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-rw-r--r--src/mesa/main/bufferobj.c47
-rw-r--r--src/mesa/main/bufferobj.h7
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp1
3 files changed, 42 insertions, 13 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 0d1a69053ec..3b2559fa81f 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -741,15 +741,15 @@ _mesa_buffer_flush_mapped_range( struct gl_context *ctx,
/**
- * Default callback for \c dd_function_table::MapBuffer().
+ * Default callback for \c dd_function_table::UnmapBuffer().
*
* The input parameters will have been already tested for errors.
*
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
static GLboolean
-_mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
- gl_map_buffer_index index)
+unmap_buffer_fallback(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ gl_map_buffer_index index)
{
(void) ctx;
/* XXX we might assert here that bufObj->Pointer is non-null */
@@ -1115,7 +1115,7 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
driver->BufferData = buffer_data_fallback;
driver->BufferSubData = buffer_sub_data_fallback;
driver->GetBufferSubData = _mesa_buffer_get_subdata;
- driver->UnmapBuffer = _mesa_buffer_unmap;
+ driver->UnmapBuffer = unmap_buffer_fallback;
/* GL_ARB_clear_buffer_object */
driver->ClearBufferSubData = _mesa_ClearBufferSubData_sw;
@@ -1828,20 +1828,16 @@ _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
}
-GLboolean GLAPIENTRY
-_mesa_UnmapBuffer(GLenum target)
+GLboolean
+_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ const char *func)
{
- GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *bufObj;
GLboolean status = GL_TRUE;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
- if (!bufObj)
- return GL_FALSE;
-
if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(buffer is not mapped)", func);
return GL_FALSE;
}
@@ -1890,6 +1886,31 @@ _mesa_UnmapBuffer(GLenum target)
return status;
}
+GLboolean GLAPIENTRY
+_mesa_UnmapBuffer(GLenum target)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = get_buffer(ctx, "glUnmapBuffer", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return GL_FALSE;
+
+ return _mesa_unmap_buffer(ctx, bufObj, "glUnmapBuffer");
+}
+
+GLboolean GLAPIENTRY
+_mesa_UnmapNamedBuffer(GLuint buffer)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glUnmapNamedBuffer");
+ if (!bufObj)
+ return GL_FALSE;
+
+ return _mesa_unmap_buffer(ctx, bufObj, "glUnmapNamedBuffer");
+}
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 6305b5cabed..40bd9fc7dc9 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -177,6 +177,10 @@ _mesa_clear_buffer_sub_data(struct gl_context *ctx,
const GLvoid *data,
const char *func, bool subdata);
+extern GLboolean
+_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ const char *func);
+
/*
* API functions
*/
@@ -248,6 +252,9 @@ _mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target);
+GLboolean GLAPIENTRY
+_mesa_UnmapNamedBuffer(GLuint buffer);
+
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index bda761ae543..fb077b3d5c5 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -962,6 +962,7 @@ const struct function gl_core_functions_possible[] = {
{ "glClearNamedBufferSubData", 45, -1 },
{ "glMapNamedBuffer", 45, -1 },
{ "glMapNamedBufferRange", 45, -1 },
+ { "glUnmapNamedBuffer", 45, -1 },
{ "glCreateTextures", 45, -1 },
{ "glTextureStorage1D", 45, -1 },
{ "glTextureStorage2D", 45, -1 },