diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/gamma/gamma_tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i810/i810tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_texstate.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_texstate.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_sampler_state.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mach64/mach64_tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/mga/mgatex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r128/r128_tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r600_tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_tex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetex.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/sis/sis_texstate.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/unichrome/via_state.c | 16 | ||||
-rw-r--r-- | src/mesa/main/attrib.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | src/mesa/main/texobj.c | 8 | ||||
-rw-r--r-- | src/mesa/main/texparam.c | 21 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_sampler.c | 2 | ||||
-rw-r--r-- | src/mesa/swrast/s_texfilter.c | 38 |
21 files changed, 84 insertions, 83 deletions
diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 0dad250e4d8..694e5eba5bb 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -145,7 +145,7 @@ static void gammaTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -349,7 +349,7 @@ static void gammaBindTexture( GLcontext *ctx, GLenum target, gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor ); + gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); } } diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index 2f6978f5aae..e764644a6c1 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -210,7 +210,7 @@ i810AllocTexObj( GLcontext *ctx, struct gl_texture_object *texObj ) i810SetTexWrapping( t, texObj->WrapS, texObj->WrapT ); /*i830SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );*/ i810SetTexFilter( imesa, t, texObj->MinFilter, texObj->MagFilter, bias ); - i810SetTexBorderColor( t, texObj->BorderColor ); + i810SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -251,7 +251,7 @@ static void i810TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - i810SetTexBorderColor( t, tObj->BorderColor ); + i810SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 27c5aa1e085..7525f9f2e05 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -304,10 +304,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3], border[0], diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index db71c009413..3ee4c8653a9 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -348,10 +348,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } /* convert border color from float to ubyte */ - CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(border[0], tObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(border[1], tObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor.f[3]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { /* GL specs that border color for depth textures is taken from the diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index aa2e5195881..ad267a4e6ae 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -262,10 +262,10 @@ brw_wm_sampler_populate_key(struct brw_context *brw, dri_bo_unreference(brw->wm.sdc_bo[unit]); if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { float bordercolor[4] = { - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0], - texObj->BorderColor[0] + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0], + texObj->BorderColor.f[0] }; /* GL specs that border color for depth textures is taken from the * R channel, while the hardware uses A. Spam R into all the @@ -274,7 +274,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, brw->wm.sdc_bo[unit] = upload_default_color(brw, bordercolor); } else { brw->wm.sdc_bo[unit] = upload_default_color(brw, - texObj->BorderColor); + texObj->BorderColor.f); } key->sampler_count = unit + 1; } diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 72917ee13bf..6627d3c38a0 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -130,7 +130,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) mach64SetTexWrap( t, texObj->WrapS, texObj->WrapT ); mach64SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - mach64SetTexBorderColor( t, texObj->BorderColor ); + mach64SetTexBorderColor( t, texObj->BorderColor.f ); return t; } @@ -470,7 +470,7 @@ static void mach64DDTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( mmesa ); - mach64SetTexBorderColor( t, tObj->BorderColor ); + mach64SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 9163371b332..62a9317cd48 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -332,7 +332,7 @@ mgaAllocTexObj( struct gl_texture_object *tObj ) mgaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); mgaSetTexFilter( t, tObj->MinFilter, tObj->MagFilter ); - mgaSetTexBorderColor( t, tObj->BorderColor ); + mgaSetTexBorderColor( t, tObj->BorderColor.f ); } return( t ); @@ -461,7 +461,7 @@ mgaTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: FLUSH_BATCH(mmesa); - mgaSetTexBorderColor(t, tObj->BorderColor); + mgaSetTexBorderColor(t, tObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0a1207fb89f..f1be7cc1c4f 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -169,7 +169,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) r128SetTexWrap( t, texObj->WrapS, texObj->WrapT ); r128SetTexFilter( t, texObj->MinFilter, texObj->MagFilter ); - r128SetTexBorderColor( t, texObj->BorderColor ); + r128SetTexBorderColor( t, texObj->BorderColor.f ); } return t; @@ -535,7 +535,7 @@ static void r128TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_BORDER_COLOR: if ( t->base.bound ) FLUSH_BATCH( rmesa ); - r128SetTexBorderColor( t, tObj->BorderColor ); + r128SetTexBorderColor( t, tObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index a4177215537..5b87ba6ccdf 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -378,7 +378,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r200SetTexBorderColor( t, texObj->BorderColor ); + r200SetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -470,7 +470,7 @@ static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx, r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR ); r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter); - r200SetTexBorderColor(t, t->base.BorderColor); + r200SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index ac3d5b1bec3..963f648cb14 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -215,7 +215,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r300SetTexBorderColor(t, texObj->BorderColor); + r300SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -307,7 +307,7 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, /* Initialize hardware state */ r300UpdateTexWrap(t); r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r300SetTexBorderColor(t, t->base.BorderColor); + r300SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index 9d83a64e220..f745fe3e8a6 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -305,7 +305,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - r600SetTexBorderColor(t, texObj->BorderColor); + r600SetTexBorderColor(t, texObj->BorderColor.f); break; case GL_TEXTURE_BASE_LEVEL: @@ -391,7 +391,7 @@ static struct gl_texture_object *r600NewTextureObject(GLcontext * ctx, r600SetTexDefaultState(t); r600UpdateTexWrap(t); r600SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy); - r600SetTexBorderColor(t, t->base.BorderColor); + r600SetTexBorderColor(t, t->base.BorderColor.f); return &t->base; } diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 749ab75f201..14163f13af4 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -341,7 +341,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - radeonSetTexBorderColor( t, texObj->BorderColor ); + radeonSetTexBorderColor( t, texObj->BorderColor.f ); break; case GL_TEXTURE_BASE_LEVEL: @@ -428,7 +428,7 @@ radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT ); radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy ); radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter ); - radeonSetTexBorderColor( t, t->base.BorderColor ); + radeonSetTexBorderColor( t, t->base.BorderColor.f ); return &t->base; } diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 6c97bb6c702..97598f599e5 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -507,7 +507,7 @@ savageAllocTexObj( struct gl_texture_object *texObj ) savageSetTexWrapping(t,texObj->WrapS,texObj->WrapT); savageSetTexFilter(t,texObj->MinFilter,texObj->MagFilter); - savageSetTexBorderColor(t,texObj->BorderColor); + savageSetTexBorderColor(t,texObj->BorderColor.f); } return t; @@ -2044,7 +2044,7 @@ static void savageTexParameter( GLcontext *ctx, GLenum target, break; case GL_TEXTURE_BORDER_COLOR: - savageSetTexBorderColor(t,tObj->BorderColor); + savageSetTexBorderColor(t,tObj->BorderColor.f); break; default: diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index a507173b218..4c22a10cf7e 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -457,10 +457,10 @@ sis_set_texobj_parm( GLcontext *ctx, struct gl_texture_object *texObj, { GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor[3]); + CLAMPED_FLOAT_TO_UBYTE(c[0], texObj->BorderColor.f[0]); + CLAMPED_FLOAT_TO_UBYTE(c[1], texObj->BorderColor.f[1]); + CLAMPED_FLOAT_TO_UBYTE(c[2], texObj->BorderColor.f[2]); + CLAMPED_FLOAT_TO_UBYTE(c[3], texObj->BorderColor.f[3]); current->texture[hw_unit].hwTextureBorderColor = PACK_COLOR_8888(c[3], c[0], c[1], c[2]); diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c index a9db6c45f7d..16982309525 100644 --- a/src/mesa/drivers/dri/unichrome/via_state.c +++ b/src/mesa/drivers/dri/unichrome/via_state.c @@ -891,10 +891,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[0] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[0] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[0] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } if (texUnit0->LodBias != 0.0f) { @@ -924,10 +924,10 @@ static GLboolean viaChooseTextureState(GLcontext *ctx) if (texObj->Image[0][texObj->BaseLevel]->Border > 0) { vmesa->regHTXnTB[1] |= (HC_HTXnTB_TBC_S | HC_HTXnTB_TBC_T); vmesa->regHTXnTBC[1] = - PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor[0]), - FLOAT_TO_UBYTE(texObj->BorderColor[1]), - FLOAT_TO_UBYTE(texObj->BorderColor[2])); - vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor[3]); + PACK_COLOR_888(FLOAT_TO_UBYTE(texObj->BorderColor.f[0]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[1]), + FLOAT_TO_UBYTE(texObj->BorderColor.f[2])); + vmesa->regHTXnTRAH[1] = FLOAT_TO_UBYTE(texObj->BorderColor.f[3]); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index fb15a5ba478..0641b98b3b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -835,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index a7f70a1875b..01ad246504a 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1217,7 +1217,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 09fe7b85ba0..7f0a246025a 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 73db7d713ce..474b950def2 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -511,10 +511,7 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + COPY_4V(texObj->BorderColor.f, params); return GL_TRUE; default: @@ -1008,10 +1005,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1166,10 +1163,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index d6e3a3e5610..e1d6fa9ecad 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -208,7 +208,7 @@ update_samplers(struct st_context *st) assert(sampler->min_lod <= sampler->max_lod); } - xlate_border_color(texobj->BorderColor, + xlate_border_color(texobj->BorderColor.f, teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 0bb988e3ef9..76b65cc755e 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -747,28 +747,28 @@ get_border_color(const struct gl_texture_object *tObj, { switch (img->_BaseFormat) { case GL_RGB: - rgba[0] = tObj->BorderColor[0]; - rgba[1] = tObj->BorderColor[1]; - rgba[2] = tObj->BorderColor[2]; + rgba[0] = tObj->BorderColor.f[0]; + rgba[1] = tObj->BorderColor.f[1]; + rgba[2] = tObj->BorderColor.f[2]; rgba[3] = 1.0F; break; case GL_ALPHA: rgba[0] = rgba[1] = rgba[2] = 0.0; - rgba[3] = tObj->BorderColor[3]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_LUMINANCE: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; rgba[3] = 1.0; break; case GL_LUMINANCE_ALPHA: - rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor[0]; - rgba[3] = tObj->BorderColor[3]; + rgba[0] = rgba[1] = rgba[2] = tObj->BorderColor.f[0]; + rgba[3] = tObj->BorderColor.f[3]; break; case GL_INTENSITY: - rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor[0]; + rgba[0] = rgba[1] = rgba[2] = rgba[3] = tObj->BorderColor.f[0]; break; default: - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } } @@ -2331,7 +2331,7 @@ sample_2d_array_linear(GLcontext *ctx, array = clamp_rect_coord_nearest(tObj->WrapR, texcoord[2], depth); if (array < 0 || array >= depth) { - COPY_4V(rgba, tObj->BorderColor); + COPY_4V(rgba, tObj->BorderColor.f); } else { if (img->Border) { @@ -3002,7 +3002,7 @@ sample_depth_texture( GLcontext *ctx, img->FetchTexelf(img, col, row, slice, &depthSample); } else { - depthSample = tObj->BorderColor[0]; + depthSample = tObj->BorderColor.f[0]; } result = shadow_compare(function, texcoords[i][compare_coord], @@ -3053,21 +3053,21 @@ sample_depth_texture( GLcontext *ctx, } if (slice < 0 || slice >= (GLint) depth) { - depth00 = tObj->BorderColor[0]; - depth01 = tObj->BorderColor[0]; - depth10 = tObj->BorderColor[0]; - depth11 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; + depth01 = tObj->BorderColor.f[0]; + depth10 = tObj->BorderColor.f[0]; + depth11 = tObj->BorderColor.f[0]; } else { /* get four depth samples from the texture */ if (useBorderTexel & (I0BIT | J0BIT)) { - depth00 = tObj->BorderColor[0]; + depth00 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j0, slice, &depth00); } if (useBorderTexel & (I1BIT | J0BIT)) { - depth10 = tObj->BorderColor[0]; + depth10 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j0, slice, &depth10); @@ -3075,13 +3075,13 @@ sample_depth_texture( GLcontext *ctx, if (tObj->Target != GL_TEXTURE_1D_ARRAY_EXT) { if (useBorderTexel & (I0BIT | J1BIT)) { - depth01 = tObj->BorderColor[0]; + depth01 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i0, j1, slice, &depth01); } if (useBorderTexel & (I1BIT | J1BIT)) { - depth11 = tObj->BorderColor[0]; + depth11 = tObj->BorderColor.f[0]; } else { img->FetchTexelf(img, i1, j1, slice, &depth11); |