diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index a1c04e04ce5..eb226d51617 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -1539,6 +1539,109 @@ intel_gen7_hiz_buf_create(struct brw_context *brw, } +/** + * Helper for intel_miptree_alloc_hiz() that determines the required hiz + * buffer dimensions and allocates a bo for the hiz buffer. + */ +static struct intel_miptree_aux_buffer * +intel_gen8_hiz_buf_create(struct brw_context *brw, + struct intel_mipmap_tree *mt) +{ + unsigned z_width = mt->logical_width0; + unsigned z_height = mt->logical_height0; + const unsigned z_depth = MAX2(mt->logical_depth0, 1); + unsigned hz_width, hz_height; + struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1); + + if (!buf) + return NULL; + + /* Gen7 PRM Volume 2, Part 1, 11.5.3 "Hierarchical Depth Buffer" documents + * adjustments required for Z_Height and Z_Width based on multisampling. + */ + switch (mt->num_samples) { + case 0: + case 1: + break; + case 2: + case 4: + z_width *= 2; + z_height *= 2; + break; + case 8: + z_width *= 4; + z_height *= 2; + break; + default: + unreachable("unsupported sample count"); + } + + const unsigned vertical_align = 8; /* 'j' in the docs */ + const unsigned H0 = z_height; + const unsigned h0 = ALIGN(H0, vertical_align); + const unsigned h1 = ALIGN(minify(H0, 1), vertical_align); + const unsigned Z0 = z_depth; + + /* HZ_Width (bytes) = ceiling(Z_Width / 16) * 16 */ + hz_width = ALIGN(z_width, 16); + + unsigned H_i = H0; + unsigned Z_i = Z0; + unsigned sum_h_i = 0; + unsigned hz_height_3d_sum = 0; + for (int level = mt->first_level; level <= mt->last_level; ++level) { + unsigned i = level - mt->first_level; + unsigned h_i = ALIGN(H_i, vertical_align); + /* sum(i=2 to m; h_i) */ + if (i >= 2) { + sum_h_i += h_i; + } + /* sum(i=0 to m; h_i * max(1, floor(Z_Depth/2**i))) */ + hz_height_3d_sum += h_i * Z_i; + H_i = minify(H_i, 1); + Z_i = minify(Z_i, 1); + } + /* HZ_QPitch = h0 + max(h1, sum(i=2 to m; h_i)) */ + buf->qpitch = h0 + MAX2(h1, sum_h_i); + + if (mt->target == GL_TEXTURE_3D) { + /* (1/2) * sum(i=0 to m; h_i * max(1, floor(Z_Depth/2**i))) */ + hz_height = DIV_ROUND_UP(hz_height_3d_sum, 2); + } else { + /* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * Z_Depth */ + hz_height = DIV_ROUND_UP(buf->qpitch, 2 * 8) * 8 * Z0; + if (mt->target == GL_TEXTURE_CUBE_MAP_ARRAY || + mt->target == GL_TEXTURE_CUBE_MAP) { + /* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * 6 * Z_Depth + * + * We can can just take our hz_height calculation from above, and + * multiply by 6 for the cube map and cube map array types. + */ + hz_height *= 6; + } + } + + unsigned long pitch; + uint32_t tiling = I915_TILING_Y; + buf->bo = drm_intel_bo_alloc_tiled(brw->bufmgr, "hiz", + hz_width, hz_height, 1, + &tiling, &pitch, + BO_ALLOC_FOR_RENDER); + if (!buf->bo) { + free(buf); + return NULL; + } else if (tiling != I915_TILING_Y) { + drm_intel_bo_unreference(buf->bo); + free(buf); + return NULL; + } + + buf->pitch = pitch; + + return buf; +} + + static struct intel_miptree_aux_buffer * intel_hiz_miptree_buf_create(struct brw_context *brw, struct intel_mipmap_tree *mt) @@ -1582,6 +1685,8 @@ intel_miptree_alloc_hiz(struct brw_context *brw, if (brw->gen == 7) { mt->hiz_buf = intel_gen7_hiz_buf_create(brw, mt); + } else if (brw->gen >= 8) { + mt->hiz_buf = intel_gen8_hiz_buf_create(brw, mt); } else { mt->hiz_buf = intel_hiz_miptree_buf_create(brw, mt); } |