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-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 49b196032b9..067403f396b 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -328,8 +328,8 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
if(!normalized)
{
- sRight = width;
- tBot = height;
+ sRight = (GLfloat) width;
+ tBot = (GLfloat) height;
}
/* XXX: Need to improve buffer_write to allow NO_WAIT (as well as
@@ -381,7 +381,7 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
/* same for all verts: */
for (i = 0; i < 4; i++) {
st->bitmap.vertices[i][0][2] = z;
- st->bitmap.vertices[i][0][3] = 1.0;
+ st->bitmap.vertices[i][0][3] = 1.0f;
st->bitmap.vertices[i][1][0] = color[0];
st->bitmap.vertices[i][1][1] = color[1];
st->bitmap.vertices[i][1][2] = color[2];
@@ -513,7 +513,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_vertex_elements(cso, 3, st->velems_util_draw);
/* convert Z from [0,1] to [-1,-1] to match viewport Z scale/bias */
- z = z * 2.0 - 1.0;
+ z = z * 2.0f - 1.0f;
/* draw textured quad */
offset = setup_bitmap_vertex_data(st,