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-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c1
-rw-r--r--src/mesa/drivers/dri/i965/bufmgr.h2
-rw-r--r--src/mesa/drivers/dri/i965/bufmgr_fake.c14
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.c20
-rw-r--r--src/mesa/drivers/dri/i965/intel_span.c10
5 files changed, 39 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index cd821b9045a..e476b18ceae 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -328,6 +328,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
brw_emit_prim(brw, &prim[i]);
}
+ intel->need_flush = GL_TRUE;
retval = GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/bufmgr.h b/src/mesa/drivers/dri/i965/bufmgr.h
index 83a810cc6dd..6932522d3d3 100644
--- a/src/mesa/drivers/dri/i965/bufmgr.h
+++ b/src/mesa/drivers/dri/i965/bufmgr.h
@@ -182,6 +182,8 @@ void bmUnmapBufferAUB( struct intel_context *,
int bmValidateBuffers( struct intel_context * );
void bmReleaseBuffers( struct intel_context * );
+GLuint bmCtxId( struct intel_context *intel );
+
GLboolean bmError( struct intel_context * );
void bmEvictAll( struct intel_context * );
diff --git a/src/mesa/drivers/dri/i965/bufmgr_fake.c b/src/mesa/drivers/dri/i965/bufmgr_fake.c
index 8f182f3d877..30a235a2e53 100644
--- a/src/mesa/drivers/dri/i965/bufmgr_fake.c
+++ b/src/mesa/drivers/dri/i965/bufmgr_fake.c
@@ -117,6 +117,7 @@ struct bufmgr {
struct block fenced; /* after bmFenceBuffers (mi_flush, emit irq, write dword) */
/* then to pool->lru or free() */
+ unsigned ctxId;
unsigned last_fence;
unsigned free_on_hardware;
@@ -578,6 +579,12 @@ struct bufmgr *bm_fake_intel_Attach( struct intel_context *intel )
make_empty_list(&bm.referenced);
make_empty_list(&bm.fenced);
make_empty_list(&bm.on_hardware);
+
+ /* The context id of any of the share group. This won't be used
+ * in communication with the kernel, so it doesn't matter if
+ * this context is eventually deleted.
+ */
+ bm.ctxId = intel->hHWContext;
}
nr_attach++;
@@ -1242,7 +1249,6 @@ void bmReleaseBuffers( struct intel_context *intel )
LOCK(bm);
{
struct block *block, *tmp;
- assert(intel->locked);
foreach_s (block, tmp, &bm->referenced) {
@@ -1432,3 +1438,9 @@ GLboolean bmError( struct intel_context *intel )
return retval;
}
+
+
+GLuint bmCtxId( struct intel_context *intel )
+{
+ return intel->bm->ctxId;
+}
diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
index eabb98ca231..47c8510ad39 100644
--- a/src/mesa/drivers/dri/i965/intel_context.c
+++ b/src/mesa/drivers/dri/i965/intel_context.c
@@ -539,18 +539,13 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
}
-static void lost_hardware( struct intel_context *intel )
-{
- bm_fake_NotifyContendedLockTake( intel );
- intel->vtbl.lost_hardware( intel );
-}
-
static void intelContendedLock( struct intel_context *intel, GLuint flags )
{
__DRIdrawablePrivate *dPriv = intel->driDrawable;
__DRIscreenPrivate *sPriv = intel->driScreen;
volatile drmI830Sarea * sarea = intel->sarea;
int me = intel->hHWContext;
+ int my_bufmgr = bmCtxId(intel);
drmGetLock(intel->driFd, intel->hHWContext, flags);
@@ -564,12 +559,23 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags )
intel->locked = 1;
+ intel->need_flush = 1;
/* Lost context?
*/
if (sarea->ctxOwner != me) {
+ DBG("Lost Context: sarea->ctxOwner %x me %x\n", sarea->ctxOwner, me);
sarea->ctxOwner = me;
- lost_hardware(intel);
+ intel->vtbl.lost_hardware( intel );
+ }
+
+ /* As above, but don't evict the texture data on transitions
+ * between contexts which all share a local buffer manager.
+ */
+ if (sarea->texAge != my_bufmgr) {
+ DBG("Lost Textures: sarea->texAge %x my_bufmgr %x\n", sarea->ctxOwner, my_bufmgr);
+ sarea->texAge = my_bufmgr;
+ bm_fake_NotifyContendedLockTake( intel );
}
/* Drawable changed?
diff --git a/src/mesa/drivers/dri/i965/intel_span.c b/src/mesa/drivers/dri/i965/intel_span.c
index c68def5a9f9..a2024911012 100644
--- a/src/mesa/drivers/dri/i965/intel_span.c
+++ b/src/mesa/drivers/dri/i965/intel_span.c
@@ -207,6 +207,16 @@ void intelSpanRenderStart( GLcontext *ctx )
{
struct intel_context *intel = intel_context(ctx);
+ if (intel->need_flush) {
+ LOCK_HARDWARE(intel);
+ intel->vtbl.emit_flush(intel, 0);
+ intel_batchbuffer_flush(intel->batch);
+ intel->need_flush = 0;
+ UNLOCK_HARDWARE(intel);
+ intelFinish(intel);
+ }
+
+
LOCK_HARDWARE(intel);
/* Just map the framebuffer and all textures. Bufmgr code will