diff options
Diffstat (limited to 'src/mesa/x86')
-rw-r--r-- | src/mesa/x86/gen_matypes.c | 20 | ||||
-rw-r--r-- | src/mesa/x86/glapi_x86.S | 38 |
2 files changed, 33 insertions, 25 deletions
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 771d9df0821..14cfa910aaf 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -110,22 +110,22 @@ int main( int argc, char **argv ) OFFSET( "VB_COUNT ", struct vertex_buffer, Count ); printf( "\n" ); OFFSET( "VB_ELTS ", struct vertex_buffer, Elts ); - OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr ); + OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] ); OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr ); OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr ); OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr ); OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask ); OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask ); - OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr ); + OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] ); OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag ); - OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] ); - OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] ); - OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] ); - OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] ); - OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr ); - OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr ); - OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr ); - OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr ); + OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] ); + OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] ); + OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] ); + OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] ); + OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] ); + OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] ); + OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] ); + OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] ); OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive ); printf( "\n" ); diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 849fbce3b8a..8030fdf90bd 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -26,7 +26,7 @@ * SOFTWARE. */ -#include "assyntax.h" +#include "x86/assyntax.h" #include "glapi/glapioffsets.h" #if defined(STDCALL_API) @@ -968,21 +968,29 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12) HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12)) - GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12)) - GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16) - HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16)) - GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16) - HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16)) - GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16) - HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16)) - GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12) - HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12)) - GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12) - HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12)) + GL_STUB(_dispatch_stub_796, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_796@12) + HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) + GL_STUB(_dispatch_stub_797, _gloffset_TextureRangeAPPLE, _dispatch_stub_797@12) + HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) + GL_STUB(_dispatch_stub_798, _gloffset_StencilFuncSeparateATI, _dispatch_stub_798@16) + HIDDEN(GL_PREFIX(_dispatch_stub_798, _dispatch_stub_798@16)) + GL_STUB(_dispatch_stub_799, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_799@16) + HIDDEN(GL_PREFIX(_dispatch_stub_799, _dispatch_stub_799@16)) + GL_STUB(_dispatch_stub_800, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_800@16) + HIDDEN(GL_PREFIX(_dispatch_stub_800, _dispatch_stub_800@16)) + GL_STUB(_dispatch_stub_801, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_801@12) + HIDDEN(GL_PREFIX(_dispatch_stub_801, _dispatch_stub_801@12)) + GL_STUB(_dispatch_stub_802, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_802@12) + HIDDEN(GL_PREFIX(_dispatch_stub_802, _dispatch_stub_802@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) |