diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/nvfragparse.c | 503 | ||||
-rw-r--r-- | src/mesa/main/nvfragprog.h | 4 |
2 files changed, 233 insertions, 274 deletions
diff --git a/src/mesa/main/nvfragparse.c b/src/mesa/main/nvfragparse.c index 45ff45dcec0..7c18c896ebf 100644 --- a/src/mesa/main/nvfragparse.c +++ b/src/mesa/main/nvfragparse.c @@ -1,4 +1,4 @@ -/* $Id: nvfragparse.c,v 1.5 2003/02/17 15:38:03 brianp Exp $ */ +/* $Id: nvfragparse.c,v 1.6 2003/02/23 04:09:21 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -112,7 +112,7 @@ static const struct instruction_pattern Instructions[] = { { "PK2H", FP_OPCODE_PK2H, INPUT_1V, OUTPUT_S, 0 }, { "PK2US", FP_OPCODE_PK2US, INPUT_1V, OUTPUT_S, 0 }, { "PK4B", FP_OPCODE_PK4B, INPUT_1V, OUTPUT_S, 0 }, - { "PK2UB", FP_OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 }, + { "PK4UB", FP_OPCODE_PK4UB, INPUT_1V, OUTPUT_S, 0 }, { "POW", FP_OPCODE_POW, INPUT_2S, OUTPUT_S, _R | _H | _C | _S }, { "RCP", FP_OPCODE_RCP, INPUT_1S, OUTPUT_S, _R | _H | _C | _S }, { "RFL", FP_OPCODE_RFL, INPUT_2V, OUTPUT_V, _R | _H | _C | _S }, @@ -139,21 +139,13 @@ static const struct instruction_pattern Instructions[] = { }; -/**********************************************************************/ - -/* XXX not used yet */ struct parse_state { - const GLubyte *start; /* start of program */ - const GLubyte *end; /* one char past end of the program */ - const GLubyte *s; /* current position */ - GLboolean IsStateProgram; - GLboolean IsVersion1_1; - struct fragment_program *currentProgram; + const char *pos; /* current position */ + struct fragment_program *program; /* current program */ + GLuint numInst; /* number of instructions parsed */ }; -/* XXX temporary hack */ -static struct fragment_program *CurrentProgram = NULL; /* @@ -287,15 +279,15 @@ GetToken(const char *str, char *token) * Get next token from input stream and increment stream pointer past token. */ static GLboolean -Parse_Token(const char **s, char *token) +Parse_Token(struct parse_state *parseState, char *token) { GLint i; - i = GetToken(*s, token); + i = GetToken(parseState->pos, token); if (i <= 0) { - *s += (-i); + parseState->pos += (-i); return GL_FALSE; } - *s += i; + parseState->pos += i; return GL_TRUE; } @@ -304,16 +296,16 @@ Parse_Token(const char **s, char *token) * Get next token from input stream but don't increment stream pointer. */ static GLboolean -Peek_Token(const char **s, char *token) +Peek_Token(struct parse_state *parseState, char *token) { GLint i, len; - i = GetToken(*s, token); + i = GetToken(parseState->pos, token); if (i <= 0) { - *s += (-i); + parseState->pos += (-i); return GL_FALSE; } len = _mesa_strlen(token); - *s += (i - len); + parseState->pos += (i - len); return GL_TRUE; } @@ -439,41 +431,41 @@ DummyRegisterNumber(GLuint r) * Try to match 'pattern' as the next token after any whitespace/comments. */ static GLboolean -Parse_String(const char **s, const char *pattern) +Parse_String(struct parse_state *parseState, const char *pattern) { const char *m; GLint i; /* skip whitespace and comments */ - while (IsWhitespace(**s) || **s == '#') { - if (**s == '#') { - while (**s && (**s != '\n' && **s != '\r')) { - *s += 1; + while (IsWhitespace(*parseState->pos) || *parseState->pos == '#') { + if (*parseState->pos == '#') { + while (*parseState->pos && (*parseState->pos != '\n' && *parseState->pos != '\r')) { + parseState->pos += 1; } } else { /* skip whitespace */ - *s += 1; + parseState->pos += 1; } } /* Try to match the pattern */ - m = *s; + m = parseState->pos; for (i = 0; pattern[i]; i++) { if (*m != pattern[i]) return GL_FALSE; m += 1; } - *s = m; + parseState->pos = m; return GL_TRUE; /* success */ } static GLboolean -Parse_Identifier(const char **s, char *ident) +Parse_Identifier(struct parse_state *parseState, char *ident) { - if (!Parse_Token(s, ident)) + if (!Parse_Token(parseState, ident)) RETURN_ERROR; if (IsLetter(ident[0])) return GL_TRUE; @@ -487,23 +479,24 @@ Parse_Identifier(const char **s, char *ident) * [+/-]N[.N[eN]] */ static GLboolean -Parse_ScalarConstant(const char **s, GLfloat *number) +Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number) { char *end = NULL; - *number = (GLfloat) _mesa_strtod(*s, &end); + *number = (GLfloat) _mesa_strtod(parseState->pos, &end); - if (end && end > *s) { + if (end && end > parseState->pos) { /* got a number */ - *s = end; + parseState->pos = end; return GL_TRUE; } else { /* should be an identifier */ char ident[100]; - if (!Parse_Identifier(s, ident)) + if (!Parse_Identifier(parseState, ident)) RETURN_ERROR1("Expected an identifier"); - if (!_mesa_lookup_symbol(&(CurrentProgram->SymbolTable), ident, number)) { + if (!_mesa_lookup_symbol(&(parseState->program->SymbolTable), + ident, number)) { RETURN_ERROR1("Undefined symbol"); } return GL_TRUE; @@ -520,17 +513,17 @@ Parse_ScalarConstant(const char **s, GLfloat *number) * { float, float, float, float } */ static GLboolean -Parse_VectorConstant(const char **s, GLfloat *vec) +Parse_VectorConstant(struct parse_state *parseState, GLfloat *vec) { char token[100]; - if (!Parse_String(s, "{")) + if (!Parse_String(parseState, "{")) RETURN_ERROR1("Expected {"); - if (!Parse_ScalarConstant(s, vec+0)) /* X */ + if (!Parse_ScalarConstant(parseState, vec+0)) /* X */ return GL_FALSE; - if (!Parse_Token(s, token)) /* , or } */ + if (!Parse_Token(parseState, token)) /* , or } */ return GL_FALSE; if (token[0] == '}') { @@ -541,10 +534,10 @@ Parse_VectorConstant(const char **s, GLfloat *vec) if (token[0] != ',') RETURN_ERROR1("Expected comma in vector constant"); - if (!Parse_ScalarConstant(s, vec+1)) /* Y */ + if (!Parse_ScalarConstant(parseState, vec+1)) /* Y */ return GL_FALSE; - if (!Parse_Token(s, token)) /* , or } */ + if (!Parse_Token(parseState, token)) /* , or } */ return GL_FALSE; if (token[0] == '}') { @@ -555,10 +548,10 @@ Parse_VectorConstant(const char **s, GLfloat *vec) if (token[0] != ',') RETURN_ERROR1("Expected comma in vector constant"); - if (!Parse_ScalarConstant(s, vec+2)) /* Z */ + if (!Parse_ScalarConstant(parseState, vec+2)) /* Z */ return GL_FALSE; - if (!Parse_Token(s, token)) /* , or } */ + if (!Parse_Token(parseState, token)) /* , or } */ return GL_FALSE; if (token[0] == '}') { @@ -569,10 +562,10 @@ Parse_VectorConstant(const char **s, GLfloat *vec) if (token[0] != ',') RETURN_ERROR1("Expected comma in vector constant"); - if (!Parse_ScalarConstant(s, vec+3)) /* W */ + if (!Parse_ScalarConstant(parseState, vec+3)) /* W */ return GL_FALSE; - if (!Parse_String(s, "}")) + if (!Parse_String(parseState, "}")) RETURN_ERROR1("Expected closing brace in vector constant"); return GL_TRUE; @@ -584,16 +577,16 @@ Parse_VectorConstant(const char **s, GLfloat *vec) * Return number of values in the vector or scalar, or zero if parse error. */ static GLuint -Parse_VectorOrScalarConstant(const char **s, GLfloat *vec) +Parse_VectorOrScalarConstant(struct parse_state *parseState, GLfloat *vec) { char token[100]; - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '{') { - return Parse_VectorConstant(s, vec); + return Parse_VectorConstant(parseState, vec); } else { - GLboolean b = Parse_ScalarConstant(s, vec); + GLboolean b = Parse_ScalarConstant(parseState, vec); if (b) { vec[1] = vec[2] = vec[3] = vec[0]; } @@ -607,12 +600,13 @@ Parse_VectorOrScalarConstant(const char **s, GLfloat *vec) * [TEX0 | TEX1 | .. | TEX15] , [1D | 2D | 3D | CUBE | RECT] */ static GLboolean -Parse_TextureImageId(const char **s, GLuint *texUnit, GLenum *texTarget) +Parse_TextureImageId(struct parse_state *parseState, + GLuint *texUnit, GLuint *texTargetIndex) { char imageSrc[100]; GLint unit; - if (!Parse_Token(s, imageSrc)) + if (!Parse_Token(parseState, imageSrc)) RETURN_ERROR; if (imageSrc[0] != 'T' || @@ -627,27 +621,31 @@ Parse_TextureImageId(const char **s, GLuint *texUnit, GLenum *texTarget) } *texUnit = unit; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (Parse_String(s, "1D")) { - *texTarget = GL_TEXTURE_1D; + if (Parse_String(parseState, "1D")) { + *texTargetIndex = TEXTURE_1D_INDEX; } - else if (Parse_String(s, "2D")) { - *texTarget = GL_TEXTURE_2D; + else if (Parse_String(parseState, "2D")) { + *texTargetIndex = TEXTURE_2D_INDEX; } - else if (Parse_String(s, "3D")) { - *texTarget = GL_TEXTURE_3D; + else if (Parse_String(parseState, "3D")) { + *texTargetIndex = TEXTURE_3D_INDEX; } - else if (Parse_String(s, "CUBE")) { - *texTarget = GL_TEXTURE_CUBE_MAP; + else if (Parse_String(parseState, "CUBE")) { + *texTargetIndex = TEXTURE_CUBE_INDEX; } - else if (Parse_String(s, "RECT")) { - *texTarget = GL_TEXTURE_RECTANGLE_NV; + else if (Parse_String(parseState, "RECT")) { + *texTargetIndex = TEXTURE_RECT_INDEX; } else { RETURN_ERROR1("Invalid texture target token"); } + + /* update record of referenced texture units */ + parseState->program->TexturesUsed[*texUnit] |= (1 << *texTargetIndex); + return GL_TRUE; } @@ -695,11 +693,12 @@ Parse_SwizzleSuffix(const char *token, GLuint swizzle[4]) static GLboolean -Parse_CondCodeMask(const char **s, struct fp_dst_register *dstReg) +Parse_CondCodeMask(struct parse_state *parseState, + struct fp_dst_register *dstReg) { char token[100]; - if (!Parse_Token(s, token)) + if (!Parse_Token(parseState, token)) RETURN_ERROR; if (StrEq(token, "EQ")) @@ -722,12 +721,12 @@ Parse_CondCodeMask(const char **s, struct fp_dst_register *dstReg) RETURN_ERROR1("Invalid condition code mask"); /* look for optional .xyzw swizzle */ - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '.') { - Parse_String(s, "."); /* consume '.' */ - if (!Parse_Token(s, token)) /* get xyzw suffix */ + Parse_String(parseState, "."); /* consume '.' */ + if (!Parse_Token(parseState, token)) /* get xyzw suffix */ RETURN_ERROR; if (!Parse_SwizzleSuffix(token, dstReg->CondSwizzle)) @@ -742,12 +741,12 @@ Parse_CondCodeMask(const char **s, struct fp_dst_register *dstReg) * Parse a temporary register: Rnn or Hnn */ static GLboolean -Parse_TempReg(const char **s, GLint *tempRegNum) +Parse_TempReg(struct parse_state *parseState, GLint *tempRegNum) { char token[100]; /* Should be 'R##' or 'H##' */ - if (!Parse_Token(s, token)) + if (!Parse_Token(parseState, token)) RETURN_ERROR; if (token[0] != 'R' && token[0] != 'H') RETURN_ERROR1("Expected R## or H##"); @@ -769,12 +768,12 @@ Parse_TempReg(const char **s, GLint *tempRegNum) static GLboolean -Parse_DummyReg(const char **s, GLint *regNum) +Parse_DummyReg(struct parse_state *parseState, GLint *regNum) { char token[100]; /* Should be 'RC' or 'HC' */ - if (!Parse_Token(s, token)) + if (!Parse_Token(parseState, token)) RETURN_ERROR; if (_mesa_strcmp(token, "RC")) { @@ -795,17 +794,17 @@ Parse_DummyReg(const char **s, GLint *regNum) * Parse a program local parameter register "p[##]" */ static GLboolean -Parse_ProgramParamReg(const char **s, GLint *regNum) +Parse_ProgramParamReg(struct parse_state *parseState, GLint *regNum) { char token[100]; - if (!Parse_String(s, "p")) + if (!Parse_String(parseState, "p")) RETURN_ERROR1("Expected p"); - if (!Parse_String(s, "[")) + if (!Parse_String(parseState, "[")) RETURN_ERROR1("Expected ["); - if (!Parse_Token(s, token)) + if (!Parse_Token(parseState, token)) RETURN_ERROR; if (IsDigit(token[0])) { @@ -819,7 +818,7 @@ Parse_ProgramParamReg(const char **s, GLint *regNum) RETURN_ERROR; } - if (!Parse_String(s, "]")) + if (!Parse_String(parseState, "]")) RETURN_ERROR1("Expected ]"); return GL_TRUE; @@ -830,21 +829,21 @@ Parse_ProgramParamReg(const char **s, GLint *regNum) * Parse f[name] - fragment input register */ static GLboolean -Parse_AttribReg(const char **s, GLint *tempRegNum) +Parse_AttribReg(struct parse_state *parseState, GLint *tempRegNum) { char token[100]; GLint j; /* Match 'f' */ - if (!Parse_String(s, "f")) + if (!Parse_String(parseState, "f")) RETURN_ERROR1("Expected f"); /* Match '[' */ - if (!Parse_String(s, "[")) + if (!Parse_String(parseState, "[")) RETURN_ERROR1("Expected ["); /* get <name> and look for match */ - if (!Parse_Token(s, token)) { + if (!Parse_Token(parseState, token)) { RETURN_ERROR; } for (j = 0; InputRegisters[j]; j++) { @@ -859,7 +858,7 @@ Parse_AttribReg(const char **s, GLint *tempRegNum) } /* Match '[' */ - if (!Parse_String(s, "]")) + if (!Parse_String(parseState, "]")) RETURN_ERROR1("Expected ]"); return GL_TRUE; @@ -867,17 +866,17 @@ Parse_AttribReg(const char **s, GLint *tempRegNum) static GLboolean -Parse_OutputReg(const char **s, GLint *outputRegNum) +Parse_OutputReg(struct parse_state *parseState, GLint *outputRegNum) { char token[100]; GLint j; /* Match "o[" */ - if (!Parse_String(s, "o[")) + if (!Parse_String(parseState, "o[")) RETURN_ERROR1("Expected o["); /* Get output reg name */ - if (!Parse_Token(s, token)) + if (!Parse_Token(parseState, token)) RETURN_ERROR; /* try to match an output register name */ @@ -891,7 +890,7 @@ Parse_OutputReg(const char **s, GLint *outputRegNum) RETURN_ERROR1("Unrecognized output register name"); /* Match ']' */ - if (!Parse_String(s, "]")) + if (!Parse_String(parseState, "]")) RETURN_ERROR1("Expected ]"); return GL_TRUE; @@ -899,28 +898,29 @@ Parse_OutputReg(const char **s, GLint *outputRegNum) static GLboolean -Parse_MaskedDstReg(const char **s, struct fp_dst_register *dstReg) +Parse_MaskedDstReg(struct parse_state *parseState, + struct fp_dst_register *dstReg) { char token[100]; /* Dst reg can be R<n>, H<n>, o[n], RC or HC */ - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (_mesa_strcmp(token, "RC") == 0 || _mesa_strcmp(token, "HC") == 0) { /* a write-only register */ - if (!Parse_DummyReg(s, &dstReg->Register)) + if (!Parse_DummyReg(parseState, &dstReg->Register)) RETURN_ERROR; } else if (token[0] == 'R' || token[0] == 'H') { /* a temporary register */ - if (!Parse_TempReg(s, &dstReg->Register)) + if (!Parse_TempReg(parseState, &dstReg->Register)) RETURN_ERROR; } else if (token[0] == 'o') { /* an output register */ - if (!Parse_OutputReg(s, &dstReg->Register)) + if (!Parse_OutputReg(parseState, &dstReg->Register)) RETURN_ERROR; } else { @@ -928,17 +928,17 @@ Parse_MaskedDstReg(const char **s, struct fp_dst_register *dstReg) } /* Parse optional write mask */ - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '.') { /* got a mask */ GLint k = 0; - if (!Parse_String(s, ".")) + if (!Parse_String(parseState, ".")) RETURN_ERROR1("Expected ."); - if (!Parse_Token(s, token)) /* get xyzw writemask */ + if (!Parse_Token(parseState, token)) /* get xyzw writemask */ RETURN_ERROR; dstReg->WriteMask[0] = GL_FALSE; @@ -967,7 +967,7 @@ Parse_MaskedDstReg(const char **s, struct fp_dst_register *dstReg) } /* peek optional cc mask */ - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; } else { @@ -981,12 +981,12 @@ Parse_MaskedDstReg(const char **s, struct fp_dst_register *dstReg) if (token[0] == '(') { /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".x|y|z|w) */ /* ("EQ" | "GE" | "GT" | "LE" | "LT" | "NE" | "TR" | "FL".[xyzw]) */ - Parse_String(s, "("); + Parse_String(parseState, "("); - if (!Parse_CondCodeMask(s, dstReg)) + if (!Parse_CondCodeMask(parseState, dstReg)) RETURN_ERROR; - if (!Parse_String(s, ")")) /* consume ")" */ + if (!Parse_String(parseState, ")")) /* consume ")" */ RETURN_ERROR1("Expected )"); return GL_TRUE; @@ -1004,7 +1004,8 @@ Parse_MaskedDstReg(const char **s, struct fp_dst_register *dstReg) static GLboolean -Parse_SwizzleSrcReg(const char **s, struct fp_src_register *srcReg) +Parse_SwizzleSrcReg(struct parse_state *parseState, + struct fp_src_register *srcReg) { char token[100]; @@ -1014,12 +1015,12 @@ Parse_SwizzleSrcReg(const char **s, struct fp_src_register *srcReg) srcReg->NegateAbs = GL_FALSE; /* check for '-' */ - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '-') { - (void) Parse_String(s, "-"); + (void) Parse_String(parseState, "-"); srcReg->NegateBase = GL_TRUE; - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; } else { @@ -1028,15 +1029,15 @@ Parse_SwizzleSrcReg(const char **s, struct fp_src_register *srcReg) /* Src reg can be R<n>, H<n> or a named fragment attrib */ if (token[0] == 'R' || token[0] == 'H') { - if (!Parse_TempReg(s, &srcReg->Register)) + if (!Parse_TempReg(parseState, &srcReg->Register)) RETURN_ERROR; } else if (token[0] == 'f') { - if (!Parse_AttribReg(s, &srcReg->Register)) + if (!Parse_AttribReg(parseState, &srcReg->Register)) RETURN_ERROR; } else if (token[0] == 'p') { - if (!Parse_ProgramParamReg(s, &srcReg->Register)) + if (!Parse_ProgramParamReg(parseState, &srcReg->Register)) RETURN_ERROR; } else { @@ -1051,12 +1052,12 @@ Parse_SwizzleSrcReg(const char **s, struct fp_src_register *srcReg) srcReg->Swizzle[3] = 3; /* Look for optional swizzle suffix */ - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '.') { - (void) Parse_String(s, "."); /* consume . */ + (void) Parse_String(parseState, "."); /* consume . */ - if (!Parse_Token(s, token)) + if (!Parse_Token(parseState, token)) RETURN_ERROR; if (!Parse_SwizzleSuffix(token, srcReg->Swizzle)) @@ -1068,17 +1069,18 @@ Parse_SwizzleSrcReg(const char **s, struct fp_src_register *srcReg) static GLboolean -Parse_ScalarSrcReg(const char **s, struct fp_src_register *srcReg) +Parse_ScalarSrcReg(struct parse_state *parseState, + struct fp_src_register *srcReg) { char token[100]; /* check for '-' */ - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '-') { srcReg->NegateBase = GL_TRUE; - (void) Parse_String(s, "-"); /* consume '-' */ - if (!Peek_Token(s, token)) + (void) Parse_String(parseState, "-"); /* consume '-' */ + if (!Peek_Token(parseState, token)) RETURN_ERROR; } else { @@ -1087,11 +1089,11 @@ Parse_ScalarSrcReg(const char **s, struct fp_src_register *srcReg) /* Src reg can be R<n>, H<n> or a named fragment attrib */ if (token[0] == 'R' || token[0] == 'H') { - if (!Parse_TempReg(s, &srcReg->Register)) + if (!Parse_TempReg(parseState, &srcReg->Register)) RETURN_ERROR; } else if (token[0] == 'f') { - if (!Parse_AttribReg(s, &srcReg->Register)) + if (!Parse_AttribReg(parseState, &srcReg->Register)) RETURN_ERROR; } else { @@ -1099,10 +1101,10 @@ Parse_ScalarSrcReg(const char **s, struct fp_src_register *srcReg) } /* Look for .[xyzw] suffix */ - if (!Parse_String(s, ".")) + if (!Parse_String(parseState, ".")) RETURN_ERROR1("Expected ."); - if (!Parse_Token(s, token)) + if (!Parse_Token(parseState, token)) RETURN_ERROR; if (token[0] == 'x' && token[1] == 0) { @@ -1128,14 +1130,13 @@ Parse_ScalarSrcReg(const char **s, struct fp_src_register *srcReg) static GLboolean -Parse_InstructionSequence(struct fragment_program *fragProg, - const char **s, struct fp_instruction program[]) +Parse_InstructionSequence(struct parse_state *parseState, + struct fp_instruction program[]) { char token[100]; - GLint count = 0; while (1) { - struct fp_instruction *inst = program + count; + struct fp_instruction *inst = program + parseState->numInst; struct instruction_pattern instMatch; /* Initialize the instruction */ @@ -1145,10 +1146,10 @@ Parse_InstructionSequence(struct fragment_program *fragProg, inst->DstReg.Register = -1; /* get token */ - if (!Parse_Token(s, token)) { + if (!Parse_Token(parseState, token)) { inst->Opcode = FP_OPCODE_END; - printf("END OF PROGRAM %d\n", count); - count++; + printf("END OF PROGRAM %d\n", parseState->numInst); + parseState->numInst++; break; } @@ -1156,28 +1157,28 @@ Parse_InstructionSequence(struct fragment_program *fragProg, if (StrEq(token, "DEFINE")) { char id[100]; GLfloat value[7]; /* yes, 7 to be safe */ - if (!Parse_Identifier(s, id)) + if (!Parse_Identifier(parseState, id)) RETURN_ERROR; - if (!Parse_String(s, "=")) + if (!Parse_String(parseState, "=")) RETURN_ERROR1("Expected ="); - if (!Parse_VectorOrScalarConstant(s, value)) + if (!Parse_VectorOrScalarConstant(parseState, value)) RETURN_ERROR; - if (!Parse_String(s, ";")) + if (!Parse_String(parseState, ";")) RETURN_ERROR1("Expected ;"); printf("Parsed DEFINE %s = %f %f %f %f\n", id, value[0], value[1], value[2], value[3]); - _mesa_add_symbol(&(fragProg->SymbolTable), id, Definition, value); + _mesa_add_symbol(&(parseState->program->SymbolTable), id, Definition, value); } else if (StrEq(token, "DECLARE")) { char id[100]; GLfloat value[7] = {0, 0, 0, 0, 0, 0, 0}; /* yes, to be safe */ - if (!Parse_Identifier(s, id)) + if (!Parse_Identifier(parseState, id)) RETURN_ERROR; - if (!Peek_Token(s, token)) + if (!Peek_Token(parseState, token)) RETURN_ERROR; if (token[0] == '=') { - Parse_String(s, "="); - if (!Parse_VectorOrScalarConstant(s, value)) + Parse_String(parseState, "="); + if (!Parse_VectorOrScalarConstant(parseState, value)) RETURN_ERROR; printf("Parsed DECLARE %s = %f %f %f %f\n", id, value[0], value[1], value[2], value[3]); @@ -1185,9 +1186,9 @@ Parse_InstructionSequence(struct fragment_program *fragProg, else { printf("Parsed DECLARE %s\n", id); } - if (!Parse_String(s, ";")) + if (!Parse_String(parseState, ";")) RETURN_ERROR1("Expected ;"); - _mesa_add_symbol(&(fragProg->SymbolTable), id, Declaration, value); + _mesa_add_symbol(&(parseState->program->SymbolTable), id, Declaration, value); } else { /* arithmetic instruction */ @@ -1209,93 +1210,91 @@ Parse_InstructionSequence(struct fragment_program *fragProg, * parse the input and output operands */ if (instMatch.outputs == OUTPUT_S || instMatch.outputs == OUTPUT_V) { - if (!Parse_MaskedDstReg(s, &inst->DstReg)) + if (!Parse_MaskedDstReg(parseState, &inst->DstReg)) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); } else if (instMatch.outputs == OUTPUT_NONE) { ASSERT(instMatch.opcode == FP_OPCODE_KIL); /* This is a little weird, the cond code info is in the dest register */ - if (!Parse_CondCodeMask(s, &inst->DstReg)) + if (!Parse_CondCodeMask(parseState, &inst->DstReg)) RETURN_ERROR; } if (instMatch.inputs == INPUT_1V) { - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) RETURN_ERROR; } else if (instMatch.inputs == INPUT_2V) { - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) RETURN_ERROR; } else if (instMatch.inputs == INPUT_3V) { - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) RETURN_ERROR; } else if (instMatch.inputs == INPUT_1S) { - if (!Parse_ScalarSrcReg(s, &inst->SrcReg[1])) + if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1])) RETURN_ERROR; } else if (instMatch.inputs == INPUT_2S) { - if (!Parse_ScalarSrcReg(s, &inst->SrcReg[0])) + if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[0])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_ScalarSrcReg(s, &inst->SrcReg[1])) + if (!Parse_ScalarSrcReg(parseState, &inst->SrcReg[1])) RETURN_ERROR; } else if (instMatch.inputs == INPUT_CC) { - /* -#if 00 - if (!ParseCondCodeSrc(s, &inst->srcReg[0])) - RETURN_ERROR; -#endif - */ + /* XXX to-do */ } else if (instMatch.inputs == INPUT_1V_T) { - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_TextureImageId(s, &inst->TexSrcUnit, &inst->TexSrcTarget)) + if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, + &inst->TexSrcIndex)) RETURN_ERROR; } else if (instMatch.inputs == INPUT_3V_T) { - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[0])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[0])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[1])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[1])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_SwizzleSrcReg(s, &inst->SrcReg[2])) + if (!Parse_SwizzleSrcReg(parseState, &inst->SrcReg[2])) RETURN_ERROR; - if (!Parse_String(s, ",")) + if (!Parse_String(parseState, ",")) RETURN_ERROR1("Expected ,"); - if (!Parse_TextureImageId(s, &inst->TexSrcUnit, &inst->TexSrcTarget)) + if (!Parse_TextureImageId(parseState, &inst->TexSrcUnit, + &inst->TexSrcIndex)) RETURN_ERROR; } /* end of statement semicolon */ - if (!Parse_String(s, ";")) + if (!Parse_String(parseState, ";")) RETURN_ERROR1("Expected ;"); - count++; - if (count >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) + parseState->numInst++; + + if (parseState->numInst >= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) RETURN_ERROR1("Program too long"); } } @@ -1303,6 +1302,38 @@ Parse_InstructionSequence(struct fragment_program *fragProg, } +static const char * +find_line_column(const char *string, const char *pos, GLint *line, GLint *col) +{ + const char *lineStart = string; + const char *p = string; + char *s; + int len; + + *line = 1; + + while (p != pos) { + if (*p == '\n') { + (*line)++; + lineStart = p + 1; + } + p++; + } + + *col = (pos - lineStart) + 1; + + /* return copy of this line */ + while (*p != 0 && *p != '\n') + p++; + len = p - lineStart; + s = (char *) _mesa_malloc(len + 1); + _mesa_memcpy(s, lineStart, len); + s[len] = 0; + + return s; +} + + /** * Parse/compile the 'str' returning the compiled 'program'. * ctx->Program.ErrorPos will be -1 if successful. Otherwise, ErrorPos @@ -1313,9 +1344,8 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, const GLubyte *str, GLsizei len, struct fragment_program *program) { - const char *s; + struct parse_state parseState; struct fp_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS]; - GLubyte *newString; struct fp_instruction *newInst; GLenum target; GLubyte *programString; @@ -1329,11 +1359,16 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, MEMCPY(programString, str, len); programString[len] = 0; + /* Get ready to parse */ + parseState.program = program; + parseState.numInst = 0; + program->InputsRead = 0; + program->OutputsWritten = 0; /* check the program header */ if (_mesa_strncmp((const char *) programString, "!!FP1.0", 7) == 0) { target = GL_FRAGMENT_PROGRAM_NV; - s = (const char *) programString + 7; + parseState.pos = (char *) programString + 7; } else { /* invalid header */ @@ -1350,74 +1385,26 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, return; } - /* XXX temporary */ - CurrentProgram = program; - - if (Parse_InstructionSequence(program, &s, instBuffer)) { - GLuint numInst; - GLuint strLen; - GLuint inputsRead = 0; - GLuint outputsWritten = 0; - /**GLuint progRegsWritten = 0;**/ - - /* Find length of the program and compute bitmasks to indicate which - * vertex input registers are read, which vertex result registers are - * written to, and which program registers are written to. - * We could actually do this while we parse the program. - */ - for (numInst = 0; instBuffer[numInst].Opcode != FP_OPCODE_END; numInst++) { -#if 0 - const GLint srcReg0 = instBuffer[numInst].SrcReg[0].Register; - const GLint srcReg1 = instBuffer[numInst].SrcReg[1].Register; - const GLint srcReg2 = instBuffer[numInst].SrcReg[2].Register; - const GLint dstReg = instBuffer[numInst].DstReg.Register; - - if ((r = OutputRegisterNumber(dstReg)) >= 0) - outputsWritten |= (1 << r); - else if (IsProgRegister(dstReg)) - progRegsWritten |= (1 << (dstReg - FP_PROG_REG_START)); - if ((r = InputRegisterNumber(srcReg0)) >= 0 - && !instBuffer[numInst].SrcReg[0].RelAddr) - inputsRead |= (1 << r); - if ((r = InputRegisterNumber(srcReg1)) >= 0 - && !instBuffer[numInst].SrcReg[1].RelAddr) - inputsRead |= (1 << r); - if ((r = InputRegisterNumber(srcReg2)) >= 0 - && !instBuffer[numInst].SrcReg[2].RelAddr) - inputsRead |= (1 << r); -#endif - } - numInst++; - printf("numInst %d\n", numInst); - - program->InputsRead = inputsRead; - program->OutputsWritten = outputsWritten; - - /* make copy of the input program string */ - strLen = _mesa_strlen((const char *) str); - newString = (GLubyte *) MALLOC(strLen + 1); - if (!newString) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); - return; - } - MEMCPY(newString, str, strLen); - newString[strLen] = 0; /* terminate */ + if (Parse_InstructionSequence(&parseState, instBuffer)) { + /* success! */ /* copy the compiled instructions */ - assert(numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS); - newInst = (struct fp_instruction *) MALLOC(numInst * sizeof(struct fp_instruction)); + assert(parseState.numInst <= MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS); + newInst = (struct fp_instruction *) + MALLOC(parseState.numInst * sizeof(struct fp_instruction)); if (!newInst) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; /* out of memory */ } - MEMCPY(newInst, instBuffer, numInst * sizeof(struct fp_instruction)); + MEMCPY(newInst, instBuffer, + parseState.numInst * sizeof(struct fp_instruction)); /* install the program */ program->Base.Target = target; if (program->Base.String) { FREE(program->Base.String); } - program->Base.String = newString; + program->Base.String = programString; if (program->Instructions) { FREE(program->Instructions); } @@ -1434,47 +1421,19 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, } else { /* Error! */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); + ctx->Program.ErrorPos = (GLubyte *) parseState.pos - programString; #ifdef DEBUG - /* print a message showing the program line containing the error */ - ctx->Program.ErrorPos = (GLubyte *) s - str; { - const GLubyte *p = str, *line = str; - int lineNum = 1, statementNum = 1, column = 0; - char errorLine[1000]; - int i; - while (*p && p < (const GLubyte *) s) { /* s is the error position */ - if (*p == '\n') { - line = p + 1; - lineNum++; - column = 0; - } - else if (*p == ';') { - statementNum++; - } - else - column++; - p++; - } - if (p) { - /* Copy the line with the error into errorLine so we can null- - * terminate it. - */ - for (i = 0; line[i] != '\n' && line[i]; i++) - errorLine[i] = (char) line[i]; - errorLine[i] = 0; - } - /* - _mesa_debug("Error pos = %d (%c) col %d\n", - ctx->Program.ErrorPos, *s, column); - */ - _mesa_debug(ctx, "Fragment program error on line %2d: %s\n", lineNum, errorLine); - _mesa_debug(ctx, " (statement %2d) near column %2d: ", statementNum, column+1); - for (i = 0; i < column; i++) - _mesa_debug(ctx, " "); - _mesa_debug(ctx, "^\n"); + GLint line, column; + const char *lineStr; + lineStr = find_line_column((const char *) programString, + parseState.pos, &line, &column); + _mesa_debug(ctx, "Parse error on line %d, column %d:%s\n", + line, column, lineStr); + _mesa_free(lineStr); } #endif - _mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV"); } } @@ -1540,20 +1499,20 @@ static void PrintTextureSrc(const struct fp_instruction *inst) { _mesa_printf("TEX%d, ", inst->TexSrcUnit); - switch (inst->TexSrcTarget) { - case GL_TEXTURE_1D: + switch (inst->TexSrcIndex) { + case TEXTURE_1D_INDEX: _mesa_printf("1D"); break; - case GL_TEXTURE_2D: + case TEXTURE_2D_INDEX: _mesa_printf("2D"); break; - case GL_TEXTURE_3D: + case TEXTURE_3D_INDEX: _mesa_printf("3D"); break; - case GL_TEXTURE_RECTANGLE_NV: + case TEXTURE_RECT_INDEX: _mesa_printf("RECT"); break; - case GL_TEXTURE_CUBE_MAP: + case TEXTURE_CUBE_INDEX: _mesa_printf("CUBE"); break; default: diff --git a/src/mesa/main/nvfragprog.h b/src/mesa/main/nvfragprog.h index 10964632544..d7ef8d42485 100644 --- a/src/mesa/main/nvfragprog.h +++ b/src/mesa/main/nvfragprog.h @@ -1,4 +1,4 @@ -/* $Id: nvfragprog.h,v 1.2 2003/02/17 15:38:03 brianp Exp $ */ +/* $Id: nvfragprog.h,v 1.3 2003/02/23 04:09:21 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -141,7 +141,7 @@ struct fp_instruction GLboolean UpdateCondRegister; GLuint Precision; /* SINGLE, HALF or FIXED */ GLuint TexSrcUnit; /* texture unit for TEX, TXD, TXP instructions */ - GLenum TexSrcTarget; /* texture target for TEX, TXD, TXP instructions */ + GLuint TexSrcIndex; /* texture target for TEX, TXD, TXP instructions */ }; |