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-rw-r--r--src/mesa/Makefile.sources4
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_pipe_control.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp7
-rw-r--r--src/mesa/drivers/dri/i965/gen7_l3_state.c34
-rw-r--r--src/mesa/drivers/dri/i965/intel_reg.h2
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp14
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp10
-rw-r--r--src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp10
-rw-r--r--src/mesa/main/context.c3
-rw-r--r--src/mesa/main/debug_output.c1301
-rw-r--r--src/mesa/main/debug_output.h107
-rw-r--r--src/mesa/main/dlist.c69
-rw-r--r--src/mesa/main/dlist.h47
-rw-r--r--src/mesa/main/enable.c1
-rw-r--r--src/mesa/main/errors.c1286
-rw-r--r--src/mesa/main/errors.h48
-rw-r--r--src/mesa/main/extensions_table.h3
-rw-r--r--src/mesa/main/get.c1
-rw-r--r--src/mesa/main/getstring.c1
-rw-r--r--src/mesa/main/queryobj.c5
-rw-r--r--src/mesa/main/viewport.c4
-rw-r--r--src/mesa/program/ir_to_mesa.cpp87
-rw-r--r--src/mesa/program/prog_to_nir.c4
-rw-r--r--src/mesa/program/sampler.cpp144
-rw-r--r--src/mesa/program/sampler.h39
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c18
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c369
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h3
-rw-r--r--src/mesa/state_tracker/st_cb_program.c31
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c12
-rw-r--r--src/mesa/state_tracker/st_context.c1
-rw-r--r--src/mesa/state_tracker/st_context.h6
-rw-r--r--src/mesa/state_tracker/st_extensions.c1
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp157
-rw-r--r--src/mesa/state_tracker/st_manager.c7
-rw-r--r--src/mesa/state_tracker/st_program.c372
-rw-r--r--src/mesa/state_tracker/st_program.h95
42 files changed, 2108 insertions, 2208 deletions
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
index ffe560faa3d..6669f295399 100644
--- a/src/mesa/Makefile.sources
+++ b/src/mesa/Makefile.sources
@@ -57,6 +57,8 @@ MAIN_FILES = \
main/dd.h \
main/debug.c \
main/debug.h \
+ main/debug_output.c \
+ main/debug_output.h \
main/depth.c \
main/depth.h \
main/dlist.c \
@@ -530,8 +532,6 @@ PROGRAM_FILES = \
program/program_parser.h \
program/prog_statevars.c \
program/prog_statevars.h \
- program/sampler.cpp \
- program/sampler.h \
program/string_to_uint_map.cpp \
program/symbol_table.c \
program/symbol_table.h
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 5cfa2f8ca4f..a6545084e31 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -46,6 +46,7 @@
#include "main/mtypes.h"
#include "main/framebuffer.h"
#include "main/version.h"
+#include "main/debug_output.h"
#include "main/errors.h"
#include "main/macros.h"
diff --git a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
index f2faceeb579..9b0750026c4 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_surface_builder.cpp
@@ -1140,7 +1140,7 @@ namespace brw {
dims, rsize, op, pred);
/* An unbound surface access should give zero as result. */
- if (rsize)
+ if (rsize && pred)
set_predicate(pred, bld.SEL(tmp, tmp, brw_imm_d(0)));
return tmp;
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 319c2a5669f..ab1a0d7255f 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -919,7 +919,7 @@ brw_emit_select_pipeline(struct brw_context *brw, enum brw_pipeline pipeline)
* MI_PIPELINE_SELECT command to change the Pipeline Select Mode.
*/
const unsigned dc_flush =
- brw->gen >= 7 ? PIPE_CONTROL_DATA_CACHE_INVALIDATE : 0;
+ brw->gen >= 7 ? PIPE_CONTROL_DATA_CACHE_FLUSH : 0;
if (brw->gen == 6) {
/* Hardware workaround: SNB B-Spec says:
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index ef5b34cc687..0a916c99947 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -490,6 +490,10 @@ brw_preprocess_nir(nir_shader *nir, bool is_scalar)
nir = nir_optimize(nir, is_scalar);
+ if (is_scalar) {
+ OPT_V(nir_lower_load_const_to_scalar);
+ }
+
/* Lower a bunch of stuff */
OPT_V(nir_lower_var_copies);
diff --git a/src/mesa/drivers/dri/i965/brw_pipe_control.c b/src/mesa/drivers/dri/i965/brw_pipe_control.c
index 6c636d26139..b41e28e1ec8 100644
--- a/src/mesa/drivers/dri/i965/brw_pipe_control.c
+++ b/src/mesa/drivers/dri/i965/brw_pipe_control.c
@@ -51,7 +51,7 @@ gen8_add_cs_stall_workaround_bits(uint32_t *flags)
PIPE_CONTROL_WRITE_TIMESTAMP |
PIPE_CONTROL_STALL_AT_SCOREBOARD |
PIPE_CONTROL_DEPTH_STALL |
- PIPE_CONTROL_DATA_CACHE_INVALIDATE;
+ PIPE_CONTROL_DATA_CACHE_FLUSH;
/* If we're doing a CS stall, and don't already have one of the
* workaround bits set, add "Stall at Pixel Scoreboard."
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index c9872b68d75..b093a87bb82 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -209,7 +209,7 @@ static void
brw_memory_barrier(struct gl_context *ctx, GLbitfield barriers)
{
struct brw_context *brw = brw_context(ctx);
- unsigned bits = (PIPE_CONTROL_DATA_CACHE_INVALIDATE |
+ unsigned bits = (PIPE_CONTROL_DATA_CACHE_FLUSH |
PIPE_CONTROL_NO_WRITE |
PIPE_CONTROL_CS_STALL);
assert(brw->gen >= 7 && brw->gen <= 9);
diff --git a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
index 60f7fd9cfcd..4f97577515a 100644
--- a/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_schedule_instructions.cpp
@@ -939,8 +939,9 @@ fs_instruction_scheduler::calculate_deps()
foreach_in_list(schedule_node, n, &instructions) {
fs_inst *inst = (fs_inst *)n->inst;
- if (inst->opcode == FS_OPCODE_PLACEHOLDER_HALT ||
- inst->has_side_effects())
+ if ((inst->opcode == FS_OPCODE_PLACEHOLDER_HALT ||
+ inst->has_side_effects()) &&
+ inst->opcode != FS_OPCODE_FB_WRITE)
add_barrier_deps(n);
/* read-after-write deps. */
@@ -1195,7 +1196,7 @@ vec4_instruction_scheduler::calculate_deps()
foreach_in_list(schedule_node, n, &instructions) {
vec4_instruction *inst = (vec4_instruction *)n->inst;
- if (inst->has_side_effects())
+ if (inst->has_side_effects() && inst->opcode != FS_OPCODE_FB_WRITE)
add_barrier_deps(n);
/* read-after-write deps. */
diff --git a/src/mesa/drivers/dri/i965/gen7_l3_state.c b/src/mesa/drivers/dri/i965/gen7_l3_state.c
index b63e61ca8f0..0c1813f9048 100644
--- a/src/mesa/drivers/dri/i965/gen7_l3_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_l3_state.c
@@ -330,23 +330,39 @@ setup_l3_config(struct brw_context *brw, const struct brw_l3_config *cfg)
/* According to the hardware docs, the L3 partitioning can only be changed
* while the pipeline is completely drained and the caches are flushed,
- * which involves a first PIPE_CONTROL flush which stalls the pipeline and
- * initiates invalidation of the relevant caches...
+ * which involves a first PIPE_CONTROL flush which stalls the pipeline...
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_DATA_CACHE_FLUSH |
+ PIPE_CONTROL_NO_WRITE |
+ PIPE_CONTROL_CS_STALL);
+
+ /* ...followed by a second pipelined PIPE_CONTROL that initiates
+ * invalidation of the relevant caches. Note that because RO invalidation
+ * happens at the top of the pipeline (i.e. right away as the PIPE_CONTROL
+ * command is processed by the CS) we cannot combine it with the previous
+ * stalling flush as the hardware documentation suggests, because that
+ * would cause the CS to stall on previous rendering *after* RO
+ * invalidation and wouldn't prevent the RO caches from being polluted by
+ * concurrent rendering before the stall completes. This intentionally
+ * doesn't implement the SKL+ hardware workaround suggesting to enable CS
+ * stall on PIPE_CONTROLs with the texture cache invalidation bit set for
+ * GPGPU workloads because the previous and subsequent PIPE_CONTROLs
+ * already guarantee that there is no concurrent GPGPU kernel execution
+ * (see SKL HSD 2132585).
*/
brw_emit_pipe_control_flush(brw,
PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE |
PIPE_CONTROL_CONST_CACHE_INVALIDATE |
PIPE_CONTROL_INSTRUCTION_INVALIDATE |
- PIPE_CONTROL_DATA_CACHE_INVALIDATE |
- PIPE_CONTROL_NO_WRITE |
- PIPE_CONTROL_CS_STALL);
+ PIPE_CONTROL_STATE_CACHE_INVALIDATE |
+ PIPE_CONTROL_NO_WRITE);
- /* ...followed by a second stalling flush which guarantees that
- * invalidation is complete when the L3 configuration registers are
- * modified.
+ /* Now send a third stalling flush to make sure that invalidation is
+ * complete when the L3 configuration registers are modified.
*/
brw_emit_pipe_control_flush(brw,
- PIPE_CONTROL_DATA_CACHE_INVALIDATE |
+ PIPE_CONTROL_DATA_CACHE_FLUSH |
PIPE_CONTROL_NO_WRITE |
PIPE_CONTROL_CS_STALL);
diff --git a/src/mesa/drivers/dri/i965/intel_reg.h b/src/mesa/drivers/dri/i965/intel_reg.h
index 8888d6f776c..365c045b8b0 100644
--- a/src/mesa/drivers/dri/i965/intel_reg.h
+++ b/src/mesa/drivers/dri/i965/intel_reg.h
@@ -86,7 +86,7 @@
#define PIPE_CONTROL_INTERRUPT_ENABLE (1 << 8)
#define PIPE_CONTROL_FLUSH_ENABLE (1 << 7) /* Gen7+ only */
/* GT */
-#define PIPE_CONTROL_DATA_CACHE_INVALIDATE (1 << 5)
+#define PIPE_CONTROL_DATA_CACHE_FLUSH (1 << 5)
#define PIPE_CONTROL_VF_CACHE_INVALIDATE (1 << 4)
#define PIPE_CONTROL_CONST_CACHE_INVALIDATE (1 << 3)
#define PIPE_CONTROL_STATE_CACHE_INVALIDATE (1 << 2)
diff --git a/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp b/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp
index e5e566c60bc..8d4a447a88b 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_cmod_propagation.cpp
@@ -40,6 +40,7 @@ public:
struct gl_context *ctx;
struct gl_shader_program *shader_prog;
struct brw_vertex_program *vp;
+ struct brw_vue_prog_data *prog_data;
vec4_visitor *v;
};
@@ -47,9 +48,13 @@ class cmod_propagation_vec4_visitor : public vec4_visitor
{
public:
cmod_propagation_vec4_visitor(struct brw_compiler *compiler,
- nir_shader *shader)
- : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
- false, -1) {}
+ nir_shader *shader,
+ struct brw_vue_prog_data *prog_data)
+ : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
+ false, -1)
+ {
+ prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
+ }
protected:
/* Dummy implementation for pure virtual methods */
@@ -96,13 +101,14 @@ void cmod_propagation_test::SetUp()
ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
+ prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
vp = ralloc(NULL, struct brw_vertex_program);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
- v = new cmod_propagation_vec4_visitor(compiler, shader);
+ v = new cmod_propagation_vec4_visitor(compiler, shader, prog_data);
_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
diff --git a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
index 12667ffd23c..311f07a7cca 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp
@@ -39,6 +39,7 @@ public:
struct gl_context *ctx;
struct gl_shader_program *shader_prog;
struct brw_vertex_program *vp;
+ struct brw_vue_prog_data *prog_data;
vec4_visitor *v;
};
@@ -46,10 +47,12 @@ class copy_propagation_vec4_visitor : public vec4_visitor
{
public:
copy_propagation_vec4_visitor(struct brw_compiler *compiler,
- nir_shader *shader)
- : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
+ nir_shader *shader,
+ struct brw_vue_prog_data *prog_data)
+ : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
false /* no_spills */, -1)
{
+ prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
}
protected:
@@ -91,13 +94,14 @@ void copy_propagation_test::SetUp()
ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
+ prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
vp = ralloc(NULL, struct brw_vertex_program);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
- v = new copy_propagation_vec4_visitor(compiler, shader);
+ v = new copy_propagation_vec4_visitor(compiler, shader, prog_data);
_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
diff --git a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
index 34dcf95dc48..cc4a2de89d5 100644
--- a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
+++ b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp
@@ -41,6 +41,7 @@ public:
struct gl_context *ctx;
struct gl_shader_program *shader_prog;
struct brw_vertex_program *vp;
+ struct brw_vue_prog_data *prog_data;
vec4_visitor *v;
};
@@ -49,10 +50,12 @@ class register_coalesce_vec4_visitor : public vec4_visitor
{
public:
register_coalesce_vec4_visitor(struct brw_compiler *compiler,
- nir_shader *shader)
- : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL,
+ nir_shader *shader,
+ struct brw_vue_prog_data *prog_data)
+ : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
false /* no_spills */, -1)
{
+ prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
}
protected:
@@ -94,13 +97,14 @@ void register_coalesce_test::SetUp()
ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
+ prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
compiler->devinfo = devinfo;
vp = ralloc(NULL, struct brw_vertex_program);
nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL);
- v = new register_coalesce_vec4_visitor(compiler, shader);
+ v = new register_coalesce_vec4_visitor(compiler, shader, prog_data);
_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 8b415ed6019..9388a1ca51d 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -89,6 +89,7 @@
#include "context.h"
#include "cpuinfo.h"
#include "debug.h"
+#include "debug_output.h"
#include "depth.h"
#include "dlist.h"
#include "eval.h"
@@ -814,8 +815,8 @@ init_attrib_groups(struct gl_context *ctx)
_mesa_init_current( ctx );
_mesa_init_depth( ctx );
_mesa_init_debug( ctx );
+ _mesa_init_debug_output( ctx );
_mesa_init_display_list( ctx );
- _mesa_init_errors( ctx );
_mesa_init_eval( ctx );
_mesa_init_fbobjects( ctx );
_mesa_init_feedback( ctx );
diff --git a/src/mesa/main/debug_output.c b/src/mesa/main/debug_output.c
new file mode 100644
index 00000000000..10ee6757cc1
--- /dev/null
+++ b/src/mesa/main/debug_output.c
@@ -0,0 +1,1301 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2016 Brian Paul, et al All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdarg.h>
+#include <stdio.h>
+#include "context.h"
+#include "debug_output.h"
+#include "dispatch.h"
+#include "enums.h"
+#include "imports.h"
+#include "hash.h"
+#include "mtypes.h"
+#include "version.h"
+#include "util/hash_table.h"
+#include "util/simple_list.h"
+
+
+static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP;
+static GLuint NextDynamicID = 1;
+
+
+/**
+ * A namespace element.
+ */
+struct gl_debug_element
+{
+ struct simple_node link;
+
+ GLuint ID;
+ /* at which severity levels (mesa_debug_severity) is the message enabled */
+ GLbitfield State;
+};
+
+
+struct gl_debug_namespace
+{
+ struct simple_node Elements;
+ GLbitfield DefaultState;
+};
+
+
+struct gl_debug_group {
+ struct gl_debug_namespace Namespaces[MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT];
+};
+
+
+/**
+ * An error, warning, or other piece of debug information for an application
+ * to consume via GL_ARB_debug_output/GL_KHR_debug.
+ */
+struct gl_debug_message
+{
+ enum mesa_debug_source source;
+ enum mesa_debug_type type;
+ GLuint id;
+ enum mesa_debug_severity severity;
+ /* length as given by the user - if message was explicitly null terminated,
+ * length can be negative */
+ GLsizei length;
+ GLcharARB *message;
+};
+
+
+/**
+ * Debug message log. It works like a ring buffer.
+ */
+struct gl_debug_log {
+ struct gl_debug_message Messages[MAX_DEBUG_LOGGED_MESSAGES];
+ GLint NextMessage;
+ GLint NumMessages;
+};
+
+
+struct gl_debug_state
+{
+ GLDEBUGPROC Callback;
+ const void *CallbackData;
+ GLboolean SyncOutput;
+ GLboolean DebugOutput;
+
+ struct gl_debug_group *Groups[MAX_DEBUG_GROUP_STACK_DEPTH];
+ struct gl_debug_message GroupMessages[MAX_DEBUG_GROUP_STACK_DEPTH];
+ GLint CurrentGroup; // GroupStackDepth - 1
+
+ struct gl_debug_log Log;
+};
+
+
+static char out_of_memory[] = "Debugging error: out of memory";
+
+static const GLenum debug_source_enums[] = {
+ GL_DEBUG_SOURCE_API,
+ GL_DEBUG_SOURCE_WINDOW_SYSTEM,
+ GL_DEBUG_SOURCE_SHADER_COMPILER,
+ GL_DEBUG_SOURCE_THIRD_PARTY,
+ GL_DEBUG_SOURCE_APPLICATION,
+ GL_DEBUG_SOURCE_OTHER,
+};
+
+static const GLenum debug_type_enums[] = {
+ GL_DEBUG_TYPE_ERROR,
+ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,
+ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,
+ GL_DEBUG_TYPE_PORTABILITY,
+ GL_DEBUG_TYPE_PERFORMANCE,
+ GL_DEBUG_TYPE_OTHER,
+ GL_DEBUG_TYPE_MARKER,
+ GL_DEBUG_TYPE_PUSH_GROUP,
+ GL_DEBUG_TYPE_POP_GROUP,
+};
+
+static const GLenum debug_severity_enums[] = {
+ GL_DEBUG_SEVERITY_LOW,
+ GL_DEBUG_SEVERITY_MEDIUM,
+ GL_DEBUG_SEVERITY_HIGH,
+ GL_DEBUG_SEVERITY_NOTIFICATION,
+};
+
+
+static enum mesa_debug_source
+gl_enum_to_debug_source(GLenum e)
+{
+ unsigned i;
+
+ for (i = 0; i < ARRAY_SIZE(debug_source_enums); i++) {
+ if (debug_source_enums[i] == e)
+ break;
+ }
+ return i;
+}
+
+static enum mesa_debug_type
+gl_enum_to_debug_type(GLenum e)
+{
+ unsigned i;
+
+ for (i = 0; i < ARRAY_SIZE(debug_type_enums); i++) {
+ if (debug_type_enums[i] == e)
+ break;
+ }
+ return i;
+}
+
+static enum mesa_debug_severity
+gl_enum_to_debug_severity(GLenum e)
+{
+ unsigned i;
+
+ for (i = 0; i < ARRAY_SIZE(debug_severity_enums); i++) {
+ if (debug_severity_enums[i] == e)
+ break;
+ }
+ return i;
+}
+
+
+/**
+ * Handles generating a GL_ARB_debug_output message ID generated by the GL or
+ * GLSL compiler.
+ *
+ * The GL API has this "ID" mechanism, where the intention is to allow a
+ * client to filter in/out messages based on source, type, and ID. Of course,
+ * building a giant enum list of all debug output messages that Mesa might
+ * generate is ridiculous, so instead we have our caller pass us a pointer to
+ * static storage where the ID should get stored. This ID will be shared
+ * across all contexts for that message (which seems like a desirable
+ * property, even if it's not expected by the spec), but note that it won't be
+ * the same between executions if messages aren't generated in the same order.
+ */
+void
+_mesa_debug_get_id(GLuint *id)
+{
+ if (!(*id)) {
+ mtx_lock(&DynamicIDMutex);
+ if (!(*id))
+ *id = NextDynamicID++;
+ mtx_unlock(&DynamicIDMutex);
+ }
+}
+
+static void
+debug_message_clear(struct gl_debug_message *msg)
+{
+ if (msg->message != (char*)out_of_memory)
+ free(msg->message);
+ msg->message = NULL;
+ msg->length = 0;
+}
+
+static void
+debug_message_store(struct gl_debug_message *msg,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type, GLuint id,
+ enum mesa_debug_severity severity,
+ GLsizei len, const char *buf)
+{
+ GLsizei length = len;
+
+ assert(!msg->message && !msg->length);
+
+ if (length < 0)
+ length = strlen(buf);
+
+ msg->message = malloc(length+1);
+ if (msg->message) {
+ (void) strncpy(msg->message, buf, (size_t)length);
+ msg->message[length] = '\0';
+
+ msg->length = len;
+ msg->source = source;
+ msg->type = type;
+ msg->id = id;
+ msg->severity = severity;
+ } else {
+ static GLuint oom_msg_id = 0;
+ _mesa_debug_get_id(&oom_msg_id);
+
+ /* malloc failed! */
+ msg->message = out_of_memory;
+ msg->length = -1;
+ msg->source = MESA_DEBUG_SOURCE_OTHER;
+ msg->type = MESA_DEBUG_TYPE_ERROR;
+ msg->id = oom_msg_id;
+ msg->severity = MESA_DEBUG_SEVERITY_HIGH;
+ }
+}
+
+static void
+debug_namespace_init(struct gl_debug_namespace *ns)
+{
+ make_empty_list(&ns->Elements);
+
+ /* Enable all the messages with severity HIGH or MEDIUM by default */
+ ns->DefaultState = (1 << MESA_DEBUG_SEVERITY_MEDIUM ) |
+ (1 << MESA_DEBUG_SEVERITY_HIGH) |
+ (1 << MESA_DEBUG_SEVERITY_NOTIFICATION);
+}
+
+static void
+debug_namespace_clear(struct gl_debug_namespace *ns)
+{
+ struct simple_node *node, *tmp;
+
+ foreach_s(node, tmp, &ns->Elements)
+ free(node);
+}
+
+static bool
+debug_namespace_copy(struct gl_debug_namespace *dst,
+ const struct gl_debug_namespace *src)
+{
+ struct simple_node *node;
+
+ dst->DefaultState = src->DefaultState;
+
+ make_empty_list(&dst->Elements);
+ foreach(node, &src->Elements) {
+ const struct gl_debug_element *elem =
+ (const struct gl_debug_element *) node;
+ struct gl_debug_element *copy;
+
+ copy = malloc(sizeof(*copy));
+ if (!copy) {
+ debug_namespace_clear(dst);
+ return false;
+ }
+
+ copy->ID = elem->ID;
+ copy->State = elem->State;
+ insert_at_tail(&dst->Elements, &copy->link);
+ }
+
+ return true;
+}
+
+/**
+ * Set the state of \p id in the namespace.
+ */
+static bool
+debug_namespace_set(struct gl_debug_namespace *ns,
+ GLuint id, bool enabled)
+{
+ const uint32_t state = (enabled) ?
+ ((1 << MESA_DEBUG_SEVERITY_COUNT) - 1) : 0;
+ struct gl_debug_element *elem = NULL;
+ struct simple_node *node;
+
+ /* find the element */
+ foreach(node, &ns->Elements) {
+ struct gl_debug_element *tmp = (struct gl_debug_element *) node;
+ if (tmp->ID == id) {
+ elem = tmp;
+ break;
+ }
+ }
+
+ /* we do not need the element if it has the default state */
+ if (ns->DefaultState == state) {
+ if (elem) {
+ remove_from_list(&elem->link);
+ free(elem);
+ }
+ return true;
+ }
+
+ if (!elem) {
+ elem = malloc(sizeof(*elem));
+ if (!elem)
+ return false;
+
+ elem->ID = id;
+ insert_at_tail(&ns->Elements, &elem->link);
+ }
+
+ elem->State = state;
+
+ return true;
+}
+
+/**
+ * Set the default state of the namespace for \p severity. When \p severity
+ * is MESA_DEBUG_SEVERITY_COUNT, the default values for all severities are
+ * updated.
+ */
+static void
+debug_namespace_set_all(struct gl_debug_namespace *ns,
+ enum mesa_debug_severity severity,
+ bool enabled)
+{
+ struct simple_node *node, *tmp;
+ uint32_t mask, val;
+
+ /* set all elements to the same state */
+ if (severity == MESA_DEBUG_SEVERITY_COUNT) {
+ ns->DefaultState = (enabled) ? ((1 << severity) - 1) : 0;
+ debug_namespace_clear(ns);
+ make_empty_list(&ns->Elements);
+ return;
+ }
+
+ mask = 1 << severity;
+ val = (enabled) ? mask : 0;
+
+ ns->DefaultState = (ns->DefaultState & ~mask) | val;
+
+ foreach_s(node, tmp, &ns->Elements) {
+ struct gl_debug_element *elem = (struct gl_debug_element *) node;
+
+ elem->State = (elem->State & ~mask) | val;
+ if (elem->State == ns->DefaultState) {
+ remove_from_list(node);
+ free(node);
+ }
+ }
+}
+
+/**
+ * Get the state of \p id in the namespace.
+ */
+static bool
+debug_namespace_get(const struct gl_debug_namespace *ns, GLuint id,
+ enum mesa_debug_severity severity)
+{
+ struct simple_node *node;
+ uint32_t state;
+
+ state = ns->DefaultState;
+ foreach(node, &ns->Elements) {
+ struct gl_debug_element *elem = (struct gl_debug_element *) node;
+
+ if (elem->ID == id) {
+ state = elem->State;
+ break;
+ }
+ }
+
+ return (state & (1 << severity));
+}
+
+/**
+ * Allocate and initialize context debug state.
+ */
+static struct gl_debug_state *
+debug_create(void)
+{
+ struct gl_debug_state *debug;
+ int s, t;
+
+ debug = CALLOC_STRUCT(gl_debug_state);
+ if (!debug)
+ return NULL;
+
+ debug->Groups[0] = malloc(sizeof(*debug->Groups[0]));
+ if (!debug->Groups[0]) {
+ free(debug);
+ return NULL;
+ }
+
+ /* Initialize state for filtering known debug messages. */
+ for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
+ for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
+ debug_namespace_init(&debug->Groups[0]->Namespaces[s][t]);
+ }
+
+ return debug;
+}
+
+/**
+ * Return true if the top debug group points to the group below it.
+ */
+static bool
+debug_is_group_read_only(const struct gl_debug_state *debug)
+{
+ const GLint gstack = debug->CurrentGroup;
+ return (gstack > 0 && debug->Groups[gstack] == debug->Groups[gstack - 1]);
+}
+
+/**
+ * Make the top debug group writable.
+ */
+static bool
+debug_make_group_writable(struct gl_debug_state *debug)
+{
+ const GLint gstack = debug->CurrentGroup;
+ const struct gl_debug_group *src = debug->Groups[gstack];
+ struct gl_debug_group *dst;
+ int s, t;
+
+ if (!debug_is_group_read_only(debug))
+ return true;
+
+ dst = malloc(sizeof(*dst));
+ if (!dst)
+ return false;
+
+ for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
+ for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
+ if (!debug_namespace_copy(&dst->Namespaces[s][t],
+ &src->Namespaces[s][t])) {
+ /* error path! */
+ for (t = t - 1; t >= 0; t--)
+ debug_namespace_clear(&dst->Namespaces[s][t]);
+ for (s = s - 1; s >= 0; s--) {
+ for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
+ debug_namespace_clear(&dst->Namespaces[s][t]);
+ }
+ free(dst);
+ return false;
+ }
+ }
+ }
+
+ debug->Groups[gstack] = dst;
+
+ return true;
+}
+
+/**
+ * Free the top debug group.
+ */
+static void
+debug_clear_group(struct gl_debug_state *debug)
+{
+ const GLint gstack = debug->CurrentGroup;
+
+ if (!debug_is_group_read_only(debug)) {
+ struct gl_debug_group *grp = debug->Groups[gstack];
+ int s, t;
+
+ for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
+ for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
+ debug_namespace_clear(&grp->Namespaces[s][t]);
+ }
+
+ free(grp);
+ }
+
+ debug->Groups[gstack] = NULL;
+}
+
+/**
+ * Loop through debug group stack tearing down states for
+ * filtering debug messages. Then free debug output state.
+ */
+static void
+debug_destroy(struct gl_debug_state *debug)
+{
+ while (debug->CurrentGroup > 0) {
+ debug_clear_group(debug);
+ debug->CurrentGroup--;
+ }
+
+ debug_clear_group(debug);
+ free(debug);
+}
+
+/**
+ * Sets the state of the given message source/type/ID tuple.
+ */
+static void
+debug_set_message_enable(struct gl_debug_state *debug,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type,
+ GLuint id, GLboolean enabled)
+{
+ const GLint gstack = debug->CurrentGroup;
+ struct gl_debug_namespace *ns;
+
+ debug_make_group_writable(debug);
+ ns = &debug->Groups[gstack]->Namespaces[source][type];
+
+ debug_namespace_set(ns, id, enabled);
+}
+
+/*
+ * Set the state of all message IDs found in the given intersection of
+ * 'source', 'type', and 'severity'. The _COUNT enum can be used for
+ * GL_DONT_CARE (include all messages in the class).
+ *
+ * This requires both setting the state of all previously seen message
+ * IDs in the hash table, and setting the default state for all
+ * applicable combinations of source/type/severity, so that all the
+ * yet-unknown message IDs that may be used in the future will be
+ * impacted as if they were already known.
+ */
+static void
+debug_set_message_enable_all(struct gl_debug_state *debug,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type,
+ enum mesa_debug_severity severity,
+ GLboolean enabled)
+{
+ const GLint gstack = debug->CurrentGroup;
+ int s, t, smax, tmax;
+
+ if (source == MESA_DEBUG_SOURCE_COUNT) {
+ source = 0;
+ smax = MESA_DEBUG_SOURCE_COUNT;
+ } else {
+ smax = source+1;
+ }
+
+ if (type == MESA_DEBUG_TYPE_COUNT) {
+ type = 0;
+ tmax = MESA_DEBUG_TYPE_COUNT;
+ } else {
+ tmax = type+1;
+ }
+
+ debug_make_group_writable(debug);
+
+ for (s = source; s < smax; s++) {
+ for (t = type; t < tmax; t++) {
+ struct gl_debug_namespace *nspace =
+ &debug->Groups[gstack]->Namespaces[s][t];
+ debug_namespace_set_all(nspace, severity, enabled);
+ }
+ }
+}
+
+/**
+ * Returns if the given message source/type/ID tuple is enabled.
+ */
+bool
+_mesa_debug_is_message_enabled(const struct gl_debug_state *debug,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type,
+ GLuint id,
+ enum mesa_debug_severity severity)
+{
+ const GLint gstack = debug->CurrentGroup;
+ struct gl_debug_group *grp = debug->Groups[gstack];
+ struct gl_debug_namespace *nspace = &grp->Namespaces[source][type];
+
+ if (!debug->DebugOutput)
+ return false;
+
+ return debug_namespace_get(nspace, id, severity);
+}
+
+/**
+ * 'buf' is not necessarily a null-terminated string. When logging, copy
+ * 'len' characters from it, store them in a new, null-terminated string,
+ * and remember the number of bytes used by that string, *including*
+ * the null terminator this time.
+ */
+static void
+debug_log_message(struct gl_debug_state *debug,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type, GLuint id,
+ enum mesa_debug_severity severity,
+ GLsizei len, const char *buf)
+{
+ struct gl_debug_log *log = &debug->Log;
+ GLint nextEmpty;
+ struct gl_debug_message *emptySlot;
+
+ assert(len < MAX_DEBUG_MESSAGE_LENGTH);
+
+ if (log->NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
+ return;
+
+ nextEmpty = (log->NextMessage + log->NumMessages)
+ % MAX_DEBUG_LOGGED_MESSAGES;
+ emptySlot = &log->Messages[nextEmpty];
+
+ debug_message_store(emptySlot, source, type,
+ id, severity, len, buf);
+
+ log->NumMessages++;
+}
+
+/**
+ * Return the oldest debug message out of the log.
+ */
+static const struct gl_debug_message *
+debug_fetch_message(const struct gl_debug_state *debug)
+{
+ const struct gl_debug_log *log = &debug->Log;
+
+ return (log->NumMessages) ? &log->Messages[log->NextMessage] : NULL;
+}
+
+/**
+ * Delete the oldest debug messages out of the log.
+ */
+static void
+debug_delete_messages(struct gl_debug_state *debug, int count)
+{
+ struct gl_debug_log *log = &debug->Log;
+
+ if (count > log->NumMessages)
+ count = log->NumMessages;
+
+ while (count--) {
+ struct gl_debug_message *msg = &log->Messages[log->NextMessage];
+
+ debug_message_clear(msg);
+
+ log->NumMessages--;
+ log->NextMessage++;
+ log->NextMessage %= MAX_DEBUG_LOGGED_MESSAGES;
+ }
+}
+
+static struct gl_debug_message *
+debug_get_group_message(struct gl_debug_state *debug)
+{
+ return &debug->GroupMessages[debug->CurrentGroup];
+}
+
+static void
+debug_push_group(struct gl_debug_state *debug)
+{
+ const GLint gstack = debug->CurrentGroup;
+
+ /* just point to the previous stack */
+ debug->Groups[gstack + 1] = debug->Groups[gstack];
+ debug->CurrentGroup++;
+}
+
+static void
+debug_pop_group(struct gl_debug_state *debug)
+{
+ debug_clear_group(debug);
+ debug->CurrentGroup--;
+}
+
+
+/**
+ * Lock and return debug state for the context. The debug state will be
+ * allocated and initialized upon the first call. When NULL is returned, the
+ * debug state is not locked.
+ */
+static struct gl_debug_state *
+_mesa_lock_debug_state(struct gl_context *ctx)
+{
+ mtx_lock(&ctx->DebugMutex);
+
+ if (!ctx->Debug) {
+ ctx->Debug = debug_create();
+ if (!ctx->Debug) {
+ GET_CURRENT_CONTEXT(cur);
+ mtx_unlock(&ctx->DebugMutex);
+
+ /*
+ * This function may be called from other threads. When that is the
+ * case, we cannot record this OOM error.
+ */
+ if (ctx == cur)
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
+
+ return NULL;
+ }
+ }
+
+ return ctx->Debug;
+}
+
+static void
+_mesa_unlock_debug_state(struct gl_context *ctx)
+{
+ mtx_unlock(&ctx->DebugMutex);
+}
+
+/**
+ * Set the integer debug state specified by \p pname. This can be called from
+ * _mesa_set_enable for example.
+ */
+bool
+_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val)
+{
+ struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
+
+ if (!debug)
+ return false;
+
+ switch (pname) {
+ case GL_DEBUG_OUTPUT:
+ debug->DebugOutput = (val != 0);
+ break;
+ case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
+ debug->SyncOutput = (val != 0);
+ break;
+ default:
+ assert(!"unknown debug output param");
+ break;
+ }
+
+ _mesa_unlock_debug_state(ctx);
+
+ return true;
+}
+
+/**
+ * Query the integer debug state specified by \p pname. This can be called
+ * _mesa_GetIntegerv for example.
+ */
+GLint
+_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname)
+{
+ struct gl_debug_state *debug;
+ GLint val;
+
+ mtx_lock(&ctx->DebugMutex);
+ debug = ctx->Debug;
+ if (!debug) {
+ mtx_unlock(&ctx->DebugMutex);
+ return 0;
+ }
+
+ switch (pname) {
+ case GL_DEBUG_OUTPUT:
+ val = debug->DebugOutput;
+ break;
+ case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
+ val = debug->SyncOutput;
+ break;
+ case GL_DEBUG_LOGGED_MESSAGES:
+ val = debug->Log.NumMessages;
+ break;
+ case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
+ val = (debug->Log.NumMessages) ?
+ debug->Log.Messages[debug->Log.NextMessage].length : 0;
+ break;
+ case GL_DEBUG_GROUP_STACK_DEPTH:
+ val = debug->CurrentGroup + 1;
+ break;
+ default:
+ assert(!"unknown debug output param");
+ val = 0;
+ break;
+ }
+
+ mtx_unlock(&ctx->DebugMutex);
+
+ return val;
+}
+
+/**
+ * Query the pointer debug state specified by \p pname. This can be called
+ * _mesa_GetPointerv for example.
+ */
+void *
+_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname)
+{
+ struct gl_debug_state *debug;
+ void *val;
+
+ mtx_lock(&ctx->DebugMutex);
+ debug = ctx->Debug;
+ if (!debug) {
+ mtx_unlock(&ctx->DebugMutex);
+ return NULL;
+ }
+
+ switch (pname) {
+ case GL_DEBUG_CALLBACK_FUNCTION_ARB:
+ val = (void *) debug->Callback;
+ break;
+ case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
+ val = (void *) debug->CallbackData;
+ break;
+ default:
+ assert(!"unknown debug output param");
+ val = NULL;
+ break;
+ }
+
+ mtx_unlock(&ctx->DebugMutex);
+
+ return val;
+}
+
+/**
+ * Insert a debug message. The mutex is assumed to be locked, and will be
+ * unlocked by this call.
+ */
+static void
+log_msg_locked_and_unlock(struct gl_context *ctx,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type, GLuint id,
+ enum mesa_debug_severity severity,
+ GLint len, const char *buf)
+{
+ struct gl_debug_state *debug = ctx->Debug;
+
+ if (!_mesa_debug_is_message_enabled(debug, source, type, id, severity)) {
+ _mesa_unlock_debug_state(ctx);
+ return;
+ }
+
+ if (ctx->Debug->Callback) {
+ GLenum gl_source = debug_source_enums[source];
+ GLenum gl_type = debug_type_enums[type];
+ GLenum gl_severity = debug_severity_enums[severity];
+ GLDEBUGPROC callback = ctx->Debug->Callback;
+ const void *data = ctx->Debug->CallbackData;
+
+ /*
+ * When ctx->Debug->SyncOutput is GL_FALSE, the client is prepared for
+ * unsynchronous calls. When it is GL_TRUE, we will not spawn threads.
+ * In either case, we can call the callback unlocked.
+ */
+ _mesa_unlock_debug_state(ctx);
+ callback(gl_source, gl_type, id, gl_severity, len, buf, data);
+ }
+ else {
+ debug_log_message(ctx->Debug, source, type, id, severity, len, buf);
+ _mesa_unlock_debug_state(ctx);
+ }
+}
+
+/**
+ * Log a client or driver debug message.
+ */
+void
+_mesa_log_msg(struct gl_context *ctx, enum mesa_debug_source source,
+ enum mesa_debug_type type, GLuint id,
+ enum mesa_debug_severity severity, GLint len, const char *buf)
+{
+ struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
+
+ if (!debug)
+ return;
+
+ log_msg_locked_and_unlock(ctx, source, type, id, severity, len, buf);
+}
+
+
+/**
+ * Verify that source, type, and severity are valid enums.
+ *
+ * The 'caller' param is used for handling values available
+ * only in glDebugMessageInsert or glDebugMessageControl
+ */
+static GLboolean
+validate_params(struct gl_context *ctx, unsigned caller,
+ const char *callerstr, GLenum source, GLenum type,
+ GLenum severity)
+{
+#define INSERT 1
+#define CONTROL 2
+ switch(source) {
+ case GL_DEBUG_SOURCE_APPLICATION_ARB:
+ case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
+ break;
+ case GL_DEBUG_SOURCE_API_ARB:
+ case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
+ case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
+ case GL_DEBUG_SOURCE_OTHER_ARB:
+ if (caller != INSERT)
+ break;
+ else
+ goto error;
+ case GL_DONT_CARE:
+ if (caller == CONTROL)
+ break;
+ else
+ goto error;
+ default:
+ goto error;
+ }
+
+ switch(type) {
+ case GL_DEBUG_TYPE_ERROR_ARB:
+ case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
+ case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
+ case GL_DEBUG_TYPE_PERFORMANCE_ARB:
+ case GL_DEBUG_TYPE_PORTABILITY_ARB:
+ case GL_DEBUG_TYPE_OTHER_ARB:
+ case GL_DEBUG_TYPE_MARKER:
+ case GL_DEBUG_TYPE_PUSH_GROUP:
+ case GL_DEBUG_TYPE_POP_GROUP:
+ break;
+ case GL_DONT_CARE:
+ if (caller == CONTROL)
+ break;
+ else
+ goto error;
+ default:
+ goto error;
+ }
+
+ switch(severity) {
+ case GL_DEBUG_SEVERITY_HIGH_ARB:
+ case GL_DEBUG_SEVERITY_MEDIUM_ARB:
+ case GL_DEBUG_SEVERITY_LOW_ARB:
+ case GL_DEBUG_SEVERITY_NOTIFICATION:
+ break;
+ case GL_DONT_CARE:
+ if (caller == CONTROL)
+ break;
+ else
+ goto error;
+ default:
+ goto error;
+ }
+ return GL_TRUE;
+
+error:
+ _mesa_error(ctx, GL_INVALID_ENUM, "bad values passed to %s"
+ "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
+ source, type, severity);
+
+ return GL_FALSE;
+}
+
+
+static GLboolean
+validate_length(struct gl_context *ctx, const char *callerstr, GLsizei length,
+ const GLchar *buf)
+{
+
+ if (length < 0) {
+ GLsizei len = strlen(buf);
+
+ if (len >= MAX_DEBUG_MESSAGE_LENGTH) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(null terminated string length=%d, is not less than "
+ "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, len,
+ MAX_DEBUG_MESSAGE_LENGTH);
+ return GL_FALSE;
+ }
+ }
+
+ if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(length=%d, which is not less than "
+ "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, length,
+ MAX_DEBUG_MESSAGE_LENGTH);
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+void GLAPIENTRY
+_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
+ GLenum severity, GLint length,
+ const GLchar *buf)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const char *callerstr;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glDebugMessageInsert";
+ else
+ callerstr = "glDebugMessageInsertKHR";
+
+ if (!validate_params(ctx, INSERT, callerstr, source, type, severity))
+ return; /* GL_INVALID_ENUM */
+
+ if (!validate_length(ctx, callerstr, length, buf))
+ return; /* GL_INVALID_VALUE */
+
+ _mesa_log_msg(ctx, gl_enum_to_debug_source(source),
+ gl_enum_to_debug_type(type), id,
+ gl_enum_to_debug_severity(severity),
+ length, buf);
+
+ if (type == GL_DEBUG_TYPE_MARKER && ctx->Driver.EmitStringMarker) {
+ /* if length not specified, string will be null terminated: */
+ if (length < 0)
+ length = strlen(buf);
+ ctx->Driver.EmitStringMarker(ctx, buf, length);
+ }
+}
+
+
+GLuint GLAPIENTRY
+_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
+ GLenum *types, GLenum *ids, GLenum *severities,
+ GLsizei *lengths, GLchar *messageLog)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_debug_state *debug;
+ const char *callerstr;
+ GLuint ret;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glGetDebugMessageLog";
+ else
+ callerstr = "glGetDebugMessageLogKHR";
+
+ if (!messageLog)
+ logSize = 0;
+
+ if (logSize < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(logSize=%d : logSize must not be negative)",
+ callerstr, logSize);
+ return 0;
+ }
+
+ debug = _mesa_lock_debug_state(ctx);
+ if (!debug)
+ return 0;
+
+ for (ret = 0; ret < count; ret++) {
+ const struct gl_debug_message *msg = debug_fetch_message(debug);
+ GLsizei len;
+
+ if (!msg)
+ break;
+
+ len = msg->length;
+ if (len < 0)
+ len = strlen(msg->message);
+
+ if (logSize < len+1 && messageLog != NULL)
+ break;
+
+ if (messageLog) {
+ assert(msg->message[len] == '\0');
+ (void) strncpy(messageLog, msg->message, (size_t)len+1);
+
+ messageLog += len+1;
+ logSize -= len+1;
+ }
+
+ if (lengths)
+ *lengths++ = len+1;
+ if (severities)
+ *severities++ = debug_severity_enums[msg->severity];
+ if (sources)
+ *sources++ = debug_source_enums[msg->source];
+ if (types)
+ *types++ = debug_type_enums[msg->type];
+ if (ids)
+ *ids++ = msg->id;
+
+ debug_delete_messages(debug, 1);
+ }
+
+ _mesa_unlock_debug_state(ctx);
+
+ return ret;
+}
+
+
+void GLAPIENTRY
+_mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
+ GLenum gl_severity, GLsizei count,
+ const GLuint *ids, GLboolean enabled)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ enum mesa_debug_source source = gl_enum_to_debug_source(gl_source);
+ enum mesa_debug_type type = gl_enum_to_debug_type(gl_type);
+ enum mesa_debug_severity severity = gl_enum_to_debug_severity(gl_severity);
+ const char *callerstr;
+ struct gl_debug_state *debug;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glDebugMessageControl";
+ else
+ callerstr = "glDebugMessageControlKHR";
+
+ if (count < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "%s(count=%d : count must not be negative)", callerstr,
+ count);
+ return;
+ }
+
+ if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type,
+ gl_severity))
+ return; /* GL_INVALID_ENUM */
+
+ if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE
+ || gl_source == GL_DONT_CARE)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(When passing an array of ids, severity must be"
+ " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.",
+ callerstr);
+ return;
+ }
+
+ debug = _mesa_lock_debug_state(ctx);
+ if (!debug)
+ return;
+
+ if (count) {
+ GLsizei i;
+ for (i = 0; i < count; i++)
+ debug_set_message_enable(debug, source, type, ids[i], enabled);
+ }
+ else {
+ debug_set_message_enable_all(debug, source, type, severity, enabled);
+ }
+
+ _mesa_unlock_debug_state(ctx);
+}
+
+
+void GLAPIENTRY
+_mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
+ if (debug) {
+ debug->Callback = callback;
+ debug->CallbackData = userParam;
+ _mesa_unlock_debug_state(ctx);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
+ const GLchar *message)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const char *callerstr;
+ struct gl_debug_state *debug;
+ struct gl_debug_message *emptySlot;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glPushDebugGroup";
+ else
+ callerstr = "glPushDebugGroupKHR";
+
+ switch(source) {
+ case GL_DEBUG_SOURCE_APPLICATION:
+ case GL_DEBUG_SOURCE_THIRD_PARTY:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "bad value passed to %s"
+ "(source=0x%x)", callerstr, source);
+ return;
+ }
+
+ if (!validate_length(ctx, callerstr, length, message))
+ return; /* GL_INVALID_VALUE */
+
+ debug = _mesa_lock_debug_state(ctx);
+ if (!debug)
+ return;
+
+ if (debug->CurrentGroup >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
+ _mesa_unlock_debug_state(ctx);
+ _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
+ return;
+ }
+
+ /* pop reuses the message details from push so we store this */
+ emptySlot = debug_get_group_message(debug);
+ debug_message_store(emptySlot,
+ gl_enum_to_debug_source(source),
+ gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP),
+ id,
+ gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
+ length, message);
+
+ debug_push_group(debug);
+
+ log_msg_locked_and_unlock(ctx,
+ gl_enum_to_debug_source(source),
+ MESA_DEBUG_TYPE_PUSH_GROUP, id,
+ MESA_DEBUG_SEVERITY_NOTIFICATION, length,
+ message);
+}
+
+
+void GLAPIENTRY
+_mesa_PopDebugGroup(void)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const char *callerstr;
+ struct gl_debug_state *debug;
+ struct gl_debug_message *gdmessage, msg;
+
+ if (_mesa_is_desktop_gl(ctx))
+ callerstr = "glPopDebugGroup";
+ else
+ callerstr = "glPopDebugGroupKHR";
+
+ debug = _mesa_lock_debug_state(ctx);
+ if (!debug)
+ return;
+
+ if (debug->CurrentGroup <= 0) {
+ _mesa_unlock_debug_state(ctx);
+ _mesa_error(ctx, GL_STACK_UNDERFLOW, "%s", callerstr);
+ return;
+ }
+
+ debug_pop_group(debug);
+
+ /* make a shallow copy */
+ gdmessage = debug_get_group_message(debug);
+ msg = *gdmessage;
+ gdmessage->message = NULL;
+ gdmessage->length = 0;
+
+ log_msg_locked_and_unlock(ctx,
+ msg.source,
+ gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
+ msg.id,
+ gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
+ msg.length, msg.message);
+
+ debug_message_clear(&msg);
+}
+
+
+void
+_mesa_init_debug_output(struct gl_context *ctx)
+{
+ mtx_init(&ctx->DebugMutex, mtx_plain);
+}
+
+
+void
+_mesa_free_errors_data(struct gl_context *ctx)
+{
+ if (ctx->Debug) {
+ debug_destroy(ctx->Debug);
+ /* set to NULL just in case it is used before context is completely gone. */
+ ctx->Debug = NULL;
+ }
+
+ mtx_destroy(&ctx->DebugMutex);
+}
+
+void GLAPIENTRY
+_mesa_StringMarkerGREMEDY(GLsizei len, const GLvoid *string)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (ctx->Extensions.GREMEDY_string_marker) {
+ /* if length not specified, string will be null terminated: */
+ if (len <= 0)
+ len = strlen(string);
+ ctx->Driver.EmitStringMarker(ctx, string, len);
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "StringMarkerGREMEDY");
+ }
+}
diff --git a/src/mesa/main/debug_output.h b/src/mesa/main/debug_output.h
new file mode 100644
index 00000000000..9d8be4f2273
--- /dev/null
+++ b/src/mesa/main/debug_output.h
@@ -0,0 +1,107 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2016 Brian Paul, et al All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef DEBUG_OUTPUT_H
+#define DEBUG_OUTPUT_H
+
+
+#include <stdio.h>
+#include <stdarg.h>
+#include "compiler.h"
+#include "glheader.h"
+#include "mtypes.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+void
+_mesa_init_debug_output(struct gl_context *ctx);
+
+void
+_mesa_free_errors_data(struct gl_context *ctx);
+
+void
+_mesa_debug_get_id(GLuint *id);
+
+bool
+_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val);
+
+GLint
+_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname);
+
+void *
+_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname);
+
+void
+_mesa_log_msg(struct gl_context *ctx, enum mesa_debug_source source,
+ enum mesa_debug_type type, GLuint id,
+ enum mesa_debug_severity severity, GLint len, const char *buf);
+
+bool
+_mesa_debug_is_message_enabled(const struct gl_debug_state *debug,
+ enum mesa_debug_source source,
+ enum mesa_debug_type type,
+ GLuint id,
+ enum mesa_debug_severity severity);
+
+void GLAPIENTRY
+_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
+ GLenum severity, GLint length,
+ const GLchar* buf);
+
+GLuint GLAPIENTRY
+_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum* sources,
+ GLenum* types, GLenum* ids, GLenum* severities,
+ GLsizei* lengths, GLchar* messageLog);
+
+void GLAPIENTRY
+_mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity,
+ GLsizei count, const GLuint *ids,
+ GLboolean enabled);
+
+void GLAPIENTRY
+_mesa_DebugMessageCallback(GLDEBUGPROC callback,
+ const void *userParam);
+
+void GLAPIENTRY
+_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
+ const GLchar *message);
+
+void GLAPIENTRY
+_mesa_PopDebugGroup(void);
+
+void GLAPIENTRY
+_mesa_StringMarkerGREMEDY(GLsizei len, const GLvoid *string);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif /* DEBUG_OUTPUT_H */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index cd8e3b6a2f2..fb31d2f2706 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -194,7 +194,7 @@ typedef enum
OPCODE_BLEND_FUNC_SEPARATE_I,
OPCODE_CALL_LIST,
- OPCODE_CALL_LIST_OFFSET,
+ OPCODE_CALL_LISTS,
OPCODE_CLEAR,
OPCODE_CLEAR_ACCUM,
OPCODE_CLEAR_COLOR,
@@ -706,6 +706,10 @@ _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
free(get_pointer(&n[10]));
n += InstSize[n[0].opcode];
break;
+ case OPCODE_CALL_LISTS:
+ free(get_pointer(&n[3]));
+ n += InstSize[n[0].opcode];
+ break;
case OPCODE_DRAW_PIXELS:
free(get_pointer(&n[5]));
n += InstSize[n[0].opcode];
@@ -1569,37 +1573,49 @@ static void GLAPIENTRY
save_CallLists(GLsizei num, GLenum type, const GLvoid * lists)
{
GET_CURRENT_CONTEXT(ctx);
- GLint i;
- GLboolean typeErrorFlag;
+ unsigned type_size;
+ Node *n;
+ void *lists_copy;
SAVE_FLUSH_VERTICES(ctx);
switch (type) {
case GL_BYTE:
case GL_UNSIGNED_BYTE:
+ type_size = 1;
+ break;
case GL_SHORT:
case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ type_size = 2;
+ break;
+ case GL_3_BYTES:
+ type_size = 3;
+ break;
case GL_INT:
case GL_UNSIGNED_INT:
case GL_FLOAT:
- case GL_2_BYTES:
- case GL_3_BYTES:
case GL_4_BYTES:
- typeErrorFlag = GL_FALSE;
+ type_size = 4;
break;
default:
- typeErrorFlag = GL_TRUE;
+ type_size = 0;
}
- for (i = 0; i < num; i++) {
- GLint list = translate_id(i, type, lists);
- Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2);
- if (n) {
- n[1].i = list;
- n[2].b = typeErrorFlag;
- }
+ if (num > 0 && type_size > 0) {
+ /* create a copy of the array of list IDs to save in the display list */
+ lists_copy = memdup(lists, num * type_size);
+ } else {
+ lists_copy = NULL;
}
+ n = alloc_instruction(ctx, OPCODE_CALL_LISTS, 2 + POINTER_DWORDS);
+ if (n) {
+ n[1].i = num;
+ n[2].e = type;
+ save_pointer(&n[3], lists_copy);
+ };
+
/* After this, we don't know what state we're in. Invalidate all
* cached information previously gathered:
*/
@@ -7772,15 +7788,9 @@ execute_list(struct gl_context *ctx, GLuint list)
execute_list(ctx, n[1].ui);
}
break;
- case OPCODE_CALL_LIST_OFFSET:
- /* Generated by glCallLists() so we must add ListBase */
- if (n[2].b) {
- /* user specified a bad data type at compile time */
- _mesa_error(ctx, GL_INVALID_ENUM, "glCallLists(type)");
- }
- else if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
- GLuint list = (GLuint) (ctx->List.ListBase + n[1].i);
- execute_list(ctx, list);
+ case OPCODE_CALL_LISTS:
+ if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
+ CALL_CallLists(ctx->Exec, (n[1].i, n[2].e, get_pointer(&n[3])));
}
break;
case OPCODE_CLEAR:
@@ -9105,6 +9115,14 @@ _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists)
return;
}
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glCallLists(n < 0)");
+ return;
+ } else if (n == 0 || lists == NULL) {
+ /* nothing to do */
+ return;
+ }
+
/* Save the CompileFlag status, turn it off, execute display list,
* and restore the CompileFlag.
*/
@@ -9728,9 +9746,8 @@ print_list(struct gl_context *ctx, GLuint list, const char *fname)
case OPCODE_CALL_LIST:
fprintf(f, "CallList %d\n", (int) n[1].ui);
break;
- case OPCODE_CALL_LIST_OFFSET:
- fprintf(f, "CallList %d + offset %u = %u\n", (int) n[1].ui,
- ctx->List.ListBase, ctx->List.ListBase + n[1].ui);
+ case OPCODE_CALL_LISTS:
+ fprintf(f, "CallLists %d, %s\n", n[1].i, enum_string(n[1].e));
break;
case OPCODE_DISABLE:
fprintf(f, "Disable %s\n", enum_string(n[1].e));
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index a1214674c62..7a23208ba5a 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -38,46 +38,61 @@
GLboolean GLAPIENTRY
_mesa_IsList(GLuint list);
+
void GLAPIENTRY
_mesa_DeleteLists(GLuint list, GLsizei range);
+
GLuint GLAPIENTRY
_mesa_GenLists(GLsizei range);
+
void GLAPIENTRY
_mesa_NewList(GLuint name, GLenum mode);
+
void GLAPIENTRY
_mesa_EndList(void);
+
void GLAPIENTRY
-_mesa_CallList( GLuint list );
+_mesa_CallList(GLuint list);
+
void GLAPIENTRY
-_mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+_mesa_CallLists(GLsizei n, GLenum type, const GLvoid *lists);
+
void GLAPIENTRY
_mesa_ListBase(GLuint base);
-extern struct gl_display_list *
+struct gl_display_list *
_mesa_lookup_list(struct gl_context *ctx, GLuint list);
-extern void _mesa_compile_error( struct gl_context *ctx, GLenum error, const char *s );
+void
+_mesa_compile_error(struct gl_context *ctx, GLenum error, const char *s);
-extern void *_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
+void *
+_mesa_dlist_alloc(struct gl_context *ctx, GLuint opcode, GLuint sz);
-extern void *
+void *
_mesa_dlist_alloc_aligned(struct gl_context *ctx, GLuint opcode, GLuint bytes);
-extern GLint _mesa_dlist_alloc_opcode( struct gl_context *ctx, GLuint sz,
- void (*execute)( struct gl_context *, void * ),
- void (*destroy)( struct gl_context *, void * ),
- void (*print)( struct gl_context *, void *, FILE * ) );
+GLint
+_mesa_dlist_alloc_opcode(struct gl_context *ctx, GLuint sz,
+ void (*execute)(struct gl_context *, void *),
+ void (*destroy)(struct gl_context *, void *),
+ void (*print)(struct gl_context *, void *, FILE *));
-extern void _mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist);
+void
+_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist);
-extern void _mesa_initialize_save_table(const struct gl_context *);
+void
+_mesa_initialize_save_table(const struct gl_context *);
-extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
- const GLvertexformat *vfmt);
+void
+_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
+ const GLvertexformat *vfmt);
-extern void _mesa_init_display_list( struct gl_context * ctx );
+void
+_mesa_init_display_list(struct gl_context * ctx);
-extern void _mesa_free_display_list_data(struct gl_context *ctx);
+void
+_mesa_free_display_list_data(struct gl_context *ctx);
#endif /* DLIST_H */
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index f7941817845..3fd3c2747ea 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -31,6 +31,7 @@
#include "glheader.h"
#include "clip.h"
#include "context.h"
+#include "debug_output.h"
#include "enable.h"
#include "errors.h"
#include "light.h"
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 674364c7b0c..9932b4a5a89 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -34,6 +34,7 @@
#include "enums.h"
#include "imports.h"
#include "context.h"
+#include "debug_output.h"
#include "dispatch.h"
#include "hash.h"
#include "mtypes.h"
@@ -41,1265 +42,6 @@
#include "util/hash_table.h"
#include "util/simple_list.h"
-static mtx_t DynamicIDMutex = _MTX_INITIALIZER_NP;
-static GLuint NextDynamicID = 1;
-
-/**
- * A namespace element.
- */
-struct gl_debug_element
-{
- struct simple_node link;
-
- GLuint ID;
- /* at which severity levels (mesa_debug_severity) is the message enabled */
- GLbitfield State;
-};
-
-struct gl_debug_namespace
-{
- struct simple_node Elements;
- GLbitfield DefaultState;
-};
-
-struct gl_debug_group {
- struct gl_debug_namespace Namespaces[MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT];
-};
-
-/**
- * An error, warning, or other piece of debug information for an application
- * to consume via GL_ARB_debug_output/GL_KHR_debug.
- */
-struct gl_debug_message
-{
- enum mesa_debug_source source;
- enum mesa_debug_type type;
- GLuint id;
- enum mesa_debug_severity severity;
- /* length as given by the user - if message was explicitly null terminated,
- * length can be negative */
- GLsizei length;
- GLcharARB *message;
-};
-
-/**
- * Debug message log. It works like a ring buffer.
- */
-struct gl_debug_log {
- struct gl_debug_message Messages[MAX_DEBUG_LOGGED_MESSAGES];
- GLint NextMessage;
- GLint NumMessages;
-};
-
-struct gl_debug_state
-{
- GLDEBUGPROC Callback;
- const void *CallbackData;
- GLboolean SyncOutput;
- GLboolean DebugOutput;
-
- struct gl_debug_group *Groups[MAX_DEBUG_GROUP_STACK_DEPTH];
- struct gl_debug_message GroupMessages[MAX_DEBUG_GROUP_STACK_DEPTH];
- GLint CurrentGroup; // GroupStackDepth - 1
-
- struct gl_debug_log Log;
-};
-
-static char out_of_memory[] = "Debugging error: out of memory";
-
-static const GLenum debug_source_enums[] = {
- GL_DEBUG_SOURCE_API,
- GL_DEBUG_SOURCE_WINDOW_SYSTEM,
- GL_DEBUG_SOURCE_SHADER_COMPILER,
- GL_DEBUG_SOURCE_THIRD_PARTY,
- GL_DEBUG_SOURCE_APPLICATION,
- GL_DEBUG_SOURCE_OTHER,
-};
-
-static const GLenum debug_type_enums[] = {
- GL_DEBUG_TYPE_ERROR,
- GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR,
- GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR,
- GL_DEBUG_TYPE_PORTABILITY,
- GL_DEBUG_TYPE_PERFORMANCE,
- GL_DEBUG_TYPE_OTHER,
- GL_DEBUG_TYPE_MARKER,
- GL_DEBUG_TYPE_PUSH_GROUP,
- GL_DEBUG_TYPE_POP_GROUP,
-};
-
-static const GLenum debug_severity_enums[] = {
- GL_DEBUG_SEVERITY_LOW,
- GL_DEBUG_SEVERITY_MEDIUM,
- GL_DEBUG_SEVERITY_HIGH,
- GL_DEBUG_SEVERITY_NOTIFICATION,
-};
-
-
-static enum mesa_debug_source
-gl_enum_to_debug_source(GLenum e)
-{
- unsigned i;
-
- for (i = 0; i < ARRAY_SIZE(debug_source_enums); i++) {
- if (debug_source_enums[i] == e)
- break;
- }
- return i;
-}
-
-static enum mesa_debug_type
-gl_enum_to_debug_type(GLenum e)
-{
- unsigned i;
-
- for (i = 0; i < ARRAY_SIZE(debug_type_enums); i++) {
- if (debug_type_enums[i] == e)
- break;
- }
- return i;
-}
-
-static enum mesa_debug_severity
-gl_enum_to_debug_severity(GLenum e)
-{
- unsigned i;
-
- for (i = 0; i < ARRAY_SIZE(debug_severity_enums); i++) {
- if (debug_severity_enums[i] == e)
- break;
- }
- return i;
-}
-
-
-/**
- * Handles generating a GL_ARB_debug_output message ID generated by the GL or
- * GLSL compiler.
- *
- * The GL API has this "ID" mechanism, where the intention is to allow a
- * client to filter in/out messages based on source, type, and ID. Of course,
- * building a giant enum list of all debug output messages that Mesa might
- * generate is ridiculous, so instead we have our caller pass us a pointer to
- * static storage where the ID should get stored. This ID will be shared
- * across all contexts for that message (which seems like a desirable
- * property, even if it's not expected by the spec), but note that it won't be
- * the same between executions if messages aren't generated in the same order.
- */
-static void
-debug_get_id(GLuint *id)
-{
- if (!(*id)) {
- mtx_lock(&DynamicIDMutex);
- if (!(*id))
- *id = NextDynamicID++;
- mtx_unlock(&DynamicIDMutex);
- }
-}
-
-static void
-debug_message_clear(struct gl_debug_message *msg)
-{
- if (msg->message != (char*)out_of_memory)
- free(msg->message);
- msg->message = NULL;
- msg->length = 0;
-}
-
-static void
-debug_message_store(struct gl_debug_message *msg,
- enum mesa_debug_source source,
- enum mesa_debug_type type, GLuint id,
- enum mesa_debug_severity severity,
- GLsizei len, const char *buf)
-{
- GLsizei length = len;
-
- assert(!msg->message && !msg->length);
-
- if (length < 0)
- length = strlen(buf);
-
- msg->message = malloc(length+1);
- if (msg->message) {
- (void) strncpy(msg->message, buf, (size_t)length);
- msg->message[length] = '\0';
-
- msg->length = len;
- msg->source = source;
- msg->type = type;
- msg->id = id;
- msg->severity = severity;
- } else {
- static GLuint oom_msg_id = 0;
- debug_get_id(&oom_msg_id);
-
- /* malloc failed! */
- msg->message = out_of_memory;
- msg->length = -1;
- msg->source = MESA_DEBUG_SOURCE_OTHER;
- msg->type = MESA_DEBUG_TYPE_ERROR;
- msg->id = oom_msg_id;
- msg->severity = MESA_DEBUG_SEVERITY_HIGH;
- }
-}
-
-static void
-debug_namespace_init(struct gl_debug_namespace *ns)
-{
- make_empty_list(&ns->Elements);
-
- /* Enable all the messages with severity HIGH or MEDIUM by default */
- ns->DefaultState = (1 << MESA_DEBUG_SEVERITY_MEDIUM ) |
- (1 << MESA_DEBUG_SEVERITY_HIGH) |
- (1 << MESA_DEBUG_SEVERITY_NOTIFICATION);
-}
-
-static void
-debug_namespace_clear(struct gl_debug_namespace *ns)
-{
- struct simple_node *node, *tmp;
-
- foreach_s(node, tmp, &ns->Elements)
- free(node);
-}
-
-static bool
-debug_namespace_copy(struct gl_debug_namespace *dst,
- const struct gl_debug_namespace *src)
-{
- struct simple_node *node;
-
- dst->DefaultState = src->DefaultState;
-
- make_empty_list(&dst->Elements);
- foreach(node, &src->Elements) {
- const struct gl_debug_element *elem =
- (const struct gl_debug_element *) node;
- struct gl_debug_element *copy;
-
- copy = malloc(sizeof(*copy));
- if (!copy) {
- debug_namespace_clear(dst);
- return false;
- }
-
- copy->ID = elem->ID;
- copy->State = elem->State;
- insert_at_tail(&dst->Elements, &copy->link);
- }
-
- return true;
-}
-
-/**
- * Set the state of \p id in the namespace.
- */
-static bool
-debug_namespace_set(struct gl_debug_namespace *ns,
- GLuint id, bool enabled)
-{
- const uint32_t state = (enabled) ?
- ((1 << MESA_DEBUG_SEVERITY_COUNT) - 1) : 0;
- struct gl_debug_element *elem = NULL;
- struct simple_node *node;
-
- /* find the element */
- foreach(node, &ns->Elements) {
- struct gl_debug_element *tmp = (struct gl_debug_element *) node;
- if (tmp->ID == id) {
- elem = tmp;
- break;
- }
- }
-
- /* we do not need the element if it has the default state */
- if (ns->DefaultState == state) {
- if (elem) {
- remove_from_list(&elem->link);
- free(elem);
- }
- return true;
- }
-
- if (!elem) {
- elem = malloc(sizeof(*elem));
- if (!elem)
- return false;
-
- elem->ID = id;
- insert_at_tail(&ns->Elements, &elem->link);
- }
-
- elem->State = state;
-
- return true;
-}
-
-/**
- * Set the default state of the namespace for \p severity. When \p severity
- * is MESA_DEBUG_SEVERITY_COUNT, the default values for all severities are
- * updated.
- */
-static void
-debug_namespace_set_all(struct gl_debug_namespace *ns,
- enum mesa_debug_severity severity,
- bool enabled)
-{
- struct simple_node *node, *tmp;
- uint32_t mask, val;
-
- /* set all elements to the same state */
- if (severity == MESA_DEBUG_SEVERITY_COUNT) {
- ns->DefaultState = (enabled) ? ((1 << severity) - 1) : 0;
- debug_namespace_clear(ns);
- make_empty_list(&ns->Elements);
- return;
- }
-
- mask = 1 << severity;
- val = (enabled) ? mask : 0;
-
- ns->DefaultState = (ns->DefaultState & ~mask) | val;
-
- foreach_s(node, tmp, &ns->Elements) {
- struct gl_debug_element *elem = (struct gl_debug_element *) node;
-
- elem->State = (elem->State & ~mask) | val;
- if (elem->State == ns->DefaultState) {
- remove_from_list(node);
- free(node);
- }
- }
-}
-
-/**
- * Get the state of \p id in the namespace.
- */
-static bool
-debug_namespace_get(const struct gl_debug_namespace *ns, GLuint id,
- enum mesa_debug_severity severity)
-{
- struct simple_node *node;
- uint32_t state;
-
- state = ns->DefaultState;
- foreach(node, &ns->Elements) {
- struct gl_debug_element *elem = (struct gl_debug_element *) node;
-
- if (elem->ID == id) {
- state = elem->State;
- break;
- }
- }
-
- return (state & (1 << severity));
-}
-
-/**
- * Allocate and initialize context debug state.
- */
-static struct gl_debug_state *
-debug_create(void)
-{
- struct gl_debug_state *debug;
- int s, t;
-
- debug = CALLOC_STRUCT(gl_debug_state);
- if (!debug)
- return NULL;
-
- debug->Groups[0] = malloc(sizeof(*debug->Groups[0]));
- if (!debug->Groups[0]) {
- free(debug);
- return NULL;
- }
-
- /* Initialize state for filtering known debug messages. */
- for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
- for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
- debug_namespace_init(&debug->Groups[0]->Namespaces[s][t]);
- }
-
- return debug;
-}
-
-/**
- * Return true if the top debug group points to the group below it.
- */
-static bool
-debug_is_group_read_only(const struct gl_debug_state *debug)
-{
- const GLint gstack = debug->CurrentGroup;
- return (gstack > 0 && debug->Groups[gstack] == debug->Groups[gstack - 1]);
-}
-
-/**
- * Make the top debug group writable.
- */
-static bool
-debug_make_group_writable(struct gl_debug_state *debug)
-{
- const GLint gstack = debug->CurrentGroup;
- const struct gl_debug_group *src = debug->Groups[gstack];
- struct gl_debug_group *dst;
- int s, t;
-
- if (!debug_is_group_read_only(debug))
- return true;
-
- dst = malloc(sizeof(*dst));
- if (!dst)
- return false;
-
- for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
- for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) {
- if (!debug_namespace_copy(&dst->Namespaces[s][t],
- &src->Namespaces[s][t])) {
- /* error path! */
- for (t = t - 1; t >= 0; t--)
- debug_namespace_clear(&dst->Namespaces[s][t]);
- for (s = s - 1; s >= 0; s--) {
- for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
- debug_namespace_clear(&dst->Namespaces[s][t]);
- }
- free(dst);
- return false;
- }
- }
- }
-
- debug->Groups[gstack] = dst;
-
- return true;
-}
-
-/**
- * Free the top debug group.
- */
-static void
-debug_clear_group(struct gl_debug_state *debug)
-{
- const GLint gstack = debug->CurrentGroup;
-
- if (!debug_is_group_read_only(debug)) {
- struct gl_debug_group *grp = debug->Groups[gstack];
- int s, t;
-
- for (s = 0; s < MESA_DEBUG_SOURCE_COUNT; s++) {
- for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++)
- debug_namespace_clear(&grp->Namespaces[s][t]);
- }
-
- free(grp);
- }
-
- debug->Groups[gstack] = NULL;
-}
-
-/**
- * Loop through debug group stack tearing down states for
- * filtering debug messages. Then free debug output state.
- */
-static void
-debug_destroy(struct gl_debug_state *debug)
-{
- while (debug->CurrentGroup > 0) {
- debug_clear_group(debug);
- debug->CurrentGroup--;
- }
-
- debug_clear_group(debug);
- free(debug);
-}
-
-/**
- * Sets the state of the given message source/type/ID tuple.
- */
-static void
-debug_set_message_enable(struct gl_debug_state *debug,
- enum mesa_debug_source source,
- enum mesa_debug_type type,
- GLuint id, GLboolean enabled)
-{
- const GLint gstack = debug->CurrentGroup;
- struct gl_debug_namespace *ns;
-
- debug_make_group_writable(debug);
- ns = &debug->Groups[gstack]->Namespaces[source][type];
-
- debug_namespace_set(ns, id, enabled);
-}
-
-/*
- * Set the state of all message IDs found in the given intersection of
- * 'source', 'type', and 'severity'. The _COUNT enum can be used for
- * GL_DONT_CARE (include all messages in the class).
- *
- * This requires both setting the state of all previously seen message
- * IDs in the hash table, and setting the default state for all
- * applicable combinations of source/type/severity, so that all the
- * yet-unknown message IDs that may be used in the future will be
- * impacted as if they were already known.
- */
-static void
-debug_set_message_enable_all(struct gl_debug_state *debug,
- enum mesa_debug_source source,
- enum mesa_debug_type type,
- enum mesa_debug_severity severity,
- GLboolean enabled)
-{
- const GLint gstack = debug->CurrentGroup;
- int s, t, smax, tmax;
-
- if (source == MESA_DEBUG_SOURCE_COUNT) {
- source = 0;
- smax = MESA_DEBUG_SOURCE_COUNT;
- } else {
- smax = source+1;
- }
-
- if (type == MESA_DEBUG_TYPE_COUNT) {
- type = 0;
- tmax = MESA_DEBUG_TYPE_COUNT;
- } else {
- tmax = type+1;
- }
-
- debug_make_group_writable(debug);
-
- for (s = source; s < smax; s++) {
- for (t = type; t < tmax; t++) {
- struct gl_debug_namespace *nspace =
- &debug->Groups[gstack]->Namespaces[s][t];
- debug_namespace_set_all(nspace, severity, enabled);
- }
- }
-}
-
-/**
- * Returns if the given message source/type/ID tuple is enabled.
- */
-static bool
-debug_is_message_enabled(const struct gl_debug_state *debug,
- enum mesa_debug_source source,
- enum mesa_debug_type type,
- GLuint id,
- enum mesa_debug_severity severity)
-{
- const GLint gstack = debug->CurrentGroup;
- struct gl_debug_group *grp = debug->Groups[gstack];
- struct gl_debug_namespace *nspace = &grp->Namespaces[source][type];
-
- if (!debug->DebugOutput)
- return false;
-
- return debug_namespace_get(nspace, id, severity);
-}
-
-/**
- * 'buf' is not necessarily a null-terminated string. When logging, copy
- * 'len' characters from it, store them in a new, null-terminated string,
- * and remember the number of bytes used by that string, *including*
- * the null terminator this time.
- */
-static void
-debug_log_message(struct gl_debug_state *debug,
- enum mesa_debug_source source,
- enum mesa_debug_type type, GLuint id,
- enum mesa_debug_severity severity,
- GLsizei len, const char *buf)
-{
- struct gl_debug_log *log = &debug->Log;
- GLint nextEmpty;
- struct gl_debug_message *emptySlot;
-
- assert(len < MAX_DEBUG_MESSAGE_LENGTH);
-
- if (log->NumMessages == MAX_DEBUG_LOGGED_MESSAGES)
- return;
-
- nextEmpty = (log->NextMessage + log->NumMessages)
- % MAX_DEBUG_LOGGED_MESSAGES;
- emptySlot = &log->Messages[nextEmpty];
-
- debug_message_store(emptySlot, source, type,
- id, severity, len, buf);
-
- log->NumMessages++;
-}
-
-/**
- * Return the oldest debug message out of the log.
- */
-static const struct gl_debug_message *
-debug_fetch_message(const struct gl_debug_state *debug)
-{
- const struct gl_debug_log *log = &debug->Log;
-
- return (log->NumMessages) ? &log->Messages[log->NextMessage] : NULL;
-}
-
-/**
- * Delete the oldest debug messages out of the log.
- */
-static void
-debug_delete_messages(struct gl_debug_state *debug, int count)
-{
- struct gl_debug_log *log = &debug->Log;
-
- if (count > log->NumMessages)
- count = log->NumMessages;
-
- while (count--) {
- struct gl_debug_message *msg = &log->Messages[log->NextMessage];
-
- debug_message_clear(msg);
-
- log->NumMessages--;
- log->NextMessage++;
- log->NextMessage %= MAX_DEBUG_LOGGED_MESSAGES;
- }
-}
-
-static struct gl_debug_message *
-debug_get_group_message(struct gl_debug_state *debug)
-{
- return &debug->GroupMessages[debug->CurrentGroup];
-}
-
-static void
-debug_push_group(struct gl_debug_state *debug)
-{
- const GLint gstack = debug->CurrentGroup;
-
- /* just point to the previous stack */
- debug->Groups[gstack + 1] = debug->Groups[gstack];
- debug->CurrentGroup++;
-}
-
-static void
-debug_pop_group(struct gl_debug_state *debug)
-{
- debug_clear_group(debug);
- debug->CurrentGroup--;
-}
-
-
-/**
- * Lock and return debug state for the context. The debug state will be
- * allocated and initialized upon the first call. When NULL is returned, the
- * debug state is not locked.
- */
-static struct gl_debug_state *
-_mesa_lock_debug_state(struct gl_context *ctx)
-{
- mtx_lock(&ctx->DebugMutex);
-
- if (!ctx->Debug) {
- ctx->Debug = debug_create();
- if (!ctx->Debug) {
- GET_CURRENT_CONTEXT(cur);
- mtx_unlock(&ctx->DebugMutex);
-
- /*
- * This function may be called from other threads. When that is the
- * case, we cannot record this OOM error.
- */
- if (ctx == cur)
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "allocating debug state");
-
- return NULL;
- }
- }
-
- return ctx->Debug;
-}
-
-static void
-_mesa_unlock_debug_state(struct gl_context *ctx)
-{
- mtx_unlock(&ctx->DebugMutex);
-}
-
-/**
- * Set the integer debug state specified by \p pname. This can be called from
- * _mesa_set_enable for example.
- */
-bool
-_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val)
-{
- struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
-
- if (!debug)
- return false;
-
- switch (pname) {
- case GL_DEBUG_OUTPUT:
- debug->DebugOutput = (val != 0);
- break;
- case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
- debug->SyncOutput = (val != 0);
- break;
- default:
- assert(!"unknown debug output param");
- break;
- }
-
- _mesa_unlock_debug_state(ctx);
-
- return true;
-}
-
-/**
- * Query the integer debug state specified by \p pname. This can be called
- * _mesa_GetIntegerv for example.
- */
-GLint
-_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname)
-{
- struct gl_debug_state *debug;
- GLint val;
-
- mtx_lock(&ctx->DebugMutex);
- debug = ctx->Debug;
- if (!debug) {
- mtx_unlock(&ctx->DebugMutex);
- return 0;
- }
-
- switch (pname) {
- case GL_DEBUG_OUTPUT:
- val = debug->DebugOutput;
- break;
- case GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB:
- val = debug->SyncOutput;
- break;
- case GL_DEBUG_LOGGED_MESSAGES:
- val = debug->Log.NumMessages;
- break;
- case GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH:
- val = (debug->Log.NumMessages) ?
- debug->Log.Messages[debug->Log.NextMessage].length : 0;
- break;
- case GL_DEBUG_GROUP_STACK_DEPTH:
- val = debug->CurrentGroup + 1;
- break;
- default:
- assert(!"unknown debug output param");
- val = 0;
- break;
- }
-
- mtx_unlock(&ctx->DebugMutex);
-
- return val;
-}
-
-/**
- * Query the pointer debug state specified by \p pname. This can be called
- * _mesa_GetPointerv for example.
- */
-void *
-_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname)
-{
- struct gl_debug_state *debug;
- void *val;
-
- mtx_lock(&ctx->DebugMutex);
- debug = ctx->Debug;
- if (!debug) {
- mtx_unlock(&ctx->DebugMutex);
- return NULL;
- }
-
- switch (pname) {
- case GL_DEBUG_CALLBACK_FUNCTION_ARB:
- val = (void *) debug->Callback;
- break;
- case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
- val = (void *) debug->CallbackData;
- break;
- default:
- assert(!"unknown debug output param");
- val = NULL;
- break;
- }
-
- mtx_unlock(&ctx->DebugMutex);
-
- return val;
-}
-
-/**
- * Insert a debug message. The mutex is assumed to be locked, and will be
- * unlocked by this call.
- */
-static void
-log_msg_locked_and_unlock(struct gl_context *ctx,
- enum mesa_debug_source source,
- enum mesa_debug_type type, GLuint id,
- enum mesa_debug_severity severity,
- GLint len, const char *buf)
-{
- struct gl_debug_state *debug = ctx->Debug;
-
- if (!debug_is_message_enabled(debug, source, type, id, severity)) {
- _mesa_unlock_debug_state(ctx);
- return;
- }
-
- if (ctx->Debug->Callback) {
- GLenum gl_source = debug_source_enums[source];
- GLenum gl_type = debug_type_enums[type];
- GLenum gl_severity = debug_severity_enums[severity];
- GLDEBUGPROC callback = ctx->Debug->Callback;
- const void *data = ctx->Debug->CallbackData;
-
- /*
- * When ctx->Debug->SyncOutput is GL_FALSE, the client is prepared for
- * unsynchronous calls. When it is GL_TRUE, we will not spawn threads.
- * In either case, we can call the callback unlocked.
- */
- _mesa_unlock_debug_state(ctx);
- callback(gl_source, gl_type, id, gl_severity, len, buf, data);
- }
- else {
- debug_log_message(ctx->Debug, source, type, id, severity, len, buf);
- _mesa_unlock_debug_state(ctx);
- }
-}
-
-/**
- * Log a client or driver debug message.
- */
-static void
-log_msg(struct gl_context *ctx, enum mesa_debug_source source,
- enum mesa_debug_type type, GLuint id,
- enum mesa_debug_severity severity, GLint len, const char *buf)
-{
- struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
-
- if (!debug)
- return;
-
- log_msg_locked_and_unlock(ctx, source, type, id, severity, len, buf);
-}
-
-
-/**
- * Verify that source, type, and severity are valid enums.
- *
- * The 'caller' param is used for handling values available
- * only in glDebugMessageInsert or glDebugMessageControl
- */
-static GLboolean
-validate_params(struct gl_context *ctx, unsigned caller,
- const char *callerstr, GLenum source, GLenum type,
- GLenum severity)
-{
-#define INSERT 1
-#define CONTROL 2
- switch(source) {
- case GL_DEBUG_SOURCE_APPLICATION_ARB:
- case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
- break;
- case GL_DEBUG_SOURCE_API_ARB:
- case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
- case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
- case GL_DEBUG_SOURCE_OTHER_ARB:
- if (caller != INSERT)
- break;
- else
- goto error;
- case GL_DONT_CARE:
- if (caller == CONTROL)
- break;
- else
- goto error;
- default:
- goto error;
- }
-
- switch(type) {
- case GL_DEBUG_TYPE_ERROR_ARB:
- case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
- case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
- case GL_DEBUG_TYPE_PERFORMANCE_ARB:
- case GL_DEBUG_TYPE_PORTABILITY_ARB:
- case GL_DEBUG_TYPE_OTHER_ARB:
- case GL_DEBUG_TYPE_MARKER:
- case GL_DEBUG_TYPE_PUSH_GROUP:
- case GL_DEBUG_TYPE_POP_GROUP:
- break;
- case GL_DONT_CARE:
- if (caller == CONTROL)
- break;
- else
- goto error;
- default:
- goto error;
- }
-
- switch(severity) {
- case GL_DEBUG_SEVERITY_HIGH_ARB:
- case GL_DEBUG_SEVERITY_MEDIUM_ARB:
- case GL_DEBUG_SEVERITY_LOW_ARB:
- case GL_DEBUG_SEVERITY_NOTIFICATION:
- break;
- case GL_DONT_CARE:
- if (caller == CONTROL)
- break;
- else
- goto error;
- default:
- goto error;
- }
- return GL_TRUE;
-
-error:
- _mesa_error(ctx, GL_INVALID_ENUM, "bad values passed to %s"
- "(source=0x%x, type=0x%x, severity=0x%x)", callerstr,
- source, type, severity);
-
- return GL_FALSE;
-}
-
-
-static GLboolean
-validate_length(struct gl_context *ctx, const char *callerstr, GLsizei length,
- const GLchar *buf)
-{
-
- if (length < 0) {
- GLsizei len = strlen(buf);
-
- if (len >= MAX_DEBUG_MESSAGE_LENGTH) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(null terminated string length=%d, is not less than "
- "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, len,
- MAX_DEBUG_MESSAGE_LENGTH);
- return GL_FALSE;
- }
- }
-
- if (length >= MAX_DEBUG_MESSAGE_LENGTH) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(length=%d, which is not less than "
- "GL_MAX_DEBUG_MESSAGE_LENGTH=%d)", callerstr, length,
- MAX_DEBUG_MESSAGE_LENGTH);
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-
-void GLAPIENTRY
-_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLint length,
- const GLchar *buf)
-{
- GET_CURRENT_CONTEXT(ctx);
- const char *callerstr;
-
- if (_mesa_is_desktop_gl(ctx))
- callerstr = "glDebugMessageInsert";
- else
- callerstr = "glDebugMessageInsertKHR";
-
- if (!validate_params(ctx, INSERT, callerstr, source, type, severity))
- return; /* GL_INVALID_ENUM */
-
- if (!validate_length(ctx, callerstr, length, buf))
- return; /* GL_INVALID_VALUE */
-
- log_msg(ctx, gl_enum_to_debug_source(source),
- gl_enum_to_debug_type(type), id,
- gl_enum_to_debug_severity(severity),
- length, buf);
-
- if (type == GL_DEBUG_TYPE_MARKER && ctx->Driver.EmitStringMarker) {
- /* if length not specified, string will be null terminated: */
- if (length < 0)
- length = strlen(buf);
- ctx->Driver.EmitStringMarker(ctx, buf, length);
- }
-}
-
-
-GLuint GLAPIENTRY
-_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum *sources,
- GLenum *types, GLenum *ids, GLenum *severities,
- GLsizei *lengths, GLchar *messageLog)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_debug_state *debug;
- const char *callerstr;
- GLuint ret;
-
- if (_mesa_is_desktop_gl(ctx))
- callerstr = "glGetDebugMessageLog";
- else
- callerstr = "glGetDebugMessageLogKHR";
-
- if (!messageLog)
- logSize = 0;
-
- if (logSize < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(logSize=%d : logSize must not be negative)",
- callerstr, logSize);
- return 0;
- }
-
- debug = _mesa_lock_debug_state(ctx);
- if (!debug)
- return 0;
-
- for (ret = 0; ret < count; ret++) {
- const struct gl_debug_message *msg = debug_fetch_message(debug);
- GLsizei len;
-
- if (!msg)
- break;
-
- len = msg->length;
- if (len < 0)
- len = strlen(msg->message);
-
- if (logSize < len+1 && messageLog != NULL)
- break;
-
- if (messageLog) {
- assert(msg->message[len] == '\0');
- (void) strncpy(messageLog, msg->message, (size_t)len+1);
-
- messageLog += len+1;
- logSize -= len+1;
- }
-
- if (lengths)
- *lengths++ = len+1;
- if (severities)
- *severities++ = debug_severity_enums[msg->severity];
- if (sources)
- *sources++ = debug_source_enums[msg->source];
- if (types)
- *types++ = debug_type_enums[msg->type];
- if (ids)
- *ids++ = msg->id;
-
- debug_delete_messages(debug, 1);
- }
-
- _mesa_unlock_debug_state(ctx);
-
- return ret;
-}
-
-
-void GLAPIENTRY
-_mesa_DebugMessageControl(GLenum gl_source, GLenum gl_type,
- GLenum gl_severity, GLsizei count,
- const GLuint *ids, GLboolean enabled)
-{
- GET_CURRENT_CONTEXT(ctx);
- enum mesa_debug_source source = gl_enum_to_debug_source(gl_source);
- enum mesa_debug_type type = gl_enum_to_debug_type(gl_type);
- enum mesa_debug_severity severity = gl_enum_to_debug_severity(gl_severity);
- const char *callerstr;
- struct gl_debug_state *debug;
-
- if (_mesa_is_desktop_gl(ctx))
- callerstr = "glDebugMessageControl";
- else
- callerstr = "glDebugMessageControlKHR";
-
- if (count < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "%s(count=%d : count must not be negative)", callerstr,
- count);
- return;
- }
-
- if (!validate_params(ctx, CONTROL, callerstr, gl_source, gl_type,
- gl_severity))
- return; /* GL_INVALID_ENUM */
-
- if (count && (gl_severity != GL_DONT_CARE || gl_type == GL_DONT_CARE
- || gl_source == GL_DONT_CARE)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(When passing an array of ids, severity must be"
- " GL_DONT_CARE, and source and type must not be GL_DONT_CARE.",
- callerstr);
- return;
- }
-
- debug = _mesa_lock_debug_state(ctx);
- if (!debug)
- return;
-
- if (count) {
- GLsizei i;
- for (i = 0; i < count; i++)
- debug_set_message_enable(debug, source, type, ids[i], enabled);
- }
- else {
- debug_set_message_enable_all(debug, source, type, severity, enabled);
- }
-
- _mesa_unlock_debug_state(ctx);
-}
-
-
-void GLAPIENTRY
-_mesa_DebugMessageCallback(GLDEBUGPROC callback, const void *userParam)
-{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
- if (debug) {
- debug->Callback = callback;
- debug->CallbackData = userParam;
- _mesa_unlock_debug_state(ctx);
- }
-}
-
-
-void GLAPIENTRY
-_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
- const GLchar *message)
-{
- GET_CURRENT_CONTEXT(ctx);
- const char *callerstr;
- struct gl_debug_state *debug;
- struct gl_debug_message *emptySlot;
-
- if (_mesa_is_desktop_gl(ctx))
- callerstr = "glPushDebugGroup";
- else
- callerstr = "glPushDebugGroupKHR";
-
- switch(source) {
- case GL_DEBUG_SOURCE_APPLICATION:
- case GL_DEBUG_SOURCE_THIRD_PARTY:
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "bad value passed to %s"
- "(source=0x%x)", callerstr, source);
- return;
- }
-
- if (!validate_length(ctx, callerstr, length, message))
- return; /* GL_INVALID_VALUE */
-
- debug = _mesa_lock_debug_state(ctx);
- if (!debug)
- return;
-
- if (debug->CurrentGroup >= MAX_DEBUG_GROUP_STACK_DEPTH-1) {
- _mesa_unlock_debug_state(ctx);
- _mesa_error(ctx, GL_STACK_OVERFLOW, "%s", callerstr);
- return;
- }
-
- /* pop reuses the message details from push so we store this */
- emptySlot = debug_get_group_message(debug);
- debug_message_store(emptySlot,
- gl_enum_to_debug_source(source),
- gl_enum_to_debug_type(GL_DEBUG_TYPE_PUSH_GROUP),
- id,
- gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
- length, message);
-
- debug_push_group(debug);
-
- log_msg_locked_and_unlock(ctx,
- gl_enum_to_debug_source(source),
- MESA_DEBUG_TYPE_PUSH_GROUP, id,
- MESA_DEBUG_SEVERITY_NOTIFICATION, length,
- message);
-}
-
-
-void GLAPIENTRY
-_mesa_PopDebugGroup(void)
-{
- GET_CURRENT_CONTEXT(ctx);
- const char *callerstr;
- struct gl_debug_state *debug;
- struct gl_debug_message *gdmessage, msg;
-
- if (_mesa_is_desktop_gl(ctx))
- callerstr = "glPopDebugGroup";
- else
- callerstr = "glPopDebugGroupKHR";
-
- debug = _mesa_lock_debug_state(ctx);
- if (!debug)
- return;
-
- if (debug->CurrentGroup <= 0) {
- _mesa_unlock_debug_state(ctx);
- _mesa_error(ctx, GL_STACK_UNDERFLOW, "%s", callerstr);
- return;
- }
-
- debug_pop_group(debug);
-
- /* make a shallow copy */
- gdmessage = debug_get_group_message(debug);
- msg = *gdmessage;
- gdmessage->message = NULL;
- gdmessage->length = 0;
-
- log_msg_locked_and_unlock(ctx,
- msg.source,
- gl_enum_to_debug_type(GL_DEBUG_TYPE_POP_GROUP),
- msg.id,
- gl_enum_to_debug_severity(GL_DEBUG_SEVERITY_NOTIFICATION),
- msg.length, msg.message);
-
- debug_message_clear(&msg);
-}
-
-
-void
-_mesa_init_errors(struct gl_context *ctx)
-{
- mtx_init(&ctx->DebugMutex, mtx_plain);
-}
-
-
-void
-_mesa_free_errors_data(struct gl_context *ctx)
-{
- if (ctx->Debug) {
- debug_destroy(ctx->Debug);
- /* set to NULL just in case it is used before context is completely gone. */
- ctx->Debug = NULL;
- }
-
- mtx_destroy(&ctx->DebugMutex);
-}
-
-void GLAPIENTRY
-_mesa_StringMarkerGREMEDY(GLsizei len, const GLvoid *string)
-{
- GET_CURRENT_CONTEXT(ctx);
- if (ctx->Extensions.GREMEDY_string_marker) {
- /* if length not specified, string will be null terminated: */
- if (len <= 0)
- len = strlen(string);
- ctx->Driver.EmitStringMarker(ctx, string, len);
- } else {
- _mesa_error(ctx, GL_INVALID_OPERATION, "StringMarkerGREMEDY");
- }
-}
-
-/**********************************************************************/
-/** \name Diagnostics */
-/*@{*/
static FILE *LogFile = NULL;
@@ -1492,11 +234,11 @@ _mesa_gl_vdebug(struct gl_context *ctx,
char s[MAX_DEBUG_MESSAGE_LENGTH];
int len;
- debug_get_id(id);
+ _mesa_debug_get_id(id);
len = _mesa_vsnprintf(s, MAX_DEBUG_MESSAGE_LENGTH, fmtString, args);
- log_msg(ctx, source, type, *id, severity, len, s);
+ _mesa_log_msg(ctx, source, type, *id, severity, len, s);
}
@@ -1536,17 +278,17 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
*/
static GLuint error_msg_id = 0;
- debug_get_id(&error_msg_id);
+ _mesa_debug_get_id(&error_msg_id);
do_output = should_output(ctx, error, fmtString);
mtx_lock(&ctx->DebugMutex);
if (ctx->Debug) {
- do_log = debug_is_message_enabled(ctx->Debug,
- MESA_DEBUG_SOURCE_API,
- MESA_DEBUG_TYPE_ERROR,
- error_msg_id,
- MESA_DEBUG_SEVERITY_HIGH);
+ do_log = _mesa_debug_is_message_enabled(ctx->Debug,
+ MESA_DEBUG_SOURCE_API,
+ MESA_DEBUG_TYPE_ERROR,
+ error_msg_id,
+ MESA_DEBUG_SEVERITY_HIGH);
}
else {
do_log = GL_FALSE;
@@ -1585,8 +327,8 @@ _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... )
/* Log the error via ARB_debug_output if needed.*/
if (do_log) {
- log_msg(ctx, MESA_DEBUG_SOURCE_API, MESA_DEBUG_TYPE_ERROR,
- error_msg_id, MESA_DEBUG_SEVERITY_HIGH, len, s2);
+ _mesa_log_msg(ctx, MESA_DEBUG_SOURCE_API, MESA_DEBUG_TYPE_ERROR,
+ error_msg_id, MESA_DEBUG_SEVERITY_HIGH, len, s2);
}
}
@@ -1652,7 +394,7 @@ _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
enum mesa_debug_severity severity = MESA_DEBUG_SEVERITY_HIGH;
int len;
- debug_get_id(id);
+ _mesa_debug_get_id(id);
len = strlen(msg);
@@ -1660,7 +402,5 @@ _mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
if (len >= MAX_DEBUG_MESSAGE_LENGTH)
len = MAX_DEBUG_MESSAGE_LENGTH - 1;
- log_msg(ctx, source, type, *id, severity, len, msg);
+ _mesa_log_msg(ctx, source, type, *id, severity, len, msg);
}
-
-/*@}*/
diff --git a/src/mesa/main/errors.h b/src/mesa/main/errors.h
index 92df2ac868a..5ad5254ff1b 100644
--- a/src/mesa/main/errors.h
+++ b/src/mesa/main/errors.h
@@ -47,14 +47,6 @@
extern "C" {
#endif
-struct _glapi_table;
-
-extern void
-_mesa_init_errors( struct gl_context *ctx );
-
-extern void
-_mesa_free_errors_data( struct gl_context *ctx );
-
extern void
_mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
@@ -76,6 +68,10 @@ _mesa_log(const char *fmtString, ...) PRINTFLIKE(1, 2);
extern FILE *
_mesa_get_log_file(void);
+void
+_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
+ const char *msg);
+
extern void
_mesa_gl_vdebug(struct gl_context *ctx,
GLuint *id,
@@ -104,42 +100,6 @@ _mesa_gl_debug(struct gl_context *ctx,
} \
} while (0)
-bool
-_mesa_set_debug_state_int(struct gl_context *ctx, GLenum pname, GLint val);
-
-GLint
-_mesa_get_debug_state_int(struct gl_context *ctx, GLenum pname);
-
-void *
-_mesa_get_debug_state_ptr(struct gl_context *ctx, GLenum pname);
-
-extern void
-_mesa_shader_debug(struct gl_context *ctx, GLenum type, GLuint *id,
- const char *msg);
-
-void GLAPIENTRY
-_mesa_DebugMessageInsert(GLenum source, GLenum type, GLuint id,
- GLenum severity, GLint length,
- const GLchar* buf);
-GLuint GLAPIENTRY
-_mesa_GetDebugMessageLog(GLuint count, GLsizei logSize, GLenum* sources,
- GLenum* types, GLenum* ids, GLenum* severities,
- GLsizei* lengths, GLchar* messageLog);
-void GLAPIENTRY
-_mesa_DebugMessageControl(GLenum source, GLenum type, GLenum severity,
- GLsizei count, const GLuint *ids,
- GLboolean enabled);
-void GLAPIENTRY
-_mesa_DebugMessageCallback(GLDEBUGPROC callback,
- const void *userParam);
-void GLAPIENTRY
-_mesa_PushDebugGroup(GLenum source, GLuint id, GLsizei length,
- const GLchar *message);
-void GLAPIENTRY
-_mesa_PopDebugGroup(void);
-
-void GLAPIENTRY
-_mesa_StringMarkerGREMEDY(GLsizei len, const GLvoid *string);
#ifdef __cplusplus
}
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index ded6f2c06dc..d1e3a99fdc0 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -273,6 +273,8 @@ EXT(MESA_texture_signed_rgba , EXT_texture_snorm
EXT(MESA_window_pos , dummy_true , GLL, x , x , x , 2000)
EXT(MESA_ycbcr_texture , MESA_ycbcr_texture , GLL, GLC, x , x , 2002)
+EXT(NVX_gpu_memory_info , NVX_gpu_memory_info , GLL, GLC, x , x , 2013)
+
EXT(NV_blend_square , dummy_true , GLL, x , x , x , 1999)
EXT(NV_conditional_render , NV_conditional_render , GLL, GLC, x , x , 2008)
EXT(NV_depth_clamp , ARB_depth_clamp , GLL, GLC, x , x , 2001)
@@ -293,7 +295,6 @@ EXT(NV_texture_barrier , NV_texture_barrier
EXT(NV_texture_env_combine4 , NV_texture_env_combine4 , GLL, x , x , x , 1999)
EXT(NV_texture_rectangle , NV_texture_rectangle , GLL, x , x , x , 2000)
EXT(NV_vdpau_interop , NV_vdpau_interop , GLL, GLC, x , x , 2010)
-EXT(NVX_gpu_memory_info , NVX_gpu_memory_info , GLL, GLC, x , x , 2013)
EXT(OES_EGL_image , OES_EGL_image , GLL, GLC, ES1, ES2, 2006) /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
EXT(OES_EGL_image_external , OES_EGL_image_external , x , x , ES1, ES2, 2010)
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 8453a922549..9005dc5897d 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -26,6 +26,7 @@
#include "glheader.h"
#include "context.h"
#include "blend.h"
+#include "debug_output.h"
#include "enable.h"
#include "enums.h"
#include "errors.h"
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 87c5a3a194f..92f8a389cd9 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -26,6 +26,7 @@
#include <stdbool.h>
#include "glheader.h"
#include "context.h"
+#include "debug_output.h"
#include "get.h"
#include "enums.h"
#include "extensions.h"
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index b86692a5f7e..7a70b592c47 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -807,11 +807,6 @@ invalid_enum:
return;
}
- /* TODO: Have the driver be required to handle this fixup. */
- if (q->Target == GL_ANY_SAMPLES_PASSED ||
- q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE)
- value = !!value;
-
switch (ptype) {
case GL_INT: {
GLint *param = (GLint *)offset;
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 7d8914291c3..681e46bfcf7 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -456,11 +456,11 @@ _mesa_get_viewport_xform(struct gl_context *ctx, unsigned i,
translate[0] = half_width + x;
if (ctx->Transform.ClipOrigin == GL_UPPER_LEFT) {
scale[1] = -half_height;
- translate[1] = half_height - y;
} else {
scale[1] = half_height;
- translate[1] = half_height + y;
}
+ translate[1] = half_height + y;
+
if (ctx->Transform.ClipDepthMode == GL_NEGATIVE_ONE_TO_ONE) {
scale[2] = 0.5 * (f - n);
translate[2] = 0.5 * (n + f);
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index 0f17ed136da..71c5fc4a485 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -51,7 +51,6 @@
#include "program/prog_print.h"
#include "program/program.h"
#include "program/prog_parameter.h"
-#include "program/sampler.h"
static int swizzle_for_size(int size);
@@ -1390,7 +1389,7 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
switch (var->data.mode) {
case ir_var_uniform:
entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
- var->data.location);
+ var->data.param_index);
this->variables.push_tail(entry);
break;
case ir_var_shader_in:
@@ -1540,6 +1539,82 @@ get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v)
return dst_reg(v->result);
}
+/* Calculate the sampler index and also calculate the base uniform location
+ * for struct members.
+ */
+static void
+calc_sampler_offsets(struct gl_shader_program *prog, ir_dereference *deref,
+ unsigned *offset, unsigned *array_elements,
+ unsigned *location)
+{
+ if (deref->ir_type == ir_type_dereference_variable)
+ return;
+
+ switch (deref->ir_type) {
+ case ir_type_dereference_array: {
+ ir_dereference_array *deref_arr = deref->as_dereference_array();
+ ir_constant *array_index =
+ deref_arr->array_index->constant_expression_value();
+
+ if (!array_index) {
+ /* GLSL 1.10 and 1.20 allowed variable sampler array indices,
+ * while GLSL 1.30 requires that the array indices be
+ * constant integer expressions. We don't expect any driver
+ * to actually work with a really variable array index, so
+ * all that would work would be an unrolled loop counter that ends
+ * up being constant above.
+ */
+ ralloc_strcat(&prog->InfoLog,
+ "warning: Variable sampler array index unsupported.\n"
+ "This feature of the language was removed in GLSL 1.20 "
+ "and is unlikely to be supported for 1.10 in Mesa.\n");
+ } else {
+ *offset += array_index->value.u[0] * *array_elements;
+ }
+
+ *array_elements *= deref_arr->array->type->length;
+
+ calc_sampler_offsets(prog, deref_arr->array->as_dereference(),
+ offset, array_elements, location);
+ break;
+ }
+
+ case ir_type_dereference_record: {
+ ir_dereference_record *deref_record = deref->as_dereference_record();
+ unsigned field_index =
+ deref_record->record->type->field_index(deref_record->field);
+ *location +=
+ deref_record->record->type->record_location_offset(field_index);
+ calc_sampler_offsets(prog, deref_record->record->as_dereference(),
+ offset, array_elements, location);
+ break;
+ }
+
+ default:
+ unreachable("Invalid deref type");
+ break;
+ }
+}
+
+static int
+get_sampler_uniform_value(class ir_dereference *sampler,
+ struct gl_shader_program *shader_program,
+ const struct gl_program *prog)
+{
+ GLuint shader = _mesa_program_enum_to_shader_stage(prog->Target);
+ ir_variable *var = sampler->variable_referenced();
+ unsigned location = var->data.location;
+ unsigned array_elements = 1;
+ unsigned offset = 0;
+
+ calc_sampler_offsets(shader_program, sampler, &offset, &array_elements,
+ &location);
+
+ assert(shader_program->UniformStorage[location].opaque[shader].active);
+ return shader_program->UniformStorage[location].opaque[shader].index +
+ offset;
+}
+
/**
* Process the condition of a conditional assignment
*
@@ -1989,9 +2064,8 @@ ir_to_mesa_visitor::visit(ir_texture *ir)
if (ir->shadow_comparitor)
inst->tex_shadow = GL_TRUE;
- inst->sampler = _mesa_get_sampler_uniform_value(ir->sampler,
- this->shader_program,
- this->prog);
+ inst->sampler = get_sampler_uniform_value(ir->sampler, shader_program,
+ prog);
switch (sampler_type->sampler_dimensionality) {
case GLSL_SAMPLER_DIM_1D:
@@ -2269,8 +2343,7 @@ public:
{
this->idx = -1;
this->program_resource_visitor::process(var);
-
- var->data.location = this->idx;
+ var->data.param_index = this->idx;
}
private:
diff --git a/src/mesa/program/prog_to_nir.c b/src/mesa/program/prog_to_nir.c
index f8659f65339..74cbbfb1cc6 100644
--- a/src/mesa/program/prog_to_nir.c
+++ b/src/mesa/program/prog_to_nir.c
@@ -928,7 +928,7 @@ ptn_add_output_stores(struct ptn_compile *c)
nir_intrinsic_instr *store =
nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var);
store->num_components = glsl_get_vector_elements(var->type);
- store->const_index[0] = (1 << store->num_components) - 1;
+ nir_intrinsic_set_write_mask(store, (1 << store->num_components) - 1);
store->variables[0] =
nir_deref_var_create(store, c->output_vars[var->data.location]);
@@ -999,7 +999,7 @@ setup_registers_and_variables(struct ptn_compile *c)
nir_intrinsic_instr *store =
nir_intrinsic_instr_create(shader, nir_intrinsic_store_var);
store->num_components = 4;
- store->const_index[0] = WRITEMASK_XYZW;
+ nir_intrinsic_set_write_mask(store, WRITEMASK_XYZW);
store->variables[0] = nir_deref_var_create(store, fullvar);
store->src[0] = nir_src_for_ssa(f001);
nir_builder_instr_insert(b, &store->instr);
diff --git a/src/mesa/program/sampler.cpp b/src/mesa/program/sampler.cpp
deleted file mode 100644
index f118552d64e..00000000000
--- a/src/mesa/program/sampler.cpp
+++ /dev/null
@@ -1,144 +0,0 @@
-/*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include "main/mtypes.h"
-#include "compiler/glsl_types.h"
-#include "compiler/glsl/ir.h"
-#include "compiler/glsl/ir_uniform.h"
-#include "compiler/glsl/ir_visitor.h"
-#include "compiler/glsl/program.h"
-#include "program/hash_table.h"
-#include "program/prog_parameter.h"
-#include "program/program.h"
-
-
-class get_sampler_name : public ir_hierarchical_visitor
-{
-public:
- get_sampler_name(ir_dereference *last,
- struct gl_shader_program *shader_program)
- {
- this->mem_ctx = ralloc_context(NULL);
- this->shader_program = shader_program;
- this->name = NULL;
- this->offset = 0;
- this->last = last;
- }
-
- ~get_sampler_name()
- {
- ralloc_free(this->mem_ctx);
- }
-
- virtual ir_visitor_status visit(ir_dereference_variable *ir)
- {
- this->name = ir->var->name;
- return visit_continue;
- }
-
- virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
- {
- this->name = ralloc_asprintf(mem_ctx, "%s.%s", name, ir->field);
- return visit_continue;
- }
-
- virtual ir_visitor_status visit_leave(ir_dereference_array *ir)
- {
- ir_constant *index = ir->array_index->as_constant();
- int i;
-
- if (index) {
- i = index->value.i[0];
- } else {
- /* GLSL 1.10 and 1.20 allowed variable sampler array indices,
- * while GLSL 1.30 requires that the array indices be
- * constant integer expressions. We don't expect any driver
- * to actually work with a really variable array index, so
- * all that would work would be an unrolled loop counter that ends
- * up being constant above.
- */
- ralloc_strcat(&shader_program->InfoLog,
- "warning: Variable sampler array index unsupported.\n"
- "This feature of the language was removed in GLSL 1.20 "
- "and is unlikely to be supported for 1.10 in Mesa.\n");
- i = 0;
- }
- if (ir != last) {
- this->name = ralloc_asprintf(mem_ctx, "%s[%d]", name, i);
- } else {
- offset = i;
- }
- return visit_continue;
- }
-
- struct gl_shader_program *shader_program;
- const char *name;
- void *mem_ctx;
- int offset;
- ir_dereference *last;
-};
-
-
-int
-_mesa_get_sampler_uniform_value(class ir_dereference *sampler,
- struct gl_shader_program *shader_program,
- const struct gl_program *prog)
-{
- get_sampler_name getname(sampler, shader_program);
-
- GLuint shader = _mesa_program_enum_to_shader_stage(prog->Target);
-
- sampler->accept(&getname);
-
- unsigned location;
- if (!shader_program->UniformHash->get(location, getname.name)) {
- linker_error(shader_program,
- "failed to find sampler named %s.\n", getname.name);
- return 0;
- }
-
- if (!shader_program->UniformStorage[location].opaque[shader].active) {
- assert(0 && "cannot return a sampler");
- linker_error(shader_program,
- "cannot return a sampler named %s, because it is not "
- "used in this shader stage. This is a driver bug.\n",
- getname.name);
- return 0;
- }
-
- return shader_program->UniformStorage[location].opaque[shader].index +
- getname.offset;
-}
-
-
-class ir_rvalue *
-_mesa_get_sampler_array_nonconst_index(class ir_dereference *sampler)
-{
- ir_dereference_array *deref_arr = sampler->as_dereference_array();
- if (!deref_arr || deref_arr->array_index->as_constant())
- return NULL;
-
- return deref_arr->array_index;
-}
diff --git a/src/mesa/program/sampler.h b/src/mesa/program/sampler.h
deleted file mode 100644
index 61c7f5851e7..00000000000
--- a/src/mesa/program/sampler.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
- * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef SAMPLER_H
-#define SAMPLER_H
-
-
-int
-_mesa_get_sampler_uniform_value(class ir_dereference *sampler,
- struct gl_shader_program *shader_program,
- const struct gl_program *prog);
-
-class ir_rvalue *
-_mesa_get_sampler_array_nonconst_index(class ir_dereference *sampler);
-
-
-#endif /* SAMPLER_H */
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 0f9ea101889..23b7abfc1c5 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -163,7 +163,6 @@ static void
update_gp( struct st_context *st )
{
struct st_geometry_program *stgp;
- struct st_gp_variant_key key;
if (!st->ctx->GeometryProgram._Current) {
cso_set_geometry_shader_handle(st->cso_context, NULL);
@@ -173,10 +172,7 @@ update_gp( struct st_context *st )
stgp = st_geometry_program(st->ctx->GeometryProgram._Current);
assert(stgp->Base.Base.Target == GL_GEOMETRY_PROGRAM_NV);
- memset(&key, 0, sizeof(key));
- key.st = st->has_shareable_shaders ? NULL : st;
-
- st->gp_variant = st_get_gp_variant(st, stgp, &key);
+ st->gp_variant = st_get_basic_variant(st, &stgp->tgsi, &stgp->variants);
st_reference_geomprog(st, &st->gp, stgp);
@@ -199,7 +195,6 @@ static void
update_tcp( struct st_context *st )
{
struct st_tessctrl_program *sttcp;
- struct st_tcp_variant_key key;
if (!st->ctx->TessCtrlProgram._Current) {
cso_set_tessctrl_shader_handle(st->cso_context, NULL);
@@ -209,10 +204,7 @@ update_tcp( struct st_context *st )
sttcp = st_tessctrl_program(st->ctx->TessCtrlProgram._Current);
assert(sttcp->Base.Base.Target == GL_TESS_CONTROL_PROGRAM_NV);
- memset(&key, 0, sizeof(key));
- key.st = st->has_shareable_shaders ? NULL : st;
-
- st->tcp_variant = st_get_tcp_variant(st, sttcp, &key);
+ st->tcp_variant = st_get_basic_variant(st, &sttcp->tgsi, &sttcp->variants);
st_reference_tesscprog(st, &st->tcp, sttcp);
@@ -235,7 +227,6 @@ static void
update_tep( struct st_context *st )
{
struct st_tesseval_program *sttep;
- struct st_tep_variant_key key;
if (!st->ctx->TessEvalProgram._Current) {
cso_set_tesseval_shader_handle(st->cso_context, NULL);
@@ -245,10 +236,7 @@ update_tep( struct st_context *st )
sttep = st_tesseval_program(st->ctx->TessEvalProgram._Current);
assert(sttep->Base.Base.Target == GL_TESS_EVALUATION_PROGRAM_NV);
- memset(&key, 0, sizeof(key));
- key.st = st->has_shareable_shaders ? NULL : st;
-
- st->tep_variant = st_get_tep_variant(st, sttep, &key);
+ st->tep_variant = st_get_basic_variant(st, &sttep->tgsi, &sttep->variants);
st_reference_tesseprog(st, &st->tep, sttep);
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index d8c3dbdd793..34809ad7163 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -176,97 +176,19 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height,
return pt;
}
-static void
-setup_bitmap_vertex_data(struct st_context *st, bool normalized,
- int x, int y, int width, int height,
- float z, const float color[4],
- struct pipe_resource **vbuf,
- unsigned *vbuf_offset)
-{
- const GLfloat fb_width = (GLfloat)st->state.framebuffer.width;
- const GLfloat fb_height = (GLfloat)st->state.framebuffer.height;
- const GLfloat x0 = (GLfloat)x;
- const GLfloat x1 = (GLfloat)(x + width);
- const GLfloat y0 = (GLfloat)y;
- const GLfloat y1 = (GLfloat)(y + height);
- GLfloat sLeft = (GLfloat)0.0, sRight = (GLfloat)1.0;
- GLfloat tTop = (GLfloat)0.0, tBot = (GLfloat)1.0 - tTop;
- const GLfloat clip_x0 = (GLfloat)(x0 / fb_width * 2.0 - 1.0);
- const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0);
- const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0);
- const GLfloat clip_y1 = (GLfloat)(y1 / fb_height * 2.0 - 1.0);
- GLuint i;
- float (*vertices)[3][4]; /**< vertex pos + color + texcoord */
-
- if(!normalized)
- {
- sRight = (GLfloat) width;
- tBot = (GLfloat) height;
- }
-
- u_upload_alloc(st->uploader, 0, 4 * sizeof(vertices[0]), 4,
- vbuf_offset, vbuf, (void **) &vertices);
- if (!*vbuf) {
- return;
- }
-
- /* Positions are in clip coords since we need to do clipping in case
- * the bitmap quad goes beyond the window bounds.
- */
- vertices[0][0][0] = clip_x0;
- vertices[0][0][1] = clip_y0;
- vertices[0][2][0] = sLeft;
- vertices[0][2][1] = tTop;
-
- vertices[1][0][0] = clip_x1;
- vertices[1][0][1] = clip_y0;
- vertices[1][2][0] = sRight;
- vertices[1][2][1] = tTop;
-
- vertices[2][0][0] = clip_x1;
- vertices[2][0][1] = clip_y1;
- vertices[2][2][0] = sRight;
- vertices[2][2][1] = tBot;
-
- vertices[3][0][0] = clip_x0;
- vertices[3][0][1] = clip_y1;
- vertices[3][2][0] = sLeft;
- vertices[3][2][1] = tBot;
-
- /* same for all verts: */
- for (i = 0; i < 4; i++) {
- vertices[i][0][2] = z;
- vertices[i][0][3] = 1.0f;
- vertices[i][1][0] = color[0];
- vertices[i][1][1] = color[1];
- vertices[i][1][2] = color[2];
- vertices[i][1][3] = color[3];
- vertices[i][2][2] = 0.0; /*R*/
- vertices[i][2][3] = 1.0; /*Q*/
- }
-
- u_upload_unmap(st->uploader);
-}
-
-
/**
- * Render a glBitmap by drawing a textured quad
+ * Setup pipeline state prior to rendering the bitmap textured quad.
*/
static void
-draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
- GLsizei width, GLsizei height,
- struct pipe_sampler_view *sv,
- const GLfloat *color)
+setup_render_state(struct gl_context *ctx,
+ struct pipe_sampler_view *sv,
+ const GLfloat *color)
{
struct st_context *st = st_context(ctx);
- struct pipe_context *pipe = st->pipe;
struct cso_context *cso = st->cso_context;
struct st_fp_variant *fpv;
struct st_fp_variant_key key;
- GLuint maxSize;
- GLuint offset;
- struct pipe_resource *vbuf = NULL;
memset(&key, 0, sizeof(key));
key.st = st->has_shareable_shaders ? NULL : st;
@@ -292,16 +214,6 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave);
}
-
- /* limit checks */
- /* XXX if the bitmap is larger than the max texture size, break
- * it up into chunks.
- */
- maxSize = 1 << (pipe->screen->get_param(pipe->screen,
- PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
- assert(width <= (GLsizei)maxSize);
- assert(height <= (GLsizei)maxSize);
-
cso_save_rasterizer(cso);
cso_save_fragment_samplers(cso);
cso_save_fragment_sampler_views(cso);
@@ -373,24 +285,18 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_vertex_elements(cso, 3, st->velems_util_draw);
cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
+}
- /* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */
- z = z * 2.0f - 1.0f;
- /* draw textured quad */
- setup_bitmap_vertex_data(st, sv->texture->target != PIPE_TEXTURE_RECT,
- x, y, width, height, z, color, &vbuf, &offset);
-
- if (vbuf) {
- util_draw_vertex_buffer(pipe, st->cso_context, vbuf,
- cso_get_aux_vertex_buffer_slot(st->cso_context),
- offset,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 3); /* attribs/vert */
- }
+/**
+ * Restore pipeline state after rendering the bitmap textured quad.
+ */
+static void
+restore_render_state(struct gl_context *ctx)
+{
+ struct st_context *st = st_context(ctx);
+ struct cso_context *cso = st->cso_context;
- /* restore state */
cso_restore_rasterizer(cso);
cso_restore_fragment_samplers(cso);
cso_restore_fragment_sampler_views(cso);
@@ -403,6 +309,111 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_restore_vertex_elements(cso);
cso_restore_aux_vertex_buffer_slot(cso);
cso_restore_stream_outputs(cso);
+}
+
+
+/**
+ * Render a glBitmap by drawing a textured quad
+ */
+static void
+draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
+ GLsizei width, GLsizei height,
+ struct pipe_sampler_view *sv,
+ const GLfloat *color)
+{
+ struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_resource *vbuf = NULL;
+ const float fb_width = (float) st->state.framebuffer.width;
+ const float fb_height = (float) st->state.framebuffer.height;
+ const float x0 = (float) x;
+ const float x1 = (float) (x + width);
+ const float y0 = (float) y;
+ const float y1 = (float) (y + height);
+ float sLeft = 0.0f, sRight = 1.0f;
+ float tTop = 0.0f, tBot = 1.0f - tTop;
+ const float clip_x0 = x0 / fb_width * 2.0f - 1.0f;
+ const float clip_y0 = y0 / fb_height * 2.0f - 1.0f;
+ const float clip_x1 = x1 / fb_width * 2.0f - 1.0f;
+ const float clip_y1 = y1 / fb_height * 2.0f - 1.0f;
+ float (*vertices)[3][4]; /**< vertex pos + color + texcoord */
+ unsigned offset, i;
+
+ /* limit checks */
+ {
+ /* XXX if the bitmap is larger than the max texture size, break
+ * it up into chunks.
+ */
+ GLuint maxSize = 1 << (pipe->screen->get_param(pipe->screen,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ assert(width <= (GLsizei) maxSize);
+ assert(height <= (GLsizei) maxSize);
+ }
+
+ setup_render_state(ctx, sv, color);
+
+ /* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */
+ z = z * 2.0f - 1.0f;
+
+ if (sv->texture->target == PIPE_TEXTURE_RECT) {
+ /* use non-normalized texcoords */
+ sRight = (float) width;
+ tBot = (float) height;
+ }
+
+ u_upload_alloc(st->uploader, 0, 4 * sizeof(vertices[0]), 4,
+ &offset, &vbuf, (void **) &vertices);
+ if (!vbuf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBitmap");
+ restore_render_state(ctx);
+ return;
+ }
+
+ /* Positions are in clip coords since we need to do clipping in case
+ * the bitmap quad goes beyond the window bounds.
+ */
+ vertices[0][0][0] = clip_x0;
+ vertices[0][0][1] = clip_y0;
+ vertices[0][2][0] = sLeft;
+ vertices[0][2][1] = tTop;
+
+ vertices[1][0][0] = clip_x1;
+ vertices[1][0][1] = clip_y0;
+ vertices[1][2][0] = sRight;
+ vertices[1][2][1] = tTop;
+
+ vertices[2][0][0] = clip_x1;
+ vertices[2][0][1] = clip_y1;
+ vertices[2][2][0] = sRight;
+ vertices[2][2][1] = tBot;
+
+ vertices[3][0][0] = clip_x0;
+ vertices[3][0][1] = clip_y1;
+ vertices[3][2][0] = sLeft;
+ vertices[3][2][1] = tBot;
+
+ /* same for all verts: */
+ for (i = 0; i < 4; i++) {
+ vertices[i][0][2] = z;
+ vertices[i][0][3] = 1.0f;
+ vertices[i][1][0] = color[0];
+ vertices[i][1][1] = color[1];
+ vertices[i][1][2] = color[2];
+ vertices[i][1][3] = color[3];
+ vertices[i][2][2] = 0.0; /*R*/
+ vertices[i][2][3] = 1.0; /*Q*/
+ }
+
+ u_upload_unmap(st->uploader);
+
+ util_draw_vertex_buffer(pipe, st->cso_context, vbuf,
+ cso_get_aux_vertex_buffer_slot(st->cso_context),
+ offset,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 3); /* attribs/vert */
+
+ restore_render_state(ctx);
pipe_resource_reference(&vbuf, NULL);
@@ -486,9 +497,9 @@ create_cache_trans(struct st_context *st)
void
st_flush_bitmap_cache(struct st_context *st)
{
- if (!st->bitmap.cache->empty) {
- struct bitmap_cache *cache = st->bitmap.cache;
+ struct bitmap_cache *cache = st->bitmap.cache;
+ if (cache && !cache->empty) {
struct pipe_context *pipe = st->pipe;
struct pipe_sampler_view *sv;
@@ -607,6 +618,76 @@ accum_bitmap(struct gl_context *ctx,
}
+/**
+ * One-time init for drawing bitmaps.
+ */
+static void
+init_bitmap_state(struct st_context *st)
+{
+ struct pipe_sampler_state *sampler = &st->bitmap.samplers[0];
+ struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
+
+ /* This function should only be called once */
+ assert(st->bitmap.cache == NULL);
+
+ /* alloc bitmap cache object */
+ st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache);
+
+ /* init sampler state once */
+ memset(sampler, 0, sizeof(*sampler));
+ sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
+ sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
+ sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
+ sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
+ sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
+ st->bitmap.samplers[1] = *sampler;
+ st->bitmap.samplers[1].normalized_coords = 1;
+
+ /* init baseline rasterizer state once */
+ memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
+ st->bitmap.rasterizer.half_pixel_center = 1;
+ st->bitmap.rasterizer.bottom_edge_rule = 1;
+ st->bitmap.rasterizer.depth_clip = 1;
+
+ /* find a usable texture format */
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
+ }
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
+ }
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_SAMPLER_VIEW)) {
+ st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
+ }
+ else {
+ /* XXX support more formats */
+ assert(0);
+ }
+
+ /* Create the vertex shader */
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_COLOR,
+ st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
+ TGSI_SEMANTIC_GENERIC };
+ const uint semantic_indexes[] = { 0, 0, 0 };
+ st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
+ semantic_names,
+ semantic_indexes,
+ FALSE);
+ }
+
+ reset_cache(st);
+}
+
/**
* Called via ctx->Driver.Bitmap()
@@ -622,6 +703,10 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
assert(width > 0);
assert(height > 0);
+ if (!st->bitmap.cache) {
+ init_bitmap_state(st);
+ }
+
/* We only need to validate state of the st dirty flags are set or
* any non-_NEW_PROGRAM_CONSTANTS mesa flags are set. The VS we use
* for bitmap drawing uses no constants and the FS constants are
@@ -631,19 +716,6 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
st_validate_state(st);
}
- if (!st->bitmap.vs) {
- /* create pass-through vertex shader now */
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR,
- st->needs_texcoord_semantic ? TGSI_SEMANTIC_TEXCOORD :
- TGSI_SEMANTIC_GENERIC };
- const uint semantic_indexes[] = { 0, 0, 0 };
- st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3,
- semantic_names,
- semantic_indexes,
- FALSE);
- }
-
if (UseBitmapCache && accum_bitmap(ctx, x, y, width, height, unpack, bitmap))
return;
@@ -676,59 +748,6 @@ st_init_bitmap_functions(struct dd_function_table *functions)
}
-/** Per-context init */
-void
-st_init_bitmap(struct st_context *st)
-{
- struct pipe_sampler_state *sampler = &st->bitmap.samplers[0];
- struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
-
- /* init sampler state once */
- memset(sampler, 0, sizeof(*sampler));
- sampler->wrap_s = PIPE_TEX_WRAP_CLAMP;
- sampler->wrap_t = PIPE_TEX_WRAP_CLAMP;
- sampler->wrap_r = PIPE_TEX_WRAP_CLAMP;
- sampler->min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler->mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- st->bitmap.samplers[1] = *sampler;
- st->bitmap.samplers[1].normalized_coords = 1;
-
- /* init baseline rasterizer state once */
- memset(&st->bitmap.rasterizer, 0, sizeof(st->bitmap.rasterizer));
- st->bitmap.rasterizer.half_pixel_center = 1;
- st->bitmap.rasterizer.bottom_edge_rule = 1;
- st->bitmap.rasterizer.depth_clip = 1;
-
- /* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
- }
- else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
- }
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_SAMPLER_VIEW)) {
- st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
- }
- else {
- /* XXX support more formats */
- assert(0);
- }
-
- /* alloc bitmap cache object */
- st->bitmap.cache = ST_CALLOC_STRUCT(bitmap_cache);
-
- reset_cache(st);
-}
-
-
/** Per-context tear-down */
void
st_destroy_bitmap(struct st_context *st)
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index dc7e5cb5c9e..4d1ae222b81 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -42,9 +42,6 @@ extern void
st_init_bitmap_functions(struct dd_function_table *functions);
extern void
-st_init_bitmap(struct st_context *st);
-
-extern void
st_destroy_bitmap(struct st_context *st);
extern void
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 2c4eccf1e06..ca493d84715 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -153,7 +153,8 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
struct st_geometry_program *stgp =
(struct st_geometry_program *) prog;
- st_release_gp_variants(st, stgp);
+ st_release_basic_variants(st, stgp->Base.Base.Target,
+ &stgp->variants, &stgp->tgsi);
if (stgp->glsl_to_tgsi)
free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
@@ -175,7 +176,8 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
struct st_tessctrl_program *sttcp =
(struct st_tessctrl_program *) prog;
- st_release_tcp_variants(st, sttcp);
+ st_release_basic_variants(st, sttcp->Base.Base.Target,
+ &sttcp->variants, &sttcp->tgsi);
if (sttcp->glsl_to_tgsi)
free_glsl_to_tgsi_visitor(sttcp->glsl_to_tgsi);
@@ -186,7 +188,8 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
struct st_tesseval_program *sttep =
(struct st_tesseval_program *) prog;
- st_release_tep_variants(st, sttep);
+ st_release_basic_variants(st, sttep->Base.Base.Target,
+ &sttep->variants, &sttep->tgsi);
if (sttep->glsl_to_tgsi)
free_glsl_to_tgsi_visitor(sttep->glsl_to_tgsi);
@@ -202,18 +205,6 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
/**
- * Called via ctx->Driver.IsProgramNative()
- */
-static GLboolean
-st_is_program_native(struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog)
-{
- return GL_TRUE;
-}
-
-
-/**
* Called via ctx->Driver.ProgramStringNotify()
* Called when the program's text/code is changed. We have to free
* all shader variants and corresponding gallium shaders when this happens.
@@ -239,7 +230,8 @@ st_program_string_notify( struct gl_context *ctx,
else if (target == GL_GEOMETRY_PROGRAM_NV) {
struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
- st_release_gp_variants(st, stgp);
+ st_release_basic_variants(st, stgp->Base.Base.Target,
+ &stgp->variants, &stgp->tgsi);
if (!st_translate_geometry_program(st, stgp))
return false;
@@ -260,7 +252,8 @@ st_program_string_notify( struct gl_context *ctx,
struct st_tessctrl_program *sttcp =
(struct st_tessctrl_program *) prog;
- st_release_tcp_variants(st, sttcp);
+ st_release_basic_variants(st, sttcp->Base.Base.Target,
+ &sttcp->variants, &sttcp->tgsi);
if (!st_translate_tessctrl_program(st, sttcp))
return false;
@@ -271,7 +264,8 @@ st_program_string_notify( struct gl_context *ctx,
struct st_tesseval_program *sttep =
(struct st_tesseval_program *) prog;
- st_release_tep_variants(st, sttep);
+ st_release_basic_variants(st, sttep->Base.Base.Target,
+ &sttep->variants, &sttep->tgsi);
if (!st_translate_tesseval_program(st, sttep))
return false;
@@ -297,7 +291,6 @@ st_init_program_functions(struct dd_function_table *functions)
functions->UseProgram = st_use_program;
functions->NewProgram = st_new_program;
functions->DeleteProgram = st_delete_program;
- functions->IsProgramNative = st_is_program_native;
functions->ProgramStringNotify = st_program_string_notify;
functions->LinkShader = st_link_shader;
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index fc239bc778c..cdb9efc762b 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -96,7 +96,8 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
switch (q->Target) {
case GL_ANY_SAMPLES_PASSED:
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
- /* fall-through */
+ type = PIPE_QUERY_OCCLUSION_PREDICATE;
+ break;
case GL_SAMPLES_PASSED_ARB:
type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
@@ -240,7 +241,14 @@ get_query_result(struct pipe_context *pipe,
stq->base.Result = data.pipeline_statistics.c_primitives;
break;
default:
- stq->base.Result = data.u64;
+ switch (stq->type) {
+ case PIPE_QUERY_OCCLUSION_PREDICATE:
+ stq->base.Result = !!data.b;
+ break;
+ default:
+ stq->base.Result = data.u64;
+ break;
+ }
break;
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 446ebfb563f..9016846b148 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -231,7 +231,6 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
st->cso_context = cso_create_context(pipe);
st_init_atoms( st );
- st_init_bitmap(st);
st_init_clear(st);
st_init_draw( st );
st_init_pbo_upload(st);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 57076ad0d18..352e795d06a 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -168,9 +168,9 @@ struct st_context
struct st_vp_variant *vp_variant;
struct st_fp_variant *fp_variant;
- struct st_gp_variant *gp_variant;
- struct st_tcp_variant *tcp_variant;
- struct st_tep_variant *tep_variant;
+ struct st_basic_variant *gp_variant;
+ struct st_basic_variant *tcp_variant;
+ struct st_basic_variant *tep_variant;
struct gl_texture_object *default_texture;
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index f25bd742f79..feabe6290eb 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -808,6 +808,7 @@ void st_init_extensions(struct pipe_screen *screen,
}
extensions->EXT_shader_integer_mix = GL_TRUE;
+ extensions->ARB_arrays_of_arrays = GL_TRUE;
} else {
/* Optional integer support for GLSL 1.2. */
if (screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index b8182de0be8..ce93aec4e71 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -40,7 +40,6 @@
#include "main/uniforms.h"
#include "main/shaderapi.h"
#include "program/prog_instruction.h"
-#include "program/sampler.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
@@ -257,6 +256,7 @@ public:
GLboolean cond_update;
bool saturate;
st_src_reg sampler; /**< sampler register */
+ int sampler_base;
int sampler_array_size; /**< 1-based size of sampler array, 1 if not array */
int tex_target; /**< One of TEXTURE_*_INDEX */
glsl_base_type tex_type;
@@ -502,6 +502,19 @@ public:
void emit_arl(ir_instruction *ir, st_dst_reg dst, st_src_reg src0);
+ void get_deref_offsets(ir_dereference *ir,
+ unsigned *array_size,
+ unsigned *base,
+ unsigned *index,
+ st_src_reg *reladdr);
+ void calc_deref_offsets(ir_dereference *head,
+ ir_dereference *tail,
+ unsigned *array_elements,
+ unsigned *base,
+ unsigned *index,
+ st_src_reg *indirect,
+ unsigned *location);
+
bool try_emit_mad(ir_expression *ir,
int mul_operand);
bool try_emit_mad_for_and_not(ir_expression *ir,
@@ -2350,7 +2363,7 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir)
switch (var->data.mode) {
case ir_var_uniform:
entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
- var->data.location);
+ var->data.param_index);
this->variables.push_tail(entry);
break;
case ir_var_shader_in:
@@ -3147,19 +3160,17 @@ glsl_to_tgsi_visitor::visit_atomic_counter_intrinsic(ir_call *ir)
/* Calculate the surface offset */
st_src_reg offset;
- ir_dereference_array *deref_array = deref->as_dereference_array();
-
- if (deref_array) {
- offset = get_temp(glsl_type::uint_type);
+ unsigned array_size = 0, base = 0, index = 0;
- deref_array->array_index->accept(this);
+ get_deref_offsets(deref, &array_size, &base, &index, &offset);
+ if (offset.file != PROGRAM_UNDEFINED) {
emit_asm(ir, TGSI_OPCODE_MUL, st_dst_reg(offset),
- this->result, st_src_reg_for_int(ATOMIC_COUNTER_SIZE));
+ offset, st_src_reg_for_int(ATOMIC_COUNTER_SIZE));
emit_asm(ir, TGSI_OPCODE_ADD, st_dst_reg(offset),
- offset, st_src_reg_for_int(location->data.offset));
+ offset, st_src_reg_for_int(location->data.offset + index * ATOMIC_COUNTER_SIZE));
} else {
- offset = st_src_reg_for_int(location->data.offset);
+ offset = st_src_reg_for_int(location->data.offset + index * ATOMIC_COUNTER_SIZE);
}
ir->return_deref->accept(this);
@@ -3437,17 +3448,112 @@ glsl_to_tgsi_visitor::visit(ir_call *ir)
}
void
+glsl_to_tgsi_visitor::calc_deref_offsets(ir_dereference *head,
+ ir_dereference *tail,
+ unsigned *array_elements,
+ unsigned *base,
+ unsigned *index,
+ st_src_reg *indirect,
+ unsigned *location)
+{
+ switch (tail->ir_type) {
+ case ir_type_dereference_record: {
+ ir_dereference_record *deref_record = tail->as_dereference_record();
+ const glsl_type *struct_type = deref_record->record->type;
+ int field_index = deref_record->record->type->field_index(deref_record->field);
+
+ calc_deref_offsets(head, deref_record->record->as_dereference(), array_elements, base, index, indirect, location);
+
+ assert(field_index >= 0);
+ *location += struct_type->record_location_offset(field_index);
+ break;
+ }
+
+ case ir_type_dereference_array: {
+ ir_dereference_array *deref_arr = tail->as_dereference_array();
+ ir_constant *array_index = deref_arr->array_index->constant_expression_value();
+
+ if (!array_index) {
+ st_src_reg temp_reg;
+ st_dst_reg temp_dst;
+
+ temp_reg = get_temp(glsl_type::uint_type);
+ temp_dst = st_dst_reg(temp_reg);
+ temp_dst.writemask = 1;
+
+ deref_arr->array_index->accept(this);
+ if (*array_elements != 1)
+ emit_asm(NULL, TGSI_OPCODE_MUL, temp_dst, this->result, st_src_reg_for_int(*array_elements));
+ else
+ emit_asm(NULL, TGSI_OPCODE_MOV, temp_dst, this->result);
+
+ if (indirect->file == PROGRAM_UNDEFINED)
+ *indirect = temp_reg;
+ else {
+ temp_dst = st_dst_reg(*indirect);
+ temp_dst.writemask = 1;
+ emit_asm(NULL, TGSI_OPCODE_ADD, temp_dst, *indirect, temp_reg);
+ }
+ } else
+ *index += array_index->value.u[0] * *array_elements;
+
+ *array_elements *= deref_arr->array->type->length;
+
+ calc_deref_offsets(head, deref_arr->array->as_dereference(), array_elements, base, index, indirect, location);
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+void
+glsl_to_tgsi_visitor::get_deref_offsets(ir_dereference *ir,
+ unsigned *array_size,
+ unsigned *base,
+ unsigned *index,
+ st_src_reg *reladdr)
+{
+ GLuint shader = _mesa_program_enum_to_shader_stage(this->prog->Target);
+ unsigned location = 0;
+ ir_variable *var = ir->variable_referenced();
+
+ memset(reladdr, 0, sizeof(*reladdr));
+ reladdr->file = PROGRAM_UNDEFINED;
+
+ *base = 0;
+ *array_size = 1;
+
+ assert(var);
+ location = var->data.location;
+ calc_deref_offsets(ir, ir, array_size, base, index, reladdr, &location);
+
+ /*
+ * If we end up with no indirect then adjust the base to the index,
+ * and set the array size to 1.
+ */
+ if (reladdr->file == PROGRAM_UNDEFINED) {
+ *base = *index;
+ *array_size = 1;
+ }
+
+ if (location != 0xffffffff) {
+ *base += this->shader_program->UniformStorage[location].opaque[shader].index;
+ *index += this->shader_program->UniformStorage[location].opaque[shader].index;
+ }
+}
+
+void
glsl_to_tgsi_visitor::visit(ir_texture *ir)
{
st_src_reg result_src, coord, cube_sc, lod_info, projector, dx, dy;
st_src_reg offset[MAX_GLSL_TEXTURE_OFFSET], sample_index, component;
- st_src_reg levels_src;
+ st_src_reg levels_src, reladdr;
st_dst_reg result_dst, coord_dst, cube_sc_dst;
glsl_to_tgsi_instruction *inst = NULL;
unsigned opcode = TGSI_OPCODE_NOP;
const glsl_type *sampler_type = ir->sampler->type;
- ir_rvalue *sampler_index =
- _mesa_get_sampler_array_nonconst_index(ir->sampler);
+ unsigned sampler_array_size = 1, sampler_index = 0, sampler_base = 0;
bool is_cube_array = false;
unsigned i;
@@ -3669,10 +3775,10 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
coord_dst.writemask = WRITEMASK_XYZW;
}
- if (sampler_index) {
- sampler_index->accept(this);
- emit_arl(ir, sampler_reladdr, this->result);
- }
+ get_deref_offsets(ir->sampler, &sampler_array_size, &sampler_base,
+ &sampler_index, &reladdr);
+ if (reladdr.file != PROGRAM_UNDEFINED)
+ emit_arl(ir, sampler_reladdr, reladdr);
if (opcode == TGSI_OPCODE_TXD)
inst = emit_asm(ir, opcode, result_dst, coord, dx, dy);
@@ -3705,16 +3811,13 @@ glsl_to_tgsi_visitor::visit(ir_texture *ir)
if (ir->shadow_comparitor)
inst->tex_shadow = GL_TRUE;
- inst->sampler.index = _mesa_get_sampler_uniform_value(ir->sampler,
- this->shader_program,
- this->prog);
- if (sampler_index) {
+ inst->sampler.index = sampler_index;
+ inst->sampler_array_size = sampler_array_size;
+ inst->sampler_base = sampler_base;
+
+ if (reladdr.file != PROGRAM_UNDEFINED) {
inst->sampler.reladdr = ralloc(mem_ctx, st_src_reg);
- memcpy(inst->sampler.reladdr, &sampler_reladdr, sizeof(sampler_reladdr));
- inst->sampler_array_size =
- ir->sampler->as_dereference_array()->array->type->array_size();
- } else {
- inst->sampler_array_size = 1;
+ memcpy(inst->sampler.reladdr, &reladdr, sizeof(reladdr));
}
if (ir->offset) {
@@ -3915,7 +4018,7 @@ count_resources(glsl_to_tgsi_visitor *v, gl_program *prog)
foreach_in_list(glsl_to_tgsi_instruction, inst, &v->instructions) {
if (inst->info->is_tex) {
for (int i = 0; i < inst->sampler_array_size; i++) {
- unsigned idx = inst->sampler.index + i;
+ unsigned idx = inst->sampler_base + i;
v->samplers_used |= 1 << idx;
debug_assert(idx < (int)ARRAY_SIZE(v->sampler_types));
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 385e26b946e..84b65369d80 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
#include "main/extensions.h"
#include "main/context.h"
+#include "main/debug_output.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
@@ -635,6 +636,7 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
struct pipe_context *pipe;
struct gl_config mode;
gl_api api;
+ unsigned ctx_flags = 0;
if (!(stapi->profile_mask & (1 << attribs->profile)))
return NULL;
@@ -658,7 +660,10 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi,
break;
}
- pipe = smapi->screen->context_create(smapi->screen, NULL, 0);
+ if (attribs->flags & ST_CONTEXT_FLAG_ROBUST_ACCESS)
+ ctx_flags |= PIPE_CONTEXT_ROBUST_BUFFER_ACCESS;
+
+ pipe = smapi->screen->context_create(smapi->screen, NULL, ctx_flags);
if (!pipe) {
*error = ST_CONTEXT_ERROR_NO_MEMORY;
return NULL;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index b3954547418..624586e6d67 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -140,112 +140,54 @@ st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
/**
- * Delete a geometry program variant. Note the caller must unlink
+ * Delete a basic program variant. Note the caller must unlink
* the variant from the linked list.
*/
static void
-delete_gp_variant(struct st_context *st, struct st_gp_variant *gpv)
+delete_basic_variant(struct st_context *st, struct st_basic_variant *v,
+ GLenum target)
{
- if (gpv->driver_shader)
- cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
-
- free(gpv);
-}
-
-
-/**
- * Free all variants of a geometry program.
- */
-void
-st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
-{
- struct st_gp_variant *gpv;
-
- for (gpv = stgp->variants; gpv; ) {
- struct st_gp_variant *next = gpv->next;
- delete_gp_variant(st, gpv);
- gpv = next;
- }
-
- stgp->variants = NULL;
-
- if (stgp->tgsi.tokens) {
- ureg_free_tokens(stgp->tgsi.tokens);
- stgp->tgsi.tokens = NULL;
- }
-}
-
-
-/**
- * Delete a tessellation control program variant. Note the caller must unlink
- * the variant from the linked list.
- */
-static void
-delete_tcp_variant(struct st_context *st, struct st_tcp_variant *tcpv)
-{
- if (tcpv->driver_shader)
- cso_delete_tessctrl_shader(st->cso_context, tcpv->driver_shader);
-
- free(tcpv);
-}
-
-
-/**
- * Free all variants of a tessellation control program.
- */
-void
-st_release_tcp_variants(struct st_context *st, struct st_tessctrl_program *sttcp)
-{
- struct st_tcp_variant *tcpv;
-
- for (tcpv = sttcp->variants; tcpv; ) {
- struct st_tcp_variant *next = tcpv->next;
- delete_tcp_variant(st, tcpv);
- tcpv = next;
- }
-
- sttcp->variants = NULL;
-
- if (sttcp->tgsi.tokens) {
- ureg_free_tokens(sttcp->tgsi.tokens);
- sttcp->tgsi.tokens = NULL;
+ if (v->driver_shader) {
+ switch (target) {
+ case GL_TESS_CONTROL_PROGRAM_NV:
+ cso_delete_tessctrl_shader(st->cso_context, v->driver_shader);
+ break;
+ case GL_TESS_EVALUATION_PROGRAM_NV:
+ cso_delete_tesseval_shader(st->cso_context, v->driver_shader);
+ break;
+ case GL_GEOMETRY_PROGRAM_NV:
+ cso_delete_geometry_shader(st->cso_context, v->driver_shader);
+ break;
+ default:
+ assert(!"this shouldn't occur");
+ }
}
-}
-
-/**
- * Delete a tessellation evaluation program variant. Note the caller must
- * unlink the variant from the linked list.
- */
-static void
-delete_tep_variant(struct st_context *st, struct st_tep_variant *tepv)
-{
- if (tepv->driver_shader)
- cso_delete_tesseval_shader(st->cso_context, tepv->driver_shader);
-
- free(tepv);
+ free(v);
}
/**
- * Free all variants of a tessellation evaluation program.
+ * Free all basic program variants.
*/
void
-st_release_tep_variants(struct st_context *st, struct st_tesseval_program *sttep)
+st_release_basic_variants(struct st_context *st, GLenum target,
+ struct st_basic_variant **variants,
+ struct pipe_shader_state *tgsi)
{
- struct st_tep_variant *tepv;
+ struct st_basic_variant *v;
- for (tepv = sttep->variants; tepv; ) {
- struct st_tep_variant *next = tepv->next;
- delete_tep_variant(st, tepv);
- tepv = next;
+ for (v = *variants; v; ) {
+ struct st_basic_variant *next = v->next;
+ delete_basic_variant(st, v, target);
+ v = next;
}
- sttep->variants = NULL;
+ *variants = NULL;
- if (sttep->tgsi.tokens) {
- ureg_free_tokens(sttep->tgsi.tokens);
- sttep->tgsi.tokens = NULL;
+ if (tgsi->tokens) {
+ ureg_free_tokens(tgsi->tokens);
+ tgsi->tokens = NULL;
}
}
@@ -1324,53 +1266,43 @@ st_translate_geometry_program(struct st_context *st,
}
-static struct st_gp_variant *
-st_create_gp_variant(struct st_context *st,
- struct st_geometry_program *stgp,
- const struct st_gp_variant_key *key)
-{
- struct pipe_context *pipe = st->pipe;
- struct st_gp_variant *gpv;
-
- gpv = CALLOC_STRUCT(st_gp_variant);
- if (!gpv)
- return NULL;
-
- /* fill in new variant */
- gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
- gpv->key = *key;
- return gpv;
-}
-
-
/**
- * Get/create geometry program variant.
+ * Get/create a basic program variant.
*/
-struct st_gp_variant *
-st_get_gp_variant(struct st_context *st,
- struct st_geometry_program *stgp,
- const struct st_gp_variant_key *key)
+struct st_basic_variant *
+st_get_basic_variant(struct st_context *st,
+ struct pipe_shader_state *tgsi,
+ struct st_basic_variant **variants)
{
- struct st_gp_variant *gpv;
+ struct pipe_context *pipe = st->pipe;
+ struct st_basic_variant *v;
+ struct st_basic_variant_key key;
+
+ memset(&key, 0, sizeof(key));
+ key.st = st->has_shareable_shaders ? NULL : st;
/* Search for existing variant */
- for (gpv = stgp->variants; gpv; gpv = gpv->next) {
- if (memcmp(&gpv->key, key, sizeof(*key)) == 0) {
+ for (v = *variants; v; v = v->next) {
+ if (memcmp(&v->key, &key, sizeof(key)) == 0) {
break;
}
}
- if (!gpv) {
+ if (!v) {
/* create new */
- gpv = st_create_gp_variant(st, stgp, key);
- if (gpv) {
+ v = CALLOC_STRUCT(st_basic_variant);
+ if (v) {
+ /* fill in new variant */
+ v->driver_shader = pipe->create_gs_state(pipe, tgsi);
+ v->key = key;
+
/* insert into list */
- gpv->next = stgp->variants;
- stgp->variants = gpv;
+ v->next = *variants;
+ *variants = v;
}
}
- return gpv;
+ return v;
}
@@ -1399,56 +1331,6 @@ st_translate_tessctrl_program(struct st_context *st,
}
-static struct st_tcp_variant *
-st_create_tcp_variant(struct st_context *st,
- struct st_tessctrl_program *sttcp,
- const struct st_tcp_variant_key *key)
-{
- struct pipe_context *pipe = st->pipe;
- struct st_tcp_variant *tcpv;
-
- tcpv = CALLOC_STRUCT(st_tcp_variant);
- if (!tcpv)
- return NULL;
-
- /* fill in new variant */
- tcpv->driver_shader = pipe->create_tcs_state(pipe, &sttcp->tgsi);
- tcpv->key = *key;
- return tcpv;
-}
-
-
-/**
- * Get/create tessellation control program variant.
- */
-struct st_tcp_variant *
-st_get_tcp_variant(struct st_context *st,
- struct st_tessctrl_program *sttcp,
- const struct st_tcp_variant_key *key)
-{
- struct st_tcp_variant *tcpv;
-
- /* Search for existing variant */
- for (tcpv = sttcp->variants; tcpv; tcpv = tcpv->next) {
- if (memcmp(&tcpv->key, key, sizeof(*key)) == 0) {
- break;
- }
- }
-
- if (!tcpv) {
- /* create new */
- tcpv = st_create_tcp_variant(st, sttcp, key);
- if (tcpv) {
- /* insert into list */
- tcpv->next = sttcp->variants;
- sttcp->variants = tcpv;
- }
- }
-
- return tcpv;
-}
-
-
/**
* Translate a tessellation evaluation program to create a new variant.
*/
@@ -1496,70 +1378,20 @@ st_translate_tesseval_program(struct st_context *st,
}
-static struct st_tep_variant *
-st_create_tep_variant(struct st_context *st,
- struct st_tesseval_program *sttep,
- const struct st_tep_variant_key *key)
-{
- struct pipe_context *pipe = st->pipe;
- struct st_tep_variant *tepv;
-
- tepv = CALLOC_STRUCT(st_tep_variant);
- if (!tepv)
- return NULL;
-
- /* fill in new variant */
- tepv->driver_shader = pipe->create_tes_state(pipe, &sttep->tgsi);
- tepv->key = *key;
- return tepv;
-}
-
-
-/**
- * Get/create tessellation evaluation program variant.
- */
-struct st_tep_variant *
-st_get_tep_variant(struct st_context *st,
- struct st_tesseval_program *sttep,
- const struct st_tep_variant_key *key)
-{
- struct st_tep_variant *tepv;
-
- /* Search for existing variant */
- for (tepv = sttep->variants; tepv; tepv = tepv->next) {
- if (memcmp(&tepv->key, key, sizeof(*key)) == 0) {
- break;
- }
- }
-
- if (!tepv) {
- /* create new */
- tepv = st_create_tep_variant(st, sttep, key);
- if (tepv) {
- /* insert into list */
- tepv->next = sttep->variants;
- sttep->variants = tepv;
- }
- }
-
- return tepv;
-}
-
-
/**
* Vert/Geom/Frag programs have per-context variants. Free all the
* variants attached to the given program which match the given context.
*/
static void
-destroy_program_variants(struct st_context *st, struct gl_program *program)
+destroy_program_variants(struct st_context *st, struct gl_program *target)
{
- if (!program || program == &_mesa_DummyProgram)
+ if (!target || target == &_mesa_DummyProgram)
return;
- switch (program->Target) {
+ switch (target->Target) {
case GL_VERTEX_PROGRAM_ARB:
{
- struct st_vertex_program *stvp = (struct st_vertex_program *) program;
+ struct st_vertex_program *stvp = (struct st_vertex_program *) target;
struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
for (vpv = stvp->variants; vpv; ) {
@@ -1580,7 +1412,7 @@ destroy_program_variants(struct st_context *st, struct gl_program *program)
case GL_FRAGMENT_PROGRAM_ARB:
{
struct st_fragment_program *stfp =
- (struct st_fragment_program *) program;
+ (struct st_fragment_program *) target;
struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
for (fpv = stfp->variants; fpv; ) {
@@ -1599,71 +1431,37 @@ destroy_program_variants(struct st_context *st, struct gl_program *program)
}
break;
case GL_GEOMETRY_PROGRAM_NV:
- {
- struct st_geometry_program *stgp =
- (struct st_geometry_program *) program;
- struct st_gp_variant *gpv, **prevPtr = &stgp->variants;
-
- for (gpv = stgp->variants; gpv; ) {
- struct st_gp_variant *next = gpv->next;
- if (gpv->key.st == st) {
- /* unlink from list */
- *prevPtr = next;
- /* destroy this variant */
- delete_gp_variant(st, gpv);
- }
- else {
- prevPtr = &gpv->next;
- }
- gpv = next;
- }
- }
- break;
case GL_TESS_CONTROL_PROGRAM_NV:
- {
- struct st_tessctrl_program *sttcp =
- (struct st_tessctrl_program *) program;
- struct st_tcp_variant *tcpv, **prevPtr = &sttcp->variants;
-
- for (tcpv = sttcp->variants; tcpv; ) {
- struct st_tcp_variant *next = tcpv->next;
- if (tcpv->key.st == st) {
- /* unlink from list */
- *prevPtr = next;
- /* destroy this variant */
- delete_tcp_variant(st, tcpv);
- }
- else {
- prevPtr = &tcpv->next;
- }
- tcpv = next;
- }
- }
- break;
case GL_TESS_EVALUATION_PROGRAM_NV:
{
- struct st_tesseval_program *sttep =
- (struct st_tesseval_program *) program;
- struct st_tep_variant *tepv, **prevPtr = &sttep->variants;
-
- for (tepv = sttep->variants; tepv; ) {
- struct st_tep_variant *next = tepv->next;
- if (tepv->key.st == st) {
+ struct st_geometry_program *gp = (struct st_geometry_program*)target;
+ struct st_tessctrl_program *tcp = (struct st_tessctrl_program*)target;
+ struct st_tesseval_program *tep = (struct st_tesseval_program*)target;
+ struct st_basic_variant **variants =
+ target->Target == GL_GEOMETRY_PROGRAM_NV ? &gp->variants :
+ target->Target == GL_TESS_CONTROL_PROGRAM_NV ? &tcp->variants :
+ target->Target == GL_TESS_EVALUATION_PROGRAM_NV ? &tep->variants :
+ NULL;
+ struct st_basic_variant *v, **prevPtr = variants;
+
+ for (v = *variants; v; ) {
+ struct st_basic_variant *next = v->next;
+ if (v->key.st == st) {
/* unlink from list */
*prevPtr = next;
/* destroy this variant */
- delete_tep_variant(st, tepv);
+ delete_basic_variant(st, v, target->Target);
}
else {
- prevPtr = &tepv->next;
+ prevPtr = &v->next;
}
- tepv = next;
+ v = next;
}
}
break;
default:
_mesa_problem(NULL, "Unexpected program target 0x%x in "
- "destroy_program_variants_cb()", program->Target);
+ "destroy_program_variants_cb()", target->Target);
}
}
@@ -1789,31 +1587,19 @@ st_precompile_shader_variant(struct st_context *st,
case GL_TESS_CONTROL_PROGRAM_NV: {
struct st_tessctrl_program *p = (struct st_tessctrl_program *)prog;
- struct st_tcp_variant_key key;
-
- memset(&key, 0, sizeof(key));
- key.st = st->has_shareable_shaders ? NULL : st;
- st_get_tcp_variant(st, p, &key);
+ st_get_basic_variant(st, &p->tgsi, &p->variants);
break;
}
case GL_TESS_EVALUATION_PROGRAM_NV: {
struct st_tesseval_program *p = (struct st_tesseval_program *)prog;
- struct st_tep_variant_key key;
-
- memset(&key, 0, sizeof(key));
- key.st = st->has_shareable_shaders ? NULL : st;
- st_get_tep_variant(st, p, &key);
+ st_get_basic_variant(st, &p->tgsi, &p->variants);
break;
}
case GL_GEOMETRY_PROGRAM_NV: {
struct st_geometry_program *p = (struct st_geometry_program *)prog;
- struct st_gp_variant_key key;
-
- memset(&key, 0, sizeof(key));
- key.st = st->has_shareable_shaders ? NULL : st;
- st_get_gp_variant(st, p, &key);
+ st_get_basic_variant(st, &p->tgsi, &p->variants);
break;
}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index a74531581b4..7717d02cd3f 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -171,25 +171,24 @@ struct st_vertex_program
-/** Geometry program variant key */
-struct st_gp_variant_key
+/** Key shared by all shaders except VP, FP */
+struct st_basic_variant_key
{
struct st_context *st; /**< variants are per-context */
- /* no other fields yet */
};
/**
* Geometry program variant.
*/
-struct st_gp_variant
+struct st_basic_variant
{
/* Parameters which generated this variant. */
- struct st_gp_variant_key key;
+ struct st_basic_variant_key key;
void *driver_shader;
- struct st_gp_variant *next;
+ struct st_basic_variant *next;
};
@@ -202,30 +201,7 @@ struct st_geometry_program
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
- struct st_gp_variant *variants;
-};
-
-
-
-/** Tessellation control program variant key */
-struct st_tcp_variant_key
-{
- struct st_context *st; /**< variants are per-context */
- /* no other fields yet */
-};
-
-
-/**
- * Tessellation control program variant.
- */
-struct st_tcp_variant
-{
- /* Parameters which generated this variant. */
- struct st_tcp_variant_key key;
-
- void *driver_shader;
-
- struct st_tcp_variant *next;
+ struct st_basic_variant *variants;
};
@@ -238,30 +214,7 @@ struct st_tessctrl_program
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
- struct st_tcp_variant *variants;
-};
-
-
-
-/** Tessellation evaluation program variant key */
-struct st_tep_variant_key
-{
- struct st_context *st; /**< variants are per-context */
- /* no other fields yet */
-};
-
-
-/**
- * Tessellation evaluation program variant.
- */
-struct st_tep_variant
-{
- /* Parameters which generated this variant. */
- struct st_tep_variant_key key;
-
- void *driver_shader;
-
- struct st_tep_variant *next;
+ struct st_basic_variant *variants;
};
@@ -274,7 +227,7 @@ struct st_tesseval_program
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
- struct st_tep_variant *variants;
+ struct st_basic_variant *variants;
};
@@ -397,21 +350,10 @@ st_get_fp_variant(struct st_context *st,
struct st_fragment_program *stfp,
const struct st_fp_variant_key *key);
-
-extern struct st_gp_variant *
-st_get_gp_variant(struct st_context *st,
- struct st_geometry_program *stgp,
- const struct st_gp_variant_key *key);
-
-extern struct st_tcp_variant *
-st_get_tcp_variant(struct st_context *st,
- struct st_tessctrl_program *sttcp,
- const struct st_tcp_variant_key *key);
-
-extern struct st_tep_variant *
-st_get_tep_variant(struct st_context *st,
- struct st_tesseval_program *sttep,
- const struct st_tep_variant_key *key);
+extern struct st_basic_variant *
+st_get_basic_variant(struct st_context *st,
+ struct pipe_shader_state *tgsi,
+ struct st_basic_variant **variants);
extern void
st_release_vp_variants( struct st_context *st,
@@ -422,16 +364,9 @@ st_release_fp_variants( struct st_context *st,
struct st_fragment_program *stfp );
extern void
-st_release_gp_variants(struct st_context *st,
- struct st_geometry_program *stgp);
-
-extern void
-st_release_tcp_variants(struct st_context *st,
- struct st_tessctrl_program *sttcp);
-
-extern void
-st_release_tep_variants(struct st_context *st,
- struct st_tesseval_program *sttep);
+st_release_basic_variants(struct st_context *st, GLenum target,
+ struct st_basic_variant **variants,
+ struct pipe_shader_state *tgsi);
extern void
st_destroy_program_variants(struct st_context *st);