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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_fp.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp8
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp4
-rw-r--r--src/mesa/main/shader_query.cpp12
-rw-r--r--src/mesa/program/ir_to_mesa.cpp10
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp18
10 files changed, 35 insertions, 35 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 374801fab20..281920324aa 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -952,10 +952,10 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
{
fs_reg *reg = new(this->mem_ctx) fs_reg(this, ir->type);
fs_reg wpos = *reg;
- bool flip = !ir->origin_upper_left ^ c->key.render_to_fbo;
+ bool flip = !ir->data.origin_upper_left ^ c->key.render_to_fbo;
/* gl_FragCoord.x */
- if (ir->pixel_center_integer) {
+ if (ir->data.pixel_center_integer) {
emit(MOV(wpos, this->pixel_x));
} else {
emit(ADD(wpos, this->pixel_x, fs_reg(0.5f)));
@@ -963,11 +963,11 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.y */
- if (!flip && ir->pixel_center_integer) {
+ if (!flip && ir->data.pixel_center_integer) {
emit(MOV(wpos, this->pixel_y));
} else {
fs_reg pixel_y = this->pixel_y;
- float offset = (ir->pixel_center_integer ? 0.0 : 0.5);
+ float offset = (ir->data.pixel_center_integer ? 0.0 : 0.5);
if (flip) {
pixel_y.negate = true;
diff --git a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp
index 5aec757a9b1..dbf201756a4 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp
@@ -615,8 +615,8 @@ fs_visitor::setup_fp_regs()
switch (i) {
case VARYING_SLOT_POS:
- ir->pixel_center_integer = fp->PixelCenterInteger;
- ir->origin_upper_left = fp->OriginUpperLeft;
+ ir->data.pixel_center_integer = fp->PixelCenterInteger;
+ ir->data.origin_upper_left = fp->OriginUpperLeft;
fp_input_regs[i] = *emit_fragcoord_interpolation(ir);
break;
case VARYING_SLOT_FACE:
diff --git a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
index 6284b590234..ff7aa805512 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
@@ -107,7 +107,7 @@ ir_vector_reference_visitor::get_variable_entry(ir_variable *var)
if (!var->type->is_vector())
return NULL;
- switch (var->mode) {
+ switch (var->data.mode) {
case ir_var_uniform:
case ir_var_shader_in:
case ir_var_shader_out:
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 64ff8998f7e..763c0ae2eea 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -56,7 +56,7 @@ fs_visitor::visit(ir_variable *ir)
if (variable_storage(ir))
return;
- if (ir->mode == ir_var_shader_in) {
+ if (ir->data.mode == ir_var_shader_in) {
if (!strcmp(ir->name, "gl_FragCoord")) {
reg = emit_fragcoord_interpolation(ir);
} else if (!strcmp(ir->name, "gl_FrontFacing")) {
@@ -67,7 +67,7 @@ fs_visitor::visit(ir_variable *ir)
assert(reg);
hash_table_insert(this->variable_ht, reg, ir);
return;
- } else if (ir->mode == ir_var_shader_out) {
+ } else if (ir->data.mode == ir_var_shader_out) {
reg = new(this->mem_ctx) fs_reg(this, ir->type);
if (ir->index > 0) {
@@ -101,7 +101,7 @@ fs_visitor::visit(ir_variable *ir)
this->output_components[output] = vector_elements;
}
}
- } else if (ir->mode == ir_var_uniform) {
+ } else if (ir->data.mode == ir_var_uniform) {
int param_index = c->prog_data.nr_params;
/* Thanks to the lower_ubo_reference pass, we will see only
@@ -131,7 +131,7 @@ fs_visitor::visit(ir_variable *ir)
reg = new(this->mem_ctx) fs_reg(UNIFORM, param_index);
reg->type = brw_type_for_base_type(ir->type);
- } else if (ir->mode == ir_var_system_value) {
+ } else if (ir->data.mode == ir_var_system_value) {
if (ir->location == SYSTEM_VALUE_SAMPLE_POS) {
reg = emit_samplepos_setup(ir);
} else if (ir->location == SYSTEM_VALUE_SAMPLE_ID) {
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index 88aa169fc1f..6f0ace8932c 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -223,7 +223,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
foreach_list(node, shader->ir) {
ir_variable *var = ((ir_instruction *) node)->as_variable();
- if ((var == NULL) || (var->mode != ir_var_uniform)
+ if ((var == NULL) || (var->data.mode != ir_var_uniform)
|| (strncmp(var->name, "gl_", 3) != 0))
continue;
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
index adbb1cf0945..c93459d28a7 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
@@ -283,7 +283,7 @@ vec4_gs_visitor::compute_array_stride(ir_dereference_array *ir)
* setup_attributes() will remap our accesses to the actual input array.
*/
ir_dereference_variable *deref_var = ir->array->as_dereference_variable();
- if (deref_var && deref_var->var->mode == ir_var_shader_in)
+ if (deref_var && deref_var->var->data.mode == ir_var_shader_in)
return BRW_VARYING_SLOT_COUNT;
else
return vec4_visitor::compute_array_stride(ir);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 81039ab0bc2..0d8135c8d8f 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -945,7 +945,7 @@ vec4_visitor::visit(ir_variable *ir)
if (variable_storage(ir))
return;
- switch (ir->mode) {
+ switch (ir->data.mode) {
case ir_var_shader_in:
reg = new(mem_ctx) dst_reg(ATTR, ir->location);
break;
@@ -1752,7 +1752,7 @@ vec4_visitor::visit(ir_dereference_variable *ir)
this->result = src_reg(*reg);
/* System values get their swizzle from the dst_reg writemask */
- if (ir->var->mode == ir_var_system_value)
+ if (ir->var->data.mode == ir_var_system_value)
return;
if (type->is_scalar() || type->is_vector() || type->is_matrix())
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 3014a97785d..6db29d803ab 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -106,7 +106,7 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_shader_in
+ || var->data.mode != ir_var_shader_in
|| var->location == -1)
continue;
@@ -169,7 +169,7 @@ _mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name)
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_shader_in
+ || var->data.mode != ir_var_shader_in
|| var->location == -1
|| var->location < VERT_ATTRIB_GENERIC0)
continue;
@@ -197,7 +197,7 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg)
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_shader_in
+ || var->data.mode != ir_var_shader_in
|| var->location == -1)
continue;
@@ -223,7 +223,7 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg)
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_shader_in
+ || var->data.mode != ir_var_shader_in
|| var->location == -1)
continue;
@@ -333,7 +333,7 @@ _mesa_GetFragDataIndex(GLuint program, const GLchar *name)
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_shader_out
+ || var->data.mode != ir_var_shader_out
|| var->location == -1
|| var->location < FRAG_RESULT_DATA0)
continue;
@@ -389,7 +389,7 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar *name)
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_shader_out
+ || var->data.mode != ir_var_shader_out
|| var->location == -1
|| var->location < FRAG_RESULT_DATA0)
continue;
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index ad6c242e4d5..1f841efd101 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -681,11 +681,11 @@ ir_to_mesa_visitor::visit(ir_variable *ir)
if (strcmp(ir->name, "gl_FragCoord") == 0) {
struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
- fp->OriginUpperLeft = ir->origin_upper_left;
- fp->PixelCenterInteger = ir->pixel_center_integer;
+ fp->OriginUpperLeft = ir->data.origin_upper_left;
+ fp->PixelCenterInteger = ir->data.pixel_center_integer;
}
- if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
+ if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
unsigned int i;
const ir_state_slot *const slots = ir->state_slots;
assert(ir->state_slots != NULL);
@@ -1528,7 +1528,7 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
ir_variable *var = ir->var;
if (!entry) {
- switch (var->mode) {
+ switch (var->data.mode) {
case ir_var_uniform:
entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
var->location);
@@ -2499,7 +2499,7 @@ _mesa_generate_parameters_list_for_uniforms(struct gl_shader_program
foreach_list(node, sh->ir) {
ir_variable *var = ((ir_instruction *) node)->as_variable();
- if ((var == NULL) || (var->mode != ir_var_uniform)
+ if ((var == NULL) || (var->data.mode != ir_var_uniform)
|| var->is_in_uniform_block() || (strncmp(var->name, "gl_", 3) == 0))
continue;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index a1ee24f6693..befa6d45e4b 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -1056,11 +1056,11 @@ glsl_to_tgsi_visitor::visit(ir_variable *ir)
if (strcmp(ir->name, "gl_FragCoord") == 0) {
struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
- fp->OriginUpperLeft = ir->origin_upper_left;
- fp->PixelCenterInteger = ir->pixel_center_integer;
+ fp->OriginUpperLeft = ir->data.origin_upper_left;
+ fp->PixelCenterInteger = ir->data.pixel_center_integer;
}
- if (ir->mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
+ if (ir->data.mode == ir_var_uniform && strncmp(ir->name, "gl_", 3) == 0) {
unsigned int i;
const ir_state_slot *const slots = ir->state_slots;
assert(ir->state_slots != NULL);
@@ -2020,7 +2020,7 @@ glsl_to_tgsi_visitor::visit(ir_dereference_variable *ir)
ir_variable *var = ir->var;
if (!entry) {
- switch (var->mode) {
+ switch (var->data.mode) {
case ir_var_uniform:
entry = new(mem_ctx) variable_storage(var, PROGRAM_UNIFORM,
var->location);
@@ -2345,7 +2345,7 @@ glsl_to_tgsi_visitor::visit(ir_assignment *ir)
assert(!ir->lhs->type->is_scalar() && !ir->lhs->type->is_vector());
l.writemask = WRITEMASK_XYZW;
} else if (ir->lhs->type->is_scalar() &&
- ir->lhs->variable_referenced()->mode == ir_var_shader_out) {
+ ir->lhs->variable_referenced()->data.mode == ir_var_shader_out) {
/* FINISHME: This hack makes writing to gl_FragDepth, which lives in the
* FINISHME: W component of fragment shader output zero, work correctly.
*/
@@ -2621,8 +2621,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir)
ir_rvalue *param_rval = (ir_rvalue *)iter.get();
ir_variable *param = (ir_variable *)sig_iter.get();
- if (param->mode == ir_var_function_in ||
- param->mode == ir_var_function_inout) {
+ if (param->data.mode == ir_var_function_in ||
+ param->data.mode == ir_var_function_inout) {
variable_storage *storage = find_variable_storage(param);
assert(storage);
@@ -2657,8 +2657,8 @@ glsl_to_tgsi_visitor::visit(ir_call *ir)
ir_rvalue *param_rval = (ir_rvalue *)iter.get();
ir_variable *param = (ir_variable *)sig_iter.get();
- if (param->mode == ir_var_function_out ||
- param->mode == ir_var_function_inout) {
+ if (param->data.mode == ir_var_function_out ||
+ param->data.mode == ir_var_function_inout) {
variable_storage *storage = find_variable_storage(param);
assert(storage);