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-rw-r--r--src/mesa/main/texstorage.c2
-rw-r--r--src/mesa/main/texstorage.h21
2 files changed, 22 insertions, 1 deletions
diff --git a/src/mesa/main/texstorage.c b/src/mesa/main/texstorage.c
index 4a2cc6065df..db2b63d8ac2 100644
--- a/src/mesa/main/texstorage.c
+++ b/src/mesa/main/texstorage.c
@@ -287,7 +287,7 @@ tex_storage_error_check(struct gl_context *ctx,
* order to allow meta functions to use legacy formats. */
/* size check */
- if (width < 1 || height < 1 || depth < 1) {
+ if (!_mesa_valid_tex_storage_dim(width, height, depth)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTex%sStorage%uD(width, height or depth < 1)",
suffix, dims);
diff --git a/src/mesa/main/texstorage.h b/src/mesa/main/texstorage.h
index 6f5495f3856..033ecb7edaa 100644
--- a/src/mesa/main/texstorage.h
+++ b/src/mesa/main/texstorage.h
@@ -38,6 +38,27 @@ _mesa_texture_storage(struct gl_context *ctx, GLuint dims,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth, bool dsa);
+/**
+ * Texture width, height and depth check shared with the
+ * multisample variants of TexStorage functions.
+ *
+ * From OpenGL 4.5 Core spec, page 260 (section 8.19)
+ *
+ * "An INVALID_VALUE error is generated if width, height, depth
+ * or levels are less than 1, for commands with the corresponding
+ * parameters."
+ *
+ * (referring to TextureStorage* commands, these also match values
+ * specified for OpenGL ES 3.1.)
+ */
+static inline bool
+_mesa_valid_tex_storage_dim(GLsizei width, GLsizei height, GLsizei depth)
+{
+ if (width < 1 || height < 1 || depth < 1)
+ return false;
+ return true;
+}
+
/*@}*/
/**