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-rw-r--r--src/mesa/x86/read_rgba_span_x86.S223
-rw-r--r--src/mesa/x86/read_rgba_span_x86.h3
2 files changed, 226 insertions, 0 deletions
diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S
index e637f22da37..06bdc6d264e 100644
--- a/src/mesa/x86/read_rgba_span_x86.S
+++ b/src/mesa/x86/read_rgba_span_x86.S
@@ -451,3 +451,226 @@ _generic_read_RGBA_span_BGRA8888_REV_SSE2:
popl %esi
ret
.size _generic_read_RGBA_span_BGRA8888_REV_SSE2, .-_generic_read_RGBA_span_BGRA8888_REV_SSE2
+
+
+
+ .section .rodata
+
+ .align 16
+mask_565:
+ .word 0xf800
+ .word 0x07e0
+ .word 0x001f
+ .word 0x0000
+
+/* Setting SCALE_ADJUST to 5 gives a perfect match with the classic C
+ * implementation in Mesa. Setting SCALE_ADJUST to 0 is slightly faster but
+ * at a small cost to accuracy.
+ */
+
+#define SCALE_ADJUST 5
+#if SCALE_ADJUST == 5
+prescale:
+ .word 0x0001
+ .word 0x0010
+ .word 0x0200
+ .word 0x0000
+
+scale:
+ .word 0x20e8 /* (0x00ff0000 / 0x000007c0) + 1 */
+ .word 0x40c5 /* (0x00ff0000 / 0x000003f0) + 1 */
+ .word 0x839d /* (0x00ff0000 / 0x000001f0) + 1 */
+ .word 0x0000
+#elif SCALE_ADJUST == 0
+prescale:
+ .word 0x0001
+ .word 0x0020
+ .word 0x0800
+ .word 0x0000
+
+scale:
+ .word 0x0108 /* (0x00ff0000 / 0x0000f800) + 1 */
+ .word 0x0104 /* (0x00ff0000 / 0x0000fc00) + 1 */
+ .word 0x0108 /* (0x00ff0000 / 0x0000f800) + 1 */
+ .word 0x0000
+#else
+#error SCALE_ADJUST must either be 5 or 0.
+#endif
+
+
+alpha: .long 0x00000000
+ .long 0x00ff0000
+
+/**
+ * MMX optimized version of the RGB565 to RGBA copy routine.
+ */
+
+ .text
+ .globl _generic_read_RGBA_span_RGB565_MMX
+ .type _generic_read_RGBA_span_RGB565_MMX, @function
+
+_generic_read_RGBA_span_RGB565_MMX:
+
+#ifdef USE_INNER_EMMS
+ emms
+#endif
+
+ movl 4(%esp), %eax /* source pointer */
+ movl 8(%esp), %edx /* destination pointer */
+ movl 12(%esp), %ecx /* number of pixels to copy */
+
+ movq mask_565, %mm5
+ movq prescale, %mm6
+ movq scale, %mm7
+
+ shrl $2, %ecx
+ jmp .L02
+
+.L03:
+ /* Fetch 4 RGB565 pixels into %mm4. Distribute the first and
+ * second pixels into the four words of %mm0 and %mm2.
+ */
+
+ movq (%eax), %mm4
+ addl $8, %eax
+
+ pshufw $0x00, %mm4, %mm0
+ pshufw $0x55, %mm4, %mm2
+
+
+ /* Mask the pixels so that each word of each register contains only
+ * one color component.
+ */
+
+ pand %mm5, %mm0
+ pand %mm5, %mm2
+
+
+ /* Adjust the component values so that they are as small as possible,
+ * but large enough so that we can multiply them by an unsigned 16-bit
+ * number and get a value as large as 0x00ff0000.
+ */
+
+ pmullw %mm6, %mm0
+ pmullw %mm6, %mm2
+#if SCALE_ADJUST > 0
+ psrlw $SCALE_ADJUST, %mm0
+ psrlw $SCALE_ADJUST, %mm2
+#endif
+
+ /* Scale the input component values to be on the range
+ * [0, 0x00ff0000]. This it the real magic of the whole routine.
+ */
+
+ pmulhuw %mm7, %mm0
+ pmulhuw %mm7, %mm2
+
+
+ /* Always set the alpha value to 0xff.
+ */
+
+ por alpha, %mm0
+ por alpha, %mm2
+
+
+ /* Pack the 16-bit values to 8-bit values and store the converted
+ * pixel data.
+ */
+
+ packuswb %mm2, %mm0
+ movq %mm0, (%edx)
+ addl $8, %edx
+
+
+
+ pshufw $0xaa, %mm4, %mm0
+ pshufw $0xff, %mm4, %mm2
+
+ pand %mm5, %mm0
+ pand %mm5, %mm2
+ pmullw %mm6, %mm0
+ pmullw %mm6, %mm2
+#if SCALE_ADJUST > 0
+ psrlw $SCALE_ADJUST, %mm0
+ psrlw $SCALE_ADJUST, %mm2
+#endif
+ pmulhuw %mm7, %mm0
+ pmulhuw %mm7, %mm2
+
+ por alpha, %mm0
+ por alpha, %mm2
+
+ packuswb %mm2, %mm0
+
+ movq %mm0, (%edx)
+ addl $8, %edx
+
+ subl $1, %ecx
+.L02:
+ jne .L03
+
+
+ /* At this point there can be at most 3 pixels left to process. If
+ * there is either 2 or 3 left, process 2.
+ */
+
+ movl 12(%esp), %ecx
+ testl $0x02, %ecx
+ je .L04
+
+ movd (%eax), %mm4
+ addl $4, %eax
+
+ pshufw $0x00, %mm4, %mm0
+ pshufw $0x55, %mm4, %mm2
+
+ pand %mm5, %mm0
+ pand %mm5, %mm2
+ pmullw %mm6, %mm0
+ pmullw %mm6, %mm2
+#if SCALE_ADJUST > 0
+ psrlw $SCALE_ADJUST, %mm0
+ psrlw $SCALE_ADJUST, %mm2
+#endif
+ pmulhuw %mm7, %mm0
+ pmulhuw %mm7, %mm2
+
+ por alpha, %mm0
+ por alpha, %mm2
+
+ packuswb %mm2, %mm0
+
+ movq %mm0, (%edx)
+ addl $8, %edx
+
+.L04:
+ /* At this point there can be at most 1 pixel left to process.
+ * Process it if needed.
+ */
+
+ testl $0x01, %ecx
+ je .L01
+
+ movzxw (%eax), %ecx
+ movd %ecx, %mm4
+
+ pshufw $0x00, %mm4, %mm0
+
+ pand %mm5, %mm0
+ pmullw %mm6, %mm0
+#if SCALE_ADJUST > 0
+ psrlw $SCALE_ADJUST, %mm0
+#endif
+ pmulhuw %mm7, %mm0
+
+ por alpha, %mm0
+
+ packuswb %mm0, %mm0
+
+ movd %mm0, (%edx)
+
+.L01:
+#ifdef USE_INNER_EMMS
+ emms
+#endif
+ ret
diff --git a/src/mesa/x86/read_rgba_span_x86.h b/src/mesa/x86/read_rgba_span_x86.h
index 99dd0e365d0..564b1bb0f9e 100644
--- a/src/mesa/x86/read_rgba_span_x86.h
+++ b/src/mesa/x86/read_rgba_span_x86.h
@@ -48,6 +48,9 @@ extern void _generic_read_RGBA_span_BGRA8888_REV_SSE( const unsigned char *,
#if defined(USE_MMX_ASM)
extern void _generic_read_RGBA_span_BGRA8888_REV_MMX( const unsigned char *,
unsigned char *, unsigned );
+
+extern void _generic_read_RGBA_span_RGB565_MMX( const unsigned char *,
+ unsigned char *, unsigned );
#endif
#endif /* READ_RGBA_SPAN_X86_H */