diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/common/meta.c | 10 | ||||
-rw-r--r-- | src/mesa/drivers/common/meta.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/common/meta_generate_mipmap.c | 6 |
3 files changed, 13 insertions, 6 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index ca5d851fff1..6dc71c9d542 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -94,9 +94,12 @@ static void meta_decompress_cleanup(struct decompress_state *decompress); static void meta_drawpix_cleanup(struct drawpix_state *drawpix); void -_mesa_meta_bind_fbo_image(struct gl_texture_object *texObj, GLenum target, - GLuint level, GLuint layer) +_mesa_meta_bind_fbo_image(struct gl_texture_image *texImage, GLuint layer) { + struct gl_texture_object *texObj = texImage->TexObject; + int level = texImage->Level; + GLenum target = texObj->Target; + switch (target) { case GL_TEXTURE_1D: _mesa_FramebufferTexture1D(GL_FRAMEBUFFER, @@ -115,6 +118,9 @@ _mesa_meta_bind_fbo_image(struct gl_texture_object *texObj, GLenum target, layer); break; default: /* 2D / cube */ + if (target == GL_TEXTURE_CUBE_MAP) + target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + texImage->Face; + _mesa_FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index ea05ea5ea97..ad3da9cd8d4 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -505,7 +505,6 @@ void _mesa_meta_glsl_generate_mipmap_cleanup(struct gen_mipmap_state *mipmap); void -_mesa_meta_bind_fbo_image(struct gl_texture_object *texObj, GLenum target, - GLuint level, GLuint layer); +_mesa_meta_bind_fbo_image(struct gl_texture_image *texImage, GLuint layer); #endif /* META_H */ diff --git a/src/mesa/drivers/common/meta_generate_mipmap.c b/src/mesa/drivers/common/meta_generate_mipmap.c index 7c7f64d7368..deff6904ab7 100644 --- a/src/mesa/drivers/common/meta_generate_mipmap.c +++ b/src/mesa/drivers/common/meta_generate_mipmap.c @@ -103,7 +103,7 @@ fallback_required(struct gl_context *ctx, GLenum target, _mesa_GenFramebuffers(1, &mipmap->FBO); _mesa_BindFramebuffer(GL_FRAMEBUFFER_EXT, mipmap->FBO); - _mesa_meta_bind_fbo_image(texObj, target, srcLevel, 0); + _mesa_meta_bind_fbo_image(baseImage, 0); status = _mesa_CheckFramebufferStatus(GL_FRAMEBUFFER_EXT); @@ -249,6 +249,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { const struct gl_texture_image *srcImage; + struct gl_texture_image *dstImage; const GLuint srcLevel = dstLevel - 1; GLuint layer; GLsizei srcWidth, srcHeight, srcDepth; @@ -293,6 +294,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, */ break; } + dstImage = _mesa_select_tex_image(ctx, texObj, faceTarget, dstLevel); /* limit minification to src level */ _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); @@ -315,7 +317,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target, _mesa_BufferData(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_DYNAMIC_DRAW_ARB); - _mesa_meta_bind_fbo_image(texObj, faceTarget, dstLevel, layer); + _mesa_meta_bind_fbo_image(dstImage, layer); /* sanity check */ if (_mesa_CheckFramebufferStatus(GL_FRAMEBUFFER) != |