diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 37 |
1 files changed, 26 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 5a7a00c5ed1..887e58bd9b6 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -213,8 +213,7 @@ draw_quad(struct st_context *st, * ctx->DrawBuffer->_X/Ymin/max fields. */ static void -clear_with_quad(struct gl_context *ctx, - GLboolean color, GLboolean depth, GLboolean stencil) +clear_with_quad(struct gl_context *ctx, unsigned clear_buffers) { struct st_context *st = st_context(ctx); const struct gl_framebuffer *fb = ctx->DrawBuffer; @@ -253,7 +252,7 @@ clear_with_quad(struct gl_context *ctx, { struct pipe_blend_state blend; memset(&blend, 0, sizeof(blend)); - if (color) { + if (clear_buffers & PIPE_CLEAR_COLOR) { int num_buffers = ctx->Extensions.EXT_draw_buffers2 ? ctx->DrawBuffer->_NumColorDrawBuffers : 1; int i; @@ -261,6 +260,9 @@ clear_with_quad(struct gl_context *ctx, blend.independent_blend_enable = num_buffers > 1; for (i = 0; i < num_buffers; i++) { + if (!(clear_buffers & (PIPE_CLEAR_COLOR0 << i))) + continue; + if (ctx->Color.ColorMask[i][0]) blend.rt[i].colormask |= PIPE_MASK_R; if (ctx->Color.ColorMask[i][1]) @@ -281,13 +283,13 @@ clear_with_quad(struct gl_context *ctx, { struct pipe_depth_stencil_alpha_state depth_stencil; memset(&depth_stencil, 0, sizeof(depth_stencil)); - if (depth) { + if (clear_buffers & PIPE_CLEAR_DEPTH) { depth_stencil.depth.enabled = 1; depth_stencil.depth.writemask = 1; depth_stencil.depth.func = PIPE_FUNC_ALWAYS; } - if (stencil) { + if (clear_buffers & PIPE_CLEAR_STENCIL) { struct pipe_stencil_ref stencil_ref; memset(&stencil_ref, 0, sizeof(stencil_ref)); depth_stencil.stencil[0].enabled = 1; @@ -371,6 +373,19 @@ is_scissor_enabled(struct gl_context *ctx, struct gl_renderbuffer *rb) /** + * Return if all of the color channels are masked. + */ +static INLINE GLboolean +is_color_disabled(struct gl_context *ctx, int i) +{ + return !ctx->Color.ColorMask[i][0] && + !ctx->Color.ColorMask[i][1] && + !ctx->Color.ColorMask[i][2] && + !ctx->Color.ColorMask[i][3]; +} + + +/** * Return if any of the color channels are masked. */ static INLINE GLboolean @@ -427,11 +442,14 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) if (!strb || !strb->surface) continue; + if (is_color_disabled(ctx, colormask_index)) + continue; + if (is_scissor_enabled(ctx, rb) || is_color_masked(ctx, colormask_index)) - quad_buffers |= PIPE_CLEAR_COLOR; + quad_buffers |= PIPE_CLEAR_COLOR0 << i; else - clear_buffers |= PIPE_CLEAR_COLOR; + clear_buffers |= PIPE_CLEAR_COLOR0 << i; } } } @@ -464,10 +482,7 @@ st_Clear(struct gl_context *ctx, GLbitfield mask) */ if (quad_buffers) { quad_buffers |= clear_buffers; - clear_with_quad(ctx, - quad_buffers & PIPE_CLEAR_COLOR, - quad_buffers & PIPE_CLEAR_DEPTH, - quad_buffers & PIPE_CLEAR_STENCIL); + clear_with_quad(ctx, quad_buffers); } else if (clear_buffers) { /* We can't translate the clear color to the colorbuffer format, * because different colorbuffers may have different formats. |