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-rw-r--r--src/mesa/drivers/dri/i965/gen8_surface_state.c28
-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c5
2 files changed, 21 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c
index 564d275fb9e..d52b32ecd87 100644
--- a/src/mesa/drivers/dri/i965/gen8_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c
@@ -134,17 +134,20 @@ gen8_update_texture_surface(struct gl_context *ctx,
struct intel_mipmap_tree *mt = intelObj->mt;
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
+ mesa_format format = intelObj->_Format;
if (tObj->Target == GL_TEXTURE_BUFFER) {
brw_update_buffer_texture_surface(ctx, unit, surf_offset);
return;
}
- if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL)
+ if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
mt = mt->stencil_mt;
+ format = MESA_FORMAT_S_UINT8;
+ }
unsigned tiling_mode, pitch;
- if (mt->format == MESA_FORMAT_S_UINT8) {
+ if (format == MESA_FORMAT_S_UINT8) {
tiling_mode = GEN8_SURFACE_TILING_W;
pitch = 2 * mt->pitch;
} else {
@@ -152,9 +155,14 @@ gen8_update_texture_surface(struct gl_context *ctx,
pitch = mt->pitch;
}
- uint32_t tex_format = translate_tex_format(brw,
- mt->format,
- sampler->sRGBDecode);
+ /* If this is a view with restricted NumLayers, then our effective depth
+ * is not just the miptree depth.
+ */
+ uint32_t effective_depth =
+ (tObj->Immutable && tObj->Target != GL_TEXTURE_3D) ? tObj->NumLayers
+ : mt->logical_depth0;
+
+ uint32_t tex_format = translate_tex_format(brw, format, sampler->sRGBDecode);
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
13 * 4, 64, surf_offset);
@@ -178,11 +186,15 @@ gen8_update_texture_surface(struct gl_context *ctx,
surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
- surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
+ surf[3] = SET_FIELD(effective_depth - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
- surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
+ surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
+ SET_FIELD(tObj->MinLayer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) |
+ SET_FIELD(effective_depth - 1,
+ GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT);
- surf[5] = SET_FIELD(tObj->BaseLevel - mt->first_level, GEN7_SURFACE_MIN_LOD) |
+ surf[5] = SET_FIELD(tObj->MinLevel + tObj->BaseLevel - mt->first_level,
+ GEN7_SURFACE_MIN_LOD) |
(intelObj->_MaxLevel - tObj->BaseLevel); /* mip count */
surf[6] = 0;
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index ade86a5d190..c6c76c2b508 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -284,6 +284,7 @@ intelInitExtensions(struct gl_context *ctx)
if (brw->gen >= 7) {
ctx->Extensions.ARB_conservative_depth = true;
+ ctx->Extensions.ARB_texture_view = true;
ctx->Extensions.AMD_vertex_shader_layer = true;
if (can_do_pipelined_register_writes(brw)) {
ctx->Extensions.ARB_transform_feedback2 = true;
@@ -302,10 +303,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_compute_shader = true;
}
- if (brw->gen == 7) {
- ctx->Extensions.ARB_texture_view = true;
- }
-
if (brw->gen >= 8) {
ctx->Extensions.ARB_stencil_texturing = true;
}