Data; + shProg->data->ProgramResourceList[i].Data; *params = MAX2(*params, buffer->NumVaryings); } } @@ -210,11 +210,11 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface, case GL_COMPUTE_SUBROUTINE_UNIFORM: case GL_TESS_CONTROL_SUBROUTINE_UNIFORM: case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: { - for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) { - if (shProg->ProgramResourceList[i].Type == programInterface) { + for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) { + if (shProg->data->ProgramResourceList[i].Type == programInterface) { struct gl_uniform_storage *uni = (struct gl_uniform_storage *) - shProg->ProgramResourceList[i].Data; + shProg->data->ProgramResourceList[i].Data; *params = MAX2(*params, uni->num_compatible_subroutines); } } diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp index 0f4b2829ce4..40107373b80 100644 --- a/src/mesa/main/shader_query.cpp +++ b/src/mesa/main/shader_query.cpp @@ -198,9 +198,10 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg) return 0; } - struct gl_program_resource *res = shProg->ProgramResourceList; + struct gl_program_resource *res = shProg->data->ProgramResourceList; unsigned count = 0; - for (unsigned j = 0; j < shProg->NumProgramResourceList; j++, res++) { + for (unsigned j = 0; j < shProg->data->NumProgramResourceList; + j++, res++) { if (res->Type == GL_PROGRAM_INPUT && res->StageReferences & (1 << MESA_SHADER_VERTEX)) count++; @@ -217,9 +218,10 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg) return 0; } - struct gl_program_resource *res = shProg->ProgramResourceList; + struct gl_program_resource *res = shProg->data->ProgramResourceList; size_t longest = 0; - for (unsigned j = 0; j < shProg->NumProgramResourceList; j++, res++) { + for (unsigned j = 0; j < shProg->data->NumProgramResourceList; + j++, res++) { if (res->Type == GL_PROGRAM_INPUT && res->StageReferences & (1 << MESA_SHADER_VERTEX)) { @@ -466,8 +468,9 @@ _mesa_program_resource_find_name(struct gl_shader_program *shProg, GLenum programInterface, const char *name, unsigned *array_index) { - struct gl_program_resource *res = shProg->ProgramResourceList; - for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) { + struct gl_program_resource *res = shProg->data->ProgramResourceList; + for (unsigned i = 0; i < shProg->data->NumProgramResourceList; + i++, res++) { if (res->Type != programInterface) continue; @@ -570,10 +573,10 @@ calc_resource_index(struct gl_shader_program *shProg, { unsigned i; GLuint index = 0; - for (i = 0; i < shProg->NumProgramResourceList; i++) { - if (&shProg->ProgramResourceList[i] == res) + for (i = 0; i < shProg->data->NumProgramResourceList; i++) { + if (&shProg->data->ProgramResourceList[i] == res) return index; - if (shProg->ProgramResourceList[i].Type == res->Type) + if (shProg->data->ProgramResourceList[i].Type == res->Type) index++; } return GL_INVALID_INDEX; @@ -614,8 +617,9 @@ _mesa_program_resource_index(struct gl_shader_program *shProg, static struct gl_program_resource* program_resource_find_data(struct gl_shader_program *shProg, void *data) { - struct gl_program_resource *res = shProg->ProgramResourceList; - for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) { + struct gl_program_resource *res = shProg->data->ProgramResourceList; + for (unsigned i = 0; i < shProg->data->NumProgramResourceList; + i++, res++) { if (res->Data == data) return res; } @@ -628,10 +632,11 @@ struct gl_program_resource * _mesa_program_resource_find_index(struct gl_shader_program *shProg, GLenum programInterface, GLuint index) { - struct gl_program_resource *res = shProg->ProgramResourceList; + struct gl_program_resource *res = shProg->data->ProgramResourceList; int idx = -1; - for (unsigned i = 0; i < shProg->NumProgramResourceList; i++, res++) { + for (unsigned i = 0; i < shProg->data->NumProgramResourceList; + i++, res++) { if (res->Type != programInterface) continue; @@ -1385,7 +1390,7 @@ validate_io(struct gl_shader_program *producer, bool valid = true; gl_shader_variable const **outputs = - (gl_shader_variable const **) calloc(producer->NumProgramResourceList, + (gl_shader_variable const **) calloc(producer->data->NumProgramResourceList, sizeof(gl_shader_variable *)); if (outputs == NULL) return false; @@ -1408,8 +1413,9 @@ validate_io(struct gl_shader_program *producer, * some output that did not have an input. */ unsigned num_outputs = 0; - for (unsigned i = 0; i < producer->NumProgramResourceList; i++) { - struct gl_program_resource *res = &producer->ProgramResourceList[i]; + for (unsigned i = 0; i < producer->data->NumProgramResourceList; i++) { + struct gl_program_resource *res = + &producer->data->ProgramResourceList[i]; if (res->Type != GL_PROGRAM_OUTPUT) continue; @@ -1428,8 +1434,9 @@ validate_io(struct gl_shader_program *producer, } unsigned match_index = 0; - for (unsigned i = 0; i < consumer->NumProgramResourceList; i++) { - struct gl_program_resource *res = &consumer->ProgramResourceList[i]; + for (unsigned i = 0; i < consumer->data->NumProgramResourceList; i++) { + struct gl_program_resource *res = + &consumer->data->ProgramResourceList[i]; if (res->Type != GL_PROGRAM_INPUT) continue; diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 7b73f5691dd..4e514a3d09f 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -364,10 +364,10 @@ _mesa_clear_shader_program_data(struct gl_context *ctx, shProg->data->AtomicBuffers = NULL; shProg->data->NumAtomicBuffers = 0; - if (shProg->ProgramResourceList) { - ralloc_free(shProg->ProgramResourceList); - shProg->ProgramResourceList = NULL; - shProg->NumProgramResourceList = 0; + if (shProg->data->ProgramResourceList) { + ralloc_free(shProg->data->ProgramResourceList); + shProg->data->ProgramResourceList = NULL; + shProg->data->NumProgramResourceList = 0; } } |