diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 66 |
1 files changed, 22 insertions, 44 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index aff108daced..3d68bb2b631 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -253,20 +253,15 @@ _slang_sizeof_type_specifier(const slang_type_specifier *spec) /** * Allocate storage info for an IR node (n->Store). - * We may do any of the following: - * 1. Compute Store->File/Index for program inputs/outputs/uniforms/etc. - * 2. Allocate storage for user-declared variables. - * 3. Allocate intermediate/unnamed storage for complex expressions. - * 4. other? + * If n is an IR_VAR_DECL, allocate a temporary for the variable. + * Otherwise, if n is an IR_VAR, check if it's a uniform or constant + * that needs to have storage allocated. */ static void slang_allocate_storage(slang_assemble_ctx *A, slang_ir_node *n) { - struct gl_program *prog = A->program; assert(A->vartable); assert(n); - assert(n->Opcode == IR_VAR_DECL || n->Opcode == IR_VAR); - assert(prog); if (!n->Store) { /* allocate storage info for this node */ @@ -291,48 +286,32 @@ slang_allocate_storage(slang_assemble_ctx *A, slang_ir_node *n) assert(n->Store->Size > 0); return; } - -#if 00 - if (n->Store->File == PROGRAM_UNDEFINED) { - printf("*** Var %s size %d\n", (char*) n->Var->a_name, n->Store->Size); - assert(n->Store->File != PROGRAM_UNDEFINED); - } -#endif - - /** - ** XXX this all has to be redone - **/ - if (n->Store->Index < 0) { - /* determine storage location for this var */ - + else { + assert(n->Opcode == IR_VAR); assert(n->Var); assert(n->Store->Size > 0); - if (n->Store->File == PROGRAM_STATE_VAR) { - GLint i = slang_lookup_statevar((char *) n->Var->a_name, 0, - prog->Parameters); - assert(i >= 0); - if (i >= 0) { - assert(n->Store->File == PROGRAM_STATE_VAR /*|| - n->Store->File == PROGRAM_UNIFORM*/); - n->Store->File = PROGRAM_STATE_VAR; + if (n->Store->Index < 0) { + const char *varName = (char *) n->Var->a_name; + struct gl_program *prog = A->program; + assert(prog); + + /* determine storage location for this var. + * This is probably a pre-defined uniform or constant. + * We don't allocate storage for these until they're actually + * used to avoid wasting registers. + */ + if (n->Store->File == PROGRAM_STATE_VAR) { + GLint i = slang_lookup_statevar(varName, 0, prog->Parameters); + assert(i >= 0); n->Store->Index = i; - return; } - } - else if (n->Store->File == PROGRAM_CONSTANT) { - GLint i = slang_lookup_constant((char *) n->Var->a_name, 0, - prog->Parameters); - assert(i >= 0); - if (i >= 0) { - n->Store->File = PROGRAM_CONSTANT; + else if (n->Store->File == PROGRAM_CONSTANT) { + GLint i = slang_lookup_constant(varName, 0, prog->Parameters); + assert(i >= 0); n->Store->Index = i; - return; } } - else { - /* what's this??? */ - } } } @@ -2199,7 +2178,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var, } else if (var->type.qualifier == slang_qual_const && !prog) { /* pre-defined global constant, like gl_MaxLights */ - GLint size = -1; + const GLint size = _slang_sizeof_type_specifier(&var->type.specifier); store = _slang_new_ir_storage(PROGRAM_CONSTANT, -1, size); if (dbg) printf("CONST "); } @@ -2283,7 +2262,6 @@ _slang_codegen_function(slang_assemble_ctx * A, slang_function * fun) /* should have been allocated earlier: */ assert(A->program->Parameters ); assert(A->program->Varying); - assert(A->vartable); /* fold constant expressions, etc. */ |