diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_bufmgr.c | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_bufmgr.c b/src/mesa/drivers/dri/i965/brw_bufmgr.c index f698123db4c..295211e89f0 100644 --- a/src/mesa/drivers/dri/i965/brw_bufmgr.c +++ b/src/mesa/drivers/dri/i965/brw_bufmgr.c @@ -269,7 +269,7 @@ bo_alloc_internal(struct brw_bufmgr *bufmgr, uint64_t size, unsigned flags, uint32_t tiling_mode, - uint32_t stride, uint64_t alignment) + uint32_t stride) { struct brw_bo *bo; unsigned int page_size = getpagesize(); @@ -320,9 +320,8 @@ retry: bo = LIST_ENTRY(struct brw_bo, bucket->head.prev, head); list_del(&bo->head); alloc_from_cache = true; - bo->align = alignment; + bo->align = 0; } else { - assert(alignment == 0); /* For non-render-target BOs (where we're probably * going to map it first thing in order to fill it * with data), check if the last BO in the cache is @@ -382,7 +381,7 @@ retry: bo->gem_handle = create.handle; bo->bufmgr = bufmgr; - bo->align = alignment; + bo->align = 0; bo->tiling_mode = I915_TILING_NONE; bo->swizzle_mode = I915_BIT_6_SWIZZLE_NONE; @@ -431,7 +430,7 @@ struct brw_bo * brw_bo_alloc(struct brw_bufmgr *bufmgr, const char *name, uint64_t size, uint64_t alignment) { - return bo_alloc_internal(bufmgr, name, size, 0, I915_TILING_NONE, 0, 0); + return bo_alloc_internal(bufmgr, name, size, 0, I915_TILING_NONE, 0); } struct brw_bo * @@ -439,7 +438,7 @@ brw_bo_alloc_tiled(struct brw_bufmgr *bufmgr, const char *name, uint64_t size, uint32_t tiling_mode, uint32_t pitch, unsigned flags) { - return bo_alloc_internal(bufmgr, name, size, flags, tiling_mode, pitch, 0); + return bo_alloc_internal(bufmgr, name, size, flags, tiling_mode, pitch); } struct brw_bo * @@ -480,7 +479,7 @@ brw_bo_alloc_tiled_2d(struct brw_bufmgr *bufmgr, const char *name, if (tiling == I915_TILING_NONE) stride = 0; - return bo_alloc_internal(bufmgr, name, size, flags, tiling, stride, 0); + return bo_alloc_internal(bufmgr, name, size, flags, tiling, stride); } /** |