diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/tnl/t_context.h | 4 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 14 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_draw.c | 10 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_save_draw.c | 8 |
4 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 48d7ced791f..082110c6070 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -158,8 +158,8 @@ enum { #define _TNL_FIRST_GENERIC _TNL_ATTRIB_GENERIC0 #define _TNL_LAST_GENERIC _TNL_ATTRIB_GENERIC15 -#define _TNL_FIRST_MAT _TNL_ATTRIB_MAT_FRONT_AMBIENT /* GENERIC0 */ -#define _TNL_LAST_MAT _TNL_ATTRIB_MAT_BACK_INDEXES /* GENERIC11 */ +#define _TNL_FIRST_MAT _TNL_ATTRIB_MAT_FRONT_AMBIENT /* GENERIC4 */ +#define _TNL_LAST_MAT _TNL_ATTRIB_MAT_BACK_INDEXES /* GENERIC15 */ /* Number of available texture attributes */ #define _TNL_NUM_TEX 8 diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index d1f4da0c0e7..98eb6466ba3 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -335,20 +335,20 @@ recalculate_input_bindings(struct gl_context *ctx) } } - for (i = 0; i < VERT_ATTRIB_MAT_MAX; i++) { - inputs[VERT_ATTRIB_MAT(i)] = - &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT + i]; - const_inputs |= VERT_BIT_MAT(i); - } - /* Could use just about anything, just to fill in the empty * slots: */ - for (i = VERT_ATTRIB_MAT_MAX; i < VERT_ATTRIB_GENERIC_MAX; i++) { + for (i = 0; i < VERT_ATTRIB_MAT0; i++) { inputs[VERT_ATTRIB_GENERIC(i)] = &vbo->currval[VBO_ATTRIB_GENERIC0 + i]; const_inputs |= VERT_BIT_GENERIC(i); } + + for (i = 0; i < VERT_ATTRIB_MAT_MAX; i++) { + inputs[VERT_ATTRIB_MAT(i)] = + &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT + i]; + const_inputs |= VERT_BIT_MAT(i); + } break; case VP_SHADER: diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 2b7784694f7..bd82825b517 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -187,16 +187,16 @@ vbo_exec_bind_arrays(struct gl_context *ctx) /* Overlay other active attributes */ switch (get_vp_mode(exec->ctx)) { case VP_FF: + for (attr = 0; attr < VERT_ATTRIB_MAT0; attr++) { + assert(VERT_ATTRIB_GENERIC(attr) < ARRAY_SIZE(exec->vtx.inputs)); + exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] = + &vbo->currval[VBO_ATTRIB_GENERIC0+attr]; + } for (attr = 0; attr < VERT_ATTRIB_MAT_MAX; attr++) { assert(VERT_ATTRIB_MAT(attr) < ARRAY_SIZE(exec->vtx.inputs)); exec->vtx.inputs[VERT_ATTRIB_MAT(attr)] = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT+attr]; } - for (attr = VERT_ATTRIB_MAT_MAX; attr < VERT_ATTRIB_GENERIC_MAX; attr++) { - assert(VERT_ATTRIB_GENERIC(attr) < ARRAY_SIZE(exec->vtx.inputs)); - exec->vtx.inputs[VERT_ATTRIB_GENERIC(attr)] = - &vbo->currval[VBO_ATTRIB_GENERIC0+attr]; - } map = vbo->map_vp_none; break; case VP_SHADER: diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c index bbc2d0dfedf..a9e0890ebe0 100644 --- a/src/mesa/vbo/vbo_save_draw.c +++ b/src/mesa/vbo/vbo_save_draw.c @@ -151,14 +151,14 @@ bind_vertex_list(struct gl_context *ctx, /* Overlay other active attributes */ switch (get_vp_mode(ctx)) { case VP_FF: + for (attr = 0; attr < VERT_ATTRIB_MAT0; attr++) { + save->inputs[VERT_ATTRIB_GENERIC(attr)] = + &vbo->currval[VBO_ATTRIB_GENERIC0+attr]; + } for (attr = 0; attr < VERT_ATTRIB_MAT_MAX; attr++) { save->inputs[VERT_ATTRIB_MAT(attr)] = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT+attr]; } - for (attr = VERT_ATTRIB_MAT_MAX; attr < VERT_ATTRIB_GENERIC_MAX; attr++) { - save->inputs[VERT_ATTRIB_GENERIC(attr)] = - &vbo->currval[VBO_ATTRIB_GENERIC0+attr]; - } map = vbo->map_vp_none; break; case VP_SHADER: |