diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 17 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.h | 5 |
3 files changed, 17 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 3e592730f83..3560a040c85 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -77,12 +77,6 @@ init_renderbuffer_bits(struct st_renderbuffer *strb, return info.size; } -static INLINE GLboolean pf_is_depth_stencil( enum pipe_format format ) -{ - return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) + - pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0; -} - /** * gl_renderbuffer::AllocStorage() * This is called to allocate the original drawing surface, and diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index c0dba4cf2da..fb78c879895 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -272,6 +272,7 @@ guess_and_alloc_texture(struct st_context *st, GLuint height = stImage->base.Height2; GLuint depth = stImage->base.Depth2; GLuint i, comp_byte = 0; + enum pipe_format fmt; DBG("%s\n", __FUNCTION__); @@ -331,15 +332,18 @@ guess_and_alloc_texture(struct st_context *st, if (stImage->base.IsCompressed) comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat); + fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); stObj->pt = st_texture_create(st, gl_target_to_pipe(stObj->base.Target), - st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat), + fmt, lastLevel, width, height, depth, comp_byte, - ( PIPE_TEXTURE_USAGE_RENDER_TARGET | + ( (pf_is_depth_stencil(fmt) ? + PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET) | PIPE_TEXTURE_USAGE_SAMPLER )); DBG("%s - success\n", __FUNCTION__); @@ -1510,16 +1514,19 @@ st_finalize_texture(GLcontext *ctx, /* May need to create a new gallium texture: */ if (!stObj->pt) { + const enum pipe_format fmt = + st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); stObj->pt = st_texture_create(ctx->st, gl_target_to_pipe(stObj->base.Target), - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat), + fmt, stObj->lastLevel, firstImage->base.Width2, firstImage->base.Height2, firstImage->base.Depth2, comp_byte, - - ( PIPE_TEXTURE_USAGE_RENDER_TARGET | + ( (pf_is_depth_stencil(fmt) ? + PIPE_TEXTURE_USAGE_DEPTH_STENCIL : + PIPE_TEXTURE_USAGE_RENDER_TARGET) | PIPE_TEXTURE_USAGE_SAMPLER )); if (!stObj->pt) { diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 55d1a367b50..3febe6a7cb0 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -93,6 +93,11 @@ st_get_stobj_texture(struct st_texture_object *stObj) return stObj ? stObj->pt : NULL; } +static INLINE GLboolean pf_is_depth_stencil( enum pipe_format format ) +{ + return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) + + pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0; +} extern struct pipe_texture * |