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-rw-r--r--src/mesa/es/state_tracker/st_cb_drawtex.c14
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c10
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c25
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c16
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c9
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c53
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c100
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.h5
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c10
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c69
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.c8
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c39
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h4
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c30
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c74
-rw-r--r--src/mesa/state_tracker/st_context.c2
-rw-r--r--src/mesa/state_tracker/st_context.h8
-rw-r--r--src/mesa/state_tracker/st_draw.c31
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c37
-rw-r--r--src/mesa/state_tracker/st_extensions.c20
-rw-r--r--src/mesa/state_tracker/st_format.c14
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c4
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c30
-rw-r--r--src/mesa/state_tracker/st_inlines.h83
-rw-r--r--src/mesa/state_tracker/st_manager.c18
-rw-r--r--src/mesa/state_tracker/st_public.h4
-rw-r--r--src/mesa/state_tracker/st_texture.c71
-rw-r--r--src/mesa/state_tracker/st_texture.h30
29 files changed, 434 insertions, 386 deletions
diff --git a/src/mesa/es/state_tracker/st_cb_drawtex.c b/src/mesa/es/state_tracker/st_cb_drawtex.c
index f75f4861a2f..6d387d5ccf1 100644
--- a/src/mesa/es/state_tracker/st_cb_drawtex.c
+++ b/src/mesa/es/state_tracker/st_cb_drawtex.c
@@ -115,7 +115,8 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
struct st_context *st = ctx->st;
struct pipe_context *pipe = st->pipe;
struct cso_context *cso = ctx->st->cso_context;
- struct pipe_buffer *vbuffer;
+ struct pipe_resource *vbuffer;
+ struct pipe_transfer *vbuffer_transfer;
GLuint i, numTexCoords, numAttribs;
GLboolean emitColor;
uint semantic_names[2 + MAX_TEXTURE_UNITS];
@@ -145,7 +146,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
/* create the vertex buffer */
- vbuffer = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX,
+ vbuffer = pipe_buffer_create(pipe->screen, PIPE_BIND_VERTEX_BUFFER,
numAttribs * 4 * 4 * sizeof(GLfloat));
/* load vertex buffer */
@@ -161,8 +162,9 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
} while (0)
const GLfloat x0 = x, y0 = y, x1 = x + width, y1 = y + height;
- GLfloat *vbuf = (GLfloat *) pipe_buffer_map(pipe->screen, vbuffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ GLfloat *vbuf = (GLfloat *) pipe_buffer_map(pipe, vbuffer,
+ PIPE_TRANSFER_WRITE,
+ &vbuffer_transfer);
GLuint attr;
z = CLAMP(z, 0.0f, 1.0f);
@@ -227,7 +229,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
}
}
- pipe_buffer_unmap(pipe->screen, vbuffer);
+ pipe_buffer_unmap(pipe, vbuffer, vbuffer_transfer);
#undef SET_ATTRIB
}
@@ -277,7 +279,7 @@ st_DrawTex(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z,
numAttribs); /* attribs/vert */
- pipe_buffer_reference(&vbuffer, NULL);
+ pipe_resource_reference(&vbuffer, NULL);
/* restore state */
cso_restore_viewport(cso);
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index d975cd66f7d..5ac81bd4ee2 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -57,7 +57,7 @@ void st_upload_constants( struct st_context *st,
unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_buffer **cbuf = &st->state.constants[shader_type];
+ struct pipe_resource **cbuf = &st->state.constants[shader_type];
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT);
@@ -71,10 +71,10 @@ void st_upload_constants( struct st_context *st,
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
*/
- pipe_buffer_reference(cbuf, NULL );
- *cbuf = pipe_buffer_create(pipe->screen, 16,
- PIPE_BUFFER_USAGE_CONSTANT,
- paramBytes );
+ pipe_resource_reference(cbuf, NULL );
+ *cbuf = pipe_buffer_create(pipe->screen,
+ PIPE_BIND_CONSTANT_BUFFER,
+ paramBytes );
if (ST_DEBUG & DEBUG_CONSTANTS) {
debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 79ad70909a9..d33ddc83f64 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -45,7 +45,7 @@
/**
* When doing GL render to texture, we have to be sure that finalize_texture()
- * didn't yank out the pipe_texture that we earlier created a surface for.
+ * didn't yank out the pipe_resource that we earlier created a surface for.
* Check for that here and create a new surface if needed.
*/
static void
@@ -53,29 +53,30 @@ update_renderbuffer_surface(struct st_context *st,
struct st_renderbuffer *strb)
{
struct pipe_screen *screen = st->pipe->screen;
- struct pipe_texture *texture = strb->rtt->pt;
+ struct pipe_resource *resource = strb->rtt->pt;
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
if (!strb->surface ||
- strb->surface->texture != texture ||
+ strb->surface->texture != resource ||
strb->surface->width != rtt_width ||
strb->surface->height != rtt_height) {
GLuint level;
/* find matching mipmap level size */
- for (level = 0; level <= texture->last_level; level++) {
- if (u_minify(texture->width0, level) == rtt_width &&
- u_minify(texture->height0, level) == rtt_height) {
+ for (level = 0; level <= resource->last_level; level++) {
+ if (u_minify(resource->width0, level) == rtt_width &&
+ u_minify(resource->height0, level) == rtt_height) {
pipe_surface_reference(&strb->surface, NULL);
strb->surface = screen->get_tex_surface(screen,
- texture,
- strb->rtt_face,
- level,
- strb->rtt_slice,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ resource,
+ strb->rtt_face,
+ level,
+ strb->rtt_slice,
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_BLIT_SOURCE |
+ PIPE_BIND_BLIT_DESTINATION );
#if 0
printf("-- alloc new surface %d x %d into tex %p\n",
strb->surface->width, strb->surface->height,
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 03e33361448..4aac5bd97fe 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -112,21 +112,21 @@ make_state_key(GLcontext *ctx, struct state_key *key)
}
-static struct pipe_texture *
+static struct pipe_resource *
create_color_map_texture(GLcontext *ctx)
{
struct pipe_context *pipe = ctx->st->pipe;
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
enum pipe_format format;
const uint texSize = 256; /* simple, and usually perfect */
/* find an RGBA texture format */
format = st_choose_format(pipe->screen, GL_RGBA,
- PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER);
+ PIPE_TEXTURE_2D, PIPE_BIND_SAMPLER_VIEW);
/* create texture for color map/table */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0,
- texSize, texSize, 1, PIPE_TEXTURE_USAGE_SAMPLER);
+ texSize, texSize, 1, PIPE_BIND_SAMPLER_VIEW);
return pt;
}
@@ -135,7 +135,7 @@ create_color_map_texture(GLcontext *ctx)
* Update the pixelmap texture with the contents of the R/G/B/A pixel maps.
*/
static void
-load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
+load_color_map_texture(GLcontext *ctx, struct pipe_resource *pt)
{
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_transfer *transfer;
@@ -150,7 +150,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
transfer = st_cond_flush_get_tex_transfer(st_context(ctx),
pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
0, 0, texSize, texSize);
- dest = (uint *) pipe->transfer_map(pipe, transfer);
+ dest = (uint *) pipe_transfer_map(pipe, transfer);
/* Pack four 1D maps into a 2D texture:
* R map is placed horizontally, indexed by S, in channel 0
@@ -171,8 +171,8 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
}
}
- pipe->transfer_unmap(pipe, transfer);
- pipe->tex_transfer_destroy(pipe, transfer);
+ pipe_transfer_unmap(pipe, transfer);
+ pipe->transfer_destroy(pipe, transfer);
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 01aba3e3dd4..a693141921f 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -137,7 +137,8 @@ accum_accum(struct st_context *st, GLfloat value,
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
- color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
+ color_trans = st_cond_flush_get_tex_transfer(st,
+ color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
@@ -165,7 +166,7 @@ accum_accum(struct st_context *st, GLfloat value,
}
free(buf);
- pipe->tex_transfer_destroy(pipe, color_trans);
+ pipe->transfer_destroy(pipe, color_trans);
}
@@ -213,7 +214,7 @@ accum_load(struct st_context *st, GLfloat value,
}
free(buf);
- pipe->tex_transfer_destroy(pipe, color_trans);
+ pipe->transfer_destroy(pipe, color_trans);
}
@@ -280,7 +281,7 @@ accum_return(GLcontext *ctx, GLfloat value,
pipe_put_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
free(buf);
- pipe->tex_transfer_destroy(pipe, color_trans);
+ pipe->transfer_destroy(pipe, color_trans);
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 9a0446bb710..074fc277110 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -92,7 +92,7 @@ struct bitmap_cache
/** Bitmap's Z position */
GLfloat zpos;
- struct pipe_texture *texture;
+ struct pipe_resource *texture;
struct pipe_transfer *trans;
GLboolean empty;
@@ -253,7 +253,7 @@ unpack_bitmap(struct st_context *st,
/**
* Create a texture which represents a bitmap image.
*/
-static struct pipe_texture *
+static struct pipe_resource *
make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap)
@@ -261,7 +261,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_transfer *transfer;
ubyte *dest;
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
/* PBO source... */
bitmap = _mesa_map_pbo_source(ctx, unpack, bitmap);
@@ -274,7 +274,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
*/
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format,
0, width, height, 1,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ PIPE_BIND_SAMPLER_VIEW);
if (!pt) {
_mesa_unmap_pbo_source(ctx, unpack);
return NULL;
@@ -284,7 +284,7 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
PIPE_TRANSFER_WRITE,
0, 0, width, height);
- dest = pipe->transfer_map(pipe, transfer);
+ dest = pipe_transfer_map(pipe, transfer);
/* Put image into texture transfer */
memset(dest, 0xff, height * transfer->stride);
@@ -294,8 +294,8 @@ make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
_mesa_unmap_pbo_source(ctx, unpack);
/* Release transfer */
- pipe->transfer_unmap(pipe, transfer);
- pipe->tex_transfer_destroy(pipe, transfer);
+ pipe_transfer_unmap(pipe, transfer);
+ pipe->transfer_destroy(pipe, transfer);
return pt;
}
@@ -334,13 +334,13 @@ setup_bitmap_vertex_data(struct st_context *st,
GLuint i;
if (st->bitmap.vbuf_slot >= max_slots) {
- pipe_buffer_reference(&st->bitmap.vbuf, NULL);
+ pipe_resource_reference(&st->bitmap.vbuf, NULL);
st->bitmap.vbuf_slot = 0;
}
if (!st->bitmap.vbuf) {
- st->bitmap.vbuf = pipe_buffer_create(pipe->screen, 32,
- PIPE_BUFFER_USAGE_VERTEX,
+ st->bitmap.vbuf = pipe_buffer_create(pipe->screen,
+ PIPE_BIND_VERTEX_BUFFER,
max_slots * sizeof(st->bitmap.vertices));
}
@@ -530,7 +530,7 @@ reset_cache(struct st_context *st)
cache->ymax = -1000000;
if (cache->trans) {
- pipe->tex_transfer_destroy(pipe, cache->trans);
+ pipe->transfer_destroy(pipe, cache->trans);
cache->trans = NULL;
}
@@ -540,7 +540,8 @@ reset_cache(struct st_context *st)
cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
st->bitmap.tex_format, 0,
BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
- 1, PIPE_TEXTURE_USAGE_SAMPLER);
+ 1,
+ PIPE_BIND_SAMPLER_VIEW);
}
@@ -580,7 +581,7 @@ create_cache_trans(struct st_context *st)
PIPE_TRANSFER_WRITE, 0, 0,
BITMAP_CACHE_WIDTH,
BITMAP_CACHE_HEIGHT);
- cache->buffer = pipe->transfer_map(pipe, cache->trans);
+ cache->buffer = pipe_transfer_map(pipe, cache->trans);
/* init image to all 0xff */
memset(cache->buffer, 0xff, cache->trans->stride * BITMAP_CACHE_HEIGHT);
@@ -614,10 +615,10 @@ st_flush_bitmap_cache(struct st_context *st)
if (cache->trans) {
if (0)
print_cache(cache);
- pipe->transfer_unmap(pipe, cache->trans);
+ pipe_transfer_unmap(pipe, cache->trans);
cache->buffer = NULL;
- pipe->tex_transfer_destroy(pipe, cache->trans);
+ pipe->transfer_destroy(pipe, cache->trans);
cache->trans = NULL;
}
@@ -636,7 +637,7 @@ st_flush_bitmap_cache(struct st_context *st)
}
/* release/free the texture */
- pipe_texture_reference(&cache->texture, NULL);
+ pipe_resource_reference(&cache->texture, NULL);
reset_cache(st);
}
@@ -652,7 +653,7 @@ st_flush_bitmap( struct st_context *st )
/* Release vertex buffer to avoid synchronous rendering if we were
* to map it in the next frame.
*/
- pipe_buffer_reference(&st->bitmap.vbuf, NULL);
+ pipe_resource_reference(&st->bitmap.vbuf, NULL);
st->bitmap.vbuf_slot = 0;
}
@@ -732,7 +733,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
{
struct st_context *st = ctx->st;
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
if (width == 0 || height == 0)
return;
@@ -768,7 +769,7 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
/* release/free the texture */
- pipe_texture_reference(&pt, NULL);
+ pipe_resource_reference(&pt, NULL);
}
}
@@ -805,15 +806,15 @@ st_init_bitmap(struct st_context *st)
/* find a usable texture format */
if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
else {
@@ -843,16 +844,16 @@ st_destroy_bitmap(struct st_context *st)
}
if (st->bitmap.vbuf) {
- pipe_buffer_reference(&st->bitmap.vbuf, NULL);
+ pipe_resource_reference(&st->bitmap.vbuf, NULL);
st->bitmap.vbuf = NULL;
}
if (cache) {
if (cache->trans) {
- pipe->transfer_unmap(pipe, cache->trans);
- pipe->tex_transfer_destroy(pipe, cache->trans);
+ pipe_transfer_unmap(pipe, cache->trans);
+ pipe->transfer_destroy(pipe, cache->trans);
}
- pipe_texture_reference(&st->bitmap.cache->texture, NULL);
+ pipe_resource_reference(&st->bitmap.cache->texture, NULL);
free(st->bitmap.cache);
st->bitmap.cache = NULL;
}
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index 06b0a18fd22..0498080ccfc 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -128,7 +128,7 @@ st_BlitFramebuffer(GLcontext *ctx,
srcAtt->CubeMapFace,
srcAtt->TextureLevel,
srcAtt->Zoffset,
- PIPE_BUFFER_USAGE_GPU_READ);
+ PIPE_BIND_BLIT_SOURCE);
if(!srcSurf)
return;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index b55a085cc7c..f24145844b9 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -76,9 +76,10 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
struct st_buffer_object *st_obj = st_buffer_object(obj);
assert(obj->RefCount == 0);
+ assert(st_obj->transfer == NULL);
if (st_obj->buffer)
- pipe_buffer_reference(&st_obj->buffer, NULL);
+ pipe_resource_reference(&st_obj->buffer, NULL);
free(st_obj);
}
@@ -116,8 +117,15 @@ st_bufferobj_subdata(GLcontext *ctx,
if (!data)
return;
- st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
- offset, size, data);
+ /* Now that transfers are per-context, we don't have to figure out
+ * flushing here. Usually drivers won't need to flush in this case
+ * even if the buffer is currently referenced by hardware - they
+ * just queue the upload as dma rather than mapping the underlying
+ * buffer directly.
+ */
+ pipe_buffer_write(st_context(ctx)->pipe,
+ st_obj->buffer,
+ offset, size, data);
}
@@ -141,8 +149,8 @@ st_bufferobj_get_subdata(GLcontext *ctx,
if (!size)
return;
- st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
- offset, size, data);
+ pipe_buffer_read(st_context(ctx)->pipe, st_obj->buffer,
+ offset, size, data);
}
@@ -172,22 +180,24 @@ st_bufferobj_data(GLcontext *ctx,
switch(target) {
case GL_PIXEL_PACK_BUFFER_ARB:
case GL_PIXEL_UNPACK_BUFFER_ARB:
- buffer_usage = PIPE_BUFFER_USAGE_PIXEL;
+ buffer_usage = (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_BLIT_SOURCE |
+ PIPE_BIND_BLIT_DESTINATION);
break;
case GL_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BUFFER_USAGE_VERTEX;
+ buffer_usage = PIPE_BIND_VERTEX_BUFFER;
break;
case GL_ELEMENT_ARRAY_BUFFER_ARB:
- buffer_usage = PIPE_BUFFER_USAGE_INDEX;
+ buffer_usage = PIPE_BIND_INDEX_BUFFER;
break;
default:
buffer_usage = 0;
}
- pipe_buffer_reference( &st_obj->buffer, NULL );
+ pipe_resource_reference( &st_obj->buffer, NULL );
if (size != 0) {
- st_obj->buffer = pipe_buffer_create(pipe->screen, 32, buffer_usage, size);
+ st_obj->buffer = pipe_buffer_create(pipe->screen, buffer_usage, size);
if (!st_obj->buffer) {
return GL_FALSE;
@@ -215,21 +225,22 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
switch (access) {
case GL_WRITE_ONLY:
- flags = PIPE_BUFFER_USAGE_CPU_WRITE;
+ flags = PIPE_TRANSFER_WRITE;
break;
case GL_READ_ONLY:
- flags = PIPE_BUFFER_USAGE_CPU_READ;
+ flags = PIPE_TRANSFER_READ;
break;
case GL_READ_WRITE:
- /* fall-through */
default:
- flags = PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE;
+ flags = PIPE_TRANSFER_READ_WRITE;
break;
}
- obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx),
- st_obj->buffer,
- flags);
+ obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
+ st_obj->buffer,
+ flags,
+ &st_obj->transfer);
+
if (obj->Pointer) {
obj->Offset = 0;
obj->Length = obj->Size;
@@ -255,25 +266,25 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- uint flags = 0x0;
+ enum pipe_transfer_usage flags = 0x0;
if (access & GL_MAP_WRITE_BIT)
- flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
+ flags |= PIPE_TRANSFER_WRITE;
if (access & GL_MAP_READ_BIT)
- flags |= PIPE_BUFFER_USAGE_CPU_READ;
+ flags |= PIPE_TRANSFER_READ;
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
- flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT;
+ flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
- flags |= PIPE_BUFFER_USAGE_UNSYNCHRONIZED;
+ flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
/* ... other flags ...
*/
if (access & MESA_MAP_NOWAIT_BIT)
- flags |= PIPE_BUFFER_USAGE_DONTBLOCK;
+ flags |= PIPE_TRANSFER_DONTBLOCK;
assert(offset >= 0);
assert(length >= 0);
@@ -288,7 +299,11 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
obj->Pointer = &st_bufferobj_zero_length_range;
}
else {
- obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ obj->Pointer = pipe_buffer_map_range(pipe,
+ st_obj->buffer,
+ offset, length,
+ flags,
+ &st_obj->transfer);
if (obj->Pointer) {
obj->Pointer = (ubyte *) obj->Pointer + offset;
}
@@ -316,11 +331,12 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
assert(offset >= 0);
assert(length >= 0);
assert(offset + length <= obj->Length);
+ assert(obj->Pointer);
if (!length)
return;
- pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
+ pipe_buffer_flush_mapped_range(pipe, st_obj->transfer,
obj->Offset + offset, length);
}
@@ -334,9 +350,10 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- if(obj->Length)
- pipe_buffer_unmap(pipe->screen, st_obj->buffer);
+ if (obj->Length)
+ pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
+ st_obj->transfer = NULL;
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
@@ -357,6 +374,8 @@ st_copy_buffer_subdata(GLcontext *ctx,
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *srcObj = st_buffer_object(src);
struct st_buffer_object *dstObj = st_buffer_object(dst);
+ struct pipe_transfer *src_transfer;
+ struct pipe_transfer *dst_transfer;
ubyte *srcPtr, *dstPtr;
if(!size)
@@ -366,21 +385,36 @@ st_copy_buffer_subdata(GLcontext *ctx,
assert(!src->Pointer);
assert(!dst->Pointer);
- srcPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ srcPtr = (ubyte *) pipe_buffer_map_range(pipe,
srcObj->buffer,
readOffset, size,
- PIPE_BUFFER_USAGE_CPU_READ);
+ PIPE_TRANSFER_READ,
+ &src_transfer);
- dstPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ dstPtr = (ubyte *) pipe_buffer_map_range(pipe,
dstObj->buffer,
writeOffset, size,
- PIPE_BUFFER_USAGE_CPU_WRITE);
+ PIPE_TRANSFER_WRITE,
+ &dst_transfer);
if (srcPtr && dstPtr)
memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
- pipe_buffer_unmap(pipe->screen, srcObj->buffer);
- pipe_buffer_unmap(pipe->screen, dstObj->buffer);
+ pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
+ pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
+}
+
+
+/* TODO: if buffer wasn't created with appropriate usage flags, need
+ * to recreate it now and copy contents -- or possibly create a
+ * gallium entrypoint to extend the usage flags and let the driver
+ * decide if a copy is necessary.
+ */
+void
+st_bufferobj_validate_usage(struct st_context *st,
+ struct st_buffer_object *obj,
+ unsigned usage)
+{
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.h b/src/mesa/state_tracker/st_cb_bufferobjects.h
index fda6d05dd34..955673ceb66 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.h
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.h
@@ -30,7 +30,7 @@
struct st_context;
struct gl_buffer_object;
-struct pipe_buffer;
+struct pipe_resource;
/**
* State_tracker vertex/pixel buffer object, derived from Mesa's
@@ -39,7 +39,8 @@ struct pipe_buffer;
struct st_buffer_object
{
struct gl_buffer_object Base;
- struct pipe_buffer *buffer;
+ struct pipe_resource *buffer; /* GPU storage */
+ struct pipe_transfer *transfer; /* In-progress map information */
};
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 6007c767182..eb9ba0557d3 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -99,7 +99,7 @@ st_destroy_clear(struct st_context *st)
st->clear.vs = NULL;
}
if (st->clear.vbuf) {
- pipe_buffer_reference(&st->clear.vbuf, NULL);
+ pipe_resource_reference(&st->clear.vbuf, NULL);
st->clear.vbuf = NULL;
}
}
@@ -131,13 +131,13 @@ draw_quad(GLcontext *ctx,
GLuint i;
if (st->clear.vbuf_slot >= max_slots) {
- pipe_buffer_reference(&st->clear.vbuf, NULL);
+ pipe_resource_reference(&st->clear.vbuf, NULL);
st->clear.vbuf_slot = 0;
}
if (!st->clear.vbuf) {
- st->clear.vbuf = pipe_buffer_create(pipe->screen, 32,
- PIPE_BUFFER_USAGE_VERTEX,
+ st->clear.vbuf = pipe_buffer_create(pipe->screen,
+ PIPE_BIND_VERTEX_BUFFER,
max_slots * sizeof(st->clear.vertices));
}
@@ -435,7 +435,7 @@ st_flush_clear(struct st_context *st)
/* Release vertex buffer to avoid synchronous rendering if we were
* to map it in the next frame.
*/
- pipe_buffer_reference(&st->clear.vbuf, NULL);
+ pipe_resource_reference(&st->clear.vbuf, NULL);
st->clear.vbuf_slot = 0;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 93b95a534c7..955e371398d 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -296,13 +296,13 @@ base_format(GLenum format)
* If width, height are not POT and the driver only handles POT textures,
* allocate the next larger size of texture that is POT.
*/
-static struct pipe_texture *
+static struct pipe_resource *
alloc_texture(struct st_context *st, GLsizei width, GLsizei height,
enum pipe_format texFormat)
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
int ptw, pth;
ptw = width;
@@ -330,7 +330,7 @@ alloc_texture(struct st_context *st, GLsizei width, GLsizei height,
}
pt = st_texture_create(st, PIPE_TEXTURE_2D, texFormat, 0,
- ptw, pth, 1, PIPE_TEXTURE_USAGE_SAMPLER);
+ ptw, pth, 1, PIPE_BIND_SAMPLER_VIEW);
return pt;
}
@@ -340,7 +340,7 @@ alloc_texture(struct st_context *st, GLsizei width, GLsizei height,
* Make texture containing an image for glDrawPixels image.
* If 'pixels' is NULL, leave the texture image data undefined.
*/
-static struct pipe_texture *
+static struct pipe_resource *
make_texture(struct st_context *st,
GLsizei width, GLsizei height, GLenum format, GLenum type,
const struct gl_pixelstore_attrib *unpack,
@@ -349,7 +349,7 @@ make_texture(struct st_context *st,
GLcontext *ctx = st->ctx;
struct pipe_context *pipe = st->pipe;
gl_format mformat;
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
enum pipe_format pipeFormat;
GLuint cpp;
GLenum baseFormat;
@@ -389,7 +389,7 @@ make_texture(struct st_context *st,
width, height);
/* map texture transfer */
- dest = pipe->transfer_map(pipe, transfer);
+ dest = pipe_transfer_map(pipe, transfer);
/* Put image into texture transfer.
@@ -409,8 +409,8 @@ make_texture(struct st_context *st,
unpack);
/* unmap */
- pipe->transfer_unmap(pipe, transfer);
- pipe->tex_transfer_destroy(pipe, transfer);
+ pipe_transfer_unmap(pipe, transfer);
+ pipe->transfer_destroy(pipe, transfer);
assert(success);
@@ -502,10 +502,11 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
}
{
- struct pipe_buffer *buf;
+ struct pipe_resource *buf;
/* allocate/load buffer object with vertex data */
- buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX,
+ buf = pipe_buffer_create(pipe->screen,
+ PIPE_BIND_VERTEX_BUFFER,
sizeof(verts));
st_no_flush_pipe_buffer_write(st, buf, 0, sizeof(verts), verts);
@@ -513,7 +514,7 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
PIPE_PRIM_QUADS,
4, /* verts */
3); /* attribs/vert */
- pipe_buffer_reference(&buf, NULL);
+ pipe_resource_reference(&buf, NULL);
}
}
@@ -688,7 +689,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
usage, x, y,
width, height);
- stmap = pipe->transfer_map(pipe, pt);
+ stmap = pipe_transfer_map(pipe, pt);
pixels = _mesa_map_pbo_source(ctx, &clippedUnpack, pixels);
assert(pixels);
@@ -733,7 +734,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* now pack the stencil (and Z) values in the dest format */
- switch (pt->texture->format) {
+ switch (pt->resource->format) {
case PIPE_FORMAT_S8_USCALED:
{
ubyte *dest = stmap + spanY * pt->stride + spanX;
@@ -788,8 +789,8 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
_mesa_unmap_pbo_source(ctx, &clippedUnpack);
/* unmap the stencil buffer */
- pipe->transfer_unmap(pipe, pt);
- pipe->tex_transfer_destroy(pipe, pt);
+ pipe_transfer_unmap(pipe, pt);
+ pipe->transfer_destroy(pipe, pt);
}
@@ -830,7 +831,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
/* draw with textured quad */
{
- struct pipe_texture *pt
+ struct pipe_resource *pt
= make_texture(st, width, height, format, type, unpack, pixels);
if (pt) {
struct pipe_sampler_view *sv = st_sampler_view_from_texture(st->pipe, pt);
@@ -844,7 +845,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
color, GL_FALSE);
pipe_sampler_view_reference(&sv, NULL);
}
- pipe_texture_reference(&pt, NULL);
+ pipe_resource_reference(&pt, NULL);
}
}
}
@@ -889,11 +890,11 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage, dstx, dsty,
width, height);
- assert(util_format_get_blockwidth(ptDraw->texture->format) == 1);
- assert(util_format_get_blockheight(ptDraw->texture->format) == 1);
+ assert(util_format_get_blockwidth(ptDraw->resource->format) == 1);
+ assert(util_format_get_blockheight(ptDraw->resource->format) == 1);
/* map the stencil buffer */
- drawMap = pipe->transfer_map(pipe, ptDraw);
+ drawMap = pipe_transfer_map(pipe, ptDraw);
/* draw */
/* XXX PixelZoom not handled yet */
@@ -911,7 +912,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
dst = drawMap + y * ptDraw->stride;
src = buffer + i * width;
- switch (ptDraw->texture->format) {
+ switch (ptDraw->resource->format) {
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
{
uint *dst4 = (uint *) dst;
@@ -946,8 +947,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
free(buffer);
/* unmap the stencil buffer */
- pipe->transfer_unmap(pipe, ptDraw);
- pipe->tex_transfer_destroy(pipe, ptDraw);
+ pipe_transfer_unmap(pipe, ptDraw);
+ pipe->transfer_destroy(pipe, ptDraw);
}
@@ -961,7 +962,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *rbRead;
void *driver_vp, *driver_fp;
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
struct pipe_sampler_view *sv;
GLfloat *color;
enum pipe_format srcFormat, texFormat;
@@ -996,7 +997,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
srcFormat = rbRead->texture->format;
if (screen->is_format_supported(screen, srcFormat, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
texFormat = srcFormat;
}
else {
@@ -1004,13 +1005,13 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
if (type == GL_DEPTH) {
texFormat = st_choose_format(screen, GL_DEPTH_COMPONENT,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL);
+ PIPE_BIND_DEPTH_STENCIL);
assert(texFormat != PIPE_FORMAT_NONE);
}
else {
/* default color format */
texFormat = st_choose_format(screen, GL_RGBA, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ PIPE_BIND_SAMPLER_VIEW);
assert(texFormat != PIPE_FORMAT_NONE);
}
}
@@ -1042,7 +1043,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
sv = st_sampler_view_from_texture(st->pipe, pt);
if (!sv) {
- pipe_texture_reference(&pt, NULL);
+ pipe_resource_reference(&pt, NULL);
return;
}
@@ -1052,10 +1053,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
/* copy source framebuffer surface into mipmap/texture */
struct pipe_surface *psRead = screen->get_tex_surface(screen,
rbRead->texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ);
+ PIPE_BIND_BLIT_SOURCE);
struct pipe_surface *psTex = screen->get_tex_surface(screen, pt, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE );
-
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_BLIT_DESTINATION);
pipe->surface_copy(pipe,
psTex, /* dest surf */
pack.SkipPixels, pack.SkipRows, /* dest pos */
@@ -1109,8 +1110,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
free(buf);
}
- pipe->tex_transfer_destroy(pipe, ptRead);
- pipe->tex_transfer_destroy(pipe, ptTex);
+ pipe->transfer_destroy(pipe, ptRead);
+ pipe->transfer_destroy(pipe, ptTex);
}
/* OK, the texture 'pt' contains the src image/pixels. Now draw a
@@ -1123,7 +1124,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
driver_fp,
color, invertTex);
- pipe_texture_reference(&pt, NULL);
+ pipe_resource_reference(&pt, NULL);
pipe_sampler_view_reference(&sv, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index 934b70dc1a6..3c4fe32090b 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -79,7 +79,7 @@ st_egl_image_target_renderbuffer_storage(GLcontext *ctx,
struct pipe_surface *ps;
unsigned usage;
- usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+ usage = PIPE_BIND_RENDER_TARGET | PIPE_BIND_BLIT_SOURCE | PIPE_BIND_BLIT_DESTINATION;
ps = st_manager_get_egl_image_surface(st, (void *) image_handle, usage);
if (ps) {
strb->Base.Width = ps->width;
@@ -90,7 +90,7 @@ st_egl_image_target_renderbuffer_storage(GLcontext *ctx,
strb->Base.InternalFormat = strb->Base._BaseFormat;
pipe_surface_reference(&strb->surface, ps);
- pipe_texture_reference(&strb->texture, ps->texture);
+ pipe_resource_reference(&strb->texture, ps->texture);
pipe_surface_reference(&ps, NULL);
}
@@ -128,7 +128,7 @@ st_bind_surface(GLcontext *ctx, GLenum target,
stObj->pipe = ctx->st->pipe;
/* FIXME create a non-default sampler view from the pipe_surface? */
- pipe_texture_reference(&stImage->pt, ps->texture);
+ pipe_resource_reference(&stImage->pt, ps->texture);
_mesa_dirty_texobj(ctx, texObj, GL_TRUE);
}
@@ -143,7 +143,7 @@ st_egl_image_target_texture_2d(GLcontext *ctx, GLenum target,
struct pipe_surface *ps;
unsigned usage;
- usage = PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE;
+ usage = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_BLIT_DESTINATION | PIPE_BIND_BLIT_SOURCE;
ps = st_manager_get_egl_image_surface(st, (void *) image_handle, usage);
if (ps) {
st_bind_surface(ctx, target, texObj, texImage, ps);
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 542ab38a50e..d50970f7e4b 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -96,13 +96,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
return strb->data != NULL;
}
else {
- struct pipe_texture template;
- unsigned surface_usage;
+ struct pipe_resource template;
/* Free the old surface and texture
*/
pipe_surface_reference( &strb->surface, NULL );
- pipe_texture_reference( &strb->texture, NULL );
+ pipe_resource_reference( &strb->texture, NULL );
pipe_sampler_view_reference(&strb->sampler_view, NULL);
/* Setup new texture template.
@@ -116,23 +115,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
template.last_level = 0;
template.nr_samples = rb->NumSamples;
if (util_format_is_depth_or_stencil(format)) {
- template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ template.bind = PIPE_BIND_DEPTH_STENCIL;
}
else {
- template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_RENDER_TARGET);
+ template.bind = (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_RENDER_TARGET);
}
- /* Probably need dedicated flags for surface usage too:
- */
- surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-#if 0
- PIPE_BUFFER_USAGE_CPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE);
-#endif
-
- strb->texture = screen->texture_create(screen, &template);
+ strb->texture = screen->resource_create(screen, &template);
if (!strb->texture)
return FALSE;
@@ -140,7 +130,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
strb->surface = screen->get_tex_surface(screen,
strb->texture,
0, 0, 0,
- surface_usage);
+ template.bind);
if (strb->surface) {
assert(strb->surface->texture);
assert(strb->surface->format);
@@ -162,7 +152,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
struct st_renderbuffer *strb = st_renderbuffer(rb);
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
- pipe_texture_reference(&strb->texture, NULL);
+ pipe_resource_reference(&strb->texture, NULL);
pipe_sampler_view_reference(&strb->sampler_view, NULL);
free(strb->data);
free(strb);
@@ -323,7 +313,7 @@ st_render_texture(GLcontext *ctx,
struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
- struct pipe_texture *pt = st_get_texobj_texture(att->Texture);
+ struct pipe_resource *pt = st_get_texobj_texture(att->Texture);
struct st_texture_object *stObj;
const struct gl_texture_image *texImage;
GLint pt_level;
@@ -366,7 +356,7 @@ st_render_texture(GLcontext *ctx,
/*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/
- pipe_texture_reference( &strb->texture, pt );
+ pipe_resource_reference( &strb->texture, pt );
pipe_surface_reference(&strb->surface, NULL);
@@ -380,8 +370,7 @@ st_render_texture(GLcontext *ctx,
strb->rtt_face,
strb->rtt_level,
strb->rtt_slice,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_RENDER_TARGET);
strb->format = pt->format;
@@ -479,20 +468,20 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
if (!st_validate_attachment(screen,
&fb->Attachment[BUFFER_DEPTH],
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
+ PIPE_BIND_DEPTH_STENCIL)) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
return;
}
if (!st_validate_attachment(screen,
&fb->Attachment[BUFFER_STENCIL],
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL)) {
+ PIPE_BIND_DEPTH_STENCIL)) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
return;
}
for (i = 0; i < ctx->Const.MaxColorAttachments; i++) {
if (!st_validate_attachment(screen,
&fb->Attachment[BUFFER_COLOR0 + i],
- PIPE_TEXTURE_USAGE_RENDER_TARGET)) {
+ PIPE_BIND_RENDER_TARGET)) {
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
return;
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index 7a45a608fe1..5f11a7cd8ab 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -37,7 +37,7 @@
struct st_renderbuffer
{
struct gl_renderbuffer Base;
- struct pipe_texture *texture;
+ struct pipe_resource *texture;
struct pipe_surface *surface; /* temporary view into texture */
struct pipe_sampler_view *sampler_view;
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
@@ -54,7 +54,7 @@ struct st_renderbuffer
int rtt_level, rtt_face, rtt_slice;
/** Render to texture state */
- struct pipe_texture *texture_save;
+ struct pipe_resource *texture_save;
struct pipe_surface *surface_save;
struct pipe_sampler_view *sampler_view_save;
};
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 10795ee9e4a..3c06221c87d 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -82,7 +82,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
width, height);
/* map the stencil buffer */
- stmap = pipe->transfer_map(pipe, pt);
+ stmap = pipe_transfer_map(pipe, pt);
/* width should never be > MAX_WIDTH since we did clipping earlier */
ASSERT(width <= MAX_WIDTH);
@@ -102,7 +102,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* get stencil (and Z) values */
- switch (pt->texture->format) {
+ switch (pt->resource->format) {
case PIPE_FORMAT_S8_USCALED:
{
const ubyte *src = stmap + srcY * pt->stride;
@@ -162,8 +162,8 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* unmap the stencil buffer */
- pipe->transfer_unmap(pipe, pt);
- pipe->tex_transfer_destroy(pipe, pt);
+ pipe_transfer_unmap(pipe, pt);
+ pipe->transfer_destroy(pipe, pt);
}
@@ -253,9 +253,9 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
return GL_FALSE;
}
- map = pipe->transfer_map(pipe, trans);
+ map = pipe_transfer_map(pipe, trans);
if (!map) {
- pipe->tex_transfer_destroy(pipe, trans);
+ pipe->transfer_destroy(pipe, trans);
return GL_FALSE;
}
@@ -317,8 +317,8 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
; /* nothing */
}
- pipe->transfer_unmap(pipe, trans);
- pipe->tex_transfer_destroy(pipe, trans);
+ pipe_transfer_unmap(pipe, trans);
+ pipe->transfer_destroy(pipe, trans);
}
return GL_TRUE;
@@ -437,8 +437,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
- if (trans->texture->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
- trans->texture->format == PIPE_FORMAT_Z24X8_UNORM) {
+ if (trans->resource->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
+ trans->resource->format == PIPE_FORMAT_Z24X8_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -469,8 +469,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->texture->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
- trans->texture->format == PIPE_FORMAT_X8Z24_UNORM) {
+ else if (trans->resource->format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
+ trans->resource->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -496,7 +496,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->texture->format == PIPE_FORMAT_Z16_UNORM) {
+ else if (trans->resource->format == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
GLushort ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
@@ -511,7 +511,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
dst += dstStride;
}
}
- else if (trans->texture->format == PIPE_FORMAT_Z32_UNORM) {
+ else if (trans->resource->format == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
@@ -542,7 +542,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
- pipe->tex_transfer_destroy(pipe, trans);
+ pipe->transfer_destroy(pipe, trans);
_mesa_unmap_pbo_dest(ctx, &clippedPacking);
}
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 390ada5489c..ce112f67957 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -123,7 +123,7 @@ st_DeleteTextureObject(GLcontext *ctx,
{
struct st_texture_object *stObj = st_texture_object(texObj);
if (stObj->pt)
- pipe_texture_reference(&stObj->pt, NULL);
+ pipe_resource_reference(&stObj->pt, NULL);
if (stObj->sampler_view) {
if (stObj->sampler_view->context != ctx->st->pipe) {
/* Take "ownership" of this texture sampler view by setting
@@ -148,7 +148,7 @@ st_FreeTextureImageData(GLcontext * ctx, struct gl_texture_image *texImage)
DBG("%s\n", __FUNCTION__);
if (stImage->pt) {
- pipe_texture_reference(&stImage->pt, NULL);
+ pipe_resource_reference(&stImage->pt, NULL);
}
if (texImage->Data) {
@@ -214,17 +214,17 @@ do_memcpy(void *dest, const void *src, size_t n)
static GLuint
default_usage(enum pipe_format fmt)
{
- GLuint usage = PIPE_TEXTURE_USAGE_SAMPLER;
+ GLuint usage = PIPE_BIND_SAMPLER_VIEW;
if (util_format_is_depth_or_stencil(fmt))
- usage |= PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ usage |= PIPE_BIND_DEPTH_STENCIL;
else
- usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ usage |= PIPE_BIND_RENDER_TARGET;
return usage;
}
/**
- * Allocate a pipe_texture object for the given st_texture_object using
+ * Allocate a pipe_resource object for the given st_texture_object using
* the given st_texture_image to guess the mipmap size/levels.
*
* [comments...]
@@ -387,8 +387,8 @@ compress_with_blit(GLcontext * ctx,
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
gl_format mesa_format;
- struct pipe_texture templ;
- struct pipe_texture *src_tex;
+ struct pipe_resource templ;
+ struct pipe_resource *src_tex;
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *src_view;
struct pipe_surface *dst_surface;
@@ -403,7 +403,7 @@ compress_with_blit(GLcontext * ctx,
/* get destination surface (in the compressed texture) */
dst_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level, 0,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_BLIT_DESTINATION);
if (!dst_surface) {
/* can't render into this format (or other problem) */
return GL_FALSE;
@@ -425,8 +425,9 @@ compress_with_blit(GLcontext * ctx,
templ.height0 = height;
templ.depth0 = 1;
templ.last_level = 0;
- templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
- src_tex = screen->texture_create(screen, &templ);
+ templ._usage = PIPE_USAGE_DEFAULT;
+ templ.bind = PIPE_BIND_SAMPLER_VIEW;
+ src_tex = screen->resource_create(screen, &templ);
if (!src_tex)
return GL_FALSE;
@@ -437,7 +438,7 @@ compress_with_blit(GLcontext * ctx,
0, 0, 0, /* face, level are zero */
PIPE_TRANSFER_WRITE,
0, 0, width, height); /* x, y, w, h */
- map = pipe->transfer_map(pipe, tex_xfer);
+ map = pipe_transfer_map(pipe, tex_xfer);
_mesa_texstore(ctx, 2, GL_RGBA, mesa_format,
map, /* dest ptr */
@@ -449,8 +450,8 @@ compress_with_blit(GLcontext * ctx,
pixels, /* source data */
unpack); /* source data packing */
- pipe->transfer_unmap(pipe, tex_xfer);
- pipe->tex_transfer_destroy(pipe, tex_xfer);
+ pipe_transfer_unmap(pipe, tex_xfer);
+ pipe->transfer_destroy(pipe, tex_xfer);
/* Create temporary sampler view */
u_sampler_view_default_template(&view_templ,
@@ -472,7 +473,7 @@ compress_with_blit(GLcontext * ctx,
PIPE_TEX_MIPFILTER_NEAREST);
pipe_surface_reference(&dst_surface, NULL);
- pipe_texture_reference(&src_tex, NULL);
+ pipe_resource_reference(&src_tex, NULL);
pipe_sampler_view_reference(&src_view, NULL);
return GL_TRUE;
@@ -560,7 +561,7 @@ st_TexImage(GLcontext * ctx,
* Release any old malloced memory.
*/
if (stImage->pt) {
- pipe_texture_reference(&stImage->pt, NULL);
+ pipe_resource_reference(&stImage->pt, NULL);
assert(!texImage->Data);
}
else if (texImage->Data) {
@@ -577,7 +578,7 @@ st_TexImage(GLcontext * ctx,
!st_texture_match_image(stObj->pt, &stImage->base,
stImage->face, stImage->level)) {
DBG("release it\n");
- pipe_texture_reference(&stObj->pt, NULL);
+ pipe_resource_reference(&stObj->pt, NULL);
assert(!stObj->pt);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
stObj->teximage_realloc = FALSE;
@@ -610,7 +611,7 @@ st_TexImage(GLcontext * ctx,
st_texture_match_image(stObj->pt, &stImage->base,
stImage->face, stImage->level)) {
- pipe_texture_reference(&stImage->pt, stObj->pt);
+ pipe_resource_reference(&stImage->pt, stObj->pt);
assert(stImage->pt);
}
@@ -644,7 +645,7 @@ st_TexImage(GLcontext * ctx,
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ PIPE_BIND_RENDER_TARGET, 0)) {
if (!pixels)
goto done;
@@ -842,11 +843,14 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
const GLuint width = texImage->Width;
const GLuint height = texImage->Height;
struct pipe_surface *dst_surface;
- struct pipe_texture *dst_texture;
+ struct pipe_resource *dst_texture;
struct pipe_transfer *tex_xfer;
+ unsigned bind = (PIPE_BIND_BLIT_DESTINATION |
+ PIPE_BIND_RENDER_TARGET | /* util_blit may choose to render */
+ PIPE_BIND_TRANSFER_READ);
/* create temp / dest surface */
- if (!util_create_rgba_surface(screen, width, height,
+ if (!util_create_rgba_surface(screen, width, height, bind,
&dst_texture, &dst_surface)) {
_mesa_problem(ctx, "util_create_rgba_surface() failed "
"in decompress_with_blit()");
@@ -855,7 +859,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
/* blit/render/decompress */
util_blit_pixels_tex(ctx->st->blit,
- src_view, /* pipe_texture (src) */
+ src_view, /* pipe_resource (src) */
0, 0, /* src x0, y0 */
width, height, /* src x1, y1 */
dst_surface, /* pipe_surface (dst) */
@@ -876,7 +880,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
if (st_equal_formats(stImage->pt->format, format, type)) {
/* memcpy */
const uint bytesPerRow = width * util_format_get_blocksize(stImage->pt->format);
- ubyte *map = pipe->transfer_map(pipe, tex_xfer);
+ ubyte *map = pipe_transfer_map(pipe, tex_xfer);
GLuint row;
for (row = 0; row < height; row++) {
GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
@@ -884,7 +888,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
memcpy(dest, map, bytesPerRow);
map += tex_xfer->stride;
}
- pipe->transfer_unmap(pipe, tex_xfer);
+ pipe_transfer_unmap(pipe, tex_xfer);
}
else {
/* format translation via floats */
@@ -908,7 +912,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
_mesa_unmap_pbo_dest(ctx, &ctx->Pack);
- pipe->tex_transfer_destroy(pipe, tex_xfer);
+ pipe->transfer_destroy(pipe, tex_xfer);
/* destroy the temp / dest surface */
util_destroy_rgba_surface(dst_texture, dst_surface);
@@ -1069,7 +1073,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level,
screen->is_format_supported(screen,
stImage->pt->format,
stImage->pt->target,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ PIPE_BIND_RENDER_TARGET, 0)) {
if (compress_with_blit(ctx, target, level,
xoffset, yoffset, zoffset,
width, height, depth,
@@ -1392,7 +1396,7 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
}
st_texture_image_unmap(ctx->st, stImage);
- pipe->tex_transfer_destroy(pipe, src_trans);
+ pipe->transfer_destroy(pipe, src_trans);
}
@@ -1577,7 +1581,7 @@ st_copy_texsubimage(GLcontext *ctx,
dest_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level,
destZ,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_BLIT_DESTINATION);
/* for surface_copy(), y=0=top, always */
pipe->surface_copy(pipe,
@@ -1596,11 +1600,11 @@ st_copy_texsubimage(GLcontext *ctx,
texBaseFormat != GL_DEPTH_STENCIL &&
screen->is_format_supported(screen, src_format,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER,
+ PIPE_BIND_SAMPLER_VIEW,
0) &&
screen->is_format_supported(screen, dest_format,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET,
+ PIPE_BIND_RENDER_TARGET,
0)) {
/* draw textured quad to do the copy */
GLint srcY0, srcY1;
@@ -1608,7 +1612,7 @@ st_copy_texsubimage(GLcontext *ctx,
dest_surface = screen->get_tex_surface(screen, stImage->pt,
stImage->face, stImage->level,
destZ,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_BLIT_DESTINATION);
if (do_flip) {
srcY1 = strb->Base.Height - srcY - height;
@@ -1748,7 +1752,7 @@ copy_image_data_to_texture(struct st_context *st,
stImage->pt, /* src texture */
stImage->face);
- pipe_texture_reference(&stImage->pt, NULL);
+ pipe_resource_reference(&stImage->pt, NULL);
}
else if (stImage->base.Data) {
/* More straightforward upload.
@@ -1770,7 +1774,7 @@ copy_image_data_to_texture(struct st_context *st,
stImage->base.Data = NULL;
}
- pipe_texture_reference(&stImage->pt, stObj->pt);
+ pipe_resource_reference(&stImage->pt, stObj->pt);
}
@@ -1816,7 +1820,7 @@ st_finalize_texture(GLcontext *ctx,
if (firstImage->pt &&
firstImage->pt != stObj->pt &&
firstImage->pt->last_level >= stObj->lastLevel) {
- pipe_texture_reference(&stObj->pt, firstImage->pt);
+ pipe_resource_reference(&stObj->pt, firstImage->pt);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
}
@@ -1836,7 +1840,7 @@ st_finalize_texture(GLcontext *ctx,
stObj->pt->height0 != firstImage->base.Height2 ||
stObj->pt->depth0 != firstImage->base.Depth2)
{
- pipe_texture_reference(&stObj->pt, NULL);
+ pipe_resource_reference(&stObj->pt, NULL);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 83580591fc3..0a1503fc692 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -240,7 +240,7 @@ static void st_destroy_context_priv( struct st_context *st )
for (i = 0; i < Elements(st->state.constants); i++) {
if (st->state.constants[i]) {
- pipe_buffer_reference(&st->state.constants[i], NULL);
+ pipe_resource_reference(&st->state.constants[i], NULL);
}
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 786beaec08b..f28d5aa3ed3 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -95,7 +95,7 @@ struct st_context
struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_clip_state clip;
- struct pipe_buffer *constants[2];
+ struct pipe_resource *constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
@@ -143,7 +143,7 @@ struct st_context
GLuint user_prog_sn; /**< user fragment program serial no. */
struct st_fragment_program *combined_prog;
GLuint combined_prog_sn;
- struct pipe_texture *pixelmap_texture;
+ struct pipe_resource *pixelmap_texture;
struct pipe_sampler_view *pixelmap_sampler_view;
boolean pixelmap_enabled; /**< use the pixelmap texture? */
} pixel_xfer;
@@ -155,7 +155,7 @@ struct st_context
enum pipe_format tex_format;
void *vs;
float vertices[4][3][4]; /**< vertex pos + color + texcoord */
- struct pipe_buffer *vbuf;
+ struct pipe_resource *vbuf;
unsigned vbuf_slot; /* next free slot in vbuf */
struct bitmap_cache *cache;
} bitmap;
@@ -174,7 +174,7 @@ struct st_context
void *vs;
void *fs;
float vertices[4][2][4]; /**< vertex pos + color */
- struct pipe_buffer *vbuf;
+ struct pipe_resource *vbuf;
unsigned vbuf_slot;
} clear;
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index e0bb1a0af52..0ebc462ced4 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -360,12 +360,13 @@ setup_interleaved_attribs(GLcontext *ctx,
offset0 = low;
if (userSpace) {
vbuffer->buffer =
- pipe_user_buffer_create(pipe->screen, (void *) low, high - low);
+ pipe_user_buffer_create(pipe->screen, (void *) low, high - low,
+ PIPE_BIND_VERTEX_BUFFER);
vbuffer->buffer_offset = 0;
}
else {
vbuffer->buffer = NULL;
- pipe_buffer_reference(&vbuffer->buffer, stobj->buffer);
+ pipe_resource_reference(&vbuffer->buffer, stobj->buffer);
vbuffer->buffer_offset = pointer_to_offset(low);
}
vbuffer->stride = stride; /* in bytes */
@@ -422,7 +423,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
/*printf("stobj %u = %p\n", attr, (void*) stobj);*/
vbuffer[attr].buffer = NULL;
- pipe_buffer_reference(&vbuffer[attr].buffer, stobj->buffer);
+ pipe_resource_reference(&vbuffer[attr].buffer, stobj->buffer);
vbuffer[attr].buffer_offset = pointer_to_offset(arrays[mesaAttr]->Ptr);
velements[attr].src_offset = 0;
}
@@ -443,14 +444,19 @@ setup_non_interleaved_attribs(GLcontext *ctx,
bytes = arrays[mesaAttr]->Size
* _mesa_sizeof_type(arrays[mesaAttr]->Type);
}
- vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
- (void *) arrays[mesaAttr]->Ptr, bytes);
+ vbuffer[attr].buffer =
+ pipe_user_buffer_create(pipe->screen,
+ (void *) arrays[mesaAttr]->Ptr, bytes,
+ PIPE_BIND_VERTEX_BUFFER);
}
else {
/* no array, use ctx->Current.Attrib[] value */
bytes = sizeof(ctx->Current.Attrib[0]);
- vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen,
- (void *) ctx->Current.Attrib[mesaAttr], bytes);
+ vbuffer[attr].buffer =
+ pipe_user_buffer_create(pipe->screen,
+ (void *) ctx->Current.Attrib[mesaAttr],
+ bytes,
+ PIPE_BIND_VERTEX_BUFFER);
stride = 0;
}
@@ -618,7 +624,7 @@ st_draw_vbo(GLcontext *ctx,
if (ib) {
/* indexed primitive */
struct gl_buffer_object *bufobj = ib->obj;
- struct pipe_buffer *indexBuf = NULL;
+ struct pipe_resource *indexBuf = NULL;
unsigned indexSize, indexOffset, i;
unsigned prim;
@@ -641,13 +647,14 @@ st_draw_vbo(GLcontext *ctx,
if (bufobj && bufobj->Name) {
/* elements/indexes are in a real VBO */
struct st_buffer_object *stobj = st_buffer_object(bufobj);
- pipe_buffer_reference(&indexBuf, stobj->buffer);
+ pipe_resource_reference(&indexBuf, stobj->buffer);
indexOffset = pointer_to_offset(ib->ptr) / indexSize;
}
else {
/* element/indicies are in user space memory */
indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr,
- ib->count * indexSize);
+ ib->count * indexSize,
+ PIPE_BIND_INDEX_BUFFER);
indexOffset = 0;
}
@@ -683,7 +690,7 @@ st_draw_vbo(GLcontext *ctx,
}
}
- pipe_buffer_reference(&indexBuf, NULL);
+ pipe_resource_reference(&indexBuf, NULL);
}
else {
/* non-indexed */
@@ -706,7 +713,7 @@ st_draw_vbo(GLcontext *ctx,
/* unreference buffers (frees wrapped user-space buffer objects) */
for (attr = 0; attr < num_vbuffers; attr++) {
- pipe_buffer_reference(&vbuffer[attr].buffer, NULL);
+ pipe_resource_reference(&vbuffer[attr].buffer, NULL);
assert(!vbuffer[attr].buffer);
}
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 26a5b3fcd63..b717bd4e3fb 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -104,9 +104,12 @@ st_feedback_draw_vbo(GLcontext *ctx,
struct draw_context *draw = st->draw;
const struct st_vertex_program *vp;
const struct pipe_shader_state *vs;
- struct pipe_buffer *index_buffer_handle = 0;
+ struct pipe_resource *index_buffer_handle = 0;
struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS];
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
+ struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
+ struct pipe_transfer *ib_transfer;
+ struct pipe_transfer *cb_transfer;
GLuint attr, i;
ubyte *mapped_constants;
@@ -155,7 +158,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
assert(stobj->buffer);
vbuffers[attr].buffer = NULL;
- pipe_buffer_reference(&vbuffers[attr].buffer, stobj->buffer);
+ pipe_resource_reference(&vbuffers[attr].buffer, stobj->buffer);
vbuffers[attr].buffer_offset = pointer_to_offset(arrays[0]->Ptr);
velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
}
@@ -168,7 +171,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* wrap user data */
vbuffers[attr].buffer
= pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr,
- bytes);
+ bytes,
+ PIPE_BIND_VERTEX_BUFFER);
vbuffers[attr].buffer_offset = 0;
velements[attr].src_offset = 0;
}
@@ -191,8 +195,9 @@ st_feedback_draw_vbo(GLcontext *ctx,
#endif
/* map the attrib buffer */
- map = pipe_buffer_map(pipe->screen, vbuffers[attr].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pipe, vbuffers[attr].buffer,
+ PIPE_TRANSFER_READ,
+ &vb_transfer[attr]);
draw_set_mapped_vertex_buffer(draw, attr, map);
}
@@ -221,13 +226,14 @@ st_feedback_draw_vbo(GLcontext *ctx,
index_buffer_handle = stobj->buffer;
- map = pipe_buffer_map(pipe->screen, index_buffer_handle,
- PIPE_BUFFER_USAGE_CPU_READ);
+ map = pipe_buffer_map(pipe, index_buffer_handle,
+ PIPE_TRANSFER_READ, &ib_transfer);
draw_set_mapped_element_buffer(draw, indexSize, map);
}
else {
draw_set_mapped_element_buffer(draw, indexSize, (void *) ib->ptr);
+ ib_transfer = NULL;
}
}
else {
@@ -237,12 +243,13 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* map constant buffers */
- mapped_constants = pipe_buffer_map(pipe->screen,
+ mapped_constants = pipe_buffer_map(pipe,
st->state.constants[PIPE_SHADER_VERTEX],
- PIPE_BUFFER_USAGE_CPU_READ);
+ PIPE_TRANSFER_READ,
+ &cb_transfer);
draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
mapped_constants,
- st->state.constants[PIPE_SHADER_VERTEX]->size);
+ st->state.constants[PIPE_SHADER_VERTEX]->width0);
/* draw here */
@@ -252,20 +259,22 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* unmap constant buffers */
- pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX]);
+ pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX],
+ cb_transfer);
/*
* unmap vertex/index buffers
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (draw->pt.vertex_buffer[i].buffer) {
- pipe_buffer_unmap(pipe->screen, draw->pt.vertex_buffer[i].buffer);
- pipe_buffer_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
+ pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer,
+ vb_transfer[i]);
+ pipe_resource_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (index_buffer_handle) {
- pipe_buffer_unmap(pipe->screen, index_buffer_handle);
+ pipe_buffer_unmap(pipe, index_buffer_handle, ib_transfer);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index affb054866a..1e4b7b88405 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -287,39 +287,39 @@ void st_init_extensions(struct st_context *st)
*/
if (screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0) &&
+ PIPE_BIND_DEPTH_STENCIL, 0) &&
screen->is_format_supported(screen, PIPE_FORMAT_S8_USCALED_Z24_UNORM,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
}
else if (screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0) &&
+ PIPE_BIND_DEPTH_STENCIL, 0) &&
screen->is_format_supported(screen, PIPE_FORMAT_Z24_UNORM_S8_USCALED,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE;
}
/* sRGB support */
if (screen->is_format_supported(screen, PIPE_FORMAT_A8B8G8R8_SRGB,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
+ PIPE_BIND_SAMPLER_VIEW, 0) ||
screen->is_format_supported(screen, PIPE_FORMAT_B8G8R8A8_SRGB,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
}
/* s3tc support */
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0) &&
+ PIPE_BIND_SAMPLER_VIEW, 0) &&
(ctx->Mesa_DXTn ||
screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0))) {
+ PIPE_BIND_RENDER_TARGET, 0))) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
ctx->Extensions.S3_s3tc = GL_TRUE;
}
@@ -327,10 +327,10 @@ void st_init_extensions(struct st_context *st)
/* ycbcr support */
if (screen->is_format_supported(screen, PIPE_FORMAT_UYVY,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
+ PIPE_BIND_SAMPLER_VIEW, 0) ||
screen->is_format_supported(screen, PIPE_FORMAT_YUYV,
PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index ecc08762bb2..731ec64c139 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -374,7 +374,7 @@ default_deep_rgba_format(struct pipe_screen *screen,
if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, target, tex_usage, geom_flags)) {
return PIPE_FORMAT_R16G16B16A16_SNORM;
}
- if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ if (tex_usage & PIPE_BIND_RENDER_TARGET)
return default_rgba_format(screen, target, tex_usage, geom_flags);
else
return PIPE_FORMAT_NONE;
@@ -410,8 +410,8 @@ default_depth_format(struct pipe_screen *screen,
* Given an OpenGL internalFormat value for a texture or surface, return
* the best matching PIPE_FORMAT_x, or PIPE_FORMAT_NONE if there's no match.
* \param target one of PIPE_TEXTURE_x
- * \param tex_usage either PIPE_TEXTURE_USAGE_RENDER_TARGET
- * or PIPE_TEXTURE_USAGE_SAMPLER
+ * \param tex_usage either PIPE_BIND_RENDER_TARGET
+ * or PIPE_BIND_SAMPLER_VIEW
*/
enum pipe_format
st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
@@ -432,7 +432,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_COMPRESSED_RGB:
return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGBA16:
- if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ if (tex_usage & PIPE_BIND_RENDER_TARGET)
return default_deep_rgba_format( screen, target, tex_usage, geom_flags );
else
return default_rgba_format( screen, target, tex_usage, geom_flags );
@@ -645,9 +645,9 @@ st_choose_renderbuffer_format(struct pipe_screen *screen,
{
uint usage;
if (is_depth_or_stencil_format(internalFormat))
- usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ usage = PIPE_BIND_DEPTH_STENCIL;
else
- usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ usage = PIPE_BIND_RENDER_TARGET;
return st_choose_format(screen, internalFormat, PIPE_TEXTURE_2D, usage);
}
@@ -665,7 +665,7 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
(void) type;
pFormat = st_choose_format(ctx->st->pipe->screen, internalFormat,
- PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER);
+ PIPE_TEXTURE_2D, PIPE_BIND_SAMPLER_VIEW);
if (pFormat == PIPE_FORMAT_NONE)
return MESA_FORMAT_NONE;
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index d3c43bbc68a..819b4487ac2 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -196,7 +196,7 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb,
/* replace the renderbuffer's surface/texture pointers */
pipe_surface_reference( &strb->surface, surf );
- pipe_texture_reference( &strb->texture, surf->texture );
+ pipe_resource_reference( &strb->texture, surf->texture );
pipe_sampler_view_reference(&strb->sampler_view, NULL);
if (ctx) {
@@ -243,7 +243,7 @@ st_get_framebuffer_surface(struct st_framebuffer *stfb, uint surfIndex, struct p
}
int
-st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture)
+st_get_framebuffer_texture(struct st_framebuffer *stfb, uint surfIndex, struct pipe_resource **texture)
{
struct st_renderbuffer *strb;
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 030b0a0f065..f0fe31967c3 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -91,7 +91,7 @@ st_render_mipmap(struct st_context *st,
/* check if we can render in the texture's format */
if (!screen->is_format_supported(screen, psv->format, psv->texture->target,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ PIPE_BIND_RENDER_TARGET, 0)) {
return FALSE;
}
@@ -107,7 +107,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj)
{
struct pipe_context *pipe = ctx->st->pipe;
- struct pipe_texture *pt = st_get_texobj_texture(texObj);
+ struct pipe_resource *pt = st_get_texobj_texture(texObj);
const uint baseLevel = texObj->BaseLevel;
const uint lastLevel = pt->last_level;
const uint face = _mesa_tex_target_to_face(target), zslice = 0;
@@ -142,11 +142,11 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
u_minify(pt->width0, dstLevel),
u_minify(pt->height0, dstLevel));
- srcData = (ubyte *) pipe->transfer_map(pipe, srcTrans);
- dstData = (ubyte *) pipe->transfer_map(pipe, dstTrans);
+ srcData = (ubyte *) pipe_transfer_map(pipe, srcTrans);
+ dstData = (ubyte *) pipe_transfer_map(pipe, dstTrans);
- srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->texture->format);
- dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->texture->format);
+ srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->resource->format);
+ dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->resource->format);
_mesa_generate_mipmap_level(target, datatype, comps,
0 /*border*/,
@@ -161,11 +161,11 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
dstData,
dstStride); /* stride in texels */
- pipe->transfer_unmap(pipe, srcTrans);
- pipe->transfer_unmap(pipe, dstTrans);
+ pipe_transfer_unmap(pipe, srcTrans);
+ pipe_transfer_unmap(pipe, dstTrans);
- pipe->tex_transfer_destroy(pipe, srcTrans);
- pipe->tex_transfer_destroy(pipe, dstTrans);
+ pipe->transfer_destroy(pipe, srcTrans);
+ pipe->transfer_destroy(pipe, dstTrans);
}
}
@@ -213,7 +213,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
{
struct st_context *st = ctx->st;
struct st_texture_object *stObj = st_texture_object(texObj);
- struct pipe_texture *pt = st_get_texobj_texture(texObj);
+ struct pipe_resource *pt = st_get_texobj_texture(texObj);
const uint baseLevel = texObj->BaseLevel;
uint lastLevel;
uint dstLevel;
@@ -231,7 +231,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
/* The current gallium texture doesn't have space for all the
* mipmap levels we need to generate. So allocate a new texture.
*/
- struct pipe_texture *oldTex = stObj->pt;
+ struct pipe_resource *oldTex = stObj->pt;
GLboolean needFlush;
/* create new texture with space for more levels */
@@ -242,7 +242,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
oldTex->width0,
oldTex->height0,
oldTex->depth0,
- oldTex->tex_usage);
+ oldTex->bind);
/* The texture isn't in a "complete" state yet so set the expected
* lastLevel here, since it won't get done in st_finalize_texture().
@@ -255,7 +255,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
st_finalize_texture(ctx, st->pipe, texObj, &needFlush);
/* release the old tex (will likely be freed too) */
- pipe_texture_reference(&oldTex, NULL);
+ pipe_resource_reference(&oldTex, NULL);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
pt = stObj->pt;
@@ -299,6 +299,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
dstImage->TexFormat = srcImage->TexFormat;
stImage = (struct st_texture_image *) dstImage;
- pipe_texture_reference(&stImage->pt, pt);
+ pipe_resource_reference(&stImage->pt, pt);
}
}
diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h
index 7fcde7b1a96..32584b25c27 100644
--- a/src/mesa/state_tracker/st_inlines.h
+++ b/src/mesa/state_tracker/st_inlines.h
@@ -37,6 +37,7 @@
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
+#include "util/u_box.h"
#include "pipe/p_state.h"
#include "st_context.h"
@@ -45,7 +46,7 @@
static INLINE struct pipe_transfer *
st_cond_flush_get_tex_transfer(struct st_context *st,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
unsigned int face,
unsigned int level,
unsigned int zslice,
@@ -54,15 +55,26 @@ st_cond_flush_get_tex_transfer(struct st_context *st,
unsigned int w, unsigned int h)
{
struct pipe_context *context = st->pipe;
+ struct pipe_subresource subresource;
+ struct pipe_box box;
+
+ subresource.face = face;
+ subresource.level = level;
+
+ u_box_2d_zslice(x, y, zslice, w, h, &box);
st_teximage_flush_before_map(st, pt, face, level, usage);
- return context->get_tex_transfer(context, pt, face, level, zslice, usage,
- x, y, w, h);
+
+ return context->get_transfer(context,
+ pt,
+ subresource,
+ usage,
+ &box);
}
static INLINE struct pipe_transfer *
st_no_flush_get_tex_transfer(struct st_context *st,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
unsigned int face,
unsigned int level,
unsigned int zslice,
@@ -71,93 +83,76 @@ st_no_flush_get_tex_transfer(struct st_context *st,
unsigned int w, unsigned int h)
{
struct pipe_context *context = st->pipe;
-
- return context->get_tex_transfer(context, pt, face, level,
- zslice, usage, x, y, w, h);
-}
-
-static INLINE void *
-st_cond_flush_pipe_buffer_map(struct st_context *st,
- struct pipe_buffer *buf,
- unsigned int map_flags)
-{
- struct pipe_context *pipe = st->pipe;
- unsigned int referenced = pipe->is_buffer_referenced(pipe, buf);
-
- if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
- (map_flags & PIPE_BUFFER_USAGE_CPU_WRITE)))
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- return pipe_buffer_map(pipe->screen, buf, map_flags);
-}
-
-static INLINE void *
-st_no_flush_pipe_buffer_map(struct st_context *st,
- struct pipe_buffer *buf,
- unsigned int map_flags)
-{
- return pipe_buffer_map(st->pipe->screen, buf, map_flags);
+ struct pipe_box box;
+ struct pipe_subresource subresource = u_subresource( face, level );
+
+ u_box_2d_zslice( x, y, zslice,
+ w, h,
+ &box );
+
+ return context->get_transfer(context,
+ pt,
+ subresource,
+ usage,
+ &box);
}
static INLINE void
st_cond_flush_pipe_buffer_write(struct st_context *st,
- struct pipe_buffer *buf,
+ struct pipe_resource *buf,
unsigned int offset,
unsigned int size,
const void * data)
{
struct pipe_context *pipe = st->pipe;
- if (pipe->is_buffer_referenced(pipe, buf))
- st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- pipe_buffer_write(pipe->screen, buf, offset, size, data);
+ pipe_buffer_write(pipe, buf, offset, size, data);
}
static INLINE void
st_no_flush_pipe_buffer_write(struct st_context *st,
- struct pipe_buffer *buf,
+ struct pipe_resource *buf,
unsigned int offset,
unsigned int size,
const void * data)
{
- pipe_buffer_write(st->pipe->screen, buf, offset, size, data);
+ pipe_buffer_write(st->pipe, buf, offset, size, data);
}
static INLINE void
st_no_flush_pipe_buffer_write_nooverlap(struct st_context *st,
- struct pipe_buffer *buf,
+ struct pipe_resource *buf,
unsigned int offset,
unsigned int size,
const void * data)
{
- pipe_buffer_write_nooverlap(st->pipe->screen, buf, offset, size, data);
+ pipe_buffer_write_nooverlap(st->pipe, buf, offset, size, data);
}
static INLINE void
st_cond_flush_pipe_buffer_read(struct st_context *st,
- struct pipe_buffer *buf,
+ struct pipe_resource *buf,
unsigned int offset,
unsigned int size,
void * data)
{
struct pipe_context *pipe = st->pipe;
- if (pipe->is_buffer_referenced(pipe, buf) & PIPE_REFERENCED_FOR_WRITE)
+ if (pipe->is_resource_referenced(pipe, buf, 0, 0) & PIPE_REFERENCED_FOR_WRITE)
st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL);
- pipe_buffer_read(pipe->screen, buf, offset, size, data);
+ pipe_buffer_read(pipe, buf, offset, size, data);
}
static INLINE void
st_no_flush_pipe_buffer_read(struct st_context *st,
- struct pipe_buffer *buf,
+ struct pipe_resource *buf,
unsigned int offset,
unsigned int size,
void * data)
{
- pipe_buffer_read(st->pipe->screen, buf, offset, size, data);
+ pipe_buffer_read(st->pipe, buf, offset, size, data);
}
#endif
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 4b4c17ca8b9..8a6c8256ff8 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -150,7 +150,7 @@ static void
st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
{
struct pipe_screen *screen = st->pipe->screen;
- struct pipe_texture *textures[ST_ATTACHMENT_COUNT];
+ struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
uint width, height;
unsigned i;
boolean changed = FALSE;
@@ -175,22 +175,22 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
idx = attachment_to_buffer_index(stfb->statts[i]);
if (idx >= BUFFER_COUNT) {
- pipe_texture_reference(&textures[i], NULL);
+ pipe_resource_reference(&textures[i], NULL);
continue;
}
strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer);
assert(strb);
if (strb->texture == textures[i]) {
- pipe_texture_reference(&textures[i], NULL);
+ pipe_resource_reference(&textures[i], NULL);
continue;
}
ps = screen->get_tex_surface(screen, textures[i], 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_RENDER_TARGET);
if (ps) {
pipe_surface_reference(&strb->surface, ps);
- pipe_texture_reference(&strb->texture, ps->texture);
+ pipe_resource_reference(&strb->texture, ps->texture);
/* ownership transfered */
pipe_surface_reference(&ps, NULL);
@@ -203,7 +203,7 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
height = strb->Base.Height;
}
- pipe_texture_reference(&textures[i], NULL);
+ pipe_resource_reference(&textures[i], NULL);
}
if (changed) {
@@ -498,7 +498,7 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags,
static boolean
st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target,
int level, enum pipe_format internal_format,
- struct pipe_texture *tex, boolean mipmap)
+ struct pipe_resource *tex, boolean mipmap)
{
struct st_context *st = (struct st_context *) stctxi;
GLcontext *ctx = st->ctx;
@@ -557,7 +557,7 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target
}
stObj->pipe = st->pipe;
- pipe_texture_reference(&stImage->pt, tex);
+ pipe_resource_reference(&stImage->pt, tex);
_mesa_dirty_texobj(ctx, texObj, GL_TRUE);
_mesa_unlock_texture(ctx, texObj);
@@ -744,7 +744,7 @@ st_manager_get_egl_image_surface(struct st_context *st,
ps = smapi->screen->get_tex_surface(smapi->screen,
stimg.texture, stimg.face, stimg.level, stimg.zslice, usage);
- pipe_texture_reference(&stimg.texture, NULL);
+ pipe_resource_reference(&stimg.texture, NULL);
return ps;
}
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index 4b40d6d0448..18f82132b9f 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -53,7 +53,7 @@ struct st_framebuffer;
struct pipe_context;
struct pipe_fence_handle;
struct pipe_surface;
-struct pipe_texture;
+struct pipe_resource;
PUBLIC
@@ -94,7 +94,7 @@ int st_get_framebuffer_surface(struct st_framebuffer *stfb,
PUBLIC
int st_get_framebuffer_texture(struct st_framebuffer *stfb,
- uint surfIndex, struct pipe_texture **texture);
+ uint surfIndex, struct pipe_resource **texture);
PUBLIC
void *st_framebuffer_private( struct st_framebuffer *stfb );
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 5809927852d..a623eed50ac 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -69,12 +69,12 @@ target_to_target(GLenum target)
/**
- * Allocate a new pipe_texture object
+ * Allocate a new pipe_resource object
* width0, height0, depth0 are the dimensions of the level 0 image
* (the highest resolution). last_level indicates how many mipmap levels
* to allocate storage for. For non-mipmapped textures, this will be zero.
*/
-struct pipe_texture *
+struct pipe_resource *
st_texture_create(struct st_context *st,
enum pipe_texture_target target,
enum pipe_format format,
@@ -82,9 +82,9 @@ st_texture_create(struct st_context *st,
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint usage )
+ GLuint bind )
{
- struct pipe_texture pt, *newtex;
+ struct pipe_resource pt, *newtex;
struct pipe_screen *screen = st->pipe->screen;
assert(target <= PIPE_TEXTURE_CUBE);
@@ -95,7 +95,7 @@ st_texture_create(struct st_context *st,
assert(format);
assert(screen->is_format_supported(screen, format, target,
- PIPE_TEXTURE_USAGE_SAMPLER, 0));
+ PIPE_BIND_SAMPLER_VIEW, 0));
memset(&pt, 0, sizeof(pt));
pt.target = target;
@@ -104,9 +104,11 @@ st_texture_create(struct st_context *st,
pt.width0 = width0;
pt.height0 = height0;
pt.depth0 = depth0;
- pt.tex_usage = usage;
+ pt._usage = PIPE_USAGE_DEFAULT;
+ pt.bind = bind;
+ pt.flags = 0;
- newtex = screen->texture_create(screen, &pt);
+ newtex = screen->resource_create(screen, &pt);
assert(!newtex || pipe_is_referenced(&newtex->reference));
@@ -118,7 +120,7 @@ st_texture_create(struct st_context *st,
* Check if a texture image can be pulled into a unified mipmap texture.
*/
GLboolean
-st_texture_match_image(const struct pipe_texture *pt,
+st_texture_match_image(const struct pipe_resource *pt,
const struct gl_texture_image *image,
GLuint face, GLuint level)
{
@@ -152,7 +154,7 @@ st_texture_match_image(const struct pipe_texture *pt,
* These functions present that view to mesa:
*/
const GLuint *
-st_texture_depth_offsets(struct pipe_texture *pt, GLuint level)
+st_texture_depth_offsets(struct pipe_resource *pt, GLuint level)
{
static const GLuint zero = 0;
@@ -168,7 +170,7 @@ st_texture_depth_offsets(struct pipe_texture *pt, GLuint level)
* texture memory buffer, in bytes.
*/
GLuint
-st_texture_image_offset(const struct pipe_texture * pt,
+st_texture_image_offset(const struct pipe_resource * pt,
GLuint face, GLuint level)
{
if (pt->target == PIPE_TEXTURE_CUBE)
@@ -192,7 +194,7 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_texture *pt = stImage->pt;
+ struct pipe_resource *pt = stImage->pt;
DBG("%s \n", __FUNCTION__);
@@ -201,7 +203,7 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
usage, x, y, w, h);
if (stImage->transfer)
- return pipe->transfer_map(pipe, stImage->transfer);
+ return pipe_transfer_map(pipe, stImage->transfer);
else
return NULL;
}
@@ -215,9 +217,9 @@ st_texture_image_unmap(struct st_context *st,
DBG("%s\n", __FUNCTION__);
- pipe->transfer_unmap(pipe, stImage->transfer);
+ pipe_transfer_unmap(pipe, stImage->transfer);
- pipe->tex_transfer_destroy(pipe, stImage->transfer);
+ pipe->transfer_destroy(pipe, stImage->transfer);
}
@@ -237,18 +239,18 @@ st_surface_data(struct pipe_context *pipe,
const void *src, unsigned src_stride,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
- void *map = pipe->transfer_map(pipe, dst);
+ void *map = pipe_transfer_map(pipe, dst);
- assert(dst->texture);
+ assert(dst->resource);
util_copy_rect(map,
- dst->texture->format,
+ dst->resource->format,
dst->stride,
dstx, dsty,
width, height,
src, src_stride,
srcx, srcy);
- pipe->transfer_unmap(pipe, dst);
+ pipe_transfer_unmap(pipe, dst);
}
@@ -256,7 +258,7 @@ st_surface_data(struct pipe_context *pipe,
*/
void
st_texture_image_data(struct st_context *st,
- struct pipe_texture *dst,
+ struct pipe_resource *dst,
GLuint face,
GLuint level,
void *src,
@@ -284,7 +286,7 @@ st_texture_image_data(struct st_context *st,
u_minify(dst->width0, level),
u_minify(dst->height0, level)); /* width, height */
- pipe->tex_transfer_destroy(pipe, dst_transfer);
+ pipe->transfer_destroy(pipe, dst_transfer);
srcUB += src_image_stride;
}
@@ -295,8 +297,8 @@ st_texture_image_data(struct st_context *st,
*/
void
st_texture_image_copy(struct pipe_context *pipe,
- struct pipe_texture *dst, GLuint dstLevel,
- struct pipe_texture *src,
+ struct pipe_resource *dst, GLuint dstLevel,
+ struct pipe_resource *src,
GLuint face)
{
struct pipe_screen *screen = pipe->screen;
@@ -337,10 +339,10 @@ st_texture_image_copy(struct pipe_context *pipe,
#endif
dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i,
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_BLIT_DESTINATION);
src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
- PIPE_BUFFER_USAGE_GPU_READ);
+ PIPE_BIND_BLIT_SOURCE);
pipe->surface_copy(pipe,
dst_surface,
@@ -416,7 +418,7 @@ st_bind_texture_surface(struct pipe_surface *ps, int target, int level,
texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat,
GL_RGBA, GL_UNSIGNED_BYTE);
_mesa_set_fetch_functions(texImage, 2);
- pipe_texture_reference(&stImage->pt, ps->texture);
+ pipe_resource_reference(&stImage->pt, ps->texture);
_mesa_dirty_texobj(ctx, texObj, GL_TRUE);
_mesa_unlock_texture(ctx, texObj);
@@ -466,7 +468,7 @@ st_unbind_texture_surface(struct pipe_surface *ps, int target, int level)
/* Make sure the pipe surface is still bound. The texture object is still
* considered surface based even if this is the last bound surface. */
if (stImage->pt == ps->texture) {
- pipe_texture_reference(&stImage->pt, NULL);
+ pipe_resource_reference(&stImage->pt, NULL);
_mesa_clear_texture_image(ctx, texImage);
_mesa_dirty_texobj(ctx, texObj, GL_TRUE);
@@ -517,20 +519,21 @@ st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex,
st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
/* save the renderbuffer's surface/texture info */
- pipe_texture_reference(&strb->texture_save, strb->texture);
+ pipe_resource_reference(&strb->texture_save, strb->texture);
pipe_surface_reference(&strb->surface_save, strb->surface);
pipe_sampler_view_reference(&strb->sampler_view_save, strb->sampler_view);
/* plug in new surface/texture info */
- pipe_texture_reference(&strb->texture, stImage->pt);
+ pipe_resource_reference(&strb->texture, stImage->pt);
/* XXX: Shouldn't we release reference to old surface here?
*/
strb->surface = screen->get_tex_surface(screen, strb->texture,
face, level, slice,
- (PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE));
+ (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_BLIT_SOURCE |
+ PIPE_BIND_BLIT_DESTINATION));
pipe_sampler_view_reference(&strb->sampler_view, NULL);
@@ -562,11 +565,11 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
/* free tex surface, restore original */
pipe_surface_reference(&strb->surface, strb->surface_save);
- pipe_texture_reference(&strb->texture, strb->texture_save);
+ pipe_resource_reference(&strb->texture, strb->texture_save);
pipe_sampler_view_reference(&strb->sampler_view, strb->sampler_view_save);
pipe_surface_reference(&strb->surface_save, NULL);
- pipe_texture_reference(&strb->texture_save, NULL);
+ pipe_resource_reference(&strb->texture_save, NULL);
pipe_sampler_view_reference(&strb->sampler_view, NULL);
st->dirty.st |= ST_NEW_FRAMEBUFFER;
@@ -576,14 +579,14 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
void
st_teximage_flush_before_map(struct st_context *st,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
unsigned int face,
unsigned int level,
enum pipe_transfer_usage usage)
{
struct pipe_context *pipe = st->pipe;
unsigned referenced =
- pipe->is_texture_referenced(pipe, pt, face, level);
+ pipe->is_resource_referenced(pipe, pt, face, level);
if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
(usage & PIPE_TRANSFER_WRITE)))
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index c62f7f2cc0d..76ea7e6950a 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -35,7 +35,7 @@
#include "main/mtypes.h"
struct pipe_context;
-struct pipe_texture;
+struct pipe_resource;
struct st_texture_image
@@ -51,7 +51,7 @@ struct st_texture_image
* Else if stImage->base.Data != NULL, image is stored there.
* Else there is no image data.
*/
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
struct pipe_transfer *transfer;
};
@@ -69,7 +69,7 @@ struct st_texture_object
/* On validation any active images held in main memory or in other
* textures will be copied to this texture and the old storage freed.
*/
- struct pipe_texture *pt;
+ struct pipe_resource *pt;
/* Default sampler view attached to this texture object. Created lazily
* on first binding.
@@ -100,7 +100,7 @@ st_texture_object(struct gl_texture_object *obj)
}
-static INLINE struct pipe_texture *
+static INLINE struct pipe_resource *
st_get_texobj_texture(struct gl_texture_object *texObj)
{
struct st_texture_object *stObj = st_texture_object(texObj);
@@ -108,7 +108,7 @@ st_get_texobj_texture(struct gl_texture_object *texObj)
}
-static INLINE struct pipe_texture *
+static INLINE struct pipe_resource *
st_get_stobj_texture(struct st_texture_object *stObj)
{
return stObj ? stObj->pt : NULL;
@@ -117,7 +117,7 @@ st_get_stobj_texture(struct st_texture_object *stObj)
static INLINE struct pipe_sampler_view *
st_sampler_view_from_texture(struct pipe_context *pipe,
- struct pipe_texture *texture)
+ struct pipe_resource *texture)
{
struct pipe_sampler_view templ;
@@ -144,7 +144,7 @@ st_get_stobj_sampler_view(struct st_texture_object *stObj)
}
-extern struct pipe_texture *
+extern struct pipe_resource *
st_texture_create(struct st_context *st,
enum pipe_texture_target target,
enum pipe_format format,
@@ -158,7 +158,7 @@ st_texture_create(struct st_context *st,
/* Check if an image fits into an existing texture object.
*/
extern GLboolean
-st_texture_match_image(const struct pipe_texture *pt,
+st_texture_match_image(const struct pipe_resource *pt,
const struct gl_texture_image *image,
GLuint face, GLuint level);
@@ -182,17 +182,17 @@ st_texture_image_unmap(struct st_context *st,
* value.
*/
extern const GLuint *
-st_texture_depth_offsets(struct pipe_texture *pt, GLuint level);
+st_texture_depth_offsets(struct pipe_resource *pt, GLuint level);
/* Return the linear offset of an image relative to the start of its region.
*/
extern GLuint
-st_texture_image_offset(const struct pipe_texture *pt,
+st_texture_image_offset(const struct pipe_resource *pt,
GLuint face, GLuint level);
extern GLuint
-st_texture_texel_offset(const struct pipe_texture * pt,
+st_texture_texel_offset(const struct pipe_resource * pt,
GLuint face, GLuint level,
GLuint col, GLuint row, GLuint img);
@@ -201,7 +201,7 @@ st_texture_texel_offset(const struct pipe_texture * pt,
*/
extern void
st_texture_image_data(struct st_context *st,
- struct pipe_texture *dst,
+ struct pipe_resource *dst,
GLuint face, GLuint level, void *src,
GLuint src_row_pitch, GLuint src_image_pitch);
@@ -210,13 +210,13 @@ st_texture_image_data(struct st_context *st,
*/
extern void
st_texture_image_copy(struct pipe_context *pipe,
- struct pipe_texture *dst, GLuint dstLevel,
- struct pipe_texture *src,
+ struct pipe_resource *dst, GLuint dstLevel,
+ struct pipe_resource *src,
GLuint face);
extern void
st_teximage_flush_before_map(struct st_context *st,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
unsigned int face,
unsigned int level,
enum pipe_transfer_usage usage);