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-rw-r--r--src/mesa/shader/prog_statevars.c30
-rw-r--r--src/mesa/shader/prog_statevars.h4
2 files changed, 34 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 72bdad76545..dd3c3a1c8c9 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -435,6 +435,24 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
value[3] = ctx->Light.Light[ln]._CosCutoff;
return;
}
+ case STATE_PT_SCALE:
+ value[0] = ctx->Pixel.RedScale;
+ value[1] = ctx->Pixel.GreenScale;
+ value[2] = ctx->Pixel.BlueScale;
+ value[3] = ctx->Pixel.AlphaScale;
+ break;
+ case STATE_PT_BIAS:
+ value[0] = ctx->Pixel.RedBias;
+ value[1] = ctx->Pixel.GreenBias;
+ value[2] = ctx->Pixel.BlueBias;
+ value[3] = ctx->Pixel.AlphaBias;
+ break;
+ case STATE_PCM_SCALE:
+ COPY_4V(value, ctx->Pixel.PostColorMatrixScale);
+ break;
+ case STATE_PCM_BIAS:
+ COPY_4V(value, ctx->Pixel.PostColorMatrixBias);
+ break;
default:
/* unknown state indexes are silently ignored
* should be handled by the driver.
@@ -671,6 +689,18 @@ append_token(char *dst, gl_state_index k)
case STATE_POSITION_NORMALIZED:
append(dst, "(internal)");
break;
+ case STATE_PT_SCALE:
+ append(dst, "PTscale");
+ break;
+ case STATE_PT_BIAS:
+ append(dst, "PTbias");
+ break;
+ case STATE_PCM_SCALE:
+ append(dst, "PCMscale");
+ break;
+ case STATE_PCM_BIAS:
+ append(dst, "PCMbias");
+ break;
default:
;
}
diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h
index 22bb8e07ad1..53529ab2437 100644
--- a/src/mesa/shader/prog_statevars.h
+++ b/src/mesa/shader/prog_statevars.h
@@ -108,6 +108,10 @@ typedef enum gl_state_index_ {
STATE_POSITION_NORMALIZED, /* normalized light position */
STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
STATE_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */
+ STATE_PT_SCALE, /**< Pixel transfer RGBA scale */
+ STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
+ STATE_PCM_SCALE, /**< Post color matrix RGBA scale */
+ STATE_PCM_BIAS, /**< Post color matrix RGBA bias */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;