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-rw-r--r--src/mesa/drivers/common/meta.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 40e1f373532..a40bf08b280 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -461,7 +461,12 @@ setup_shader_for_sampler(struct gl_context *ctx, struct glsl_sampler *sampler)
if (sampler->shader_prog != 0)
return sampler->shader_prog;
- if (ctx->API == API_OPENGLES2 || ctx->Const.GLSLVersion < 130) {
+ /* The version check is a little tricky. API is set to API_OPENGLES2 even
+ * for OpenGL ES 3.0 contexts, and GLSLVersion may be set to 140, for
+ * example, in an OpenGL ES 2.0 context.
+ */
+ if ((ctx->API == API_OPENGLES2 && ctx->Version < 30)
+ || ctx->Const.GLSLVersion < 130) {
vs_source =
"attribute vec2 position;\n"
"attribute vec3 textureCoords;\n"