diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 52 |
1 files changed, 28 insertions, 24 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 91bd5a92c92..d637e6f43a0 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -135,38 +135,42 @@ void st_init_limits(struct st_context *st) = CLAMP(screen->get_param(screen, PIPE_CAP_MAX_RENDER_TARGETS), 1, MAX_DRAW_BUFFERS); - for(i = 0; i < MESA_SHADER_TYPES; ++i) - st->ctx->ShaderCompilerOptions[i].EmitNoCont = !screen->get_param(screen, PIPE_CAP_TGSI_CONT_SUPPORTED); - /* Quads always follow GL provoking rules. */ c->QuadsFollowProvokingVertexConvention = GL_FALSE; - pc = &c->FragmentProgram; - pc->MaxNativeInstructions = screen->get_param(screen, PIPE_CAP_MAX_FS_INSTRUCTIONS); - pc->MaxNativeAluInstructions = screen->get_param(screen, PIPE_CAP_MAX_FS_ALU_INSTRUCTIONS); - pc->MaxNativeTexInstructions = screen->get_param(screen, PIPE_CAP_MAX_FS_TEX_INSTRUCTIONS); - pc->MaxNativeTexIndirections = screen->get_param(screen, PIPE_CAP_MAX_FS_TEX_INDIRECTIONS); - pc->MaxNativeAttribs = screen->get_param(screen, PIPE_CAP_MAX_FS_INPUTS); - pc->MaxNativeTemps = screen->get_param(screen, PIPE_CAP_MAX_FS_TEMPS); - pc->MaxNativeAddressRegs = screen->get_param(screen, PIPE_CAP_MAX_FS_ADDRS); - pc->MaxNativeParameters = screen->get_param(screen, PIPE_CAP_MAX_FS_CONSTS); - - pc = &c->VertexProgram; - pc->MaxNativeInstructions = screen->get_param(screen, PIPE_CAP_MAX_VS_INSTRUCTIONS); - pc->MaxNativeAluInstructions = screen->get_param(screen, PIPE_CAP_MAX_VS_ALU_INSTRUCTIONS); - pc->MaxNativeTexInstructions = screen->get_param(screen, PIPE_CAP_MAX_VS_TEX_INSTRUCTIONS); - pc->MaxNativeTexIndirections = screen->get_param(screen, PIPE_CAP_MAX_VS_TEX_INDIRECTIONS); - pc->MaxNativeAttribs = screen->get_param(screen, PIPE_CAP_MAX_VS_INPUTS); - pc->MaxNativeTemps = screen->get_param(screen, PIPE_CAP_MAX_VS_TEMPS); - pc->MaxNativeAddressRegs = screen->get_param(screen, PIPE_CAP_MAX_VS_ADDRS); - pc->MaxNativeParameters = screen->get_param(screen, PIPE_CAP_MAX_VS_CONSTS); + for(i = 0; i < MESA_SHADER_TYPES; ++i) { + struct gl_shader_compiler_options *options = &st->ctx->ShaderCompilerOptions[i]; + switch(i) + { + case PIPE_SHADER_FRAGMENT: + pc = &c->FragmentProgram; + break; + case PIPE_SHADER_VERTEX: + pc = &c->VertexProgram; + break; + case PIPE_SHADER_GEOMETRY: + pc = &c->GeometryProgram; + break; + } + + pc->MaxNativeInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS); + pc->MaxNativeAluInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS); + pc->MaxNativeTexInstructions = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS); + pc->MaxNativeTexIndirections = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS); + pc->MaxNativeAttribs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INPUTS); + pc->MaxNativeTemps = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_TEMPS); + pc->MaxNativeAddressRegs = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_ADDRS); + pc->MaxNativeParameters = screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_CONSTS); + + options->EmitNoCont = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED); + } /* PIPE_CAP_MAX_FS_INPUTS specifies the number of COLORn + GENERICn inputs * and is set in MaxNativeAttribs. It's always 2 colors + N generic * attributes. The GLSL compiler never uses COLORn for varyings, so we * subtract the 2 colors to get the maximum number of varyings (generic * attributes) supported by a driver. */ - c->MaxVarying = screen->get_param(screen, PIPE_CAP_MAX_FS_INPUTS) - 2; + c->MaxVarying = screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_MAX_INPUTS) - 2; c->MaxVarying = MIN2(c->MaxVarying, MAX_VARYING); } @@ -401,7 +405,7 @@ void st_init_extensions(struct st_context *st) } #endif - if (screen->get_param(screen, PIPE_CAP_GEOMETRY_SHADER4)) { + if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) { ctx->Extensions.ARB_geometry_shader4 = GL_TRUE; } |