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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp15
1 files changed, 1 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index eba2fdd0816..8a14ce4a84d 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -523,19 +523,6 @@ fs_visitor::setup_mrf_hack_interference(struct ra_graph *g, int first_mrf_node)
}
}
-static bool
-is_last_send(fs_inst *inst)
-{
- switch (inst->opcode) {
- case SHADER_OPCODE_URB_WRITE_SIMD8:
- case FS_OPCODE_FB_WRITE:
- return inst->eot;
- default:
- assert(!inst->eot);
- return false;
- }
-}
-
bool
fs_visitor::assign_regs(bool allow_spilling)
{
@@ -608,7 +595,7 @@ fs_visitor::assign_regs(bool allow_spilling)
* We could just do "something high". Instead, we just pick the
* highest register that works.
*/
- if (is_last_send(inst)) {
+ if (inst->eot) {
int size = virtual_grf_sizes[inst->src[0].reg];
int reg = screen->wm_reg_sets[rsi].class_to_ra_reg_range[size] - 1;
ra_set_node_reg(g, inst->src[0].reg, reg);