diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/enable.c | 136 |
1 files changed, 68 insertions, 68 deletions
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 91c1f0d4472..066beb6422b 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -109,7 +109,7 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state) /* GL_NV_primitive_restart */ case GL_PRIMITIVE_RESTART_NV: - if (!ctx->Extensions.NV_primitive_restart) { + if (!ctx->Extensions.NV_primitive_restart) { goto invalid_enum_error; } var = &ctx->Array.PrimitiveRestart; @@ -340,7 +340,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) } else { ctx->Transform.ClipPlanesEnabled &= ~(1 << p); - } + } } break; case GL_COLOR_MATERIAL: @@ -727,8 +727,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) break; case GL_TEXTURE_GEN_STR_OES: - /* disable S, T, and R at the same time */ - { + /* disable S, T, and R at the same time */ + { struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); if (ctx->API != API_OPENGLES) @@ -736,7 +736,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) if (texUnit) { GLuint newenabled = - texUnit->TexGenEnabled & ~STR_BITS; + texUnit->TexGenEnabled & ~STR_BITS; if (state) newenabled |= STR_BITS; if (texUnit->TexGenEnabled == newenabled) @@ -863,7 +863,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) CHECK_EXTENSION(ARB_vertex_program, cap); if (ctx->VertexProgram.Enabled == state) return; - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM); ctx->VertexProgram.Enabled = state; break; case GL_VERTEX_PROGRAM_POINT_SIZE_ARB: @@ -884,7 +884,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) CHECK_EXTENSION(ARB_vertex_program, cap); if (ctx->VertexProgram.TwoSideEnabled == state) return; - FLUSH_VERTICES(ctx, _NEW_PROGRAM); + FLUSH_VERTICES(ctx, _NEW_PROGRAM); ctx->VertexProgram.TwoSideEnabled = state; break; @@ -938,37 +938,37 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) case GL_DEPTH_CLAMP: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - CHECK_EXTENSION(ARB_depth_clamp, cap); + CHECK_EXTENSION(ARB_depth_clamp, cap); if (ctx->Transform.DepthClamp == state) return; FLUSH_VERTICES(ctx, _NEW_TRANSFORM); - ctx->Transform.DepthClamp = state; - break; + ctx->Transform.DepthClamp = state; + break; case GL_FRAGMENT_SHADER_ATI: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; CHECK_EXTENSION(ATI_fragment_shader, cap); - if (ctx->ATIFragmentShader.Enabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - ctx->ATIFragmentShader.Enabled = state; + if (ctx->ATIFragmentShader.Enabled == state) + return; + FLUSH_VERTICES(ctx, _NEW_PROGRAM); + ctx->ATIFragmentShader.Enabled = state; break; case GL_TEXTURE_CUBE_MAP_SEAMLESS: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - CHECK_EXTENSION(ARB_seamless_cube_map, cap); - if (ctx->Texture.CubeMapSeamless != state) { - FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT); - ctx->Texture.CubeMapSeamless = state; - } - break; + CHECK_EXTENSION(ARB_seamless_cube_map, cap); + if (ctx->Texture.CubeMapSeamless != state) { + FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT); + ctx->Texture.CubeMapSeamless = state; + } + break; case GL_RASTERIZER_DISCARD: if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) goto invalid_enum_error; - CHECK_EXTENSION(EXT_transform_feedback, cap); + CHECK_EXTENSION(EXT_transform_feedback, cap); if (ctx->RasterDiscard != state) { FLUSH_VERTICES(ctx, 0); ctx->NewDriverState |= ctx->DriverFlags.NewRasterizerDiscard; @@ -991,7 +991,7 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state) break; case GL_PRIMITIVE_RESTART_FIXED_INDEX: - if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) + if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) goto invalid_enum_error; if (ctx->Array.PrimitiveRestartFixedIndex != state) { FLUSH_VERTICES(ctx, _NEW_TRANSFORM); @@ -1227,7 +1227,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_AUTO_NORMAL: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.AutoNormal; + return ctx->Eval.AutoNormal; case GL_BLEND: return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ case GL_CLIP_DISTANCE0: /* aka GL_CLIP_PLANE0 */ @@ -1243,12 +1243,12 @@ _mesa_IsEnabled( GLenum cap ) if (p >= ctx->Const.MaxClipPlanes) goto invalid_enum_error; - return (ctx->Transform.ClipPlanesEnabled >> p) & 1; + return (ctx->Transform.ClipPlanesEnabled >> p) & 1; } case GL_COLOR_MATERIAL: if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) goto invalid_enum_error; - return ctx->Light.ColorMaterialEnabled; + return ctx->Light.ColorMaterialEnabled; case GL_CULL_FACE: return ctx->Polygon.CullFlag; case GL_DEBUG_OUTPUT: @@ -1257,11 +1257,11 @@ _mesa_IsEnabled( GLenum cap ) case GL_DEPTH_TEST: return ctx->Depth.Test; case GL_DITHER: - return ctx->Color.DitherFlag; + return ctx->Color.DitherFlag; case GL_FOG: if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) goto invalid_enum_error; - return ctx->Fog.Enabled; + return ctx->Fog.Enabled; case GL_LIGHTING: if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) goto invalid_enum_error; @@ -1280,125 +1280,125 @@ _mesa_IsEnabled( GLenum cap ) case GL_LINE_SMOOTH: if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) goto invalid_enum_error; - return ctx->Line.SmoothFlag; + return ctx->Line.SmoothFlag; case GL_LINE_STIPPLE: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Line.StippleFlag; + return ctx->Line.StippleFlag; case GL_INDEX_LOGIC_OP: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Color.IndexLogicOpEnabled; + return ctx->Color.IndexLogicOpEnabled; case GL_COLOR_LOGIC_OP: if (!_mesa_is_desktop_gl(ctx) && ctx->API != API_OPENGLES) goto invalid_enum_error; - return ctx->Color.ColorLogicOpEnabled; + return ctx->Color.ColorLogicOpEnabled; case GL_MAP1_COLOR_4: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1Color4; + return ctx->Eval.Map1Color4; case GL_MAP1_INDEX: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1Index; + return ctx->Eval.Map1Index; case GL_MAP1_NORMAL: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1Normal; + return ctx->Eval.Map1Normal; case GL_MAP1_TEXTURE_COORD_1: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1TextureCoord1; + return ctx->Eval.Map1TextureCoord1; case GL_MAP1_TEXTURE_COORD_2: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1TextureCoord2; + return ctx->Eval.Map1TextureCoord2; case GL_MAP1_TEXTURE_COORD_3: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1TextureCoord3; + return ctx->Eval.Map1TextureCoord3; case GL_MAP1_TEXTURE_COORD_4: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1TextureCoord4; + return ctx->Eval.Map1TextureCoord4; case GL_MAP1_VERTEX_3: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1Vertex3; + return ctx->Eval.Map1Vertex3; case GL_MAP1_VERTEX_4: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map1Vertex4; + return ctx->Eval.Map1Vertex4; case GL_MAP2_COLOR_4: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2Color4; + return ctx->Eval.Map2Color4; case GL_MAP2_INDEX: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2Index; + return ctx->Eval.Map2Index; case GL_MAP2_NORMAL: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2Normal; + return ctx->Eval.Map2Normal; case GL_MAP2_TEXTURE_COORD_1: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2TextureCoord1; + return ctx->Eval.Map2TextureCoord1; case GL_MAP2_TEXTURE_COORD_2: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2TextureCoord2; + return ctx->Eval.Map2TextureCoord2; case GL_MAP2_TEXTURE_COORD_3: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2TextureCoord3; + return ctx->Eval.Map2TextureCoord3; case GL_MAP2_TEXTURE_COORD_4: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2TextureCoord4; + return ctx->Eval.Map2TextureCoord4; case GL_MAP2_VERTEX_3: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2Vertex3; + return ctx->Eval.Map2Vertex3; case GL_MAP2_VERTEX_4: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Eval.Map2Vertex4; + return ctx->Eval.Map2Vertex4; case GL_NORMALIZE: if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) goto invalid_enum_error; - return ctx->Transform.Normalize; + return ctx->Transform.Normalize; case GL_POINT_SMOOTH: if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) goto invalid_enum_error; - return ctx->Point.SmoothFlag; + return ctx->Point.SmoothFlag; case GL_POLYGON_SMOOTH: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - return ctx->Polygon.SmoothFlag; + return ctx->Polygon.SmoothFlag; case GL_POLYGON_STIPPLE: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - return ctx->Polygon.StippleFlag; + return ctx->Polygon.StippleFlag; case GL_POLYGON_OFFSET_POINT: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - return ctx->Polygon.OffsetPoint; + return ctx->Polygon.OffsetPoint; case GL_POLYGON_OFFSET_LINE: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - return ctx->Polygon.OffsetLine; + return ctx->Polygon.OffsetLine; case GL_POLYGON_OFFSET_FILL: - return ctx->Polygon.OffsetFill; + return ctx->Polygon.OffsetFill; case GL_RESCALE_NORMAL_EXT: if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES) goto invalid_enum_error; return ctx->Transform.RescaleNormals; case GL_SCISSOR_TEST: - return ctx->Scissor.EnableFlags & 1; /* return state for index 0 */ + return ctx->Scissor.EnableFlags & 1; /* return state for index 0 */ case GL_STENCIL_TEST: - return ctx->Stencil.Enabled; + return ctx->Stencil.Enabled; case GL_TEXTURE_1D: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; @@ -1428,7 +1428,7 @@ _mesa_IsEnabled( GLenum cap ) } return GL_FALSE; case GL_TEXTURE_GEN_STR_OES: - { + { const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx); if (ctx->API != API_OPENGLES) @@ -1577,19 +1577,19 @@ _mesa_IsEnabled( GLenum cap ) case GL_FRAGMENT_SHADER_ATI: if (ctx->API != API_OPENGL_COMPAT) goto invalid_enum_error; - CHECK_EXTENSION(ATI_fragment_shader); - return ctx->ATIFragmentShader.Enabled; + CHECK_EXTENSION(ATI_fragment_shader); + return ctx->ATIFragmentShader.Enabled; case GL_TEXTURE_CUBE_MAP_SEAMLESS: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - CHECK_EXTENSION(ARB_seamless_cube_map); - return ctx->Texture.CubeMapSeamless; + CHECK_EXTENSION(ARB_seamless_cube_map); + return ctx->Texture.CubeMapSeamless; case GL_RASTERIZER_DISCARD: if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx)) goto invalid_enum_error; - CHECK_EXTENSION(EXT_transform_feedback); + CHECK_EXTENSION(EXT_transform_feedback); return ctx->RasterDiscard; /* GL_NV_primitive_restart */ @@ -1607,7 +1607,7 @@ _mesa_IsEnabled( GLenum cap ) return ctx->Array.PrimitiveRestart; case GL_PRIMITIVE_RESTART_FIXED_INDEX: - if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) { + if (!_mesa_is_gles3(ctx) && !ctx->Extensions.ARB_ES3_compatibility) { goto invalid_enum_error; } return ctx->Array.PrimitiveRestartFixedIndex; @@ -1616,14 +1616,14 @@ _mesa_IsEnabled( GLenum cap ) case GL_FRAMEBUFFER_SRGB_EXT: if (!_mesa_is_desktop_gl(ctx)) goto invalid_enum_error; - CHECK_EXTENSION(EXT_framebuffer_sRGB); - return ctx->Color.sRGBEnabled; + CHECK_EXTENSION(EXT_framebuffer_sRGB); + return ctx->Color.sRGBEnabled; /* GL_OES_EGL_image_external */ case GL_TEXTURE_EXTERNAL_OES: if (!_mesa_is_gles(ctx)) goto invalid_enum_error; - CHECK_EXTENSION(OES_EGL_image_external); + CHECK_EXTENSION(OES_EGL_image_external); return is_texture_enabled(ctx, TEXTURE_EXTERNAL_BIT); /* ARB_texture_multisample */ |