diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 24 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 17 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.c | 4 | ||||
-rw-r--r-- | src/mesa/main/shaderapi.c | 8 | ||||
-rw-r--r-- | src/mesa/main/shaderobj.c | 12 | ||||
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 42 | ||||
-rw-r--r-- | src/mesa/program/register_allocate.c | 37 | ||||
-rw-r--r-- | src/mesa/program/sampler.cpp | 20 |
13 files changed, 99 insertions, 105 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp index 35bea681214..8574169e472 100644 --- a/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp +++ b/src/mesa/drivers/dri/i965/brw_cubemap_normalize.cpp @@ -51,7 +51,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir) if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_CUBE) return visit_continue; - void *mem_ctx = talloc_parent(ir); + void *mem_ctx = ralloc_parent(ir); ir_variable *var = new(mem_ctx) ir_variable(ir->coordinate->type, "coordinate", ir_var_auto); diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index e5b2e1758c0..c64a4c00c56 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -55,7 +55,7 @@ brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type) { struct brw_shader *shader; - shader = talloc_zero(NULL, struct brw_shader); + shader = rzalloc(NULL, struct brw_shader); if (shader) { shader->base.Type = type; shader->base.Name = name; @@ -69,7 +69,7 @@ struct gl_shader_program * brw_new_shader_program(struct gl_context *ctx, GLuint name) { struct brw_shader_program *prog; - prog = talloc_zero(NULL, struct brw_shader_program); + prog = rzalloc(NULL, struct brw_shader_program); if (prog) { prog->base.Name = name; _mesa_init_shader_program(ctx, &prog->base); @@ -95,11 +95,11 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) struct brw_shader *shader = (struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT]; if (shader != NULL) { - void *mem_ctx = talloc_new(NULL); + void *mem_ctx = ralloc_context(NULL); bool progress; if (shader->ir) - talloc_free(shader->ir); + ralloc_free(shader->ir); shader->ir = new(shader) exec_list; clone_ir_list(mem_ctx, shader->ir, shader->base.ir); @@ -149,7 +149,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) validate_ir_tree(shader->ir); reparent_ir(shader->ir, shader->ir); - talloc_free(mem_ctx); + ralloc_free(mem_ctx); } if (!_mesa_ir_link_shader(ctx, prog)) @@ -236,8 +236,8 @@ fs_visitor::virtual_grf_alloc(int size) virtual_grf_array_size = 16; else virtual_grf_array_size *= 2; - virtual_grf_sizes = talloc_realloc(mem_ctx, virtual_grf_sizes, - int, virtual_grf_array_size); + virtual_grf_sizes = reralloc(mem_ctx, virtual_grf_sizes, int, + virtual_grf_array_size); /* This slot is always unused. */ virtual_grf_sizes[0] = 0; @@ -2065,7 +2065,7 @@ fs_visitor::emit_fb_writes() } for (int target = 0; target < c->key.nr_color_regions; target++) { - this->current_annotation = talloc_asprintf(this->mem_ctx, + this->current_annotation = ralloc_asprintf(this->mem_ctx, "FB write target %d", target); if (this->frag_color || this->frag_data) { @@ -2755,8 +2755,8 @@ void fs_visitor::calculate_live_intervals() { int num_vars = this->virtual_grf_next; - int *def = talloc_array(mem_ctx, int, num_vars); - int *use = talloc_array(mem_ctx, int, num_vars); + int *def = ralloc_array(mem_ctx, int, num_vars); + int *use = ralloc_array(mem_ctx, int, num_vars); int loop_depth = 0; int loop_start = 0; int bb_header_ip = 0; @@ -2839,8 +2839,8 @@ fs_visitor::calculate_live_intervals() } } - talloc_free(this->virtual_grf_def); - talloc_free(this->virtual_grf_use); + ralloc_free(this->virtual_grf_def); + ralloc_free(this->virtual_grf_use); this->virtual_grf_def = def; this->virtual_grf_use = use; diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index f0497957bc4..59a17f7f3be 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -41,7 +41,6 @@ extern "C" { #include "brw_context.h" #include "brw_eu.h" #include "brw_wm.h" -#include "talloc.h" } #include "../glsl/glsl_types.h" #include "../glsl/ir.h" @@ -83,13 +82,13 @@ enum fs_opcodes { class fs_reg { public: - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ + /* Callers of this ralloc-based new need not call delete. It's + * easier to just ralloc_free 'ctx' (or any of its ancestors). */ static void* operator new(size_t size, void *ctx) { void *node; - node = talloc_size(ctx, size); + node = ralloc_size(ctx, size); assert(node != NULL); return node; @@ -193,13 +192,13 @@ static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D); class fs_inst : public exec_node { public: - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ + /* Callers of this ralloc-based new need not call delete. It's + * easier to just ralloc_free 'ctx' (or any of its ancestors). */ static void* operator new(size_t size, void *ctx) { void *node; - node = talloc_zero_size(ctx, size); + node = rzalloc_size(ctx, size); assert(node != NULL); return node; @@ -361,7 +360,7 @@ public: this->fp = brw->fragment_program; this->intel = &brw->intel; this->ctx = &intel->ctx; - this->mem_ctx = talloc_new(NULL); + this->mem_ctx = ralloc_context(NULL); this->shader = shader; this->fail = false; this->variable_ht = hash_table_ctor(0, @@ -405,7 +404,7 @@ public: ~fs_visitor() { - talloc_free(this->mem_ctx); + ralloc_free(this->mem_ctx); hash_table_dtor(this->variable_ht); } diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp index 20bfa4c3ea3..7f3f52854d2 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp @@ -141,7 +141,7 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir) return visit_continue; if (!this->mem_ctx) - this->mem_ctx = talloc_parent(ir); + this->mem_ctx = ralloc_parent(ir); for (i = 0; i < expr->get_num_operands(); i++) { if (expr->operands[i]->type->is_vector()) { diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp index 4ec5b57cde7..f0277423170 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp @@ -233,8 +233,8 @@ fs_visitor::assign_regs() } - talloc_free(g); - talloc_free(regs); + ralloc_free(g); + ralloc_free(regs); return false; } @@ -272,8 +272,8 @@ fs_visitor::assign_regs() this->grf_used = last_grf + 1; - talloc_free(g); - talloc_free(regs); + ralloc_free(g); + ralloc_free(regs); return true; } diff --git a/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp index b5202d4d2ea..bff8f82f3f7 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_schedule_instructions.cpp @@ -128,7 +128,7 @@ public: instruction_scheduler(fs_visitor *v, void *mem_ctx, int virtual_grf_count) { this->v = v; - this->mem_ctx = talloc_new(mem_ctx); + this->mem_ctx = ralloc_context(mem_ctx); this->virtual_grf_count = virtual_grf_count; this->instructions.make_empty(); this->instructions_to_schedule = 0; @@ -136,7 +136,7 @@ public: ~instruction_scheduler() { - talloc_free(this->mem_ctx); + ralloc_free(this->mem_ctx); } void add_barrier_deps(schedule_node *n); void add_dep(schedule_node *before, schedule_node *after, int latency); @@ -195,11 +195,11 @@ instruction_scheduler::add_dep(schedule_node *before, schedule_node *after, else before->child_array_size *= 2; - before->children = talloc_realloc(mem_ctx, before->children, - schedule_node *, - before->child_array_size); - before->child_latency = talloc_realloc(mem_ctx, before->child_latency, - int, before->child_array_size); + before->children = reralloc(mem_ctx, before->children, + schedule_node *, + before->child_array_size); + before->child_latency = reralloc(mem_ctx, before->child_latency, + int, before->child_array_size); } before->children[before->child_count] = after; diff --git a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp index 2be6b08b5c7..530ffa26580 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp @@ -69,7 +69,7 @@ public: ir_variable *components[4]; - /** talloc_parent(this->var) -- the shader's talloc context. */ + /** ralloc_parent(this->var) -- the shader's ralloc context. */ void *mem_ctx; }; @@ -77,13 +77,13 @@ class ir_vector_reference_visitor : public ir_hierarchical_visitor { public: ir_vector_reference_visitor(void) { - this->mem_ctx = talloc_new(NULL); + this->mem_ctx = ralloc_context(NULL); this->variable_list.make_empty(); } ~ir_vector_reference_visitor(void) { - talloc_free(mem_ctx); + ralloc_free(mem_ctx); } virtual ir_visitor_status visit(ir_variable *); @@ -358,7 +358,7 @@ brw_do_vector_splitting(exec_list *instructions) if (refs.variable_list.is_empty()) return false; - void *mem_ctx = talloc_new(NULL); + void *mem_ctx = ralloc_context(NULL); /* Replace the decls of the vectors to be split with their split * components. @@ -368,10 +368,10 @@ brw_do_vector_splitting(exec_list *instructions) const struct glsl_type *type; type = glsl_type::get_instance(entry->var->type->base_type, 1, 1); - entry->mem_ctx = talloc_parent(entry->var); + entry->mem_ctx = ralloc_parent(entry->var); for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) { - const char *name = talloc_asprintf(mem_ctx, "%s_%c", + const char *name = ralloc_asprintf(mem_ctx, "%s_%c", entry->var->name, "xyzw"[i]); @@ -386,7 +386,7 @@ brw_do_vector_splitting(exec_list *instructions) ir_vector_splitting_visitor split(&refs.variable_list); visit_list_elements(&split, instructions); - talloc_free(mem_ctx); + ralloc_free(mem_ctx); return true; } diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index 94efa791091..7d653327e30 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -36,7 +36,7 @@ #include "program/program.h" #include "program/programopt.h" #include "tnl/tnl.h" -#include "talloc.h" +#include "../glsl/ralloc.h" #include "brw_context.h" #include "brw_wm.h" @@ -115,7 +115,7 @@ shader_error(struct gl_context *ctx, struct gl_program *prog, const char *msg) shader = _mesa_lookup_shader_program(ctx, prog->Id); if (shader) { - shader->InfoLog = talloc_strdup_append(shader->InfoLog, msg); + ralloc_strcat(&shader->InfoLog, msg); shader->LinkStatus = GL_FALSE; } } diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index a5e90d7cbd1..f2b8aa449ef 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -48,7 +48,7 @@ #include "program/program.h" #include "program/prog_parameter.h" #include "program/prog_uniform.h" -#include "talloc.h" +#include "ralloc.h" #include <stdbool.h> #include "../glsl/glsl_parser_extras.h" @@ -1137,9 +1137,9 @@ validate_program(struct gl_context *ctx, GLuint program) if (!shProg->Validated) { /* update info log */ if (shProg->InfoLog) { - talloc_free(shProg->InfoLog); + ralloc_free(shProg->InfoLog); } - shProg->InfoLog = talloc_strdup(shProg, errMsg); + shProg->InfoLog = ralloc_strdup(shProg, errMsg); } } @@ -1855,7 +1855,7 @@ _mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string) #endif } - shProg->InfoLog = talloc_strdup_append(shProg->InfoLog, sh->InfoLog); + ralloc_strcat(&shProg->InfoLog, sh->InfoLog); } delete_shader(ctx, shader); diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c index 647fd31cab4..1d75845590f 100644 --- a/src/mesa/main/shaderobj.c +++ b/src/mesa/main/shaderobj.c @@ -38,7 +38,7 @@ #include "program/program.h" #include "program/prog_parameter.h" #include "program/prog_uniform.h" -#include "talloc.h" +#include "ralloc.h" /**********************************************************************/ /*** Shader object functions ***/ @@ -105,7 +105,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type) struct gl_shader *shader; assert(type == GL_FRAGMENT_SHADER || type == GL_VERTEX_SHADER || type == GL_GEOMETRY_SHADER_ARB); - shader = talloc_zero(NULL, struct gl_shader); + shader = rzalloc(NULL, struct gl_shader); if (shader) { shader->Type = type; shader->Name = name; @@ -125,7 +125,7 @@ _mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh) if (sh->Source) free((void *) sh->Source); _mesa_reference_program(ctx, &sh->Program, NULL); - talloc_free(sh); + ralloc_free(sh); } @@ -252,7 +252,7 @@ static struct gl_shader_program * _mesa_new_shader_program(struct gl_context *ctx, GLuint name) { struct gl_shader_program *shProg; - shProg = talloc_zero(NULL, struct gl_shader_program); + shProg = rzalloc(NULL, struct gl_shader_program); if (shProg) { shProg->Name = name; _mesa_init_shader_program(ctx, shProg); @@ -316,7 +316,7 @@ _mesa_free_shader_program_data(struct gl_context *ctx, } if (shProg->InfoLog) { - talloc_free(shProg->InfoLog); + ralloc_free(shProg->InfoLog); shProg->InfoLog = NULL; } @@ -347,7 +347,7 @@ _mesa_delete_shader_program(struct gl_context *ctx, struct gl_shader_program *sh { _mesa_free_shader_program_data(ctx, shProg); - talloc_free(shProg); + ralloc_free(shProg); } diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 404b6c646a7..3794c0de02a 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -105,13 +105,13 @@ extern ir_to_mesa_src_reg ir_to_mesa_undef; class ir_to_mesa_instruction : public exec_node { public: - /* Callers of this talloc-based new need not call delete. It's - * easier to just talloc_free 'ctx' (or any of its ancestors). */ + /* Callers of this ralloc-based new need not call delete. It's + * easier to just ralloc_free 'ctx' (or any of its ancestors). */ static void* operator new(size_t size, void *ctx) { void *node; - node = talloc_zero_size(ctx, size); + node = rzalloc_size(ctx, size); assert(node != NULL); return node; @@ -318,7 +318,7 @@ fail_link(struct gl_shader_program *prog, const char *fmt, ...) { va_list args; va_start(args, fmt); - prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args); + ralloc_vasprintf_append(&prog->InfoLog, fmt, args); va_end(args); prog->LinkStatus = GL_FALSE; @@ -1570,7 +1570,7 @@ ir_to_mesa_visitor::visit(ir_dereference_array *ir) this->result, src_reg_for_float(element_size)); } - src_reg.reladdr = talloc(mem_ctx, ir_to_mesa_src_reg); + src_reg.reladdr = ralloc(mem_ctx, ir_to_mesa_src_reg); memcpy(src_reg.reladdr, &index_reg, sizeof(index_reg)); } @@ -1927,7 +1927,7 @@ ir_to_mesa_visitor::get_function_signature(ir_function_signature *sig) return entry; } - entry = talloc(mem_ctx, function_entry); + entry = ralloc(mem_ctx, function_entry); entry->sig = sig; entry->sig_id = this->next_signature_id++; entry->bgn_inst = NULL; @@ -2264,12 +2264,12 @@ ir_to_mesa_visitor::ir_to_mesa_visitor() next_temp = 1; next_signature_id = 1; current_function = NULL; - mem_ctx = talloc_new(NULL); + mem_ctx = ralloc_context(NULL); } ir_to_mesa_visitor::~ir_to_mesa_visitor() { - talloc_free(mem_ctx); + ralloc_free(mem_ctx); } static struct prog_src_register @@ -2318,8 +2318,8 @@ set_branchtargets(ir_to_mesa_visitor *v, } } - if_stack = talloc_zero_array(v->mem_ctx, int, if_count); - loop_stack = talloc_zero_array(v->mem_ctx, int, loop_count); + if_stack = rzalloc_array(v->mem_ctx, int, if_count); + loop_stack = rzalloc_array(v->mem_ctx, int, loop_count); for (i = 0; i < num_instructions; i++) { switch (mesa_instructions[i].Opcode) { @@ -2462,7 +2462,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program, unsigned int next_sampler = 0, num_uniforms = 0; struct uniform_sort *sorted_uniforms; - sorted_uniforms = talloc_array(NULL, struct uniform_sort, + sorted_uniforms = ralloc_array(NULL, struct uniform_sort, shader_program->Uniforms->NumUniforms); for (i = 0; i < shader_program->Uniforms->NumUniforms; i++) { @@ -2541,7 +2541,7 @@ add_uniforms_to_parameters_list(struct gl_shader_program *shader_program, } } - talloc_free(sorted_uniforms); + ralloc_free(sorted_uniforms); } static void @@ -2557,7 +2557,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, for (unsigned int i = 0; i < type->length; i++) { const glsl_type *field_type = type->fields.structure[i].type; - const char *field_name = talloc_asprintf(mem_ctx, "%s.%s", name, + const char *field_name = ralloc_asprintf(mem_ctx, "%s.%s", name, type->fields.structure[i].name); set_uniform_initializer(ctx, mem_ctx, shader_program, field_name, field_type, field_constant); @@ -2588,7 +2588,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, void *values; if (element_type->base_type == GLSL_TYPE_BOOL) { - int *conv = talloc_array(mem_ctx, int, element_type->components()); + int *conv = ralloc_array(mem_ctx, int, element_type->components()); for (unsigned int j = 0; j < element_type->components(); j++) { conv[j] = element->value.b[j]; } @@ -2634,14 +2634,14 @@ set_uniform_initializers(struct gl_context *ctx, continue; if (!mem_ctx) - mem_ctx = talloc_new(NULL); + mem_ctx = ralloc_context(NULL); set_uniform_initializer(ctx, mem_ctx, shader_program, var->name, var->type, var->constant_value); } } - talloc_free(mem_ctx); + ralloc_free(mem_ctx); } /* @@ -2667,7 +2667,7 @@ set_uniform_initializers(struct gl_context *ctx, void ir_to_mesa_visitor::copy_propagate(void) { - ir_to_mesa_instruction **acp = talloc_zero_array(mem_ctx, + ir_to_mesa_instruction **acp = rzalloc_array(mem_ctx, ir_to_mesa_instruction *, this->next_temp * 4); @@ -2771,7 +2771,7 @@ ir_to_mesa_visitor::copy_propagate(void) } } - talloc_free(acp); + ralloc_free(acp); } @@ -2870,7 +2870,7 @@ get_mesa_program(struct gl_context *ctx, mesa_instructions = (struct prog_instruction *)calloc(num_instructions, sizeof(*mesa_instructions)); - mesa_instruction_annotation = talloc_array(v.mem_ctx, ir_instruction *, + mesa_instruction_annotation = ralloc_array(v.mem_ctx, ir_instruction *, num_instructions); v.copy_propagate(); @@ -3127,7 +3127,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader) _mesa_glsl_lexer_dtor(state); } - talloc_free(shader->ir); + ralloc_free(shader->ir); shader->ir = new(shader) exec_list; if (!state->error && !state->translation_unit.is_empty()) _mesa_ast_to_hir(shader->ir, state); @@ -3174,7 +3174,7 @@ _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *shader) /* Retain any live IR, but trash the rest. */ reparent_ir(shader->ir, shader->ir); - talloc_free(state); + ralloc_free(state); if (shader->CompileStatus) { if (!ctx->Driver.CompileShader(ctx, shader)) diff --git a/src/mesa/program/register_allocate.c b/src/mesa/program/register_allocate.c index 700e351841b..95a9bde401a 100644 --- a/src/mesa/program/register_allocate.c +++ b/src/mesa/program/register_allocate.c @@ -30,7 +30,7 @@ * Graph-coloring register allocator. */ -#include <talloc.h> +#include <ralloc.h> #include "main/imports.h" #include "main/macros.h" @@ -96,15 +96,15 @@ ra_alloc_reg_set(unsigned int count) unsigned int i; struct ra_regs *regs; - regs = talloc_zero(NULL, struct ra_regs); + regs = rzalloc(NULL, struct ra_regs); regs->count = count; - regs->regs = talloc_zero_array(regs, struct ra_reg, count); + regs->regs = rzalloc_array(regs, struct ra_reg, count); for (i = 0; i < count; i++) { - regs->regs[i].conflicts = talloc_zero_array(regs->regs, GLboolean, count); + regs->regs[i].conflicts = rzalloc_array(regs->regs, GLboolean, count); regs->regs[i].conflicts[i] = GL_TRUE; - regs->regs[i].conflict_list = talloc_array(regs->regs, unsigned int, 4); + regs->regs[i].conflict_list = ralloc_array(regs->regs, unsigned int, 4); regs->regs[i].conflict_list_size = 4; regs->regs[i].conflict_list[0] = i; regs->regs[i].num_conflicts = 1; @@ -120,10 +120,8 @@ ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2) if (reg1->conflict_list_size == reg1->num_conflicts) { reg1->conflict_list_size *= 2; - reg1->conflict_list = talloc_realloc(regs->regs, - reg1->conflict_list, - unsigned int, - reg1->conflict_list_size); + reg1->conflict_list = reralloc(regs->regs, reg1->conflict_list, + unsigned int, reg1->conflict_list_size); } reg1->conflict_list[reg1->num_conflicts++] = r2; reg1->conflicts[r2] = GL_TRUE; @@ -143,14 +141,13 @@ ra_alloc_reg_class(struct ra_regs *regs) { struct ra_class *class; - regs->classes = talloc_realloc(regs->regs, regs->classes, - struct ra_class *, - regs->class_count + 1); + regs->classes = reralloc(regs->regs, regs->classes, struct ra_class *, + regs->class_count + 1); - class = talloc_zero(regs, struct ra_class); + class = rzalloc(regs, struct ra_class); regs->classes[regs->class_count] = class; - class->regs = talloc_zero_array(class, GLboolean, regs->count); + class->regs = rzalloc_array(class, GLboolean, regs->count); return regs->class_count++; } @@ -174,7 +171,7 @@ ra_set_finalize(struct ra_regs *regs) unsigned int b, c; for (b = 0; b < regs->class_count; b++) { - regs->classes[b]->q = talloc_array(regs, unsigned int, regs->class_count); + regs->classes[b]->q = ralloc_array(regs, unsigned int, regs->class_count); } /* Compute, for each class B and C, how many regs of B an @@ -218,16 +215,16 @@ ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count) struct ra_graph *g; unsigned int i; - g = talloc_zero(regs, struct ra_graph); + g = rzalloc(regs, struct ra_graph); g->regs = regs; - g->nodes = talloc_zero_array(g, struct ra_node, count); + g->nodes = rzalloc_array(g, struct ra_node, count); g->count = count; - g->stack = talloc_zero_array(g, unsigned int, count); + g->stack = rzalloc_array(g, unsigned int, count); for (i = 0; i < count; i++) { - g->nodes[i].adjacency = talloc_zero_array(g, GLboolean, count); - g->nodes[i].adjacency_list = talloc_array(g, unsigned int, count); + g->nodes[i].adjacency = rzalloc_array(g, GLboolean, count); + g->nodes[i].adjacency_list = ralloc_array(g, unsigned int, count); g->nodes[i].adjacency_count = 0; ra_add_node_adjacency(g, i, i); g->nodes[i].reg = ~0; diff --git a/src/mesa/program/sampler.cpp b/src/mesa/program/sampler.cpp index 9a813c87955..12c4a40a25f 100644 --- a/src/mesa/program/sampler.cpp +++ b/src/mesa/program/sampler.cpp @@ -40,7 +40,7 @@ static void fail_link(struct gl_shader_program *prog, const char *fmt, ...) { va_list args; va_start(args, fmt); - prog->InfoLog = talloc_vasprintf_append(prog->InfoLog, fmt, args); + ralloc_vasprintf_append(&prog->InfoLog, fmt, args); va_end(args); prog->LinkStatus = GL_FALSE; @@ -52,7 +52,7 @@ public: get_sampler_name(ir_dereference *last, struct gl_shader_program *shader_program) { - this->mem_ctx = talloc_new(NULL); + this->mem_ctx = ralloc_context(NULL); this->shader_program = shader_program; this->name = NULL; this->offset = 0; @@ -61,7 +61,7 @@ public: ~get_sampler_name() { - talloc_free(this->mem_ctx); + ralloc_free(this->mem_ctx); } virtual ir_visitor_status visit(ir_dereference_variable *ir) @@ -72,7 +72,7 @@ public: virtual ir_visitor_status visit_leave(ir_dereference_record *ir) { - this->name = talloc_asprintf(mem_ctx, "%s.%s", name, ir->field); + this->name = ralloc_asprintf(mem_ctx, "%s.%s", name, ir->field); return visit_continue; } @@ -91,16 +91,14 @@ public: * all that would work would be an unrolled loop counter that ends * up being constant above. */ - shader_program->InfoLog = - talloc_asprintf_append(shader_program->InfoLog, - "warning: Variable sampler array index " - "unsupported.\nThis feature of the language " - "was removed in GLSL 1.20 and is unlikely " - "to be supported for 1.10 in Mesa.\n"); + ralloc_strcat(&shader_program->InfoLog, + "warning: Variable sampler array index unsupported.\n" + "This feature of the language was removed in GLSL 1.20 " + "and is unlikely to be supported for 1.10 in Mesa.\n"); i = 0; } if (ir != last) { - this->name = talloc_asprintf(mem_ctx, "%s[%d]", name, i); + this->name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i); } else { offset = i; } |