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-rw-r--r--src/mesa/drivers/dri/common/dri_util.h22
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c4
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c25
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c57
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_debug.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c297
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_decode.c485
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c39
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h28
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h4
-rw-r--r--src/mesa/drivers/glslcompiler/Makefile2
-rw-r--r--src/mesa/main/colormac.h4
-rw-r--r--src/mesa/main/enable.c4
-rw-r--r--src/mesa/main/texformat.c48
-rw-r--r--src/mesa/main/texformat.h4
-rw-r--r--src/mesa/main/texformat_tmp.h51
-rw-r--r--src/mesa/main/texobj.c14
-rw-r--r--src/mesa/main/texstate.c8
-rw-r--r--src/mesa/main/texstore.c107
-rw-r--r--src/mesa/main/texstore.h2
-rw-r--r--src/mesa/main/version.h2
-rw-r--r--src/mesa/shader/arbprogram.c1
-rw-r--r--src/mesa/shader/slang/slang_mem.c2
-rw-r--r--src/mesa/swrast/s_span.c1
-rw-r--r--src/mesa/swrast/s_texfilter.c5
-rw-r--r--src/mesa/swrast/s_triangle.c10
-rw-r--r--src/mesa/tnl/t_vertex.c45
-rw-r--r--src/mesa/tnl/t_vertex.h12
35 files changed, 890 insertions, 422 deletions
diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h
index 0feb57b3c6e..c95a5c8299a 100644
--- a/src/mesa/drivers/dri/common/dri_util.h
+++ b/src/mesa/drivers/dri/common/dri_util.h
@@ -106,6 +106,28 @@ do { \
} \
} while (0)
+/**
+ * Same as above, but for two drawables simultaneously.
+ *
+ */
+
+#define DRI_VALIDATE_TWO_DRAWABLES_INFO(psp, pdp, prp) \
+do { \
+ while (*((pdp)->pStamp) != (pdp)->lastStamp || \
+ *((prp)->pStamp) != (prp)->lastStamp) { \
+ register unsigned int hwContext = (psp)->pSAREA->lock.lock & \
+ ~(DRM_LOCK_HELD | DRM_LOCK_CONT); \
+ DRM_UNLOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \
+ \
+ DRM_SPINLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \
+ DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \
+ DRI_VALIDATE_DRAWABLE_INFO_ONCE(prp); \
+ DRM_SPINUNLOCK(&(psp)->pSAREA->drawable_lock, (psp)->drawLockID); \
+ \
+ DRM_LIGHT_LOCK((psp)->fd, &(psp)->pSAREA->lock, hwContext); \
+ } \
+} while (0)
+
/**
* Driver callback functions.
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 4760906a7ed..f091d600c35 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -33,6 +33,7 @@
#include "shader/prog_parameter.h"
#include "shader/program.h"
#include "shader/programopt.h"
+#include "shader/prog_print.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
@@ -1048,6 +1049,9 @@ i915ProgramStringNotify(GLcontext * ctx,
_mesa_append_fog_code(ctx, &p->FragProg);
p->FragProg.FogOption = GL_NONE;
}
+
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_print_program(prog);
}
_tnl_program_string(ctx, target, prog);
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index c4708dc7abc..e80996580c7 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -92,7 +92,6 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim)
BATCH_LOCALS;
uint32_t batch_flags = LOOP_CLIPRECTS;
- intel_wait_flips(intel);
intel->vtbl.emit_state(intel);
intel->no_batch_wrap = GL_TRUE;
@@ -214,8 +213,7 @@ void intel_flush_prim(struct intel_context *intel)
return;
/* Clear the current prims out of the context state so that a batch flush
- * flush triggered by wait_flips or emit_state doesn't loop back to
- * flush_prim again.
+ * flush triggered by emit_state doesn't loop back to flush_prim again.
*/
vb_bo = intel->prim.vb_bo;
dri_bo_reference(vb_bo);
@@ -227,8 +225,6 @@ void intel_flush_prim(struct intel_context *intel)
intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128);
intel->prim.flush = NULL;
- intel_wait_flips(intel);
-
intel->vtbl.emit_state(intel);
aper_array[0] = intel->batch->buf;
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 741a7c53c47..242b7047a12 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -42,22 +42,15 @@ static void upload_sf_vp(struct brw_context *brw)
GLcontext *ctx = &brw->intel.ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport sfv;
- struct intel_renderbuffer *irb =
- intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
GLfloat y_scale, y_bias;
memset(&sfv, 0, sizeof(sfv));
- if (ctx->DrawBuffer->Name) {
- /* User-created FBO */
- if (irb && !irb->RenderToTexture) {
- y_scale = -1.0;
- y_bias = ctx->DrawBuffer->Height;
- } else {
- y_scale = 1.0;
- y_bias = 0;
- }
- } else {
+ if (intel_rendering_to_texture(ctx)) {
+ y_scale = 1.0;
+ y_bias = 0;
+ }
+ else {
y_scale = -1.0;
y_bias = ctx->DrawBuffer->Height;
}
@@ -120,6 +113,7 @@ struct brw_sf_unit_key {
GLboolean scissor, line_smooth, point_sprite, point_attenuated;
float line_width;
float point_size;
+ GLboolean render_to_texture;
};
static void
@@ -150,6 +144,8 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->point_sprite = brw->attribs.Point->PointSprite;
key->point_size = brw->attribs.Point->Size;
key->point_attenuated = brw->attribs.Point->_Attenuated;
+
+ key->render_to_texture = intel_rendering_to_texture(&brw->intel.ctx);
}
static dri_bo *
@@ -196,6 +192,11 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
else
sf.sf5.front_winding = BRW_FRONTWINDING_CW;
+ /* The viewport is inverted for rendering to texture, and that inverts
+ * polygon front/back orientation.
+ */
+ sf.sf5.front_winding ^= key->render_to_texture;
+
switch (key->cull_face) {
case GL_FRONT:
sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 2084480e898..174331a765f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -1006,7 +1006,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
GLuint file;
if (INTEL_DEBUG & DEBUG_VS) {
- _mesa_printf("\n\n\nvs-emit:\n");
+ _mesa_printf("vs-emit:\n");
_mesa_print_program(&c->vp->program.Base);
_mesa_printf("\n");
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 5b4ee20ecb5..c50b0d2dd95 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -40,62 +40,20 @@
GLuint brw_wm_nr_args( GLuint opcode )
{
switch (opcode) {
-
case WM_PIXELXY:
- case OPCODE_ABS:
- case OPCODE_FLR:
- case OPCODE_FRC:
- case OPCODE_SWZ:
- case OPCODE_MOV:
- case OPCODE_COS:
- case OPCODE_EX2:
- case OPCODE_LG2:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_SIN:
- case OPCODE_SCS:
- case OPCODE_TEX:
- case OPCODE_TXB:
- case OPCODE_TXP:
- case OPCODE_KIL:
- case OPCODE_LIT:
- case OPCODE_NRM3:
- case OPCODE_NRM4:
- case WM_CINTERP:
- case WM_WPOSXY:
+ case WM_CINTERP:
+ case WM_WPOSXY:
return 1;
-
- case OPCODE_POW:
- case OPCODE_SUB:
- case OPCODE_SGE:
- case OPCODE_SGT:
- case OPCODE_SLE:
- case OPCODE_SLT:
- case OPCODE_SEQ:
- case OPCODE_SNE:
- case OPCODE_ADD:
- case OPCODE_MAX:
- case OPCODE_MIN:
- case OPCODE_MUL:
- case OPCODE_XPD:
- case OPCODE_DP3:
- case OPCODE_DP4:
- case OPCODE_DPH:
- case OPCODE_DST:
- case WM_LINTERP:
+ case WM_LINTERP:
case WM_DELTAXY:
case WM_PIXELW:
return 2;
-
case WM_FB_WRITE:
- case WM_PINTERP:
- case OPCODE_MAD:
- case OPCODE_CMP:
- case OPCODE_LRP:
+ case WM_PINTERP:
return 3;
-
default:
- return 0;
+ assert(opcode < MAX_OPCODE);
+ return _mesa_num_inst_src_regs(opcode);
}
}
@@ -178,6 +136,9 @@ static void do_wm_prog( struct brw_context *brw,
*/
brw_wm_emit(c);
}
+ if (INTEL_DEBUG & DEBUG_WM)
+ fprintf(stderr, "\n");
+
/* get the program
*/
program = brw_get_program(&c->func, &program_size);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_debug.c b/src/mesa/drivers/dri/i965/brw_wm_debug.c
index f31d0974ecf..8f07f89ebc5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_debug.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_debug.c
@@ -163,9 +163,9 @@ void brw_wm_print_program( struct brw_wm_compile *c,
{
GLuint insn;
- _mesa_printf("\n\n\n%s:\n", stage);
+ _mesa_printf("%s:\n", stage);
for (insn = 0; insn < c->nr_insns; insn++)
brw_wm_print_insn(c, &c->instruction[insn]);
- _mesa_printf("\n\n\n");
+ _mesa_printf("\n");
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 1a00b698256..6df2c95d80c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -913,7 +913,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
GLuint insn;
if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("\n\n\npre-fp:\n");
+ _mesa_printf("pre-fp:\n");
_mesa_print_program(&fp->program.Base);
_mesa_printf("\n");
}
@@ -1020,7 +1020,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
}
if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("\n\n\npass_fp:\n");
+ _mesa_printf("pass_fp:\n");
print_insns( c->prog_instructions, c->nr_fp_insns );
_mesa_printf("\n");
}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 2f1639d4a4c..208f90c0abb 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -544,7 +544,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
_mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
buf, irb->Base.Name);
*/
- intel_wait_flips(intel);
assert(b.x1 < b.x2);
assert(b.y1 < b.y2);
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 4d036dee42e..0fd2f16a8fb 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -43,22 +43,6 @@
#include "vblank.h"
#include "i915_drm.h"
-/* This block can be removed when libdrm >= 2.3.1 is required */
-
-#ifndef DRM_IOCTL_I915_FLIP
-
-#define DRM_VBLANK_FLIP 0x8000000
-
-typedef struct drm_i915_flip {
- int pipes;
-} drm_i915_flip_t;
-
-#undef DRM_IOCTL_I915_FLIP
-#define DRM_IOCTL_I915_FLIP DRM_IOW(DRM_COMMAND_BASE + DRM_I915_FLIP, \
- drm_i915_flip_t)
-
-#endif
-
#define FILE_DEBUG_FLAG DEBUG_BLIT
/**
@@ -143,8 +127,7 @@ intel_get_cliprects(struct intel_context *intel,
*num_cliprects = 1;
*x_off = 0;
*y_off = 0;
- } else if (intel->front_cliprects ||
- intel_fb->pf_active || dPriv->numBackClipRects == 0) {
+ } else if (intel->front_cliprects || dPriv->numBackClipRects == 0) {
/* use the front clip rects */
*cliprects = dPriv->pClipRects;
*num_cliprects = dPriv->numClipRects;
@@ -160,76 +143,6 @@ intel_get_cliprects(struct intel_context *intel,
}
}
-static void
-intelUpdatePageFlipping(struct intel_context *intel,
- GLint areaA, GLint areaB)
-{
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- GLboolean pf_active;
- GLint pf_planes;
-
- /* Update page flipping info */
- pf_planes = 0;
-
- if (areaA > 0)
- pf_planes |= 1;
-
- if (areaB > 0)
- pf_planes |= 2;
-
- intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
- (intel_fb->pf_planes & 0x2)) & 0x3;
-
- intel_fb->pf_num_pages = 2;
-
- pf_active = pf_planes && (pf_planes & intel->sarea->pf_active) == pf_planes;
-
- if (INTEL_DEBUG & DEBUG_LOCK)
- if (pf_active != intel_fb->pf_active)
- _mesa_printf("%s - Page flipping %sactive\n", __progname,
- pf_active ? "" : "in");
-
- if (pf_active) {
- /* Sync pages between planes if flipping on both at the same time */
- if (pf_planes == 0x3 && pf_planes != intel_fb->pf_planes &&
- (intel->sarea->pf_current_page & 0x3) !=
- (((intel->sarea->pf_current_page) >> 2) & 0x3)) {
- drm_i915_flip_t flip;
-
- if (intel_fb->pf_current_page ==
- (intel->sarea->pf_current_page & 0x3)) {
- /* XXX: This is ugly, but emitting two flips 'in a row' can cause
- * lockups for unknown reasons.
- */
- intel->sarea->pf_current_page =
- intel->sarea->pf_current_page & 0x3;
- intel->sarea->pf_current_page |=
- ((intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
- intel_fb->pf_num_pages) << 2;
-
- flip.pipes = 0x2;
- } else {
- intel->sarea->pf_current_page =
- intel->sarea->pf_current_page & (0x3 << 2);
- intel->sarea->pf_current_page |=
- (intel_fb->pf_current_page + intel_fb->pf_num_pages - 1) %
- intel_fb->pf_num_pages;
-
- flip.pipes = 0x1;
- }
-
- drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
- }
-
- intel_fb->pf_planes = pf_planes;
- }
-
- intel_fb->pf_active = pf_active;
- intel_flip_renderbuffers(intel_fb);
- intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
-}
-
/**
* This will be called whenever the currently bound window is moved/resized.
* XXX: actually, it seems to NOT be called when the window is only moved (BP).
@@ -243,7 +156,7 @@ intelWindowMoved(struct intel_context *intel)
if (!intel->intelScreen->driScrnPriv->dri2.enabled &&
intel->intelScreen->driScrnPriv->ddx_version.minor >= 7) {
- volatile struct drm_i915_sarea *sarea = intel->sarea;
+ volatile drm_i915_sarea_t *sarea = intel->sarea;
drm_clip_rect_t drw_rect = { .x1 = dPriv->x, .x2 = dPriv->x + dPriv->w,
.y1 = dPriv->y, .y2 = dPriv->y + dPriv->h };
drm_clip_rect_t planeA_rect = { .x1 = sarea->planeA_x, .y1 = sarea->planeA_y,
@@ -256,8 +169,6 @@ intelWindowMoved(struct intel_context *intel)
GLint areaB = driIntersectArea( drw_rect, planeB_rect );
GLuint flags = dPriv->vblFlags;
- intelUpdatePageFlipping(intel, areaA, areaB);
-
/* Update vblank info
*/
if (areaB > areaA || (areaA == areaB && areaB > 0)) {
@@ -282,7 +193,7 @@ intelWindowMoved(struct intel_context *intel)
vbl.request.type |= DRM_VBLANK_SECONDARY;
}
- for (i = 0; i < intel_fb->pf_num_pages; i++) {
+ for (i = 0; i < 2; i++) {
if (!intel_fb->color_rb[i] ||
(intel_fb->vbl_waited - intel_fb->color_rb[i]->vbl_pending) <=
(1<<23))
@@ -306,7 +217,7 @@ intelWindowMoved(struct intel_context *intel)
intel_fb->vbl_waited = dPriv->vblSeq;
- for (i = 0; i < intel_fb->pf_num_pages; i++) {
+ for (i = 0; i < 2; i++) {
if (intel_fb->color_rb[i])
intel_fb->color_rb[i]->vbl_pending = intel_fb->vbl_waited;
}
@@ -545,176 +456,6 @@ intelClear(GLcontext *ctx, GLbitfield mask)
}
}
-
-/* Emit wait for pending flips */
-void
-intel_wait_flips(struct intel_context *intel)
-{
- struct intel_framebuffer *intel_fb =
- (struct intel_framebuffer *) intel->ctx.DrawBuffer;
- struct intel_renderbuffer *intel_rb =
- intel_get_renderbuffer(&intel_fb->Base,
- intel_fb->Base._ColorDrawBufferIndexes[0] ==
- BUFFER_FRONT_LEFT ? BUFFER_FRONT_LEFT :
- BUFFER_BACK_LEFT);
-
- if (intel->intelScreen->driScrnPriv->dri2.enabled)
- return;
-
- if (intel_fb->Base.Name == 0 && intel_rb &&
- intel_rb->pf_pending == intel_fb->pf_seq) {
- GLint pf_planes = intel_fb->pf_planes;
- BATCH_LOCALS;
-
- /* Wait for pending flips to take effect */
- BEGIN_BATCH(2, NO_LOOP_CLIPRECTS);
- OUT_BATCH(pf_planes & 0x1 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_A_FLIP)
- : 0);
- OUT_BATCH(pf_planes & 0x2 ? (MI_WAIT_FOR_EVENT | MI_WAIT_FOR_PLANE_B_FLIP)
- : 0);
- ADVANCE_BATCH();
-
- intel_rb->pf_pending--;
- }
-}
-
-
-/* Flip the front & back buffers
- */
-static GLboolean
-intelPageFlip(const __DRIdrawablePrivate * dPriv)
-{
- struct intel_context *intel;
- int ret;
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
-
- if (INTEL_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- intel = (struct intel_context *) dPriv->driContextPriv->driverPrivate;
-
- if (intel->intelScreen->drmMinor < 9)
- return GL_FALSE;
-
- intelFlush(&intel->ctx);
-
- ret = 0;
-
- LOCK_HARDWARE(intel);
-
- if (dPriv->numClipRects && intel_fb->pf_active) {
- drm_i915_flip_t flip;
-
- flip.pipes = intel_fb->pf_planes;
-
- ret = drmCommandWrite(intel->driFd, DRM_I915_FLIP, &flip, sizeof(flip));
- }
-
- UNLOCK_HARDWARE(intel);
-
- if (ret || !intel_fb->pf_active)
- return GL_FALSE;
-
- if (!dPriv->numClipRects) {
- usleep(10000); /* throttle invisible client 10ms */
- }
-
- intel_fb->pf_current_page = (intel->sarea->pf_current_page >>
- (intel_fb->pf_planes & 0x2)) & 0x3;
-
- if (dPriv->numClipRects != 0) {
- intel_get_renderbuffer(&intel_fb->Base, BUFFER_FRONT_LEFT)->pf_pending =
- intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->pf_pending =
- ++intel_fb->pf_seq;
- }
-
- intel_flip_renderbuffers(intel_fb);
- intel_draw_buffer(&intel->ctx, &intel_fb->Base);
-
- return GL_TRUE;
-}
-
-static GLboolean
-intelScheduleSwap(__DRIdrawablePrivate * dPriv, GLboolean *missed_target)
-{
- struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
- unsigned int interval;
- struct intel_context *intel =
- intelScreenContext(dPriv->driScreenPriv->private);
- const intelScreenPrivate *intelScreen = intel->intelScreen;
- unsigned int target;
- drm_i915_vblank_swap_t swap;
- GLboolean ret;
-
- if (!dPriv->vblFlags ||
- (dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) ||
- intelScreen->drmMinor < (intel_fb->pf_active ? 9 : 6))
- return GL_FALSE;
-
- interval = driGetVBlankInterval(dPriv);
-
- swap.seqtype = DRM_VBLANK_ABSOLUTE;
-
- if (dPriv->vblFlags & VBLANK_FLAG_SYNC) {
- swap.seqtype |= DRM_VBLANK_NEXTONMISS;
- } else if (interval == 0)
- return GL_FALSE;
-
- swap.drawable = dPriv->hHWDrawable;
- target = swap.sequence = dPriv->vblSeq + interval;
-
- if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
- swap.seqtype |= DRM_VBLANK_SECONDARY;
- }
-
- LOCK_HARDWARE(intel);
-
- intel_batchbuffer_flush(intel->batch);
-
- if ( intel_fb->pf_active ) {
- swap.seqtype |= DRM_VBLANK_FLIP;
-
- intel_fb->pf_current_page = (((intel->sarea->pf_current_page >>
- (intel_fb->pf_planes & 0x2)) & 0x3) + 1) %
- intel_fb->pf_num_pages;
- }
-
- if (!drmCommandWriteRead(intel->driFd, DRM_I915_VBLANK_SWAP, &swap,
- sizeof(swap))) {
- dPriv->vblSeq = swap.sequence;
- swap.sequence -= target;
- *missed_target = swap.sequence > 0 && swap.sequence <= (1 << 23);
-
- intel_get_renderbuffer(&intel_fb->Base, BUFFER_BACK_LEFT)->vbl_pending =
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_FRONT_LEFT)->vbl_pending =
- dPriv->vblSeq;
-
- if (swap.seqtype & DRM_VBLANK_FLIP) {
- intel_flip_renderbuffers(intel_fb);
- intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
- }
-
- ret = GL_TRUE;
- } else {
- if (swap.seqtype & DRM_VBLANK_FLIP) {
- intel_fb->pf_current_page = ((intel->sarea->pf_current_page >>
- (intel_fb->pf_planes & 0x2)) & 0x3) %
- intel_fb->pf_num_pages;
- }
-
- ret = GL_FALSE;
- }
-
- UNLOCK_HARDWARE(intel);
-
- return ret;
-}
-
void
intelSwapBuffers(__DRIdrawablePrivate * dPriv)
{
@@ -736,22 +477,22 @@ intelSwapBuffers(__DRIdrawablePrivate * dPriv)
_mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- if (!intelScheduleSwap(dPriv, &missed_target)) {
- driWaitForVBlank(dPriv, &missed_target);
+ /*
+ * The old swapping ioctl was incredibly racy, just wait for vblank
+ * and do the swap ourselves.
+ */
+ driWaitForVBlank(dPriv, &missed_target);
- /*
- * Update each buffer's vbl_pending so we don't get too out of
- * sync
- */
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_BACK_LEFT)->vbl_pending =
- intel_get_renderbuffer(&intel_fb->Base,
- BUFFER_FRONT_LEFT)->vbl_pending =
- dPriv->vblSeq;
- if (!intelPageFlip(dPriv)) {
- intelCopyBuffer(dPriv, NULL);
- }
- }
+ /*
+ * Update each buffer's vbl_pending so we don't get too out of
+ * sync
+ */
+ intel_get_renderbuffer(&intel_fb->Base,
+ BUFFER_BACK_LEFT)->vbl_pending = dPriv->vblSeq;
+ intel_get_renderbuffer(&intel_fb->Base,
+ BUFFER_FRONT_LEFT)->vbl_pending = dPriv->vblSeq;
+
+ intelCopyBuffer(dPriv, NULL);
intel_fb->swap_count++;
(*psp->systemTime->getUST) (&ust);
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h
index e5afb37dd1a..0be1cee0914 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.h
+++ b/src/mesa/drivers/dri/intel/intel_buffers.h
@@ -45,8 +45,6 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
-extern void intel_wait_flips(struct intel_context *intel);
-
extern void intelSwapBuffers(__DRIdrawablePrivate * dPriv);
extern void intelWindowMoved(struct intel_context *intel);
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 7b7f7d8c145..c4a24d73972 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -886,7 +886,7 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
{
__DRIdrawablePrivate *dPriv = intel->driDrawable;
__DRIscreenPrivate *sPriv = intel->driScreen;
- volatile struct drm_i915_sarea *sarea = intel->sarea;
+ volatile drm_i915_sarea_t *sarea = intel->sarea;
int me = intel->hHWContext;
drmGetLock(intel->driFd, intel->hHWContext, flags);
diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c
index 0b8a287f6fe..5f90ca22ece 100644
--- a/src/mesa/drivers/dri/intel/intel_decode.c
+++ b/src/mesa/drivers/dri/intel/intel_decode.c
@@ -37,6 +37,7 @@
#include <stdio.h>
#include <stdarg.h>
+#include <string.h>
#include <inttypes.h>
#include "intel_decode.h"
@@ -324,6 +325,474 @@ decode_3d_1c(uint32_t *data, int count, uint32_t hw_offset, int *failures)
return 1;
}
+/** Sets the string dstname to describe the destination of the PS instruction */
+static void
+i915_get_instruction_dst(uint32_t *data, int i, char *dstname, int do_mask)
+{
+ uint32_t a0 = data[i];
+ int dst_nr = (a0 >> 14) & 0xf;
+ char dstmask[8];
+ char *sat;
+
+ if (do_mask) {
+ if (((a0 >> 10) & 0xf) == 0xf) {
+ dstmask[0] = 0;
+ } else {
+ int dstmask_index = 0;
+
+ dstmask[dstmask_index++] = '.';
+ if (a0 & (1 << 10))
+ dstmask[dstmask_index++] = 'x';
+ if (a0 & (1 << 11))
+ dstmask[dstmask_index++] = 'y';
+ if (a0 & (1 << 12))
+ dstmask[dstmask_index++] = 'z';
+ if (a0 & (1 << 13))
+ dstmask[dstmask_index++] = 'w';
+ dstmask[dstmask_index++] = 0;
+ }
+
+ if (a0 & (1 << 22))
+ sat = ".sat";
+ else
+ sat = "";
+ } else {
+ dstmask[0] = 0;
+ sat = "";
+ }
+
+ switch ((a0 >> 19) & 0x7) {
+ case 0:
+ if (dst_nr > 15)
+ fprintf(out, "bad destination reg R%d\n", dst_nr);
+ sprintf(dstname, "R%d%s%s", dst_nr, dstmask, sat);
+ break;
+ case 4:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oC%d\n", dst_nr);
+ sprintf(dstname, "oC%s%s", dstmask, sat);
+ break;
+ case 5:
+ if (dst_nr > 0)
+ fprintf(out, "bad destination reg oD%d\n", dst_nr);
+ sprintf(dstname, "oD%s%s", dstmask, sat);
+ break;
+ case 6:
+ if (dst_nr > 2)
+ fprintf(out, "bad destination reg U%d\n", dst_nr);
+ sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
+ break;
+ default:
+ sprintf(dstname, "RESERVED");
+ break;
+ }
+}
+
+static char *
+i915_get_channel_swizzle(uint32_t select)
+{
+ switch (select & 0x7) {
+ case 0:
+ return (select & 8) ? "-x" : "x";
+ case 1:
+ return (select & 8) ? "-y" : "y";
+ case 2:
+ return (select & 8) ? "-z" : "z";
+ case 3:
+ return (select & 8) ? "-w" : "w";
+ case 4:
+ return (select & 8) ? "-0" : "0";
+ case 5:
+ return (select & 8) ? "-1" : "1";
+ default:
+ return (select & 8) ? "-bad" : "bad";
+ }
+}
+
+static void
+i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 2:
+ sprintf(name, "C%d", src_nr);
+ if (src_nr > 31)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ case 6:
+ sprintf(name, "U%d", src_nr);
+ if (src_nr > 2)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void
+i915_get_instruction_src0(uint32_t *data, int i, char *srcname)
+{
+ uint32_t a0 = data[i];
+ uint32_t a1 = data[i + 1];
+ int src_nr = (a0 >> 2) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a1 >> 28) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a1 >> 24) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a1 >> 20) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a1 >> 16) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a0 >> 7) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_src1(uint32_t *data, int i, char *srcname)
+{
+ uint32_t a1 = data[i + 1];
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a1 >> 8) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a1 >> 4) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a1 >> 0) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a2 >> 28) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a2 >> 24) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a1 >> 13) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_src2(uint32_t *data, int i, char *srcname)
+{
+ uint32_t a2 = data[i + 2];
+ int src_nr = (a2 >> 16) & 0x1f;
+ char *swizzle_x = i915_get_channel_swizzle((a2 >> 12) & 0xf);
+ char *swizzle_y = i915_get_channel_swizzle((a2 >> 8) & 0xf);
+ char *swizzle_z = i915_get_channel_swizzle((a2 >> 4) & 0xf);
+ char *swizzle_w = i915_get_channel_swizzle((a2 >> 0) & 0xf);
+ char swizzle[100];
+
+ i915_get_instruction_src_name((a2 >> 21) & 0x7, src_nr, srcname);
+ sprintf(swizzle, ".%s%s%s%s", swizzle_x, swizzle_y, swizzle_z, swizzle_w);
+ if (strcmp(swizzle, ".xyzw") != 0)
+ strcat(srcname, swizzle);
+}
+
+static void
+i915_get_instruction_addr(uint32_t src_type, uint32_t src_nr, char *name)
+{
+ switch (src_type) {
+ case 0:
+ sprintf(name, "R%d", src_nr);
+ if (src_nr > 15)
+ fprintf(out, "bad src reg %s\n", name);
+ break;
+ case 1:
+ if (src_nr < 8)
+ sprintf(name, "T%d", src_nr);
+ else if (src_nr == 8)
+ sprintf(name, "DIFFUSE");
+ else if (src_nr == 9)
+ sprintf(name, "SPECULAR");
+ else if (src_nr == 10)
+ sprintf(name, "FOG");
+ else {
+ fprintf(out, "bad src reg T%d\n", src_nr);
+ sprintf(name, "RESERVED");
+ }
+ break;
+ case 4:
+ sprintf(name, "oC");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oC%d\n", src_nr);
+ break;
+ case 5:
+ sprintf(name, "oD");
+ if (src_nr > 0)
+ fprintf(out, "bad src reg oD%d\n", src_nr);
+ break;
+ default:
+ fprintf(out, "bad src reg type %d\n", src_type);
+ sprintf(name, "RESERVED");
+ break;
+ }
+}
+
+static void
+i915_decode_alu1(uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s\n", instr_prefix,
+ op_name, dst, src0);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu2(uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100], src1[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+ i915_get_instruction_src1(data, i, src1);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_alu3(uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix, char *op_name)
+{
+ char dst[100], src0[100], src1[100], src2[100];
+
+ i915_get_instruction_dst(data, i, dst, 1);
+ i915_get_instruction_src0(data, i, src0);
+ i915_get_instruction_src1(data, i, src1);
+ i915_get_instruction_src2(data, i, src2);
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, %s, %s, %s\n", instr_prefix,
+ op_name, dst, src0, src1, src2);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_tex(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix,
+ char *tex_name)
+{
+ uint32_t t0 = data[i];
+ uint32_t t1 = data[i + 1];
+ char dst_name[100];
+ char addr_name[100];
+ int sampler_nr;
+
+ i915_get_instruction_dst(data, i, dst_name, 0);
+ i915_get_instruction_addr((t1 >> 24) & 0x7,
+ (t1 >> 17) & 0xf,
+ addr_name);
+ sampler_nr = t0 & 0xf;
+
+ instr_out(data, hw_offset, i++, "%s: %s %s, S%d, %s\n", instr_prefix,
+ tex_name, dst_name, sampler_nr, addr_name);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+}
+
+static void
+i915_decode_dcl(uint32_t *data, uint32_t hw_offset, int i, char *instr_prefix)
+{
+ uint32_t d0 = data[i];
+ char *sampletype;
+ int dcl_nr = (d0 >> 14) & 0xf;
+ char *dcl_x = d0 & (1 << 10) ? "x" : "";
+ char *dcl_y = d0 & (1 << 11) ? "y" : "";
+ char *dcl_z = d0 & (1 << 12) ? "z" : "";
+ char *dcl_w = d0 & (1 << 13) ? "w" : "";
+ char dcl_mask[10];
+
+ switch ((d0 >> 19) & 0x3) {
+ case 1:
+ sprintf(dcl_mask, ".%s%s%s%s", dcl_x, dcl_y, dcl_z, dcl_w);
+ if (strcmp(dcl_mask, ".") == 0)
+ fprintf(out, "bad (empty) dcl mask\n");
+
+ if (dcl_nr > 10)
+ fprintf(out, "bad T%d dcl register number\n", dcl_nr);
+ if (dcl_nr < 8) {
+ if (strcmp(dcl_mask, ".x") != 0 &&
+ strcmp(dcl_mask, ".xy") != 0 &&
+ strcmp(dcl_mask, ".xz") != 0 &&
+ strcmp(dcl_mask, ".w") != 0 &&
+ strcmp(dcl_mask, ".xyzw") != 0) {
+ fprintf(out, "bad T%d.%s dcl mask\n", dcl_nr, dcl_mask);
+ }
+ instr_out(data, hw_offset, i++, "%s: DCL T%d%s\n", instr_prefix,
+ dcl_nr, dcl_mask);
+ } else {
+ if (strcmp(dcl_mask, ".xz") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+ else if (strcmp(dcl_mask, ".xw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+ else if (strcmp(dcl_mask, ".xzw") == 0)
+ fprintf(out, "errataed bad dcl mask %s\n", dcl_mask);
+
+ if (dcl_nr == 8) {
+ instr_out(data, hw_offset, i++, "%s: DCL DIFFUSE%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 9) {
+ instr_out(data, hw_offset, i++, "%s: DCL SPECULAR%s\n", instr_prefix,
+ dcl_mask);
+ } else if (dcl_nr == 10) {
+ instr_out(data, hw_offset, i++, "%s: DCL FOG%s\n", instr_prefix,
+ dcl_mask);
+ }
+ }
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ case 3:
+ switch ((d0 >> 22) & 0x3) {
+ case 0:
+ sampletype = "2D";
+ break;
+ case 1:
+ sampletype = "CUBE";
+ break;
+ case 2:
+ sampletype = "3D";
+ break;
+ default:
+ sampletype = "RESERVED";
+ break;
+ }
+ if (dcl_nr > 15)
+ fprintf(out, "bad S%d dcl register number\n", dcl_nr);
+ instr_out(data, hw_offset, i++, "%s: DCL S%d %s\n", instr_prefix,
+ dcl_nr, sampletype);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ default:
+ instr_out(data, hw_offset, i++, "%s: DCL RESERVED%d\n", instr_prefix, dcl_nr);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ }
+}
+
+static void
+i915_decode_instruction(uint32_t *data, uint32_t hw_offset,
+ int i, char *instr_prefix)
+{
+ switch ((data[i] >> 24) & 0x1f) {
+ case 0x0:
+ instr_out(data, hw_offset, i++, "%s: NOP\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ case 0x01:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "ADD");
+ break;
+ case 0x02:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOV");
+ break;
+ case 0x03:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MUL");
+ break;
+ case 0x04:
+ i915_decode_alu3(data, hw_offset, i, instr_prefix, "MAD");
+ break;
+ case 0x05:
+ i915_decode_alu3(data, hw_offset, i, instr_prefix, "DP2ADD");
+ break;
+ case 0x06:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP3");
+ break;
+ case 0x07:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "DP4");
+ break;
+ case 0x08:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "FRC");
+ break;
+ case 0x09:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "RCP");
+ break;
+ case 0x0a:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "RSQ");
+ break;
+ case 0x0b:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "EXP");
+ break;
+ case 0x0c:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "LOG");
+ break;
+ case 0x0d:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "CMP");
+ break;
+ case 0x0e:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MIN");
+ break;
+ case 0x0f:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "MAX");
+ break;
+ case 0x10:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "FLR");
+ break;
+ case 0x11:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "MOD");
+ break;
+ case 0x12:
+ i915_decode_alu1(data, hw_offset, i, instr_prefix, "TRC");
+ break;
+ case 0x13:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "SGE");
+ break;
+ case 0x14:
+ i915_decode_alu2(data, hw_offset, i, instr_prefix, "SLT");
+ break;
+ case 0x15:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLD");
+ break;
+ case 0x16:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDP");
+ break;
+ case 0x17:
+ i915_decode_tex(data, hw_offset, i, instr_prefix, "TEXLDB");
+ break;
+ case 0x19:
+ i915_decode_dcl(data, hw_offset, i, instr_prefix);
+ break;
+ default:
+ instr_out(data, hw_offset, i++, "%s: unknown\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ instr_out(data, hw_offset, i++, "%s\n", instr_prefix);
+ break;
+ }
+}
+
static int
decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
{
@@ -441,8 +910,9 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
case 0x00:
instr_out(data, hw_offset, 0, "3DSTATE_MAP_STATE\n");
len = (data[0] & 0x0000003f) + 2;
+ instr_out(data, hw_offset, 1, "mask\n");
- i = 1;
+ i = 2;
for (map = 0; map <= 15; map++) {
if (data[1] & (1 << map)) {
if (i + 3 >= count)
@@ -495,19 +965,22 @@ decode_3d_1d(uint32_t *data, int count, uint32_t hw_offset, int *failures, int i
}
i = 1;
for (instr = 0; instr < (len - 1) / 3; instr++) {
+ char instr_prefix[10];
+
if (i + 3 >= count)
- BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
- instr_out(data, hw_offset, i++, "PS%03x\n", instr);
- instr_out(data, hw_offset, i++, "PS%03x\n", instr);
- instr_out(data, hw_offset, i++, "PS%03x\n", instr);
+ BUFFER_FAIL(count, len, "3DSTATE_PIXEL_SHADER_PROGRAM");
+ sprintf(instr_prefix, "PS%03d", instr);
+ i915_decode_instruction(data, hw_offset, i, instr_prefix);
+ i += 3;
}
return len;
case 0x01:
if (i830)
break;
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
+ instr_out(data, hw_offset, 1, "mask\n");
len = (data[0] & 0x0000003f) + 2;
- i = 1;
+ i = 2;
for (sampler = 0; sampler <= 15; sampler++) {
if (data[1] & (1 << sampler)) {
if (i + 3 >= count)
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 54f2fa5287b..7cf12619d6b 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -77,43 +77,6 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex)
return NULL;
}
-
-void
-intel_flip_renderbuffers(struct intel_framebuffer *intel_fb)
-{
- int current_page = intel_fb->pf_current_page;
- int next_page = (current_page + 1) % intel_fb->pf_num_pages;
- struct gl_renderbuffer *tmp_rb;
-
- /* Exchange renderbuffers if necessary but make sure their reference counts
- * are preserved.
- */
- if (intel_fb->color_rb[current_page] &&
- intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer !=
- &intel_fb->color_rb[current_page]->Base) {
- tmp_rb = NULL;
- _mesa_reference_renderbuffer(&tmp_rb,
- intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
- tmp_rb = &intel_fb->color_rb[current_page]->Base;
- _mesa_reference_renderbuffer(
- &intel_fb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer, tmp_rb);
- _mesa_reference_renderbuffer(&tmp_rb, NULL);
- }
-
- if (intel_fb->color_rb[next_page] &&
- intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer !=
- &intel_fb->color_rb[next_page]->Base) {
- tmp_rb = NULL;
- _mesa_reference_renderbuffer(&tmp_rb,
- intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
- tmp_rb = &intel_fb->color_rb[next_page]->Base;
- _mesa_reference_renderbuffer(
- &intel_fb->Base.Attachment[BUFFER_BACK_LEFT].Renderbuffer, tmp_rb);
- _mesa_reference_renderbuffer(&tmp_rb, NULL);
- }
-}
-
-
struct intel_region *
intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
{
@@ -351,7 +314,7 @@ intel_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
}
/* Make sure all window system renderbuffers are up to date */
- for (i = 0; i < 3; i++) {
+ for (i = 0; i < 2; i++) {
struct gl_renderbuffer *rb = &intel_fb->color_rb[i]->Base;
/* only resize if size is changing */
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 9d15582d78c..b7e9280e8cc 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -39,14 +39,7 @@ struct intel_framebuffer
{
struct gl_framebuffer Base;
- struct intel_renderbuffer *color_rb[3];
-
- /* Drawable page flipping state */
- GLboolean pf_active;
- GLuint pf_seq;
- GLint pf_planes;
- GLint pf_current_page;
- GLint pf_num_pages;
+ struct intel_renderbuffer *color_rb[2];
/* VBI
*/
@@ -76,8 +69,6 @@ struct intel_renderbuffer
GLuint PairedDepth; /**< only used if this is a depth renderbuffer */
GLuint PairedStencil; /**< only used if this is a stencil renderbuffer */
- GLuint pf_pending; /**< sequence number of pending flip */
-
GLuint vbl_pending; /**< vblank sequence number of pending flip */
uint8_t *span_cache;
@@ -111,5 +102,22 @@ extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb,
+/**
+ * Are we currently rendering into a texture?
+ */
+static INLINE GLboolean
+intel_rendering_to_texture(const GLcontext *ctx)
+{
+ if (ctx->DrawBuffer->Name) {
+ /* User-created FBO */
+ const struct intel_renderbuffer *irb =
+ intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
+ return irb && irb->RenderToTexture;
+ }
+ else {
+ return GL_FALSE;
+ }
+}
+
#endif /* INTEL_FBO_H */
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index fc4e82b56c9..7042c255644 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -134,7 +134,7 @@ intelPrintDRIInfo(intelScreenPrivate * intelScreen,
static void
-intelPrintSAREA(const struct drm_i915_sarea * sarea)
+intelPrintSAREA(const drm_i915_sarea_t * sarea)
{
fprintf(stderr, "SAREA: sarea width %d height %d\n", sarea->width,
sarea->height);
@@ -161,7 +161,7 @@ intelPrintSAREA(const struct drm_i915_sarea * sarea)
*/
void
intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
- struct drm_i915_sarea * sarea)
+ drm_i915_sarea_t * sarea)
{
intelScreen->width = sarea->width;
intelScreen->height = sarea->height;
@@ -244,7 +244,7 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
{
intelScreenPrivate *intelScreen;
I830DRIPtr gDRIPriv = (I830DRIPtr) sPriv->pDevPriv;
- struct drm_i915_sarea *sarea;
+ drm_i915_sarea_t *sarea;
if (sPriv->devPrivSize != sizeof(I830DRIRec)) {
fprintf(stderr,
@@ -264,7 +264,7 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv)
intelScreen->driScrnPriv = sPriv;
sPriv->private = (void *) intelScreen;
- sarea = (struct drm_i915_sarea *)
+ sarea = (drm_i915_sarea_t *)
(((GLubyte *) sPriv->pSAREA) + gDRIPriv->sarea_priv_offset);
intelScreen->sarea = sarea;
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index cf5359baaeb..fcd0d9c28c7 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -68,7 +68,7 @@ typedef struct
__DRIscreenPrivate *driScrnPriv;
- volatile struct drm_i915_sarea *sarea;
+ volatile drm_i915_sarea_t *sarea;
int drmMinor;
@@ -94,7 +94,7 @@ extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen);
extern void
intelUpdateScreenFromSAREA(intelScreenPrivate * intelScreen,
- struct drm_i915_sarea * sarea);
+ drm_i915_sarea_t * sarea);
extern void intelDestroyContext(__DRIcontextPrivate * driContextPriv);
diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile
index dc4abd44d49..ffe4e0a2343 100644
--- a/src/mesa/drivers/glslcompiler/Makefile
+++ b/src/mesa/drivers/glslcompiler/Makefile
@@ -33,7 +33,7 @@ default: $(PROGRAM)
glslcompiler: $(OBJECTS)
- $(CC) $(OBJECTS) -lm -lpthread -o $@
+ $(CC) $(OBJECTS) $(GL_LIB_DEPS) -o $@
glslcompiler.o: glslcompiler.c
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index a34bd2ed388..74692e9a988 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -195,6 +195,10 @@ do { \
#define PACK_COLOR_565_REV( X, Y, Z ) \
(((X) & 0xf8) | ((Y) & 0xe0) >> 5 | (((Y) & 0x1c) << 11) | (((Z) & 0xf8) << 5))
+#define PACK_COLOR_5551( R, G, B, A ) \
+ ((((R) & 0xf8) << 8) | (((G) & 0xf8) << 3) | (((B) & 0xf8) >> 2) | \
+ ((A) ? 1 : 0))
+
#define PACK_COLOR_1555( A, B, G, R ) \
((((B) & 0xf8) << 7) | (((G) & 0xf8) << 2) | (((R) & 0xf8) >> 3) | \
((A) ? 0x8000 : 0))
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 72ed50808c5..2ef4b1b207b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -341,10 +341,6 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
ctx->Transform.CullVertexFlag = state;
break;
case GL_DEPTH_TEST:
- if (state && ctx->DrawBuffer->Visual.depthBits == 0) {
- _mesa_warning(ctx,"glEnable(GL_DEPTH_TEST) but no depth buffer");
- return;
- }
if (ctx->Depth.Test == state)
return;
FLUSH_VERTICES(ctx, _NEW_DEPTH);
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 50e8d7a3b87..f49c916b330 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -896,6 +896,30 @@ const struct gl_texture_format _mesa_texformat_rgb565_rev = {
store_texel_rgb565_rev /* StoreTexel */
};
+const struct gl_texture_format _mesa_texformat_rgba4444 = {
+ MESA_FORMAT_RGBA4444, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 4, /* RedBits */
+ 4, /* GreenBits */
+ 4, /* BlueBits */
+ 4, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 0, /* StencilBits */
+ 2, /* TexelBytes */
+ _mesa_texstore_rgba4444, /* StoreTexImageFunc */
+ fetch_texel_1d_rgba4444, /* FetchTexel1D */
+ fetch_texel_2d_rgba4444, /* FetchTexel2D */
+ fetch_texel_3d_rgba4444, /* FetchTexel3D */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
+ store_texel_rgba4444 /* StoreTexel */
+};
+
const struct gl_texture_format _mesa_texformat_argb4444 = {
MESA_FORMAT_ARGB4444, /* MesaFormat */
GL_RGBA, /* BaseFormat */
@@ -944,6 +968,30 @@ const struct gl_texture_format _mesa_texformat_argb4444_rev = {
store_texel_argb4444_rev /* StoreTexel */
};
+const struct gl_texture_format _mesa_texformat_rgba5551 = {
+ MESA_FORMAT_RGBA5551, /* MesaFormat */
+ GL_RGBA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 5, /* RedBits */
+ 5, /* GreenBits */
+ 5, /* BlueBits */
+ 1, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 0, /* DepthBits */
+ 0, /* StencilBits */
+ 2, /* TexelBytes */
+ _mesa_texstore_rgba5551, /* StoreTexImageFunc */
+ fetch_texel_1d_rgba5551, /* FetchTexel1D */
+ fetch_texel_2d_rgba5551, /* FetchTexel2D */
+ fetch_texel_3d_rgba5551, /* FetchTexel3D */
+ NULL, /* FetchTexel1Df */
+ NULL, /* FetchTexel2Df */
+ NULL, /* FetchTexel3Df */
+ store_texel_rgba5551 /* StoreTexel */
+};
+
const struct gl_texture_format _mesa_texformat_argb1555 = {
MESA_FORMAT_ARGB1555, /* MesaFormat */
GL_RGBA, /* BaseFormat */
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index c7a754b0b75..31364c36b1a 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -71,8 +71,10 @@ enum _format {
MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */
MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */
+ MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */
MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */
MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */
+ MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
@@ -217,10 +219,12 @@ extern const struct gl_texture_format _mesa_texformat_rgb888;
extern const struct gl_texture_format _mesa_texformat_bgr888;
extern const struct gl_texture_format _mesa_texformat_rgb565;
extern const struct gl_texture_format _mesa_texformat_rgb565_rev;
+extern const struct gl_texture_format _mesa_texformat_rgba4444;
extern const struct gl_texture_format _mesa_texformat_argb4444;
extern const struct gl_texture_format _mesa_texformat_argb4444_rev;
extern const struct gl_texture_format _mesa_texformat_argb1555;
extern const struct gl_texture_format _mesa_texformat_argb1555_rev;
+extern const struct gl_texture_format _mesa_texformat_rgba5551;
extern const struct gl_texture_format _mesa_texformat_al88;
extern const struct gl_texture_format _mesa_texformat_al88_rev;
extern const struct gl_texture_format _mesa_texformat_rgb332;
diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h
index b1031b0cfe3..08b6d8f12fb 100644
--- a/src/mesa/main/texformat_tmp.h
+++ b/src/mesa/main/texformat_tmp.h
@@ -695,7 +695,7 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage,
{
const GLubyte *rgba = (const GLubyte *) texel;
GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
- *dst = PACK_COLOR_8888(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
+ *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], rgba[ACOMP]);
}
#endif
@@ -804,6 +804,30 @@ static void store_texel_rgb565_rev(struct gl_texture_image *texImage,
}
#endif
+/* MESA_FORMAT_RGBA4444 ******************************************************/
+
+/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */
+static void FETCH(rgba4444)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLchan *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ const GLushort s = *src;
+ texel[RCOMP] = UBYTE_TO_CHAN( ((s >> 12) & 0xf) | ((s >> 8) & 0xf0) );
+ texel[GCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) | ((s >> 4) & 0xf0) );
+ texel[BCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) | ((s ) & 0xf0) );
+ texel[ACOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) | ((s << 4) & 0xf0) );
+}
+
+#if DIM == 3
+static void store_texel_rgba4444(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]);
+}
+#endif
+
/* MESA_FORMAT_ARGB4444 ******************************************************/
@@ -825,7 +849,7 @@ static void store_texel_argb4444(struct gl_texture_image *texImage,
{
const GLubyte *rgba = (const GLubyte *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
- *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]);
+ *dst = PACK_COLOR_4444(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
}
#endif
@@ -853,6 +877,29 @@ static void store_texel_argb4444_rev(struct gl_texture_image *texImage,
}
#endif
+/* MESA_FORMAT_RGBA5551 ******************************************************/
+
+/* Fetch texel from 1D, 2D or 3D argb1555 texture, return 4 GLchans */
+static void FETCH(rgba5551)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLchan *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ const GLushort s = *src;
+ texel[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) );
+ texel[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xf8) | ((s >> 8) & 0x7) );
+ texel[BCOMP] = UBYTE_TO_CHAN( ((s << 2) & 0xf8) | ((s >> 3) & 0x7) );
+ texel[ACOMP] = UBYTE_TO_CHAN( ((s) & 0x01) ? 255 : 0);
+}
+
+#if DIM == 3
+static void store_texel_rgba5551(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_5551(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]);
+}
+#endif
/* MESA_FORMAT_ARGB1555 ******************************************************/
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index d8e8b559f53..7848f0be354 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -762,24 +762,31 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj)
struct gl_texture_unit *unit = &ctx->Texture.Unit[u];
if (texObj == unit->Current1D) {
_mesa_reference_texobj(&unit->Current1D, ctx->Shared->Default1D);
+ ASSERT(unit->Current1D);
}
else if (texObj == unit->Current2D) {
_mesa_reference_texobj(&unit->Current2D, ctx->Shared->Default2D);
+ ASSERT(unit->Current2D);
}
else if (texObj == unit->Current3D) {
_mesa_reference_texobj(&unit->Current3D, ctx->Shared->Default3D);
+ ASSERT(unit->Current3D);
}
else if (texObj == unit->CurrentCubeMap) {
_mesa_reference_texobj(&unit->CurrentCubeMap, ctx->Shared->DefaultCubeMap);
+ ASSERT(unit->CurrentCubeMap);
}
else if (texObj == unit->CurrentRect) {
_mesa_reference_texobj(&unit->CurrentRect, ctx->Shared->DefaultRect);
+ ASSERT(unit->CurrentRect);
}
else if (texObj == unit->Current1DArray) {
_mesa_reference_texobj(&unit->Current1DArray, ctx->Shared->Default1DArray);
+ ASSERT(unit->Current1DArray);
}
else if (texObj == unit->Current2DArray) {
_mesa_reference_texobj(&unit->Current2DArray, ctx->Shared->Default2DArray);
+ ASSERT(unit->Current2DArray);
}
}
}
@@ -953,24 +960,31 @@ _mesa_BindTexture( GLenum target, GLuint texName )
switch (target) {
case GL_TEXTURE_1D:
_mesa_reference_texobj(&texUnit->Current1D, newTexObj);
+ ASSERT(texUnit->Current1D);
break;
case GL_TEXTURE_2D:
_mesa_reference_texobj(&texUnit->Current2D, newTexObj);
+ ASSERT(texUnit->Current2D);
break;
case GL_TEXTURE_3D:
_mesa_reference_texobj(&texUnit->Current3D, newTexObj);
+ ASSERT(texUnit->Current3D);
break;
case GL_TEXTURE_CUBE_MAP_ARB:
_mesa_reference_texobj(&texUnit->CurrentCubeMap, newTexObj);
+ ASSERT(texUnit->CurrentCubeMap);
break;
case GL_TEXTURE_RECTANGLE_NV:
_mesa_reference_texobj(&texUnit->CurrentRect, newTexObj);
+ ASSERT(texUnit->CurrentRect);
break;
case GL_TEXTURE_1D_ARRAY_EXT:
texUnit->Current1DArray = newTexObj;
+ ASSERT(texUnit->Current1DArray);
break;
case GL_TEXTURE_2D_ARRAY_EXT:
texUnit->Current2DArray = newTexObj;
+ ASSERT(texUnit->Current2DArray);
break;
default:
/* Bad target should be caught above */
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 29955d76cbe..9bfb7e0ec2a 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -517,6 +517,14 @@ update_texture_state( GLcontext *ctx )
enableBits = texUnit->Enabled;
}
+ ASSERT(texUnit->Current1D);
+ ASSERT(texUnit->Current2D);
+ ASSERT(texUnit->Current3D);
+ ASSERT(texUnit->CurrentCubeMap);
+ ASSERT(texUnit->CurrentRect);
+ ASSERT(texUnit->Current1DArray);
+ ASSERT(texUnit->Current2DArray);
+
/* Look for the highest-priority texture target that's enabled and
* complete. That's the one we'll use for texturing. If we're using
* a fragment program we're guaranteed that bitcount(enabledBits) <= 1.
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 8afb947fa17..2b06796abab 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -1899,6 +1899,60 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS)
return GL_TRUE;
}
+GLboolean
+_mesa_texstore_rgba4444(TEXSTORE_PARAMS)
+{
+ ASSERT(dstFormat == &_mesa_texformat_rgba4444);
+ ASSERT(dstFormat->TexelBytes == 2);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == &_mesa_texformat_rgba4444 &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_SHORT_4_4_4_4){
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ dstFormat->BaseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * dstFormat->TexelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]),
+ CHAN_TO_UBYTE(src[ACOMP]) );
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ _mesa_free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
GLboolean
_mesa_texstore_argb4444(TEXSTORE_PARAMS)
@@ -1967,7 +2021,60 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS)
return GL_TRUE;
}
+GLboolean
+_mesa_texstore_rgba5551(TEXSTORE_PARAMS)
+{
+ ASSERT(dstFormat == &_mesa_texformat_rgba5551);
+ ASSERT(dstFormat->TexelBytes == 2);
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == &_mesa_texformat_rgba5551 &&
+ baseInternalFormat == GL_RGBA &&
+ srcFormat == GL_RGBA &&
+ srcType == GL_UNSIGNED_SHORT_5_5_5_1) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ dstFormat->BaseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src =tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight);
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * dstFormat->TexelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLushort *dstUS = (GLushort *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ dstUS[col] = PACK_COLOR_5551( CHAN_TO_UBYTE(src[RCOMP]),
+ CHAN_TO_UBYTE(src[GCOMP]),
+ CHAN_TO_UBYTE(src[BCOMP]),
+ CHAN_TO_UBYTE(src[ACOMP]) );
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ _mesa_free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
GLboolean
_mesa_texstore_argb1555(TEXSTORE_PARAMS)
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 8dc1c963cda..b03386b2acc 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -47,8 +47,10 @@ extern GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_rgb565_rev(TEXSTORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_argb4444_rev(TEXSTORE_PARAMS);
+extern GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_argb1555_rev(TEXSTORE_PARAMS);
extern GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS);
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 24495d608a5..3d874c8ba87 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -31,7 +31,7 @@
#define MESA_MAJOR 7
#define MESA_MINOR 3
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.3-rc2"
+#define MESA_VERSION_STRING "7.3-rc3"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 760dac23993..7c2b747c43b 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -807,6 +807,7 @@ _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
{
GET_CURRENT_CONTEXT(ctx);
GLfloat floatParams[4];
+ ASSIGN_4V(floatParams, 0.0F, 0.0F, 0.0F, 0.0F);
_mesa_GetProgramLocalParameterfvARB(target, index, floatParams);
if (ctx->ErrorValue == GL_NO_ERROR) {
COPY_4V(params, floatParams);
diff --git a/src/mesa/shader/slang/slang_mem.c b/src/mesa/shader/slang/slang_mem.c
index 21d6bfce88d..9224578edb0 100644
--- a/src/mesa/shader/slang/slang_mem.c
+++ b/src/mesa/shader/slang/slang_mem.c
@@ -184,6 +184,7 @@ _slang_realloc(void *oldBuffer, GLuint oldSize, GLuint newSize)
#else
GET_CURRENT_CONTEXT(ctx);
slang_mempool *pool = (slang_mempool *) ctx->Shader.MemPool;
+ (void) pool;
if (newSize < oldSize) {
return oldBuffer;
@@ -235,6 +236,7 @@ _slang_free(void *addr)
if (addr) {
GET_CURRENT_CONTEXT(ctx);
slang_mempool *pool = (slang_mempool *) ctx->Shader.MemPool;
+ (void) pool;
ASSERT(is_valid_address(pool, addr));
}
#endif
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 214c2a1b6f3..7f9cc64bb29 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1032,6 +1032,7 @@ add_specular(GLcontext *ctx, SWspan *span)
ASSERT(!ctx->FragmentProgram._Current);
ASSERT(span->arrayMask & SPAN_RGBA);
ASSERT(swrast->_ActiveAttribMask & FRAG_BIT_COL1);
+ (void) swrast; /* silence warning */
if (span->array->ChanType == GL_FLOAT) {
if ((span->arrayAttribs & FRAG_BIT_COL0) == 0) {
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 6b1dfd5d502..a095b255ab5 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -2064,6 +2064,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max,
default:
_mesa_problem(NULL, "bad wrapMode in clamp_rect_coord_linear");
i0 = i1 = 0;
+ fcol = 0.0F;
}
*i0out = i0;
*i1out = i1;
@@ -2872,6 +2873,8 @@ sample_depth_texture( GLcontext *ctx,
texcoords[i][1]);
slice = clamp_rect_coord_nearest(tObj->WrapR, texcoords[i][2], depth);
break;
+ default:
+ col = row = slice = 0;
}
if (col >= 0 && row >= 0 && col < width && row < height &&
@@ -2982,6 +2985,8 @@ sample_depth_texture( GLcontext *ctx,
texcoords[i][1], &j0, &j1, &b);
slice = clamp_rect_coord_nearest(tObj->WrapR, texcoords[i][2], depth);
break;
+ default:
+ slice = 0;
}
useBorderTexel = 0;
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 2033ab55291..a2e8433e271 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.3
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@ -263,6 +263,10 @@ affine_span(GLcontext *ctx, SWspan *span,
struct affine_info *info)
{
GLchan sample[4]; /* the filtered texture sample */
+ const GLuint texEnableSave = ctx->Texture._EnabledUnits;
+
+ /* Disable tex units so they're not re-applied in swrast_write_rgba_span */
+ ctx->Texture._EnabledUnits = 0x0;
/* Instead of defining a function for each mode, a test is done
* between the outer and inner loops. This is to reduce code size
@@ -493,8 +497,12 @@ affine_span(GLcontext *ctx, SWspan *span,
}
span->interpMask &= ~SPAN_RGBA;
ASSERT(span->arrayMask & SPAN_RGBA);
+
_swrast_write_rgba_span(ctx, span);
+ /* re-enable texture units */
+ ctx->Texture._EnabledUnits = texEnableSave;
+
#undef SPAN_NEAREST
#undef SPAN_LINEAR
}
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index b661524c870..10b78f820ea 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -376,6 +376,22 @@ void _tnl_notify_pipeline_output_change( GLcontext *ctx )
invalidate_funcs(vtx);
}
+
+static void adjust_input_ptrs( GLcontext *ctx, GLint diff)
+{
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
+ struct tnl_clipspace_attr *a = vtx->attr;
+ const GLuint count = vtx->attr_count;
+ int j;
+
+ diff -= 1;
+ for (j=0; j<count; ++j) {
+ register GLvector4f *vptr = VB->AttribPtr[a->attrib];
+ (a++)->inputptr += diff*vptr->stride;
+ }
+}
+
static void update_input_ptrs( GLcontext *ctx, GLuint start )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
@@ -431,13 +447,40 @@ void *_tnl_emit_vertices_to_buffer( GLcontext *ctx,
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
update_input_ptrs(ctx, start);
-
/* Note: dest should not be adjusted for non-zero 'start' values:
*/
vtx->emit( ctx, end - start, (GLubyte*) dest );
return (void *)((GLubyte *)dest + vtx->vertex_size * (end - start));
}
+/* Emit indexed VB vertices start..end to dest. Note that VB vertex at
+ * postion start will be emitted to dest at position zero.
+ */
+
+void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx,
+ const GLuint *elts,
+ GLuint start,
+ GLuint end,
+ void *dest )
+{
+ struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
+ GLuint oldIndex;
+ GLubyte *cdest = dest;
+
+ update_input_ptrs(ctx, oldIndex = elts[start++]);
+ vtx->emit( ctx, 1, cdest );
+ cdest += vtx->vertex_size;
+
+ for (; start < end; ++start) {
+ adjust_input_ptrs(ctx, elts[start] - oldIndex);
+ oldIndex = elts[start];
+ vtx->emit( ctx, 1, cdest);
+ cdest += vtx->vertex_size;
+ }
+
+ return (void *) cdest;
+}
+
void _tnl_init_vertices( GLcontext *ctx,
GLuint vb_size,
diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h
index 712311a1463..2dfd7b57f01 100644
--- a/src/mesa/tnl/t_vertex.h
+++ b/src/mesa/tnl/t_vertex.h
@@ -119,6 +119,18 @@ extern void *_tnl_emit_vertices_to_buffer( GLcontext *ctx,
GLuint end,
void *dest );
+/* This function isn't optimal. Check out
+ * gallium/auxilary/translate for a more comprehensive implementation of
+ * the same functionality.
+ */
+
+extern void *_tnl_emit_indexed_vertices_to_buffer( GLcontext *ctx,
+ const GLuint *elts,
+ GLuint start,
+ GLuint end,
+ void *dest );
+
+
extern void _tnl_build_vertices( GLcontext *ctx,
GLuint start,
GLuint end,