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-rw-r--r--src/mesa/shader/prog_statevars.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index aeb7cf6de20..9c155fbe07a 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -760,28 +760,28 @@ append_token(char *dst, gl_state_index k)
append(dst, ".spot.cutoff");
break;
case STATE_TEXGEN_EYE_S:
- append(dst, "eye.s");
+ append(dst, ".eye.s");
break;
case STATE_TEXGEN_EYE_T:
- append(dst, "eye.t");
+ append(dst, ".eye.t");
break;
case STATE_TEXGEN_EYE_R:
- append(dst, "eye.r");
+ append(dst, ".eye.r");
break;
case STATE_TEXGEN_EYE_Q:
- append(dst, "eye.q");
+ append(dst, ".eye.q");
break;
case STATE_TEXGEN_OBJECT_S:
- append(dst, "object.s");
+ append(dst, ".object.s");
break;
case STATE_TEXGEN_OBJECT_T:
- append(dst, "object.t");
+ append(dst, ".object.t");
break;
case STATE_TEXGEN_OBJECT_R:
- append(dst, "object.r");
+ append(dst, ".object.r");
break;
case STATE_TEXGEN_OBJECT_Q:
- append(dst, "object.q");
+ append(dst, ".object.q");
break;
case STATE_TEXENV_COLOR:
append(dst, "texenv");