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-rw-r--r--src/mesa/drivers/dri/i915/intel_mipmap_tree.c3
-rw-r--r--src/mesa/drivers/dri/i915/intel_mipmap_tree.h8
2 files changed, 0 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
index 92f116b9e05..6c0f55b6389 100644
--- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c
@@ -83,9 +83,6 @@ intel_miptree_create_layout(struct intel_context *intel,
mt->format = format;
mt->first_level = first_level;
mt->last_level = last_level;
- mt->logical_width0 = width0;
- mt->logical_height0 = height0;
- mt->logical_depth0 = depth0;
/* The cpp is bytes per (1, blockheight)-sized block for compressed
* textures. This is why you'll see divides by blockheight all over
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h
index afe27e3145c..b4a8968db30 100644
--- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h
@@ -168,14 +168,6 @@ struct intel_mipmap_tree
GLuint cpp;
bool compressed;
- /**
- * Level zero image dimensions. These dimensions correspond to the
- * logical width, height, and depth of the region as seen by client code.
- * Accordingly, they do not account for the extra factor of 6 in depth that
- * must be allocated in order to accommodate cubemap textures.
- */
- uint32_t logical_width0, logical_height0, logical_depth0;
-
/* Derived from the above:
*/
GLuint total_width;