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-rw-r--r--src/mesa/drivers/common/meta.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_state.c8
-rw-r--r--src/mesa/drivers/dri/i965/gen6_clip_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen6_viewport_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen7_viewport_state.c4
-rw-r--r--src/mesa/main/get.c8
-rw-r--r--src/mesa/main/get_hash_params.py2
-rw-r--r--src/mesa/main/mtypes.h4
-rw-r--r--src/mesa/math/m_matrix.c7
-rw-r--r--src/mesa/math/m_matrix.h2
-rw-r--r--src/mesa/state_tracker/st_atom_viewport.c8
-rw-r--r--src/mesa/swrast/s_context.c4
12 files changed, 31 insertions, 30 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 173b45cea0a..3608ee85c58 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -170,7 +170,7 @@ struct save_state
struct gl_buffer_object *ArrayBufferObj;
/** MESA_META_VIEWPORT */
- GLint ViewportX, ViewportY, ViewportW, ViewportH;
+ GLfloat ViewportX, ViewportY, ViewportW, ViewportH;
GLclampd DepthNear, DepthFar;
/** MESA_META_CLAMP_FRAGMENT_COLOR */
@@ -744,8 +744,8 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
/* set viewport to match window size */
if (ctx->Viewport.X != 0 ||
ctx->Viewport.Y != 0 ||
- ctx->Viewport.Width != ctx->DrawBuffer->Width ||
- ctx->Viewport.Height != ctx->DrawBuffer->Height) {
+ ctx->Viewport.Width != (float) ctx->DrawBuffer->Width ||
+ ctx->Viewport.Height != (float) ctx->DrawBuffer->Height) {
_mesa_set_viewport(ctx, 0, 0,
ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index a0bdb4384ae..021acc80e52 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -43,8 +43,8 @@ upload_clip_vp(struct brw_context *brw)
sizeof(*vp), 32, &brw->clip.vp_offset);
const float maximum_post_clamp_delta = 4096;
- float gbx = maximum_post_clamp_delta / (float) ctx->Viewport.Width;
- float gby = maximum_post_clamp_delta / (float) ctx->Viewport.Height;
+ float gbx = maximum_post_clamp_delta / ctx->Viewport.Width;
+ float gby = maximum_post_clamp_delta / ctx->Viewport.Height;
vp->xmin = -gbx;
vp->xmax = gbx;
@@ -127,8 +127,8 @@ brw_upload_clip_unit(struct brw_context *brw)
/* enable guardband clipping if we can */
if (ctx->Viewport.X == 0 &&
ctx->Viewport.Y == 0 &&
- ctx->Viewport.Width == fb->Width &&
- ctx->Viewport.Height == fb->Height)
+ ctx->Viewport.Width == (float) fb->Width &&
+ ctx->Viewport.Height == (float) fb->Height)
{
clip->clip5.guard_band_enable = 1;
clip->clip6.clipper_viewport_state_ptr =
diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c
index 6cec0ff21ac..8dcca84c216 100644
--- a/src/mesa/drivers/dri/i965/gen6_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c
@@ -98,8 +98,8 @@ upload_clip_state(struct brw_context *brw)
if (ctx->Viewport.X == 0 &&
ctx->Viewport.Y == 0 &&
- ctx->Viewport.Width == fb->Width &&
- ctx->Viewport.Height == fb->Height) {
+ ctx->Viewport.Width == (float) fb->Width &&
+ ctx->Viewport.Height == (float) fb->Height) {
dw2 |= GEN6_CLIP_GB_TEST;
}
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index 033592035f9..4c5135b84a3 100644
--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
@@ -55,8 +55,8 @@ gen6_upload_clip_vp(struct brw_context *brw)
* drawable.
*/
const float maximum_post_clamp_delta = 8192;
- float gbx = maximum_post_clamp_delta / (float) ctx->Viewport.Width;
- float gby = maximum_post_clamp_delta / (float) ctx->Viewport.Height;
+ float gbx = maximum_post_clamp_delta / ctx->Viewport.Width;
+ float gby = maximum_post_clamp_delta / ctx->Viewport.Height;
vp->xmin = -gbx;
vp->xmax = gbx;
diff --git a/src/mesa/drivers/dri/i965/gen7_viewport_state.c b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
index 8c5fcac2b22..66c183845a0 100644
--- a/src/mesa/drivers/dri/i965/gen7_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_viewport_state.c
@@ -54,8 +54,8 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw)
* drawable.
*/
const float maximum_guardband_extent = 8192;
- float gbx = maximum_guardband_extent / (float) ctx->Viewport.Width;
- float gby = maximum_guardband_extent / (float) ctx->Viewport.Height;
+ float gbx = maximum_guardband_extent / ctx->Viewport.Width;
+ float gby = maximum_guardband_extent / ctx->Viewport.Height;
vp->guardband.xmin = -gbx;
vp->guardband.xmax = gbx;
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index ad6096baac8..fa48195cdf4 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -691,10 +691,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
break;
case GL_VIEWPORT:
- v->value_int_4[0] = ctx->Viewport.X;
- v->value_int_4[1] = ctx->Viewport.Y;
- v->value_int_4[2] = ctx->Viewport.Width;
- v->value_int_4[3] = ctx->Viewport.Height;
+ v->value_float_4[0] = ctx->Viewport.X;
+ v->value_float_4[1] = ctx->Viewport.Y;
+ v->value_float_4[2] = ctx->Viewport.Width;
+ v->value_float_4[3] = ctx->Viewport.Height;
break;
case GL_DEPTH_RANGE:
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 8e2fdaec956..3aa05483c84 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -44,7 +44,7 @@ descriptor=[
[ "SUBPIXEL_BITS", "CONTEXT_INT(Const.SubPixelBits), NO_EXTRA" ],
[ "TEXTURE_BINDING_2D", "LOC_CUSTOM, TYPE_INT, TEXTURE_2D_INDEX, NO_EXTRA" ],
[ "UNPACK_ALIGNMENT", "CONTEXT_INT(Unpack.Alignment), NO_EXTRA" ],
- [ "VIEWPORT", "LOC_CUSTOM, TYPE_INT_4, 0, NO_EXTRA" ],
+ [ "VIEWPORT", "LOC_CUSTOM, TYPE_FLOAT_4, 0, NO_EXTRA" ],
# GL_ARB_multitexture
[ "ACTIVE_TEXTURE", "LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA" ],
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1d5dd4816a7..1231a6f4415 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1432,8 +1432,8 @@ struct gl_transform_attrib
*/
struct gl_viewport_attrib
{
- GLint X, Y; /**< position */
- GLsizei Width, Height; /**< size */
+ GLfloat X, Y; /**< position */
+ GLfloat Width, Height; /**< size */
GLdouble Near, Far; /**< Depth buffer range */
GLmatrix _WindowMap; /**< Mapping transformation as a matrix. */
};
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c
index 38fa51ec1b7..e512e456fbd 100644
--- a/src/mesa/math/m_matrix.c
+++ b/src/mesa/math/m_matrix.c
@@ -1110,12 +1110,13 @@ _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z )
* Transforms Normalized Device Coords to window/Z values.
*/
void
-_math_matrix_viewport(GLmatrix *m, GLint x, GLint y, GLint width, GLint height,
+_math_matrix_viewport(GLmatrix *m, GLfloat x, GLfloat y,
+ GLfloat width, GLfloat height,
GLdouble zNear, GLdouble zFar, GLdouble depthMax)
{
- m->m[MAT_SX] = (GLfloat) width / 2.0F;
+ m->m[MAT_SX] = width / 2.0F;
m->m[MAT_TX] = m->m[MAT_SX] + x;
- m->m[MAT_SY] = (GLfloat) height / 2.0F;
+ m->m[MAT_SY] = height / 2.0F;
m->m[MAT_TY] = m->m[MAT_SY] + y;
m->m[MAT_SZ] = (GLfloat) (depthMax * ((zFar - zNear) / 2.0));
m->m[MAT_TZ] = (GLfloat) (depthMax * ((zFar - zNear) / 2.0 + zNear));
diff --git a/src/mesa/math/m_matrix.h b/src/mesa/math/m_matrix.h
index fc65f84dcf4..dddce70190f 100644
--- a/src/mesa/math/m_matrix.h
+++ b/src/mesa/math/m_matrix.h
@@ -122,7 +122,7 @@ _math_matrix_frustum( GLmatrix *mat,
GLfloat nearval, GLfloat farval );
extern void
-_math_matrix_viewport(GLmatrix *m, GLint x, GLint y, GLint width, GLint height,
+_math_matrix_viewport(GLmatrix *m, GLfloat x, GLfloat y, GLfloat width, GLfloat height,
GLdouble zNear, GLdouble zFar, GLdouble depthMax);
extern void
diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c
index 7a1a689b790..a88160fc876 100644
--- a/src/mesa/state_tracker/st_atom_viewport.c
+++ b/src/mesa/state_tracker/st_atom_viewport.c
@@ -62,11 +62,11 @@ update_viewport( struct st_context *st )
/* _NEW_VIEWPORT
*/
{
- GLfloat x = (GLfloat)ctx->Viewport.X;
- GLfloat y = (GLfloat)ctx->Viewport.Y;
+ GLfloat x = ctx->Viewport.X;
+ GLfloat y = ctx->Viewport.Y;
GLfloat z = ctx->Viewport.Near;
- GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f;
- GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f;
+ GLfloat half_width = ctx->Viewport.Width * 0.5f;
+ GLfloat half_height = ctx->Viewport.Height * 0.5f;
GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f;
st->state.viewport.scale[0] = half_width;
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index bb0b5b5b42d..8a5de4761c2 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -75,9 +75,9 @@ _swrast_update_rasterflags( struct gl_context *ctx )
if (ctx->Color.ColorLogicOpEnabled) rasterMask |= LOGIC_OP_BIT;
if (ctx->Texture._EnabledUnits) rasterMask |= TEXTURE_BIT;
if ( ctx->Viewport.X < 0
- || ctx->Viewport.X + ctx->Viewport.Width > (GLint) ctx->DrawBuffer->Width
+ || ctx->Viewport.X + ctx->Viewport.Width > (GLfloat) ctx->DrawBuffer->Width
|| ctx->Viewport.Y < 0
- || ctx->Viewport.Y + ctx->Viewport.Height > (GLint) ctx->DrawBuffer->Height) {
+ || ctx->Viewport.Y + ctx->Viewport.Height > (GLfloat) ctx->DrawBuffer->Height) {
rasterMask |= CLIP_BIT;
}