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-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c5
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_pixel_read.c3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c5
4 files changed, 14 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 3131007517b..0f7b564024e 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/colormac.h"
#include "main/light.h"
#include "main/framebuffer.h"
+#include "main/fbobject.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
@@ -536,7 +537,7 @@ static void r200FrontFace( struct gl_context *ctx, GLenum mode )
rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_CULL_FRONT_IS_CCW;
/* Winding is inverted when rendering to FBO */
- if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
+ if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
mode = (mode == GL_CW) ? GL_CCW : GL_CW;
switch ( mode ) {
@@ -1547,7 +1548,7 @@ void r200UpdateWindow( struct gl_context *ctx )
GLfloat xoffset = 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
- const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0);
+ const GLboolean render_to_fbo = (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0);
const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
GLfloat y_scale, y_bias;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index b64ff8160d0..a8dfae01923 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -46,6 +46,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/context.h"
#include "main/enums.h"
+#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "drivers/common/meta.h"
@@ -168,7 +169,7 @@ void radeonUpdateScissor( struct gl_context *ctx )
max_x = ctx->DrawBuffer->Width - 1;
max_y = ctx->DrawBuffer->Height - 1;
- if ( !ctx->DrawBuffer->Name ) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
x1 = x;
y1 = ctx->DrawBuffer->Height - (y + h);
x2 = x + w - 1;
@@ -407,7 +408,7 @@ void radeonDrawBuffer( struct gl_context *ctx, GLenum mode )
fprintf(stderr, "%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr( mode ));
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
const GLboolean was_front_buffer_rendering =
@@ -430,7 +431,7 @@ void radeonDrawBuffer( struct gl_context *ctx, GLenum mode )
void radeonReadBuffer( struct gl_context *ctx, GLenum mode )
{
- if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
+ if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
struct radeon_context *const rmesa = RADEON_CONTEXT(ctx);
const GLboolean was_front_buffer_reading = rmesa->is_front_buffer_reading;
rmesa->is_front_buffer_reading = (mode == GL_FRONT_LEFT)
@@ -465,7 +466,7 @@ void radeon_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GL
void (*old_viewport)(struct gl_context *ctx, GLint x, GLint y,
GLsizei w, GLsizei h);
- if (ctx->DrawBuffer->Name == 0) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) {
if (radeon->is_front_buffer_rendering) {
ctx->Driver.Flush(ctx);
}
@@ -656,7 +657,7 @@ void radeonFlush(struct gl_context *ctx)
rcommonFlushCmdBuf(radeon, __FUNCTION__);
flush_front:
- if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) {
+ if (_mesa_is_winsys_fbo(ctx->DrawBuffer) && radeon->front_buffer_dirty) {
__DRIscreen *const screen = radeon->radeonScreen->driScreen;
if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
diff --git a/src/mesa/drivers/dri/radeon/radeon_pixel_read.c b/src/mesa/drivers/dri/radeon/radeon_pixel_read.c
index 3a14cc69af4..db5e01da49b 100644
--- a/src/mesa/drivers/dri/radeon/radeon_pixel_read.c
+++ b/src/mesa/drivers/dri/radeon/radeon_pixel_read.c
@@ -28,6 +28,7 @@
#include "stdint.h"
#include "main/bufferobj.h"
#include "main/enums.h"
+#include "main/fbobject.h"
#include "main/image.h"
#include "main/readpix.h"
#include "main/state.h"
@@ -148,7 +149,7 @@ do_blit_readpixels(struct gl_context * ctx,
}
/* Disable source Y flipping for FBOs */
- flip_y = (ctx->ReadBuffer->Name == 0);
+ flip_y = _mesa_is_winsys_fbo(ctx->ReadBuffer);
if (pack->Invert) {
y = rrb->base.Base.Height - height - y;
flip_y = !flip_y;
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index a3b4e54edc4..6e2bb5bce62 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/light.h"
#include "main/context.h"
#include "main/framebuffer.h"
+#include "main/fbobject.h"
#include "main/simple_list.h"
#include "main/state.h"
@@ -444,7 +445,7 @@ static void radeonFrontFace( struct gl_context *ctx, GLenum mode )
rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_CULL_FRONT_IS_CCW;
/* Winding is inverted when rendering to FBO */
- if (ctx->DrawBuffer && ctx->DrawBuffer->Name)
+ if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
mode = (mode == GL_CW) ? GL_CCW : GL_CW;
switch ( mode ) {
@@ -1354,7 +1355,7 @@ void radeonUpdateWindow( struct gl_context *ctx )
GLfloat xoffset = 0.0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
- const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0);
+ const GLboolean render_to_fbo = (ctx->DrawBuffer ? _mesa_is_user_fbo(ctx->DrawBuffer) : 0);
const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
GLfloat y_scale, y_bias;