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-rw-r--r--src/mesa/main/enums.h2
-rw-r--r--src/mesa/main/tests/enum_strings.cpp32
2 files changed, 0 insertions, 34 deletions
diff --git a/src/mesa/main/enums.h b/src/mesa/main/enums.h
index 556c1db99dc..36c053d4bc5 100644
--- a/src/mesa/main/enums.h
+++ b/src/mesa/main/enums.h
@@ -44,6 +44,4 @@ extern const char *_mesa_lookup_enum_by_nr( int nr );
*/
const char *_mesa_lookup_prim_by_nr( unsigned nr );
-extern int _mesa_lookup_enum_by_name( const char *symbol );
-
#endif
diff --git a/src/mesa/main/tests/enum_strings.cpp b/src/mesa/main/tests/enum_strings.cpp
index 1dae60f7fca..c8df8195644 100644
--- a/src/mesa/main/tests/enum_strings.cpp
+++ b/src/mesa/main/tests/enum_strings.cpp
@@ -34,7 +34,6 @@ struct enum_info {
};
extern const struct enum_info everything[];
-extern const struct enum_info alternate_names[];
TEST(EnumStrings, LookUpByNumber)
{
@@ -44,25 +43,6 @@ TEST(EnumStrings, LookUpByNumber)
}
}
-TEST(EnumStrings, LookUpByName)
-{
- for (unsigned i = 0; everything[i].name != NULL; i++) {
- EXPECT_EQ(everything[i].value,
- _mesa_lookup_enum_by_name(everything[i].name));
- }
-}
-
-TEST(EnumStrings, LookUpByDuplicateName)
-{
- /* Some enum values have multiple names. Try to find some values
- * by alternate names.
- */
- for (unsigned i = 0; alternate_names[i].name != NULL; i++) {
- EXPECT_EQ(alternate_names[i].value,
- _mesa_lookup_enum_by_name(alternate_names[i].name));
- }
-}
-
TEST(EnumStrings, LookUpUnknownNumber)
{
EXPECT_STRCASEEQ("0xEEEE", _mesa_lookup_enum_by_nr(0xEEEE));
@@ -1866,15 +1846,3 @@ const struct enum_info everything[] = {
{ 0x19262, "GL_RASTER_POSITION_UNCLIPPED_IBM" },
{ 0, NULL }
};
-
-const struct enum_info alternate_names[] = {
- { 0x8513, "GL_TEXTURE_CUBE_MAP_ARB" },
- { 0x8514, "GL_TEXTURE_BINDING_CUBE_MAP_ARB" },
- { 0x8515, "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB" },
- { 0x8516, "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" },
- { 0x8517, "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" },
- { 0x8518, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" },
- { 0x8519, "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" },
- { 0x851A, "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" },
- { 0, NULL }
-};