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-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/main/pixel.c2
-rw-r--r--src/mesa/main/state.c2
-rw-r--r--src/mesa/main/teximage.c10
4 files changed, 6 insertions, 10 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 831774fa4b1..b558ba1a8c1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3025,8 +3025,6 @@ struct gl_matrix_stack
#define _MESA_NEW_NEED_NORMALS (_NEW_LIGHT | \
_NEW_TEXTURE)
-
-#define _MESA_NEW_TRANSFER_STATE (_NEW_PIXEL)
/*@}*/
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 195fa234be2..da99c9b6f35 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -617,7 +617,7 @@ update_image_transfer_state(struct gl_context *ctx)
*/
void _mesa_update_pixel( struct gl_context *ctx, GLuint new_state )
{
- if (new_state & _MESA_NEW_TRANSFER_STATE)
+ if (new_state & _NEW_PIXEL)
update_image_transfer_state(ctx);
}
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 19c9bbabda2..118ed1d284a 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -602,7 +602,7 @@ _mesa_update_state_locked( struct gl_context *ctx )
if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
_mesa_update_stencil( ctx );
- if (new_state & _MESA_NEW_TRANSFER_STATE)
+ if (new_state & _NEW_PIXEL)
_mesa_update_pixel( ctx, new_state );
if (new_state & _DD_NEW_SEPARATE_SPECULAR)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 2a3037f6189..c6b8c05b100 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -55,9 +55,7 @@
* In particular, we care about pixel transfer state and buffer state
* (such as glReadBuffer to make sure we read from the right renderbuffer).
*/
-#define NEW_COPY_TEX_STATE (_MESA_NEW_TRANSFER_STATE | \
- _NEW_BUFFERS | \
- _NEW_PIXEL)
+#define NEW_COPY_TEX_STATE (_NEW_BUFFERS | _NEW_PIXEL)
@@ -2434,7 +2432,7 @@ teximage(struct gl_context *ctx, GLuint dims,
return; /* error was recorded */
}
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & _NEW_PIXEL)
_mesa_update_state(ctx);
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -2580,7 +2578,7 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
return;
}
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & _NEW_PIXEL)
_mesa_update_state(ctx);
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -2637,7 +2635,7 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
return;
}
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
+ if (ctx->NewState & _NEW_PIXEL)
_mesa_update_state(ctx);
if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,