diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/swrast_setup/ss_context.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_context.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_context.h | 54 | ||||
-rw-r--r-- | src/mesa/tnl/t_save_loopback.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl/t_vb_arbshader.c | 4 |
5 files changed, 34 insertions, 30 deletions
diff --git a/src/mesa/swrast_setup/ss_context.c b/src/mesa/swrast_setup/ss_context.c index 99cd7b5a33b..14eaf1d0bf7 100644 --- a/src/mesa/swrast_setup/ss_context.c +++ b/src/mesa/swrast_setup/ss_context.c @@ -147,7 +147,7 @@ _swsetup_RenderStart( GLcontext *ctx ) } } - if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_ATTRIBUTE, _TNL_LAST_ATTRIBUTE )) { + if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_GENERIC, _TNL_LAST_GENERIC )) { for (i = 0; i < MAX_VERTEX_ATTRIBS; i++) { if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_ATTRIBUTE(i) )) { EMIT_ATTR( _TNL_ATTRIB_ATTRIBUTE(i), VARYING_EMIT_STYLE, attribute[i] ); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index 671654988b0..b6f5152c741 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -199,7 +199,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) RENDERINPUTS_SET( tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE ); if (ctx->ShaderObjects._VertexShaderPresent || ctx->ShaderObjects._FragmentShaderPresent) - RENDERINPUTS_SET_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_ATTRIBUTE, _TNL_LAST_ATTRIBUTE ); + RENDERINPUTS_SET_RANGE( tnl->render_inputs_bitset, _TNL_FIRST_GENERIC, _TNL_LAST_GENERIC ); } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index 6c97fbb7c8d..7f94f071fee 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -115,22 +115,22 @@ enum { _TNL_ATTRIB_TEX5 = 13, _TNL_ATTRIB_TEX6 = 14, _TNL_ATTRIB_TEX7 = 15, - _TNL_ATTRIB_ATTRIBUTE0 = 16, - _TNL_ATTRIB_ATTRIBUTE1 = 17, - _TNL_ATTRIB_ATTRIBUTE2 = 18, - _TNL_ATTRIB_ATTRIBUTE3 = 19, - _TNL_ATTRIB_ATTRIBUTE4 = 20, - _TNL_ATTRIB_ATTRIBUTE5 = 21, - _TNL_ATTRIB_ATTRIBUTE6 = 22, - _TNL_ATTRIB_ATTRIBUTE7 = 23, - _TNL_ATTRIB_ATTRIBUTE8 = 24, - _TNL_ATTRIB_ATTRIBUTE9 = 25, - _TNL_ATTRIB_ATTRIBUTE10 = 26, - _TNL_ATTRIB_ATTRIBUTE11 = 27, - _TNL_ATTRIB_ATTRIBUTE12 = 28, - _TNL_ATTRIB_ATTRIBUTE13 = 29, - _TNL_ATTRIB_ATTRIBUTE14 = 30, - _TNL_ATTRIB_ATTRIBUTE15 = 31, + _TNL_ATTRIB_GENERIC0 = 16, + _TNL_ATTRIB_GENERIC1 = 17, + _TNL_ATTRIB_GENERIC2 = 18, + _TNL_ATTRIB_GENERIC3 = 19, + _TNL_ATTRIB_GENERIC4 = 20, + _TNL_ATTRIB_GENERIC5 = 21, + _TNL_ATTRIB_GENERIC6 = 22, + _TNL_ATTRIB_GENERIC7 = 23, + _TNL_ATTRIB_GENERIC8 = 24, + _TNL_ATTRIB_GENERIC9 = 25, + _TNL_ATTRIB_GENERIC10 = 26, + _TNL_ATTRIB_GENERIC11 = 27, + _TNL_ATTRIB_GENERIC12 = 28, + _TNL_ATTRIB_GENERIC13 = 29, + _TNL_ATTRIB_GENERIC14 = 30, + _TNL_ATTRIB_GENERIC15 = 31, _TNL_ATTRIB_MAT_FRONT_AMBIENT = 32, _TNL_ATTRIB_MAT_BACK_AMBIENT = 33, _TNL_ATTRIB_MAT_FRONT_DIFFUSE = 34, @@ -149,10 +149,10 @@ enum { } ; #define _TNL_ATTRIB_TEX(u) (_TNL_ATTRIB_TEX0 + (u)) -#define _TNL_ATTRIB_ATTRIBUTE(n) (_TNL_ATTRIB_ATTRIBUTE0 + (n)) +#define _TNL_ATTRIB_GENERIC(n) (_TNL_ATTRIB_GENERIC0 + (n)) /* special index used for handing invalid glVertexAttribute() indices */ -#define _TNL_ATTRIB_ERROR (_TNL_ATTRIB_ATTRIBUTE15 + 1) +#define _TNL_ATTRIB_ERROR (_TNL_ATTRIB_GENERIC15 + 1) /** * Handy attribute ranges: @@ -163,8 +163,8 @@ enum { #define _TNL_FIRST_TEX _TNL_ATTRIB_TEX0 #define _TNL_LAST_TEX _TNL_ATTRIB_TEX7 -#define _TNL_FIRST_ATTRIBUTE _TNL_ATTRIB_ATTRIBUTE0 -#define _TNL_LAST_ATTRIBUTE _TNL_ATTRIB_ATTRIBUTE15 +#define _TNL_FIRST_GENERIC _TNL_ATTRIB_GENERIC0 +#define _TNL_LAST_GENERIC _TNL_ATTRIB_GENERIC15 #define _TNL_FIRST_MAT _TNL_ATTRIB_MAT_FRONT_AMBIENT #define _TNL_LAST_MAT _TNL_ATTRIB_MAT_BACK_INDEXES @@ -359,6 +359,9 @@ struct tnl_save { }; +/** + * A collection of vertex arrays. + */ struct tnl_vertex_arrays { /* Conventional vertex attribute arrays */ @@ -387,15 +390,15 @@ struct tnl_vertex_arrays */ struct vertex_buffer { - /* Constant over life of the vertex_buffer. - */ - GLuint Size; + GLuint Size; /**< Max vertices per vertex buffer, constant */ /* Constant over the pipeline. */ - GLuint Count; /* for everything except Elts */ + GLuint Count; /**< Number of vertices currently in buffer */ /* Pointers to current data. + * XXX some of these fields alias AttribPtr below and should be removed + * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc. */ GLuint *Elts; GLvector4f *ObjPtr; /* _TNL_BIT_POS */ @@ -425,7 +428,8 @@ struct vertex_buffer }; -/** Describes an individual operation on the pipeline. +/** + * Describes an individual operation on the pipeline. */ struct tnl_pipeline_stage { diff --git a/src/mesa/tnl/t_save_loopback.c b/src/mesa/tnl/t_save_loopback.c index 62904ee25aa..b96bb4ec552 100644 --- a/src/mesa/tnl/t_save_loopback.c +++ b/src/mesa/tnl/t_save_loopback.c @@ -292,7 +292,7 @@ void _tnl_loopback_vertex_list( GLcontext *ctx, GLuint i, nr = 0; /* conventional + generic attributes */ - for (i = 0 ; i <= _TNL_ATTRIB_ATTRIBUTE15 ; i++) { + for (i = 0 ; i <= _TNL_ATTRIB_GENERIC15 ; i++) { if (list->attrsz[i]) { la[nr].target = i; la[nr].sz = list->attrsz[i]; diff --git a/src/mesa/tnl/t_vb_arbshader.c b/src/mesa/tnl/t_vb_arbshader.c index c43b890f19a..ec8dd5e2f57 100644 --- a/src/mesa/tnl/t_vb_arbshader.c +++ b/src/mesa/tnl/t_vb_arbshader.c @@ -155,7 +155,7 @@ static void fetch_input_vec4 (struct gl2_program_intf **pro, GLuint index, GLuin static GLvoid fetch_gen_attrib (struct gl2_program_intf **pro, GLuint index, GLuint i, struct vertex_buffer *vb) { - const GLuint attr = _TNL_ATTRIB_ATTRIBUTE0 + index; + const GLuint attr = _TNL_ATTRIB_GENERIC0 + index; const GLubyte *ptr = (const GLubyte *) (vb->AttribPtr[attr]->data); const GLuint stride = vb->AttribPtr[attr]->stride; const GLfloat *data = (const GLfloat *) (ptr + stride * i); @@ -254,7 +254,7 @@ static GLboolean run_arb_vertex_shader (GLcontext *ctx, struct tnl_pipeline_stag vb->AttribPtr[VERT_ATTRIB_TEX0 + i] = vb->TexCoordPtr[i]; vb->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->outputs[VERT_RESULT_PSIZ]; for (i = 0; i < MAX_VARYING_VECTORS; i++) - vb->AttribPtr[_TNL_ATTRIB_ATTRIBUTE0 + i] = vb->VaryingPtr[i]; + vb->AttribPtr[_TNL_ATTRIB_GENERIC0 + i] = vb->VaryingPtr[i]; store->ormask = 0; store->andmask = CLIP_FRUSTUM_BITS; |