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-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex.c3
2 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 583c7d66b20..34afc26ccbd 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -315,7 +315,8 @@ brw_predraw_resolve_buffers(struct brw_context *brw)
intel_renderbuffer_resolve_hiz(brw, depth_irb);
/* Resolve depth buffer and render cache of each enabled texture. */
- for (int i = 0; i < ctx->Const.MaxCombinedTextureImageUnits; i++) {
+ int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit;
+ for (int i = 0; i <= maxEnabledUnit; i++) {
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c
index b1f4de07149..305d83d09da 100644
--- a/src/mesa/drivers/dri/i965/brw_tex.c
+++ b/src/mesa/drivers/dri/i965/brw_tex.c
@@ -46,8 +46,9 @@ void brw_validate_textures( struct brw_context *brw )
{
struct gl_context *ctx = &brw->ctx;
int i;
+ int maxEnabledUnit = ctx->Texture._MaxEnabledTexImageUnit;
- for (i = 0; i < ctx->Const.MaxCombinedTextureImageUnits; i++) {
+ for (i = 0; i <= maxEnabledUnit; i++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (texUnit->_ReallyEnabled) {