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-rw-r--r--src/mesa/drivers/dri/r600/r700_oglprog.c55
1 files changed, 38 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c
index 5290ef31be3..0d476fcd863 100644
--- a/src/mesa/drivers/dri/r600/r700_oglprog.c
+++ b/src/mesa/drivers/dri/r600/r700_oglprog.c
@@ -40,6 +40,24 @@
#include "r700_vertprog.h"
+static void freeVertProgCache(GLcontext *ctx, struct r700_vertex_program_cont *cache)
+{
+ struct r700_vertex_program *tmp, *vp = cache->progs;
+
+ while (vp) {
+ tmp = vp->next;
+ /* Release DMA region */
+ r600DeleteShader(ctx, vp->shaderbo);
+ /* Clean up */
+ Clean_Up_Assembler(&(vp->r700AsmCode));
+ Clean_Up_Shader(&(vp->r700Shader));
+
+ _mesa_reference_vertprog(ctx, &vp->mesa_program, NULL);
+ _mesa_free(vp);
+ vp = tmp;
+ }
+}
+
static struct gl_program *r700NewProgram(GLcontext * ctx,
GLenum target,
GLuint id)
@@ -84,8 +102,7 @@ static struct gl_program *r700NewProgram(GLcontext * ctx,
static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
- struct r700_vertex_program_cont * vpc;
- struct r700_vertex_program *vp, *tmp;
+ struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
struct r700_fragment_program * fp;
radeon_print(RADEON_SHADER, RADEON_VERBOSE,
@@ -95,20 +112,7 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
{
case GL_VERTEX_STATE_PROGRAM_NV:
case GL_VERTEX_PROGRAM_ARB:
- vpc = (struct r700_vertex_program_cont*)prog;
- vp = vpc->progs;
- while (vp) {
- tmp = vp->next;
- /* Release DMA region */
-
- r600DeleteShader(ctx, vp->shaderbo);
-
- /* Clean up */
- Clean_Up_Assembler(&(vp->r700AsmCode));
- Clean_Up_Shader(&(vp->r700Shader));
- _mesa_free(vp);
- vp = tmp;
- }
+ freeVertProgCache(ctx, vpc);
break;
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
@@ -131,7 +135,24 @@ static void r700DeleteProgram(GLcontext * ctx, struct gl_program *prog)
static void
r700ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
-
+ struct r700_vertex_program_cont *vpc = (struct r700_vertex_program_cont *)prog;
+ struct r700_fragment_program * fp = (struct r700_fragment_program*)prog;
+
+ switch (target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ freeVertProgCache(ctx, vpc);
+ vpc->progs = NULL;
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ r600DeleteShader(ctx, fp->shaderbo);
+ Clean_Up_Assembler(&(fp->r700AsmCode));
+ Clean_Up_Shader(&(fp->r700Shader));
+ fp->translated = GL_FALSE;
+ fp->loaded = GL_FALSE;
+ fp->shaderbo = NULL;
+ break;
+ }
+
}
static GLboolean r700IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)