diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_misc_state.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vtbl.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_fp.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_state.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_context.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_context.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_span.c | 7 |
9 files changed, 20 insertions, 26 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 48d2cce4484..1137bfd2c76 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -135,6 +135,7 @@ struct brw_context; #define BRW_NEW_PSP 0x800 #define BRW_NEW_METAOPS 0x1000 #define BRW_NEW_FENCE 0x2000 +#define BRW_NEW_LOCK 0x4000 @@ -429,8 +430,8 @@ struct brw_context GLuint primitive; GLboolean emit_state_always; - GLboolean wrap; + GLboolean tmp_fallback; struct { struct brw_state_flags dirty; @@ -443,9 +444,6 @@ struct brw_context } state; struct brw_state_pointers attribs; - - GLboolean tmp_fallback; - struct brw_mem_pool pool[BRW_MAX_POOL]; struct brw_cache cache[BRW_MAX_CACHE]; struct brw_cached_batch_item *cached_batch_items; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 49a8a6e4a8f..29296c17e9e 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -276,6 +276,7 @@ static void upload_depthbuffer(struct brw_context *brw) bd.dword1.bits.tiled_surface = intel->depth_region->tiled; bd.dword1.bits.surface_type = BRW_SURFACE_2D; + /* BRW_NEW_LOCK */ bd.dword2_base_addr = bmBufferOffset(intel, region->buffer); bd.dword3.bits.mipmap_layout = BRW_SURFACE_MIPMAPLAYOUT_BELOW; @@ -292,7 +293,7 @@ static void upload_depthbuffer(struct brw_context *brw) const struct brw_tracked_state brw_depthbuffer = { .dirty = { .mesa = 0, - .brw = BRW_NEW_CONTEXT | BRW_NEW_FENCE, + .brw = BRW_NEW_CONTEXT | BRW_NEW_LOCK, .cache = 0 }, .update = upload_depthbuffer @@ -505,9 +506,11 @@ static void upload_state_base_address( struct brw_context *brw ) sba.header.opcode = CMD_STATE_BASE_ADDRESS; sba.header.length = 0x4; + /* BRW_NEW_LOCK */ sba.bits0.general_state_address = bmBufferOffset(intel, brw->pool[BRW_GS_POOL].buffer) >> 5; sba.bits0.modify_enable = 1; + /* BRW_NEW_LOCK */ sba.bits1.surface_state_address = bmBufferOffset(intel, brw->pool[BRW_SS_POOL].buffer) >> 5; sba.bits1.modify_enable = 1; @@ -522,7 +525,7 @@ static void upload_state_base_address( struct brw_context *brw ) const struct brw_tracked_state brw_state_base_address = { .dirty = { .mesa = 0, - .brw = BRW_NEW_CONTEXT | BRW_NEW_FENCE, + .brw = BRW_NEW_CONTEXT | BRW_NEW_LOCK, .cache = 0 }, .update = upload_state_base_address diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 4a15a7763de..4896882034b 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -123,6 +123,8 @@ static void brw_note_unlock( struct intel_context *intel ) brw_pool_check_wrap(brw, &brw->pool[BRW_GS_POOL]); brw_pool_check_wrap(brw, &brw->pool[BRW_SS_POOL]); + + brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_LOCK; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 73df3e5ff53..203eeead0f3 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -776,7 +776,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) if (INTEL_DEBUG & DEBUG_WM) { _mesa_printf("\n\n\npre-fp:\n"); -/* _mesa_print_program(&fp->program); */ + _mesa_print_program(&fp->program.Base); _mesa_printf("\n"); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 8e708d742d4..accf1243ec4 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -98,6 +98,10 @@ static void upload_wm_unit(struct brw_context *brw ) assert(per_thread <= 12 * 1024); wm.thread2.per_thread_scratch_space = (per_thread / 1024) - 1; + + /* XXX: could make this dynamic as this is so rarely active: + */ + /* BRW_NEW_LOCK */ wm.thread2.scratch_space_base_pointer = bmBufferOffset(intel, brw->wm.scratch_buffer) >> 10; } @@ -179,7 +183,7 @@ const struct brw_tracked_state brw_wm_unit = { .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_CURBE_OFFSETS | - BRW_NEW_FENCE), + BRW_NEW_LOCK), .cache = (CACHE_NEW_SURFACE | CACHE_NEW_WM_PROG | diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 51a56d67457..6ccf56e41a2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -137,6 +137,7 @@ void brw_update_texture_surface( GLcontext *ctx, */ /* surf->ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ + /* BRW_NEW_LOCK */ surf->ss1.base_addr = bmBufferOffset(intel, intelObj->mt->region->buffer); @@ -198,6 +199,7 @@ static void upload_wm_surfaces(struct brw_context *brw ) surf.ss0.writedisable_blue = !brw->attribs.Color->ColorMask[2]; surf.ss0.writedisable_alpha = !brw->attribs.Color->ColorMask[3]; + /* BRW_NEW_LOCK */ surf.ss1.base_addr = bmBufferOffset(&brw->intel, region->buffer); @@ -240,7 +242,7 @@ const struct brw_tracked_state brw_wm_surfaces = { .dirty = { .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS, .brw = (BRW_NEW_CONTEXT | - BRW_NEW_FENCE), /* required for bmBufferOffset */ + BRW_NEW_LOCK), /* required for bmBufferOffset */ .cache = 0 }, .update = upload_wm_surfaces diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c index 37e51f376d8..e21c7d89b9d 100644 --- a/src/mesa/drivers/dri/i965/intel_context.c +++ b/src/mesa/drivers/dri/i965/intel_context.c @@ -201,6 +201,7 @@ static const struct dri_debug_control debug_control[] = { "sing", DEBUG_SINGLE_THREAD }, { "thre", DEBUG_SINGLE_THREAD }, { "wm", DEBUG_WM }, + { "vs", DEBUG_VS }, { NULL, 0 } }; @@ -558,7 +559,6 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags ) /* Lost context? */ if (sarea->ctxOwner != me) { - intel->perf_boxes |= I830_BOX_LOST_CONTEXT; sarea->ctxOwner = me; /* Should also fence the frontbuffer even if ctxOwner doesn't @@ -572,12 +572,6 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags ) intel->vtbl.lost_hardware( intel ); } - /* Because the X server issues drawing commands without properly - * fencing them, we need to be paraniod about waiting for hardware - * rendering to finish after a contended lock. - */ - intel->flushBeforeFallback = GL_TRUE; - /* Drawable changed? */ if (dPriv && intel->lastStamp != dPriv->lastStamp) { diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h index 8fa9619a522..0328cb900a8 100644 --- a/src/mesa/drivers/dri/i965/intel_context.h +++ b/src/mesa/drivers/dri/i965/intel_context.h @@ -174,8 +174,6 @@ struct intel_context GLboolean aub_wrap; - GLboolean flushBeforeFallback; - struct intel_batchbuffer *batch; struct { @@ -200,7 +198,6 @@ struct intel_context GLboolean hw_stencil; GLboolean hw_stipple; GLboolean depth_buffer_is_float; - GLboolean perf_boxes; GLboolean no_hw; GLboolean no_rast; GLboolean thrashing; @@ -385,6 +382,7 @@ extern int INTEL_DEBUG; #define DEBUG_SINGLE_THREAD 0x8000 #define DEBUG_WM 0x10000 #define DEBUG_URB 0x20000 +#define DEBUG_VS 0x40000 #define PCI_CHIP_845_G 0x2562 diff --git a/src/mesa/drivers/dri/i965/intel_span.c b/src/mesa/drivers/dri/i965/intel_span.c index da6c119bb2e..c68def5a9f9 100644 --- a/src/mesa/drivers/dri/i965/intel_span.c +++ b/src/mesa/drivers/dri/i965/intel_span.c @@ -209,13 +209,6 @@ void intelSpanRenderStart( GLcontext *ctx ) LOCK_HARDWARE(intel); -#if 0 - if (intel->flushBeforeFallback) { - intelFinish(&intel->ctx); - intel->flushBeforeFallback = GL_FALSE; - } -#endif - /* Just map the framebuffer and all textures. Bufmgr code will * take care of waiting on the necessary fences: */ |