diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/pipe/i915simple/i915_prim_vbuf.c | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/mesa/pipe/i915simple/i915_prim_vbuf.c b/src/mesa/pipe/i915simple/i915_prim_vbuf.c index a78c2b0a6c8..35174c64a01 100644 --- a/src/mesa/pipe/i915simple/i915_prim_vbuf.c +++ b/src/mesa/pipe/i915simple/i915_prim_vbuf.c @@ -59,7 +59,7 @@ static void vbuf_flush_elements( struct draw_stage *stage ); static void vbuf_flush_vertices( struct draw_stage *stage ); -#define VBUF_SIZE (64*1024) +#define VBUF_SIZE (128*1024) #define IBUF_SIZE (16*1024) @@ -107,15 +107,15 @@ overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz ) static INLINE void -check_space( struct vbuf_stage *vbuf ) +check_space( struct vbuf_stage *vbuf, unsigned nr ) { if (overflow( vbuf->vertex_map, vbuf->vertex_ptr, - vbuf->vertex_size, + nr*vbuf->vertex_size, VBUF_SIZE )) vbuf_flush_vertices(&vbuf->stage); - if (vbuf->nr_elements + 4 > IBUF_SIZE / sizeof(ushort) ) + if (vbuf->nr_elements + nr > IBUF_SIZE / sizeof(ushort) ) vbuf_flush_elements(&vbuf->stage); } @@ -197,7 +197,7 @@ static void vbuf_tri( struct draw_stage *stage, struct vbuf_stage *vbuf = vbuf_stage( stage ); unsigned i; - check_space( vbuf ); + check_space( vbuf, 3 ); for (i = 0; i < 3; i++) { emit_vertex( vbuf, prim->v[i] ); @@ -213,7 +213,7 @@ static void vbuf_line(struct draw_stage *stage, struct vbuf_stage *vbuf = vbuf_stage( stage ); unsigned i; - check_space( vbuf ); + check_space( vbuf, 2 ); for (i = 0; i < 2; i++) { emit_vertex( vbuf, prim->v[i] ); @@ -228,7 +228,7 @@ static void vbuf_point(struct draw_stage *stage, { struct vbuf_stage *vbuf = vbuf_stage( stage ); - check_space( vbuf ); + check_space( vbuf, 1 ); emit_vertex( vbuf, prim->v[0] ); @@ -435,6 +435,8 @@ struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 ) vbuf->stage.end = vbuf_end; vbuf->stage.reset_stipple_counter = reset_stipple_counter; + assert(IBUF_SIZE < UNDEFINED_VERTEX_ID); + /* FIXME: free this memory on takedown */ vbuf->element_map = malloc( IBUF_SIZE ); vbuf->vertex_map = NULL; |