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-rw-r--r--src/mesa/shader/slang/slang_codegen.c95
-rw-r--r--src/mesa/shader/slang/slang_compile.c1
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.c1
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.h6
4 files changed, 56 insertions, 47 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index acc00cf8920..388e02562f0 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2487,61 +2487,62 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
var->declared = GL_TRUE;
n = new_node0(IR_VAR_DECL);
- if (n) {
- _slang_attach_storage(n, var);
- assert(var->store);
- assert(n->Store == var->store);
- assert(n->Store);
- assert(n->Store->Index < 0);
+ if (!n)
+ return NULL;
- if (is_sampler_type(&var->type)) {
- n->Store->File = PROGRAM_SAMPLER;
- }
- else {
- n->Store->File = PROGRAM_TEMPORARY;
- }
+ _slang_attach_storage(n, var);
+ assert(var->store);
+ assert(n->Store == var->store);
+ assert(n->Store);
+ assert(n->Store->Index < 0);
+
+ if (is_sampler_type(&var->type)) {
+ n->Store->File = PROGRAM_SAMPLER;
+ }
+ else {
+ n->Store->File = PROGRAM_TEMPORARY;
+ }
- n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier);
+ n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier);
- if (n->Store->Size <= 0) {
- slang_info_log_error(A->log, "invalid declaration for '%s'",
- (char*) var->a_name);
- return NULL;
- }
+ if (n->Store->Size <= 0) {
+ slang_info_log_error(A->log, "invalid declaration for '%s'",
+ (char*) var->a_name);
+ return NULL;
+ }
#if 0
- printf("%s var %p %s store=%p index=%d size=%d\n",
- __FUNCTION__, (void *) var, (char *) var->a_name,
- (void *) n->Store, n->Store->Index, n->Store->Size);
+ printf("%s var %p %s store=%p index=%d size=%d\n",
+ __FUNCTION__, (void *) var, (char *) var->a_name,
+ (void *) n->Store, n->Store->Index, n->Store->Size);
#endif
- if (var->array_len > 0) {
- /* this is an array */
- /* round up the element size to a multiple of 4 */
- GLint sz = (n->Store->Size + 3) & ~3;
- /* total size = element size * array length */
- sz *= var->array_len;
- n->Store->Size = sz;
- }
-
- assert(n->Store->Size > 0);
+ if (var->array_len > 0) {
+ /* this is an array */
+ /* round up the element size to a multiple of 4 */
+ GLint sz = (n->Store->Size + 3) & ~3;
+ /* total size = element size * array length */
+ sz *= var->array_len;
+ n->Store->Size = sz;
+ }
- /* setup default swizzle for storing the variable */
- switch (n->Store->Size) {
- case 2:
- n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
- SWIZZLE_NIL, SWIZZLE_NIL);
- break;
- case 3:
- n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
- SWIZZLE_Z, SWIZZLE_NIL);
- break;
- default:
- /* Note that float-sized vars may be allocated in any x/y/z/w
- * slot, but that won't be determined until code emit time.
- */
- n->Store->Swizzle = SWIZZLE_NOOP;
- }
+ /* setup default swizzle for storing the variable */
+ /* XXX this may not be needed anymore - remove & test */
+ switch (n->Store->Size) {
+ case 2:
+ n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_NIL, SWIZZLE_NIL);
+ break;
+ case 3:
+ n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_Z, SWIZZLE_NIL);
+ break;
+ default:
+ /* Note that float-sized vars may be allocated in any x/y/z/w
+ * slot, but that won't be determined until code emit time.
+ */
+ n->Store->Swizzle = SWIZZLE_NOOP;
}
+
return n;
}
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 68eefd2cf1e..c0f6dc4c93a 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -1477,6 +1477,7 @@ parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
RETURN0;
}
array_constructor_size = (int) array_size.literal[0];
+ op->array_constructor = GL_TRUE;
slang_operation_destruct(&array_size);
}
break;
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index 53cf6faff97..ecec2d8b7df 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -44,6 +44,7 @@ slang_operation_construct(slang_operation * oper)
oper->num_children = 0;
oper->literal[0] = 0.0;
oper->literal_size = 1;
+ oper->array_constructor = GL_FALSE;
oper->a_id = SLANG_ATOM_NULL;
oper->locals = _slang_variable_scope_new(NULL);
if (oper->locals == NULL)
diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/shader/slang/slang_compile_operation.h
index ec99338cb88..37af5d617c9 100644
--- a/src/mesa/shader/slang/slang_compile_operation.h
+++ b/src/mesa/shader/slang/slang_compile_operation.h
@@ -121,6 +121,12 @@ typedef struct slang_operation_
struct slang_function_ *fun; /**< If type == SLANG_OPER_CALL */
struct slang_variable_ *var; /**< If type == slang_oper_identier */
struct slang_label_ *label; /**< If type == SLANG_OPER_LABEL */
+ /** If type==SLANG_OPER_CALL and we're calling an array constructor,
+ * for which there's no real function, we need to have a flag to
+ * indicate such. num_children indicates number of elements.
+ */
+ GLboolean array_constructor;
+ double x;
} slang_operation;