diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/context.h | 7 | ||||
-rw-r--r-- | src/mesa/main/nvfragprog.h | 15 | ||||
-rw-r--r-- | src/mesa/swrast/s_aatriangle.c | 1 | ||||
-rw-r--r-- | src/mesa/swrast/s_context.c | 13 | ||||
-rw-r--r-- | src/mesa/swrast/s_lines.c | 1 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_vb.c | 1 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_render.c | 2 |
9 files changed, 37 insertions, 7 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 2687dc596a9..d6d7920bb4f 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -374,7 +374,12 @@ do { \ #define NEED_SECONDARY_COLOR(CTX) \ (((CTX)->Light.Enabled && \ (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \ - || (CTX)->Fog.ColorSumEnabled) + || (CTX)->Fog.ColorSumEnabled \ + || ((CTX)->VertexProgram.Enabled && \ + ((CTX)->VertexProgram.Current->InputsRead & VERT_BIT_COLOR1)) \ + || ((CTX)->FragmentProgram.Enabled && \ + ((CTX)->FragmentProgram.Current->InputsRead & FRAG_BIT_COL1)) \ + ) /** diff --git a/src/mesa/main/nvfragprog.h b/src/mesa/main/nvfragprog.h index 772edd6be44..7752ddbab47 100644 --- a/src/mesa/main/nvfragprog.h +++ b/src/mesa/main/nvfragprog.h @@ -50,6 +50,21 @@ #define FRAG_ATTRIB_TEX6 10 #define FRAG_ATTRIB_TEX7 11 +/* Bitmasks for the above */ +#define FRAG_BIT_WPOS (1 << FRAG_ATTRIB_WPOS) +#define FRAG_BIT_COL0 (1 << FRAG_ATTRIB_COL0) +#define FRAG_BIT_COL1 (1 << FRAG_ATTRIB_COL1) +#define FRAG_BIT_FOGC (1 << FRAG_ATTRIB_FOGC) +#define FRAG_BIT_TEX0 (1 << FRAG_ATTRIB_TEX0) +#define FRAG_BIT_TEX1 (1 << FRAG_ATTRIB_TEX1) +#define FRAG_BIT_TEX2 (1 << FRAG_ATTRIB_TEX2) +#define FRAG_BIT_TEX3 (1 << FRAG_ATTRIB_TEX3) +#define FRAG_BIT_TEX4 (1 << FRAG_ATTRIB_TEX4) +#define FRAG_BIT_TEX5 (1 << FRAG_ATTRIB_TEX5) +#define FRAG_BIT_TEX6 (1 << FRAG_ATTRIB_TEX6) +#define FRAG_BIT_TEX7 (1 << FRAG_ATTRIB_TEX7) + +/* output registers */ #define FRAG_OUTPUT_COLR 0 #define FRAG_OUTPUT_COLH 1 #define FRAG_OUTPUT_DEPR 2 diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c index b05a7ea28d2..1bcaa95d330 100644 --- a/src/mesa/swrast/s_aatriangle.c +++ b/src/mesa/swrast/s_aatriangle.c @@ -34,6 +34,7 @@ #include "context.h" #include "macros.h" #include "imports.h" +#include "nvfragprog.h" #include "s_aatriangle.h" #include "s_context.h" #include "s_span.h" diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index fb09eb30601..c69d4cfd5d4 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -30,6 +30,7 @@ #include "context.h" #include "mtypes.h" #include "texobj.h" +#include "nvfragprog.h" #include "swrast.h" #include "s_blend.h" @@ -226,7 +227,9 @@ _swrast_validate_triangle( GLcontext *ctx, _swrast_validate_derived( ctx ); swrast->choose_triangle( ctx ); - if (ctx->Texture._EnabledUnits == 0 && NEED_SECONDARY_COLOR(ctx)) { + if (ctx->Texture._EnabledUnits == 0 + && NEED_SECONDARY_COLOR(ctx) + && !ctx->FragmentProgram.Enabled) { /* separate specular color, but no texture */ swrast->SpecTriangle = swrast->Triangle; swrast->Triangle = _swrast_add_spec_terms_triangle; @@ -243,7 +246,9 @@ _swrast_validate_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) _swrast_validate_derived( ctx ); swrast->choose_line( ctx ); - if (ctx->Texture._EnabledUnits == 0 && NEED_SECONDARY_COLOR(ctx)) { + if (ctx->Texture._EnabledUnits == 0 + && NEED_SECONDARY_COLOR(ctx) + && !ctx->FragmentProgram.Enabled) { swrast->SpecLine = swrast->Line; swrast->Line = _swrast_add_spec_terms_line; } @@ -260,7 +265,9 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 ) _swrast_validate_derived( ctx ); swrast->choose_point( ctx ); - if (ctx->Texture._EnabledUnits == 0 && NEED_SECONDARY_COLOR(ctx)) { + if (ctx->Texture._EnabledUnits == 0 + && NEED_SECONDARY_COLOR(ctx) + && !ctx->FragmentProgram.Enabled) { swrast->SpecPoint = swrast->Point; swrast->Point = _swrast_add_spec_terms_point; } diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c index f003395d428..4d9fe589206 100644 --- a/src/mesa/swrast/s_lines.c +++ b/src/mesa/swrast/s_lines.c @@ -27,6 +27,7 @@ #include "context.h" #include "colormac.h" #include "macros.h" +#include "nvfragprog.h" #include "s_aaline.h" #include "s_context.h" #include "s_depth.h" diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 769b551e712..118cec47e37 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1207,7 +1207,7 @@ _swrast_write_texture_span( GLcontext *ctx, struct sw_span *span) span->primitive == GL_POLYGON || span->primitive == GL_BITMAP); ASSERT(span->end <= MAX_WIDTH); ASSERT((span->interpMask & span->arrayMask) == 0); - ASSERT(ctx->Texture._EnabledCoordUnits); + ASSERT(ctx->Texture._EnabledCoordUnits || ctx->FragmentProgram.Enabled); /* printf("%s() interp 0x%x array 0x%x\n", __FUNCTION__, span->interpMask, span->arrayMask); diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 5af74ee3ab8..3e429664670 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -1055,7 +1055,7 @@ _swrast_choose_triangle( GLcontext *ctx ) } } - if (ctx->Texture._EnabledCoordUnits) { + if (ctx->Texture._EnabledCoordUnits || ctx->FragmentProgram.Enabled) { /* Ugh, we do a _lot_ of tests to pick the best textured tri func */ const struct gl_texture_object *texObj2D; const struct gl_texture_image *texImg; diff --git a/src/mesa/swrast_setup/ss_vb.c b/src/mesa/swrast_setup/ss_vb.c index bb9819b5b87..dfa0ea03a2a 100644 --- a/src/mesa/swrast_setup/ss_vb.c +++ b/src/mesa/swrast_setup/ss_vb.c @@ -30,6 +30,7 @@ #include "context.h" #include "macros.h" #include "imports.h" +#include "nvfragprog.h" #include "swrast/swrast.h" #include "tnl/t_context.h" diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index fb3a8f693c2..24cf0285555 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -45,7 +45,7 @@ #include "macros.h" #include "imports.h" #include "mtypes.h" - +#include "nvfragprog.h" #include "math/m_matrix.h" #include "math/m_xform.h" |