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-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 25430bba77d..e029ea7ffce 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -536,9 +536,29 @@ reset_cache(struct st_context *st)
st->bitmap.tex_format, 0,
BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
1, PIPE_TEXTURE_USAGE_SAMPLER);
+}
+
+/** Print bitmap image to stdout (debug) */
+static void
+print_cache(const struct bitmap_cache *cache)
+{
+ int i, j, k;
+
+ for (i = 0; i < BITMAP_CACHE_HEIGHT; i++) {
+ k = BITMAP_CACHE_WIDTH * (BITMAP_CACHE_HEIGHT - i - 1);
+ for (j = 0; j < BITMAP_CACHE_WIDTH; j++) {
+ if (cache->buffer[k])
+ printf("X");
+ else
+ printf(" ");
+ k++;
+ }
+ printf("\n");
+ }
}
+
static void
create_cache_trans(struct st_context *st)
{
@@ -588,6 +608,8 @@ st_flush_bitmap_cache(struct st_context *st)
* So unmap and release the texture transfer before drawing.
*/
if (cache->trans) {
+ if (0)
+ print_cache(cache);
screen->transfer_unmap(screen, cache->trans);
cache->buffer = NULL;