diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/fbobject.c | 43 |
1 files changed, 21 insertions, 22 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 553a32b2a4d..f1c0780318c 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2585,17 +2585,34 @@ get_texture_for_framebuffer(struct gl_context *ctx, struct gl_texture_object **texObj) { GLenum maxLevelsTarget; + GLboolean err = GL_TRUE; *texObj = NULL; /* This will get returned if texture = 0. */ /* The textarget, level, and zoffset parameters are only validated if * texture is non-zero. */ - if (texture) { - GLboolean err = GL_TRUE; + if (!texture) + return true; + + *texObj = _mesa_lookup_texture(ctx, texture); + if (*texObj == NULL || (*texObj)->Target == 0) { + /* Can't render to a non-existent texture object. + * + * The OpenGL 4.5 core spec (02.02.2015) in Section 9.2 Binding and + * Managing Framebuffer Objects specifies a different error + * depending upon the calling function (PDF pages 325-328). + * *FramebufferTexture (where *layered = GL_TRUE) throws invalid + * value, while the other commands throw invalid operation (where + * *layered = GL_FALSE). + */ + const GLenum error = *layered ? GL_INVALID_VALUE : + GL_INVALID_OPERATION; + _mesa_error(ctx, error, + "%s(non-existent texture %u)", caller, texture); + return false; + } - *texObj = _mesa_lookup_texture(ctx, texture); - if (*texObj != NULL && (*texObj)->Target != 0) { if (textarget == 0) { if (*layered) { /* We're being called by gl*FramebufferTexture() and textarget @@ -2644,23 +2661,6 @@ get_texture_for_framebuffer(struct gl_context *ctx, ? !_mesa_is_cube_face(textarget) : ((*texObj)->Target != textarget); } - } - else { - /* Can't render to a non-existent texture object. - * - * The OpenGL 4.5 core spec (02.02.2015) in Section 9.2 Binding and - * Managing Framebuffer Objects specifies a different error - * depending upon the calling function (PDF pages 325-328). - * *FramebufferTexture (where *layered = GL_TRUE) throws invalid - * value, while the other commands throw invalid operation (where - * *layered = GL_FALSE). - */ - const GLenum error = *layered ? GL_INVALID_VALUE : - GL_INVALID_OPERATION; - _mesa_error(ctx, error, - "%s(non-existent texture %u)", caller, texture); - return false; - } if (err) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2707,7 +2707,6 @@ get_texture_for_framebuffer(struct gl_context *ctx, "%s(invalid level %d)", caller, level); return false; } - } return true; } |