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-rw-r--r--src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c14
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h2
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex.c5
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex.h14
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex_format.c22
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex_image.c129
-rw-r--r--src/mesa/drivers/dri/i915tex/intel_tex_validate.c6
7 files changed, 151 insertions, 41 deletions
diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
index 2ebe3ae14e1..2b1077aee0d 100644
--- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.c
@@ -56,7 +56,7 @@ intel_miptree_create(struct intel_context *intel,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLboolean compressed)
+ GLuint depth0, GLuint cpp, GLuint compress_byte)
{
GLboolean ok;
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
@@ -72,8 +72,8 @@ intel_miptree_create(struct intel_context *intel,
mt->width0 = width0;
mt->height0 = height0;
mt->depth0 = depth0;
- mt->cpp = compressed ? 2 : cpp;
- mt->compressed = compressed;
+ mt->cpp = compress_byte ? compress_byte : cpp;
+ mt->compressed = compress_byte ? 1 : 0;
mt->refcount = 1;
switch (intel->intelScreen->deviceID) {
@@ -302,11 +302,15 @@ intel_miptree_image_data(struct intel_context *intel,
GLuint dst_offset = intel_miptree_image_offset(dst, face, level);
const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
GLuint i;
+ GLuint height = 0;
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
+ height = dst->level[level].height;
+ if(dst->compressed)
+ height /= 4;
intel_region_data(intel->intelScreen, dst->region, dst_offset + dst_depth_offset[i], 0, 0, src, src_row_pitch, 0, 0, /* source x,y */
- dst->level[level].width, dst->level[level].height);
+ dst->level[level].width, height);
src += src_image_pitch;
}
@@ -329,6 +333,8 @@ intel_miptree_image_copy(struct intel_context *intel,
const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level);
GLuint i;
+ if (dst->compressed)
+ height /= 4;
for (i = 0; i < depth; i++) {
intel_region_copy(intel->intelScreen,
dst->region, dst_offset + dst_depth_offset[i],
diff --git a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h
index e6dd5bb6008..ecdb7be244f 100644
--- a/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/i915tex/intel_mipmap_tree.h
@@ -121,7 +121,7 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLuint height0,
GLuint depth0,
GLuint cpp,
- GLboolean compressed);
+ GLuint compress_byte);
void intel_miptree_reference(struct intel_mipmap_tree **dst,
struct intel_mipmap_tree *src);
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex.c b/src/mesa/drivers/dri/i915tex/intel_tex.c
index 8046c29d950..b08dee43bc1 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex.c
+++ b/src/mesa/drivers/dri/i915tex/intel_tex.c
@@ -171,6 +171,11 @@ intelInitTextureFuncs(struct dd_function_table *functions)
functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
functions->GetTexImage = intelGetTexImage;
+
+ /* compressed texture functions */
+ functions->CompressedTexImage2D = intelCompressedTexImage2D;
+ functions->GetCompressedTexImage = intelGetCompressedTexImage;
+
functions->NewTextureObject = intelNewTextureObject;
functions->NewTextureImage = intelNewTextureImage;
functions->DeleteTexture = intelDeleteTextureObject;
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex.h b/src/mesa/drivers/dri/i915tex/intel_tex.h
index 2f3d4ec2d11..6e9938fe534 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex.h
+++ b/src/mesa/drivers/dri/i915tex/intel_tex.h
@@ -123,6 +123,18 @@ void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage);
+void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage );
+
+void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *pixels,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage);
+
GLuint intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit);
void intel_tex_map_images(struct intel_context *intel,
@@ -131,4 +143,6 @@ void intel_tex_map_images(struct intel_context *intel,
void intel_tex_unmap_images(struct intel_context *intel,
struct intel_texture_object *intelObj);
+int intel_compressed_num_bytes(GLuint mesaFormat);
+
#endif
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_format.c b/src/mesa/drivers/dri/i915tex/intel_tex_format.c
index 33281295dc2..6e058dff69f 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex_format.c
+++ b/src/mesa/drivers/dri/i915tex/intel_tex_format.c
@@ -148,3 +148,25 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat,
return NULL; /* never get here */
}
+
+int intel_compressed_num_bytes(GLuint mesaFormat)
+{
+ int bytes = 0;
+ switch(mesaFormat) {
+
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ bytes = 2;
+ break;
+
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+ bytes = 4;
+ default:
+ break;
+ }
+
+ return bytes;
+}
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_image.c b/src/mesa/drivers/dri/i915tex/intel_tex_image.c
index 48c2f35d3b9..79f377a4b72 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex_image.c
+++ b/src/mesa/drivers/dri/i915tex/intel_tex_image.c
@@ -69,7 +69,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
GLuint height = intelImage->base.Height;
GLuint depth = intelImage->base.Depth;
GLuint l2width, l2height, l2depth;
- GLuint i;
+ GLuint i, comp_byte = 0;
DBG("%s\n", __FUNCTION__);
@@ -121,6 +121,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
}
assert(!intelObj->mt);
+ if (intelImage->base.IsCompressed)
+ comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat);
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
intelImage->base.InternalFormat,
@@ -130,7 +132,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
height,
depth,
intelImage->base.TexFormat->TexelBytes,
- intelImage->base.IsCompressed);
+ comp_byte);
DBG("%s - success\n", __FUNCTION__);
}
@@ -298,7 +300,7 @@ intelTexImage(GLcontext * ctx,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *unpack,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+ struct gl_texture_image *texImage, GLsizei imageSize, int compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(texObj);
@@ -346,17 +348,26 @@ intelTexImage(GLcontext * ctx,
break;
}
- texelBytes = texImage->TexFormat->TexelBytes;
-
-
- /* Minimum pitch of 32 bytes */
- if (postConvWidth * texelBytes < 32) {
- postConvWidth = 32 / texelBytes;
- texImage->RowStride = postConvWidth;
+ if (texImage->TexFormat->TexelBytes == 0) {
+ /* must be a compressed format */
+ texelBytes = 0;
+ texImage->IsCompressed = GL_TRUE;
+ texImage->CompressedSize =
+ ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
+ texImage->Height, texImage->Depth,
+ texImage->TexFormat->MesaFormat);
+ } else {
+ texelBytes = texImage->TexFormat->TexelBytes;
+
+ /* Minimum pitch of 32 bytes */
+ if (postConvWidth * texelBytes < 32) {
+ postConvWidth = 32 / texelBytes;
+ texImage->RowStride = postConvWidth;
+ }
+
+ assert(texImage->RowStride == postConvWidth);
}
- assert(texImage->RowStride == postConvWidth);
-
/* Release the reference to a potentially orphaned buffer.
* Release any old malloced memory.
*/
@@ -453,9 +464,15 @@ intelTexImage(GLcontext * ctx,
* the expectation that the mipmap tree will be set up but nothing
* more will be done. This is where those calls return:
*/
- pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
- format, type,
- pixels, unpack, "glTexImage");
+ if (compressed) {
+ pixels = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, pixels,
+ unpack,
+ "glCompressedTexImage");
+ } else {
+ pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, 1,
+ format, type,
+ pixels, unpack, "glTexImage");
+ }
if (!pixels)
return;
@@ -478,7 +495,7 @@ intelTexImage(GLcontext * ctx,
if (texImage->IsCompressed) {
sizeInBytes = texImage->CompressedSize;
dstRowStride =
- _mesa_compressed_row_stride(texImage->InternalFormat, width);
+ _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
assert(dims != 3);
}
else {
@@ -497,14 +514,16 @@ intelTexImage(GLcontext * ctx,
* the blitter to copy. Or, use the hardware to do the format
* conversion and copy:
*/
- if (!texImage->TexFormat->StoreImage(ctx, dims,
- texImage->_BaseFormat,
- texImage->TexFormat,
- texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
- dstRowStride,
- texImage->ImageOffsets,
- width, height, depth,
- format, type, pixels, unpack)) {
+ if (compressed) {
+ memcpy(texImage->Data, pixels, imageSize);
+ } else if (!texImage->TexFormat->StoreImage(ctx, dims,
+ texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, unpack)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
@@ -541,7 +560,7 @@ intelTexImage3D(GLcontext * ctx,
{
intelTexImage(ctx, 3, target, level,
internalFormat, width, height, depth, border,
- format, type, pixels, unpack, texObj, texImage);
+ format, type, pixels, unpack, texObj, texImage, 0, 0);
}
@@ -557,7 +576,7 @@ intelTexImage2D(GLcontext * ctx,
{
intelTexImage(ctx, 2, target, level,
internalFormat, width, height, 1, border,
- format, type, pixels, unpack, texObj, texImage);
+ format, type, pixels, unpack, texObj, texImage, 0, 0);
}
void
@@ -572,20 +591,30 @@ intelTexImage1D(GLcontext * ctx,
{
intelTexImage(ctx, 1, target, level,
internalFormat, width, 1, 1, border,
- format, type, pixels, unpack, texObj, texImage);
+ format, type, pixels, unpack, texObj, texImage, 0, 0);
}
-
+void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
+{
+ intelTexImage(ctx, 2, target, level,
+ internalFormat, width, height, 1, border,
+ 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
+}
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
*/
-void
-intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
+static void
+intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage, int compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
@@ -615,8 +644,15 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
assert(intelImage->base.Data);
}
- _mesa_get_teximage(ctx, target, level, format, type, pixels,
- texObj, texImage);
+
+ if (compressed) {
+ _mesa_get_compressed_teximage(ctx, target, level, pixels,
+ texObj, texImage);
+ } else {
+ _mesa_get_teximage(ctx, target, level, format, type, pixels,
+ texObj, texImage);
+ }
+
/* Unmap */
if (intelImage->mt) {
@@ -624,3 +660,26 @@ intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
intelImage->base.Data = NULL;
}
}
+
+void
+intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ intel_get_tex_image(ctx, target, level, format, type, pixels,
+ texObj, texImage, 0);
+
+
+}
+
+void
+intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *pixels,
+ const struct gl_texture_object *texObj,
+ const struct gl_texture_image *texImage)
+{
+ intel_get_tex_image(ctx, target, level, 0, 0, pixels,
+ texObj, texImage, 1);
+
+}
diff --git a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c
index e273716b090..5f82dfa19e6 100644
--- a/src/mesa/drivers/dri/i915tex/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/i915tex/intel_tex_validate.c
@@ -165,6 +165,10 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* May need to create a new tree:
*/
if (!intelObj->mt) {
+ int comp_byte = 0;
+
+ if (firstImage->base.IsCompressed)
+ comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat);
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
firstImage->base.InternalFormat,
@@ -175,7 +179,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
firstImage->base.Depth,
firstImage->base.TexFormat->
TexelBytes,
- firstImage->base.IsCompressed);
+ comp_byte);
}
/* Pull in any images not in the object's tree: