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-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c60
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c15
-rwxr-xr-xsrc/mesa/drivers/dri/r300/compiler/SConscript30
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c20
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c13
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c2
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c40
-rw-r--r--src/mesa/drivers/x11/fakeglx.c49
-rw-r--r--src/mesa/drivers/x11/xmesaP.h3
-rw-r--r--src/mesa/main/context.c1
-rw-r--r--src/mesa/main/dlist.c6
-rw-r--r--src/mesa/main/image.c4
-rw-r--r--src/mesa/main/mipmap.c19
-rw-r--r--src/mesa/main/texobj.c2
-rw-r--r--src/mesa/shader/prog_optimize.c4
-rw-r--r--src/mesa/shader/shader_api.c31
-rw-r--r--src/mesa/shader/slang/slang_link.c1
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c3
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c3
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c11
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c21
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c16
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c13
-rw-r--r--src/mesa/state_tracker/st_context.c4
-rw-r--r--src/mesa/state_tracker/st_debug.c28
-rw-r--r--src/mesa/state_tracker/st_debug.h36
-rw-r--r--src/mesa/state_tracker/st_format.c12
-rw-r--r--src/mesa/state_tracker/st_format.h5
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c4
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c21
-rw-r--r--src/mesa/state_tracker/st_program.c20
-rw-r--r--src/mesa/swrast/s_depth.c4
36 files changed, 376 insertions, 142 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 51579df09e7..9a619fbd5cf 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -157,7 +157,7 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
- assert((delta) >= 0); \
+ assert((unsigned) (delta) <= buf->size); \
intel_batchbuffer_emit_reloc(intel->batch, buf, \
read_domains, write_domain, delta); \
} while (0)
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index d49d95768db..934f7aa1873 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -984,41 +984,35 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
_mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
- /* The drawbuffer won't always be updated by _mesa_make_current:
- */
- if (intel->ctx.DrawBuffer == &intel_fb->Base) {
-
- if (intel->driReadDrawable != driReadPriv)
- intel->driReadDrawable = driReadPriv;
-
- if (intel->driDrawable != driDrawPriv) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- int i;
-
- driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
- ? driGetDefaultVBlankFlags(&intel->optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- /* Prevent error printf if one crtc is disabled, this will
- * be properly calculated in intelWindowMoved() next.
- */
- driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv);
-
- (*psp->systemTime->getUST) (&intel_fb->swap_ust);
- driDrawableInitVBlank(driDrawPriv);
- intel_fb->vbl_waited = driDrawPriv->vblSeq;
-
- for (i = 0; i < 2; i++) {
- if (intel_fb->color_rb[i])
- intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
- }
- }
- intel->driDrawable = driDrawPriv;
- intelWindowMoved(intel);
- }
+ intel->driReadDrawable = driReadPriv;
+
+ if (intel->driDrawable != driDrawPriv) {
+ if (driDrawPriv->swap_interval == (unsigned)-1) {
+ int i;
+
+ driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
+ ? driGetDefaultVBlankFlags(&intel->optionCache)
+ : VBLANK_FLAG_NO_IRQ;
- intel_draw_buffer(&intel->ctx, &intel_fb->Base);
+ /* Prevent error printf if one crtc is disabled, this will
+ * be properly calculated in intelWindowMoved() next.
+ */
+ driDrawPriv->vblFlags = intelFixupVblank(intel, driDrawPriv);
+
+ (*psp->systemTime->getUST) (&intel_fb->swap_ust);
+ driDrawableInitVBlank(driDrawPriv);
+ intel_fb->vbl_waited = driDrawPriv->vblSeq;
+
+ for (i = 0; i < 2; i++) {
+ if (intel_fb->color_rb[i])
+ intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
+ }
+ }
+ intel->driDrawable = driDrawPriv;
+ intelWindowMoved(intel);
}
+
+ intel_draw_buffer(&intel->ctx, &intel_fb->Base);
}
else {
_mesa_make_current(NULL, NULL, NULL);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index bc67f6242a1..47075001801 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -216,9 +216,8 @@ do_blit_readpixels(GLcontext * ctx,
rowLength = -rowLength;
}
- /* XXX 64-bit cast? */
- dst_offset = (GLuint) _mesa_image_address(2, pack, pixels, width, height,
- format, type, 0, 0, 0);
+ dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
+ format, type, 0, 0, 0);
/* Although the blits go on the command buffer, need to do this and
@@ -227,14 +226,14 @@ do_blit_readpixels(GLcontext * ctx,
intelFlush(&intel->ctx);
LOCK_HARDWARE(intel);
- if (intel->driDrawable->numClipRects) {
+ if (intel->driReadDrawable->numClipRects) {
GLboolean all = (width * height * src->cpp == dst->Base.Size &&
x == 0 && dst_offset == 0);
dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
all ? INTEL_WRITE_FULL :
INTEL_WRITE_PART);
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
int nbox = dPriv->numClipRects;
drm_clip_rect_t *box = dPriv->pClipRects;
drm_clip_rect_t rect;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 8f467e65144..f3e312420dd 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -135,7 +135,7 @@ do_copy_texsubimage(struct intel_context *intel,
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ const __DRIdrawablePrivate *dPriv = intel->driReadDrawable;
y = dPriv->y + (dPriv->h - (y + height));
x += dPriv->x;
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 76852e315c1..d28e96d9d98 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -1578,13 +1578,6 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
* Window position and viewport transformation
*/
-/*
- * To correctly position primitives:
- */
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
-
/**
* Called when window size or position changes or viewport or depth range
* state is changed. We update the hardware viewport state here.
@@ -1609,9 +1602,9 @@ void r200UpdateWindow( GLcontext *ctx )
}
float_ui32_type sx = { v[MAT_SX] };
- float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X };
+ float_ui32_type tx = { v[MAT_TX] + xoffset };
float_ui32_type sy = { v[MAT_SY] * y_scale };
- float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y };
+ float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias };
float_ui32_type sz = { v[MAT_SZ] * depthScale };
float_ui32_type tz = { v[MAT_TZ] * depthScale };
@@ -1680,8 +1673,8 @@ void r200UpdateViewportOffset( GLcontext *ctx )
float_ui32_type tx;
float_ui32_type ty;
- tx.f = v[MAT_TX] + xoffset + SUBPIXEL_X;
- ty.f = (- v[MAT_TY]) + yoffset + SUBPIXEL_Y;
+ tx.f = v[MAT_TX] + xoffset;
+ ty.f = (- v[MAT_TY]) + yoffset;
if ( rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] != tx.ui32 ||
rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] != ty.ui32 )
diff --git a/src/mesa/drivers/dri/r300/compiler/SConscript b/src/mesa/drivers/dri/r300/compiler/SConscript
new file mode 100755
index 00000000000..48fd65fb71f
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/compiler/SConscript
@@ -0,0 +1,30 @@
+Import('*')
+
+env = env.Clone()
+env.Append(CPPPATH = '#/include')
+env.Append(CPPPATH = '#/src/mesa')
+
+# temporary fix
+env['CFLAGS'] = str(env['CFLAGS']).replace('-Werror=declaration-after-statement', '')
+
+r300compiler = env.ConvenienceLibrary(
+ target = 'r300compiler',
+ source = [
+ 'radeon_code.c',
+ 'radeon_compiler.c',
+ 'radeon_nqssadce.c',
+ 'radeon_program.c',
+ 'radeon_program_alu.c',
+ 'radeon_program_pair.c',
+ 'r3xx_fragprog.c',
+ 'r300_fragprog.c',
+ 'r300_fragprog_swizzle.c',
+ 'r300_fragprog_emit.c',
+ 'r500_fragprog.c',
+ 'r500_fragprog_emit.c',
+ 'r3xx_vertprog.c',
+ 'r3xx_vertprog_dump.c',
+ 'memory_pool.c',
+ ])
+
+Return('r300compiler')
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 6fcf209af66..2c2b16aa98d 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -376,11 +376,21 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
if (screen->chip_family >= CHIP_FAMILY_RV515) {
ctx->Const.FragmentProgram.MaxNativeTemps = R500_PFS_NUM_TEMP_REGS;
ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
- ctx->Const.FragmentProgram.MaxNativeParameters = R500_PFS_NUM_CONST_REGS;
- ctx->Const.FragmentProgram.MaxNativeAluInstructions = R500_PFS_MAX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexInstructions = R500_PFS_MAX_INST;
- ctx->Const.FragmentProgram.MaxNativeInstructions = R500_PFS_MAX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexIndirections = R500_PFS_MAX_INST;
+
+ /* The hardware limits are higher than this,
+ * but the non-KMS DRM interface artificially limits us
+ * to this many instructions.
+ *
+ * We could of course work around it in the KMS path,
+ * but it would be a mess, so it seems wiser
+ * to leave it as is. Going forward, the Gallium driver
+ * will not be subject to these limitations.
+ */
+ ctx->Const.FragmentProgram.MaxNativeParameters = 255;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = 255;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = 255;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = 255;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = 255;
ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
} else {
ctx->Const.FragmentProgram.MaxNativeTemps = R300_PFS_NUM_TEMP_REGS;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 39618b78dc6..267ee81a7a6 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -240,6 +240,19 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog
rewriteFog(&compiler, fp);
r3xx_compile_fragment_program(&compiler);
+
+ if (compiler.is_r500) {
+ /* We need to support the non-KMS DRM interface, which
+ * artificially limits the number of instructions and
+ * constants which are available to us.
+ *
+ * See also the comment in r300_context.c where we
+ * set the MAX_NATIVE_xxx values.
+ */
+ if (fp->code.code.r500.inst_end >= 255 || fp->code.constants.Count > 255)
+ rc_error(&compiler.Base, "Program is too big (upgrade to r300g to avoid this limitation).\n");
+ }
+
fp->error = compiler.Base.Error;
fp->InputsRead = compiler.Base.Program.InputsRead;
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index 0aef0b7ea1f..4f39d9f1bdf 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -960,7 +960,6 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx,
_tnl_UpdateFixedFunctionProgram(ctx);
r700SetVertexFormat(ctx, arrays, max_index + 1);
- r700SetupIndexBuffer(ctx, ib);
/* shaders need to be updated before buffers are validated */
r700UpdateShaders2(ctx);
if (!r600ValidateBuffers(ctx))
@@ -981,6 +980,7 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx,
GLuint emit_end = r700PredictRenderSize(ctx, nr_prims)
+ context->radeon.cmdbuf.cs->cdw;
+ r700SetupIndexBuffer(ctx, ib);
r700SetupStreams2(ctx, arrays, max_index + 1);
radeonEmitState(radeon);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index e7a209be9d8..d12c39c9f73 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -319,8 +319,10 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
_mesa_insert_mvp_code(ctx, vp->mesa_program);
}
- for(i=0; i<VERT_ATTRIB_MAX; i++)
+ if( 1 == nVer )
{
+ for(i=0; i<VERT_ATTRIB_MAX; i++)
+ {
unBit = 1 << i;
if(vp->mesa_program->Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */
{
@@ -328,7 +330,17 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
vp->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/
vp->aos_desc[i].type = GL_FLOAT;
}
+ }
}
+ else
+ {
+ for(i=0; i<context->nNumActiveAos; i++)
+ {
+ vp->aos_desc[i].size = context->stream_desc[i].size;
+ vp->aos_desc[i].stride = context->stream_desc[i].stride;
+ vp->aos_desc[i].type = context->stream_desc[i].type;
+ }
+ }
if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
{
@@ -388,17 +400,35 @@ void r700SelectVertexShader(GLcontext *ctx, GLint nVersion)
for (vp = vpc->progs; vp; vp = vp->next)
{
+ if (vp->uiVersion != nVersion )
+ continue;
match = GL_TRUE;
- for(i=0; i<VERT_ATTRIB_MAX; i++)
+ if ( 1 == nVersion )
{
+ for(i=0; i<VERT_ATTRIB_MAX; i++)
+ {
unBit = 1 << i;
if(InputsRead & unBit)
{
- if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
- match = GL_FALSE;
- break;
+ if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
+ {
+ match = GL_FALSE;
+ break;
+ }
}
+ }
}
+ else
+ {
+ for(i=0; i<context->nNumActiveAos; i++)
+ {
+ if (vp->aos_desc[i].size != context->stream_desc[i].size)
+ {
+ match = GL_FALSE;
+ break;
+ }
+ }
+ }
if (match)
{
context->selected_vp = vp;
diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c
index eb7c4f6417c..525db3b7cb7 100644
--- a/src/mesa/drivers/x11/fakeglx.c
+++ b/src/mesa/drivers/x11/fakeglx.c
@@ -1197,10 +1197,10 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig )
if (!fbConfig)
return NULL;
parselist++;
- if (*parselist == GLX_RGBA_BIT) {
+ if (*parselist & GLX_RGBA_BIT) {
rgb_flag = GL_TRUE;
}
- else if (*parselist == GLX_COLOR_INDEX_BIT) {
+ else if (*parselist & GLX_COLOR_INDEX_BIT) {
rgb_flag = GL_FALSE;
}
else if (*parselist == 0) {
@@ -1637,12 +1637,14 @@ Fake_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
static Bool
-Fake_glXQueryExtension( Display *dpy, int *errorb, int *event )
+Fake_glXQueryExtension( Display *dpy, int *errorBase, int *eventBase )
{
/* Mesa's GLX isn't really an X extension but we try to act like one. */
(void) dpy;
- (void) errorb;
- (void) event;
+ if (errorBase)
+ *errorBase = 0;
+ if (eventBase)
+ *eventBase = 0;
return True;
}
@@ -2349,32 +2351,42 @@ Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
break;
case GLX_PRESERVED_CONTENTS:
attrib++;
- preserveContents = *attrib; /* ignored */
+ preserveContents = *attrib;
break;
case GLX_LARGEST_PBUFFER:
attrib++;
- useLargest = *attrib; /* ignored */
+ useLargest = *attrib;
break;
default:
return 0;
}
}
- /* not used at this time */
- (void) useLargest;
- (void) preserveContents;
-
if (width == 0 || height == 0)
return 0;
+ if (width > MAX_WIDTH || height > MAX_HEIGHT) {
+ /* If allocation would have failed and GLX_LARGEST_PBUFFER is set,
+ * allocate the largest possible buffer.
+ */
+ if (useLargest) {
+ width = MAX_WIDTH;
+ height = MAX_HEIGHT;
+ }
+ }
+
xmbuf = XMesaCreatePBuffer( xmvis, 0, width, height);
/* A GLXPbuffer handle must be an X Drawable because that's what
* glXMakeCurrent takes.
*/
- if (xmbuf)
+ if (xmbuf) {
+ xmbuf->largestPbuffer = useLargest;
+ xmbuf->preservedContents = preserveContents;
return (GLXPbuffer) xmbuf->frontxrb->pixmap;
- else
+ }
+ else {
return 0;
+ }
}
@@ -2396,6 +2408,9 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
if (!xmbuf)
return;
+ /* make sure buffer's dimensions are up to date */
+ xmesa_check_and_update_buffer_size(NULL, xmbuf);
+
switch (attribute) {
case GLX_WIDTH:
*value = xmbuf->mesa_buffer.Width;
@@ -2404,10 +2419,10 @@ Fake_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
*value = xmbuf->mesa_buffer.Height;
break;
case GLX_PRESERVED_CONTENTS:
- *value = True;
+ *value = xmbuf->preservedContents;
break;
case GLX_LARGEST_PBUFFER:
- *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height;
+ *value = xmbuf->largestPbuffer;
break;
case GLX_FBCONFIG_ID:
*value = xmbuf->xm_visual->visinfo->visualid;
@@ -2764,10 +2779,10 @@ Fake_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, un
switch (attribute) {
case GLX_PRESERVED_CONTENTS_SGIX:
- *value = True;
+ *value = xmbuf->preservedContents;
break;
case GLX_LARGEST_PBUFFER_SGIX:
- *value = xmbuf->mesa_buffer.Width * xmbuf->mesa_buffer.Height;
+ *value = xmbuf->largestPbuffer;
break;
case GLX_WIDTH_SGIX:
*value = xmbuf->mesa_buffer.Width;
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 25db55862e6..3ffd7661e35 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -212,6 +212,9 @@ struct xmesa_buffer {
XMesaDisplay *display;
BufferType type; /* window, pixmap, pbuffer or glxwindow */
+ GLboolean largestPbuffer; /**< for pbuffers */
+ GLboolean preservedContents; /**< for pbuffers */
+
struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */
struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 11b1d244538..ae91bf5f385 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -860,6 +860,7 @@ _mesa_initialize_context(GLcontext *ctx,
_mesa_free_shared_state(ctx, ctx->Shared);
if (ctx->Exec)
_mesa_free(ctx->Exec);
+ return GL_FALSE;
}
#if FEATURE_dispatch
_mesa_init_exec_table(ctx->Exec);
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 6354ed74748..95c1b9015bd 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -1961,6 +1961,9 @@ save_Fogiv(GLenum pname, const GLint *params)
case GL_FOG_END:
case GL_FOG_INDEX:
p[0] = (GLfloat) *params;
+ p[1] = 0.0f;
+ p[2] = 0.0f;
+ p[3] = 0.0f;
break;
case GL_FOG_COLOR:
p[0] = INT_TO_FLOAT(params[0]);
@@ -2249,6 +2252,9 @@ save_LightModeliv(GLenum pname, const GLint *params)
case GL_LIGHT_MODEL_TWO_SIDE:
case GL_LIGHT_MODEL_COLOR_CONTROL:
fparam[0] = (GLfloat) params[0];
+ fparam[1] = 0.0F;
+ fparam[2] = 0.0F;
+ fparam[3] = 0.0F;
break;
default:
/* Error will be caught later in gl_LightModelfv */
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index baecbab0a35..139e56a96be 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -5511,7 +5511,7 @@ _mesa_clip_drawpixels(const GLcontext *ctx,
}
if (*height <= 0)
- return GL_TRUE;
+ return GL_FALSE;
return GL_TRUE;
}
@@ -5564,7 +5564,7 @@ _mesa_clip_readpixels(const GLcontext *ctx,
*height -= (*srcY + *height - buffer->Height);
if (*height <= 0)
- return GL_TRUE;
+ return GL_FALSE;
return GL_TRUE;
}
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 3dca09d9f28..c3928fa513f 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1501,8 +1501,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
GLuint comps;
ASSERT(texObj);
- /* XXX choose cube map face here??? */
- srcImage = texObj->Image[0][texObj->BaseLevel];
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
ASSERT(srcImage);
maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
@@ -1510,7 +1509,9 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
/* Find convertFormat - the format that do_row() will process */
if (srcImage->IsCompressed) {
- /* setup for compressed textures */
+ /* setup for compressed textures - need to allocate temporary
+ * image buffers to hold uncompressed images.
+ */
GLuint row;
GLint components, size;
GLchan *dst;
@@ -1587,11 +1588,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
&dstWidth, &dstHeight, &dstDepth);
if (!nextLevel) {
/* all done */
- if (srcImage->IsCompressed) {
- _mesa_free((void *) srcData);
- _mesa_free(dstData);
- }
- return;
+ break;
}
/* get dest gl_texture_image */
@@ -1682,6 +1679,12 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
}
} /* loop over mipmap levels */
+
+ if (srcImage->IsCompressed) {
+ /* free uncompressed image buffers */
+ _mesa_free((void *) srcData);
+ _mesa_free(dstData);
+ }
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index f8ce811eb29..8fd5eaa2661 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -859,7 +859,7 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj)
for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
if (texObj == unit->CurrentTex[tex]) {
_mesa_reference_texobj(&unit->CurrentTex[tex],
- ctx->Shared->DefaultTex[TEXTURE_1D_INDEX]);
+ ctx->Shared->DefaultTex[tex]);
ASSERT(unit->CurrentTex[tex]);
break;
}
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index be903106a08..9d937488e37 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -217,6 +217,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (inst->SrcReg[j].RelAddr) {
if (dbg)
_mesa_printf("abort remove dead code (indirect temp)\n");
+ _mesa_free(removeInst);
return;
}
@@ -232,6 +233,7 @@ _mesa_remove_dead_code(struct gl_program *prog)
if (inst->DstReg.RelAddr) {
if (dbg)
_mesa_printf("abort remove dead code (indirect temp)\n");
+ _mesa_free(removeInst);
return;
}
@@ -422,6 +424,8 @@ _mesa_remove_extra_moves(struct gl_program *prog)
/* now remove the instructions which aren't needed */
rem = remove_instructions(prog, removeInst);
+ _mesa_free(removeInst);
+
if (dbg) {
_mesa_printf("Optimize: End remove extra moves. %u instructions removed\n", rem);
/*_mesa_print_program(prog);*/
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 6b19b4c46b3..ce196493231 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1706,8 +1706,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
/* we'll ignore extra data below */
}
else {
- /* non-array: count must be one */
- if (count != 1) {
+ /* non-array: count must be at most one; count == 0 is handled by the loop below */
+ if (count > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glUniform(uniform is not an array)");
return;
@@ -1884,20 +1884,27 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
GLboolean transpose, const GLfloat *values)
{
GLuint mat, row, col;
- GLuint dst = index + offset, src = 0;
+ GLuint src = 0;
+ const struct gl_program_parameter * param = &program->Parameters->Parameters[index];
+ const GLint slots = (param->Size + 3) / 4;
+ const GLint typeSize = sizeof_glsl_type(param->DataType);
GLint nr, nc;
/* check that the number of rows, columns is correct */
- get_matrix_dims(program->Parameters->Parameters[index].DataType, &nr, &nc);
+ get_matrix_dims(param->DataType, &nr, &nc);
if (rows != nr || cols != nc) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glUniformMatrix(matrix size mismatch)");
return;
}
- if (index + offset > program->Parameters->Size) {
- /* out of bounds! */
- return;
+ if (param->Size <= typeSize) {
+ /* non-array: count must be at most one; count == 0 is handled by the loop below */
+ if (count > 1) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUniformMatrix(uniform is not an array)");
+ return;
+ }
}
/*
@@ -1911,7 +1918,12 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
/* each matrix: */
for (col = 0; col < cols; col++) {
- GLfloat *v = program->Parameters->ParameterValues[dst];
+ GLfloat *v;
+ if (offset >= slots) {
+ /* Ignore writes beyond the end of (the used part of) an array */
+ return;
+ }
+ v = program->Parameters->ParameterValues[index + offset];
for (row = 0; row < rows; row++) {
if (transpose) {
v[row] = values[src + row * cols + col];
@@ -1920,7 +1932,8 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
v[row] = values[src + col * rows + row];
}
}
- dst++;
+
+ offset++;
}
src += rows * cols; /* next matrix */
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 8f2b40d5dfb..71038d2d94e 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -670,6 +670,7 @@ get_main_shader(GLcontext *ctx,
!shader->Main ||
shader->UnresolvedRefs) {
link_error(shProg, "Unresolved symbols");
+ _mesa_free_shader(ctx, shader);
return NULL;
}
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 5d4d8eee02f..77153889b68 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -39,6 +39,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_atom_constbuf.h"
@@ -75,7 +76,7 @@ void st_upload_constants( struct st_context *st,
PIPE_BUFFER_USAGE_CONSTANT,
paramBytes );
- if (0) {
+ if (ST_DEBUG & DEBUG_CONSTANTS) {
debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
__FUNCTION__, shader_type, params->NumParameters,
params->StateFlags);
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index eff3666ca88..babfcc87b4a 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -122,7 +122,8 @@ create_color_map_texture(GLcontext *ctx)
const uint texSize = 256; /* simple, and usually perfect */
/* find an RGBA texture format */
- format = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER);
+ format = st_choose_format(pipe->screen, GL_RGBA,
+ PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER);
/* create texture for color map/table */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0,
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 3d1d0f71d53..a6b9765452a 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -34,6 +34,7 @@
#include "main/image.h"
#include "main/macros.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_cb_accum.h"
#include "st_cb_fbo.h"
@@ -136,6 +137,9 @@ accum_accum(struct st_context *st, GLfloat value,
GLubyte *data = acc_strb->data;
GLfloat *buf;
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
@@ -181,6 +185,10 @@ accum_load(struct st_context *st, GLfloat value,
GLubyte *data = acc_strb->data;
GLfloat *buf;
+
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
@@ -228,6 +236,9 @@ accum_return(GLcontext *ctx, GLfloat value,
const GLubyte *data = acc_strb->data;
GLfloat *buf;
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3])
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 99f3ba678bb..5c3413f9056 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -40,6 +40,7 @@
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_atom_constbuf.h"
@@ -598,15 +599,15 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
/* viewport state: viewport matching window dims */
{
- const float width = (float) ctx->DrawBuffer->Width;
- const float height = (float) ctx->DrawBuffer->Height;
+ const float w = (float) ctx->DrawBuffer->Width;
+ const float h = (float) ctx->DrawBuffer->Height;
struct pipe_viewport_state vp;
- vp.scale[0] = 0.5f * width;
- vp.scale[1] = -0.5f * height;
+ vp.scale[0] = 0.5f * w;
+ vp.scale[1] = -0.5f * h;
vp.scale[2] = 1.0f;
vp.scale[3] = 1.0f;
- vp.translate[0] = 0.5f * width;
- vp.translate[1] = 0.5f * height;
+ vp.translate[0] = 0.5f * w;
+ vp.translate[1] = 0.5f * h;
vp.translate[2] = 0.0f;
vp.translate[3] = 0.0f;
cso_set_viewport(cso, &vp);
@@ -1014,13 +1015,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
else {
/* srcFormat can't be used as a texture format */
if (type == GL_DEPTH) {
- texFormat = st_choose_format(pipe, GL_DEPTH_COMPONENT, PIPE_TEXTURE_2D,
+ texFormat = st_choose_format(screen, GL_DEPTH_COMPONENT,
+ PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL);
assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */
}
else {
/* default color format */
- texFormat = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D,
+ texFormat = st_choose_format(screen, GL_RGBA, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER);
assert(texFormat != PIPE_FORMAT_NONE);
}
@@ -1090,6 +1092,9 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_transfer *ptTex;
enum pipe_transfer_usage transfer_usage;
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format))
transfer_usage = PIPE_TRANSFER_READ_WRITE;
else
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index fe0a1214933..864f5d3ca3f 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -93,7 +93,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
if (strb->format != PIPE_FORMAT_NONE)
format = strb->format;
else
- format = st_choose_renderbuffer_format(pipe, internalFormat);
+ format = st_choose_renderbuffer_format(pipe->screen, internalFormat);
/* init renderbuffer fields */
strb->Base.Width = width;
@@ -165,12 +165,12 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
strb->texture,
0, 0, 0,
surface_usage );
-
- assert(strb->surface->texture);
- assert(strb->surface->format);
- assert(strb->surface->width == width);
- assert(strb->surface->height == height);
-
+ if (strb->surface) {
+ assert(strb->surface->texture);
+ assert(strb->surface->format);
+ assert(strb->surface->width == width);
+ assert(strb->surface->height == height);
+ }
return strb->surface != NULL;
}
@@ -298,6 +298,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
default:
_mesa_problem(NULL,
"Unexpected format in st_new_renderbuffer_fb");
+ _mesa_free(strb);
return NULL;
}
@@ -383,6 +384,7 @@ st_render_texture(GLcontext *ctx,
rb->Width = texImage->Width2;
rb->Height = texImage->Height2;
+ rb->_BaseFormat = texImage->_BaseFormat;
/*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/
/*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 75424aa2e70..772bb3bb69e 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -43,6 +43,7 @@
#include "pipe/p_inlines.h"
#include "util/u_tile.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_cb_bitmap.h"
#include "st_cb_readpixels.h"
@@ -416,6 +417,9 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
yStep = 1;
}
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
+
/*
* Copy pixels from pipe_transfer to user memory
*/
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 9a634bb9302..b9437871063 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -43,6 +43,7 @@
#include "main/texobj.h"
#include "main/texstore.h"
+#include "state_tracker/st_debug.h"
#include "state_tracker/st_context.h"
#include "state_tracker/st_cb_fbo.h"
#include "state_tracker/st_cb_texture.h"
@@ -903,6 +904,9 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width,
height, format, type, row, 0);
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback format translation\n", __FUNCTION__);
+
/* get float[4] rgba row from surface */
pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba);
@@ -1294,6 +1298,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
struct pipe_transfer *src_trans;
GLvoid *texDest;
enum pipe_transfer_usage transfer_usage;
+
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
assert(width <= MAX_WIDTH);
@@ -1419,6 +1426,12 @@ compatible_src_dst_formats(const struct gl_renderbuffer *src,
return TGSI_WRITEMASK_XYZ; /* A ==> 1.0 */
}
else {
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s failed for src %s, dst %s\n",
+ __FUNCTION__,
+ _mesa_lookup_enum_by_nr(srcFormat),
+ _mesa_lookup_enum_by_nr(dstLogicalFormat));
+
/* Otherwise fail.
*/
return 0;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 96969c736c0..f0eddafd331 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -36,6 +36,7 @@
#include "shader/shader_api.h"
#include "glapi/glapi.h"
#include "st_public.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_cb_accum.h"
#include "st_cb_bitmap.h"
@@ -113,6 +114,9 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
st->ctx = ctx;
st->pipe = pipe;
+ /* XXX: this is one-off, per-screen init: */
+ st_debug_init();
+
/* state tracker needs the VBO module */
_vbo_CreateContext(ctx);
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index c7d26ce33cf..3009cde9d51 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -41,6 +41,32 @@
+#ifdef DEBUG
+int ST_DEBUG = 0;
+
+static const struct debug_named_value st_debug_flags[] = {
+ { "mesa", DEBUG_MESA },
+ { "tgsi", DEBUG_TGSI },
+ { "pipe", DEBUG_PIPE },
+ { "tex", DEBUG_TEX },
+ { "fallback", DEBUG_FALLBACK },
+ { "screen", DEBUG_SCREEN },
+ { "query", DEBUG_QUERY },
+ {NULL, 0}
+};
+#endif
+
+
+void
+st_debug_init(void)
+{
+#ifdef DEBUG
+ ST_DEBUG = debug_get_flags_option("ST_DEBUG", st_debug_flags, 0 );
+#endif
+}
+
+
+
/**
* Print current state. May be called from inside gdb to see currently
* bound vertex/fragment shaders and associated constants.
@@ -68,3 +94,5 @@ st_print_current(void)
if (st->fp->Base.Base.Parameters)
_mesa_print_parameter_list(st->fp->Base.Base.Parameters);
}
+
+
diff --git a/src/mesa/state_tracker/st_debug.h b/src/mesa/state_tracker/st_debug.h
index 49d752e1b23..4a060d7759c 100644
--- a/src/mesa/state_tracker/st_debug.h
+++ b/src/mesa/state_tracker/st_debug.h
@@ -29,8 +29,44 @@
#ifndef ST_DEBUG_H
#define ST_DEBUG_H
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+
extern void
st_print_current(void);
+#define DEBUG_MESA 0x1
+#define DEBUG_TGSI 0x2
+#define DEBUG_CONSTANTS 0x4
+#define DEBUG_PIPE 0x8
+#define DEBUG_TEX 0x10
+#define DEBUG_FALLBACK 0x20
+#define DEBUG_QUERY 0x40
+#define DEBUG_SCREEN 0x80
+
+#ifdef DEBUG
+extern int ST_DEBUG;
+#define DBSTR(x) x
+#else
+#define ST_DEBUG 0
+#define DBSTR(x) ""
+#endif
+
+void st_debug_init( void );
+
+static INLINE void
+ST_DBG( unsigned flag, const char *fmt, ... )
+{
+ if (ST_DEBUG & flag)
+ {
+ va_list args;
+
+ va_start( args, fmt );
+ debug_vprintf( fmt, args );
+ va_end( args );
+ }
+}
+
+
#endif /* ST_DEBUG_H */
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index dcb90a31076..3e0db374144 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -392,10 +392,9 @@ default_depth_format(struct pipe_screen *screen,
* or PIPE_TEXTURE_USAGE_SAMPLER
*/
enum pipe_format
-st_choose_format(struct pipe_context *pipe, GLenum internalFormat,
+st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
enum pipe_texture_target target, unsigned tex_usage)
{
- struct pipe_screen *screen = pipe->screen;
unsigned geom_flags = 0;
switch (internalFormat) {
@@ -618,14 +617,15 @@ is_depth_or_stencil_format(GLenum internalFormat)
* Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
*/
enum pipe_format
-st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat)
+st_choose_renderbuffer_format(struct pipe_screen *screen,
+ GLenum internalFormat)
{
uint usage;
if (is_depth_or_stencil_format(internalFormat))
usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
else
usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
- return st_choose_format(pipe, internalFormat, PIPE_TEXTURE_2D, usage);
+ return st_choose_format(screen, internalFormat, PIPE_TEXTURE_2D, usage);
}
@@ -713,8 +713,8 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
(void) format;
(void) type;
- pFormat = st_choose_format(ctx->st->pipe, internalFormat, PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_SAMPLER);
+ pFormat = st_choose_format(ctx->st->pipe->screen, internalFormat,
+ PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER);
if (pFormat == PIPE_FORMAT_NONE)
return NULL;
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 9d9e02fe9b6..e4a788c89bb 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -64,11 +64,12 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat);
extern enum pipe_format
-st_choose_format(struct pipe_context *pipe, GLenum internalFormat,
+st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
enum pipe_texture_target target, unsigned tex_usage);
extern enum pipe_format
-st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat);
+st_choose_renderbuffer_format(struct pipe_screen *screen,
+ GLenum internalFormat);
extern const struct gl_texture_format *
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index f75b2348b82..16ca2771b0f 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -42,6 +42,7 @@
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_draw.h"
#include "st_gen_mipmap.h"
@@ -113,6 +114,9 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
uint dstLevel;
GLenum datatype;
GLuint comps;
+
+ if (ST_DEBUG & DEBUG_FALLBACK)
+ debug_printf("%s: fallback processing\n", __FUNCTION__);
assert(target != GL_TEXTURE_3D); /* not done yet */
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index b0a1b529f1e..70d7c4fee2e 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -151,7 +151,7 @@ dst_register( struct st_translate *t,
return t->address[index];
default:
- assert( 0 );
+ debug_assert( 0 );
return ureg_dst_undef();
}
}
@@ -173,8 +173,9 @@ src_register( struct st_translate *t,
case PROGRAM_STATE_VAR:
case PROGRAM_NAMED_PARAM:
+ case PROGRAM_ENV_PARAM:
case PROGRAM_UNIFORM:
- case PROGRAM_CONSTANT:
+ case PROGRAM_CONSTANT: /* ie, immediate */
return t->constants[index];
case PROGRAM_INPUT:
@@ -187,7 +188,7 @@ src_register( struct st_translate *t,
return ureg_src(t->address[index]);
default:
- assert( 0 );
+ debug_assert( 0 );
return ureg_src_undef();
}
}
@@ -216,7 +217,7 @@ translate_texture_target( GLuint textarget,
case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE;
case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT;
default:
- assert( 0 );
+ debug_assert( 0 );
return TGSI_TEXTURE_1D;
}
}
@@ -386,7 +387,7 @@ static void emit_swz( struct st_translate *t,
swizzle_4v( imm, add_swizzle ) );
}
else {
- assert(0);
+ debug_assert(0);
}
#undef IMM_ZERO
@@ -539,7 +540,7 @@ translate_opcode( unsigned op )
case OPCODE_END:
return TGSI_OPCODE_END;
default:
- assert( 0 );
+ debug_assert( 0 );
return TGSI_OPCODE_NOP;
}
}
@@ -578,7 +579,7 @@ compile_instruction(
case OPCODE_ELSE:
case OPCODE_ENDLOOP:
case OPCODE_IF:
- assert(num_dst == 0);
+ debug_assert(num_dst == 0);
ureg_label_insn( ureg,
translate_opcode( inst->Opcode ),
src, num_src,
@@ -761,7 +762,7 @@ st_translate_mesa_program(
outputSemanticIndex[i] );
break;
default:
- assert(0);
+ debug_assert(0);
return 0;
}
}
@@ -781,7 +782,7 @@ st_translate_mesa_program(
/* Declare address register.
*/
if (program->NumAddressRegs > 0) {
- assert( program->NumAddressRegs == 1 );
+ debug_assert( program->NumAddressRegs == 1 );
t->address[0] = ureg_DECL_address( ureg );
}
@@ -864,7 +865,7 @@ out:
if (!tokens) {
debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__);
_mesa_print_program(program);
- assert(0);
+ debug_assert(0);
}
return tokens;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 927f60cc7e9..a9be80ce8f3 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -42,6 +42,7 @@
#include "draw/draw_context.h"
#include "tgsi/tgsi_dump.h"
+#include "st_debug.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_program.h"
@@ -49,9 +50,6 @@
#include "cso_cache/cso_context.h"
-#define TGSI_DEBUG 0
-
-
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
@@ -346,11 +344,15 @@ st_translate_vertex_program(struct st_context *st,
stvp->num_inputs = vs_num_inputs;
stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
- if (0)
+ if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stvp->Base.Base);
+ debug_printf("\n");
+ }
- if (TGSI_DEBUG)
+ if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stvp->state.tokens, 0 );
+ debug_printf("\n");
+ }
}
@@ -526,11 +528,15 @@ st_translate_fragment_program(struct st_context *st,
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
- if (0)
+ if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stfp->Base.Base);
+ debug_printf("\n");
+ }
- if (TGSI_DEBUG)
+ if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
+ debug_printf("\n");
+ }
}
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 1a428fb1a28..17e00dda4ff 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -1238,6 +1238,7 @@ _swrast_read_depth_span_float( GLcontext *ctx, struct gl_renderbuffer *rb,
if (!rb) {
/* really only doing this to prevent FP exceptions later */
_mesa_bzero(depth, n * sizeof(GLfloat));
+ return;
}
ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT);
@@ -1300,7 +1301,8 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb,
{
if (!rb) {
/* really only doing this to prevent FP exceptions later */
- _mesa_bzero(depth, n * sizeof(GLfloat));
+ _mesa_bzero(depth, n * sizeof(GLuint));
+ return;
}
ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT);