diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_assembler.c | 29 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r600/r700_chip.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_common.c | 23 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_common.h | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.h | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_fbo.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c | 26 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_state.c | 25 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_texture.c | 11 |
10 files changed, 72 insertions, 61 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index b6e0d823ed2..5615040946f 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -126,7 +126,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB16: rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - irb->texformat = MESA_FORMAT_XRGB8888; + irb->texformat = MESA_FORMAT_ARGB8888; /* XXX: Need xrgb8888 */ cpp = 4; break; case GL_RGBA: @@ -314,6 +314,10 @@ intel_create_renderbuffer(gl_format format) irb->Base.DataType = GL_UNSIGNED_BYTE; break; case MESA_FORMAT_XRGB8888: + /* XXX this is a hack since XRGB surfaces don't seem to work + * properly yet. Reading the alpha channel returns 0 instead of 1. + */ + format = MESA_FORMAT_ARGB8888; irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; break; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index 309c90fdd0c..cf64d170ed6 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -4626,22 +4626,6 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) need_barrier = GL_TRUE; } - switch (pAsm->pILInst[pAsm->uiCurInst].Opcode) - { - case OPCODE_TEX: - break; - case OPCODE_TXB: - radeon_error("do not support TXB yet\n"); - return GL_FALSE; - break; - case OPCODE_TXP: - break; - default: - radeon_error("Internal error: bad texture op (not TEX)\n"); - return GL_FALSE; - break; - } - if (pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXP) { GLuint tmp = gethelpr(pAsm); @@ -4820,7 +4804,18 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm) } - pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + if(pAsm->pILInst[pAsm->uiCurInst].Opcode == OPCODE_TXB) + { + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE_L; + } + else + { + pAsm->D.dst.opcode = SQ_TEX_INST_SAMPLE; + } + + pAsm->is_tex = GL_TRUE; + if ( GL_TRUE == need_barrier ) + pAsm->is_tex = GL_TRUE; if ( GL_TRUE == need_barrier ) { diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index 8126777bf48..d7027400146 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -1306,9 +1306,9 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(poly, always, 10, r700SendPolyState); ALLOC_STATE(cb, cb, 18, r700SendCBState); ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState); + ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState); ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState); ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState); - ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState); ALLOC_STATE(sx, always, 9, r700SendSXState); ALLOC_STATE(vgt, always, 41, r700SendVGTState); ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState); diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index c81e80e820e..51fa6189377 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -262,29 +262,6 @@ void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h) } } -void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - GLuint i; - drm_radeon_stipple_t stipple; - - /* Must flip pattern upside down. - */ - for ( i = 0 ; i < 32 ; i++ ) { - stipple.mask[31 - i] = ((GLuint *) mask)[i]; - } - - /* TODO: push this into cmd mechanism - */ - radeon_firevertices(radeon); - LOCK_HARDWARE( radeon ); - - drmCommandWrite( radeon->dri.fd, DRM_RADEON_STIPPLE, - &stipple, sizeof(stipple) ); - UNLOCK_HARDWARE( radeon ); -} - - /* ================================================================ * SwapBuffers with client-side throttling */ diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index def0cc17a91..0608fe2418c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -10,7 +10,6 @@ void radeonRecalcScissorRects(radeonContextPtr radeon); void radeonSetCliprects(radeonContextPtr radeon); void radeonUpdateScissor( GLcontext *ctx ); void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h); -void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ); void radeonWaitForIdleLocked(radeonContextPtr radeon); extern uint32_t radeonGetAge(radeonContextPtr radeon); diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h index 4e2c52c835c..12ab33a009c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_context.h @@ -331,8 +331,12 @@ struct r100_hw_state { struct radeon_state_atom stp; }; +struct radeon_stipple_state { + GLuint mask[32]; +}; struct r100_state { + struct radeon_stipple_state stipple; struct radeon_texture_state texture; }; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 7ec641ff18a..fc21069a92c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -369,6 +369,12 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx, } +/* TODO: According to EXT_fbo spec internal format of texture image + * once set during glTexImage call, should be preserved when + * attaching image to renderbuffer. When HW doesn't support + * rendering to format of attached image, set framebuffer + * completeness accordingly in radeon_validate_framebuffer (issue #79). + */ static GLboolean radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index bdbb9460bf0..a7f347202a1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -437,9 +437,12 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; + /* TODO: bring back these assertions once the FBOs are fixed */ +#if 0 assert(image->mtlevel == level); assert(srclvl->size == dstlvl->size); assert(srclvl->rowstride == dstlvl->rowstride); +#endif radeon_bo_map(image->mt->bo, GL_FALSE); @@ -450,23 +453,18 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_miptree_unreference(&image->mt); } else { - /* need to confirm this value is correct */ - if (_mesa_is_format_compressed(image->base.TexFormat)) { - unsigned size = _mesa_format_image_size(image->base.TexFormat, - image->base.Width, - image->base.Height, - image->base.Depth); - memcpy(dest, image->base.Data, size); - } else { - uint32_t srcrowstride; - uint32_t height; + const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); + uint32_t rows = image->base.Height * image->base.Depth; - height = image->base.Height * image->base.Depth; - srcrowstride = image->base.Width * _mesa_get_format_bytes(image->base.TexFormat); - copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, - height, srcrowstride); + if (_mesa_is_format_compressed(image->base.TexFormat)) { + uint32_t blockWidth, blockHeight; + _mesa_get_format_block_size(image->base.TexFormat, &blockWidth, &blockHeight); + rows = (rows + blockHeight - 1) / blockHeight; } + copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, + rows, srcrowstride); + _mesa_free_texmemory(image->base.Data); image->base.Data = 0; } diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 4d0d35ee0cd..f6c733ab209 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -550,6 +550,31 @@ static void radeonPolygonOffset( GLcontext *ctx, rmesa->hw.zbs.cmd[ZBS_SE_ZBIAS_CONSTANT] = constant.ui32; } +static void radeonPolygonStipplePreKMS( GLcontext *ctx, const GLubyte *mask ) +{ + r100ContextPtr rmesa = R100_CONTEXT(ctx); + GLuint i; + drm_radeon_stipple_t stipple; + + /* Must flip pattern upside down. + */ + for ( i = 0 ; i < 32 ; i++ ) { + rmesa->state.stipple.mask[31 - i] = ((GLuint *) mask)[i]; + } + + /* TODO: push this into cmd mechanism + */ + radeon_firevertices(&rmesa->radeon); + LOCK_HARDWARE( &rmesa->radeon ); + + /* FIXME: Use window x,y offsets into stipple RAM. + */ + stipple.mask = rmesa->state.stipple.mask; + drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE, + &stipple, sizeof(drm_radeon_stipple_t) ); + UNLOCK_HARDWARE( &rmesa->radeon ); +} + static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode ) { r100ContextPtr rmesa = R100_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 0390d376ba2..28690325d12 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -515,15 +515,18 @@ static int image_matches_texture_obj(struct gl_texture_object *texObj, struct gl_texture_image *texImage, unsigned level) { - const struct gl_texture_image *baseImage = texObj->Image[0][level]; + const struct gl_texture_image *baseImage = texObj->Image[0][texObj->BaseLevel]; + + if (!baseImage) + return 0; if (level < texObj->BaseLevel || level > texObj->MaxLevel) return 0; const unsigned levelDiff = level - texObj->BaseLevel; - const unsigned refWidth = baseImage->Width >> levelDiff; - const unsigned refHeight = baseImage->Height >> levelDiff; - const unsigned refDepth = baseImage->Depth >> levelDiff; + const unsigned refWidth = MAX2(baseImage->Width >> levelDiff, 1); + const unsigned refHeight = MAX2(baseImage->Height >> levelDiff, 1); + const unsigned refDepth = MAX2(baseImage->Depth >> levelDiff, 1); return (texImage->Width == refWidth && texImage->Height == refHeight && |