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-rw-r--r--src/mesa/x86/3dnow.c101
-rw-r--r--src/mesa/x86/3dnow.h4
-rw-r--r--src/mesa/x86/clip_args.h20
-rw-r--r--src/mesa/x86/common_x86.c5
-rw-r--r--src/mesa/x86/common_x86_asm.S9
-rw-r--r--src/mesa/x86/common_x86_asm.h4
-rw-r--r--src/mesa/x86/common_x86_features.h9
-rw-r--r--src/mesa/x86/gen_matypes.c286
-rw-r--r--src/mesa/x86/mmx.h4
-rw-r--r--src/mesa/x86/mmx_blend.S2
-rw-r--r--src/mesa/x86/norm_args.h61
-rw-r--r--src/mesa/x86/x86.c81
-rw-r--r--src/mesa/x86/x86.h4
-rw-r--r--src/mesa/x86/x86_cliptest.S33
-rw-r--r--src/mesa/x86/xform_args.h20
15 files changed, 465 insertions, 178 deletions
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c
index 9c00baaa907..b6ef3739361 100644
--- a/src/mesa/x86/3dnow.c
+++ b/src/mesa/x86/3dnow.c
@@ -1,10 +1,10 @@
-/* $Id: 3dnow.c,v 1.16 2001/03/03 20:56:59 brianp Exp $ */
+/* $Id: 3dnow.c,v 1.17 2001/03/28 20:44:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -52,24 +52,24 @@
#define DECLARE_XFORM_GROUP( pfx, sz, masked ) \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
#define ASSIGN_XFORM_GROUP( pfx, cma, sz, masked ) \
- _mesa_transform_tab[cma][sz][MATRIX_GENERAL] = \
+ _mesa_transform_tab[cma][sz][MATRIX_GENERAL] = \
_mesa_##pfx##_transform_points##sz##_general_##masked; \
- _mesa_transform_tab[cma][sz][MATRIX_IDENTITY] = \
+ _mesa_transform_tab[cma][sz][MATRIX_IDENTITY] = \
_mesa_##pfx##_transform_points##sz##_identity_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_3D_NO_ROT] = \
_mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_PERSPECTIVE] = \
- _mesa_##pfx##_transform_points##sz##_perspective_##masked; \
+ _mesa_##pfx##_transform_points##sz##_perspective_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_2D] = \
_mesa_##pfx##_transform_points##sz##_2d_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_2D_NO_ROT] = \
@@ -88,42 +88,40 @@
#define DECLARE_NORM_GROUP( pfx, masked ) \
- extern void _ASMAPI _mesa_##pfx##_rescale_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_normalize_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_##masked( NORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS );
+extern void _ASMAPI _mesa_##pfx##_rescale_normals_##masked( NORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_normalize_normals_##masked( NORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_normals_##masked( NORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot_##masked( NORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_##masked( NORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot_##masked( NORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_##masked( NORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot_##masked( NORM_ARGS );
#define ASSIGN_NORM_GROUP( pfx, cma, masked ) \
- _mesa_normal_tab[NORM_RESCALE][cma] = \
+ _mesa_normal_tab[NORM_RESCALE][cma] = \
_mesa_##pfx##_rescale_normals_##masked; \
- _mesa_normal_tab[NORM_NORMALIZE][cma] = \
+ _mesa_normal_tab[NORM_NORMALIZE][cma] = \
_mesa_##pfx##_normalize_normals_##masked; \
- _mesa_normal_tab[NORM_TRANSFORM][cma] = \
+ _mesa_normal_tab[NORM_TRANSFORM][cma] = \
_mesa_##pfx##_transform_normals_##masked; \
- _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \
+ _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \
_mesa_##pfx##_transform_normals_no_rot_##masked; \
- _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \
+ _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \
_mesa_##pfx##_transform_rescale_normals_##masked; \
- _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \
+ _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \
_mesa_##pfx##_transform_rescale_normals_no_rot_##masked; \
_mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \
- _mesa_##pfx##_transform_normalize_normals_##masked; \
- _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \
+ _mesa_##pfx##_transform_normalize_normals_##masked; \
+ _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \
_mesa_##pfx##_transform_normalize_normals_no_rot_##masked;
#ifdef USE_3DNOW_ASM
-DECLARE_XFORM_GROUP( 3dnow, 1, raw )
DECLARE_XFORM_GROUP( 3dnow, 2, raw )
DECLARE_XFORM_GROUP( 3dnow, 3, raw )
DECLARE_XFORM_GROUP( 3dnow, 4, raw )
-DECLARE_XFORM_GROUP( 3dnow, 1, masked )
DECLARE_XFORM_GROUP( 3dnow, 2, masked )
DECLARE_XFORM_GROUP( 3dnow, 3, masked )
DECLARE_XFORM_GROUP( 3dnow, 4, masked )
@@ -132,34 +130,35 @@ DECLARE_NORM_GROUP( 3dnow, raw )
/*DECLARE_NORM_GROUP( 3dnow, masked )*/
-extern void _ASMAPI _mesa_v16_3dnow_general_xform( GLfloat *first_vert,
- const GLfloat *m,
- const GLfloat *src,
- GLuint src_stride,
- GLuint count );
-
-extern void _ASMAPI _mesa_3dnow_project_vertices( GLfloat *first,
- GLfloat *last,
- const GLfloat *m,
- GLuint stride );
-
-extern void _ASMAPI _mesa_3dnow_project_clipped_vertices( GLfloat *first,
- GLfloat *last,
- const GLfloat *m,
- GLuint stride,
- const GLubyte *clipmask );
+extern void _ASMAPI
+_mesa_v16_3dnow_general_xform( GLfloat *first_vert,
+ const GLfloat *m,
+ const GLfloat *src,
+ GLuint src_stride,
+ GLuint count );
+
+extern void _ASMAPI
+_mesa_3dnow_project_vertices( GLfloat *first,
+ GLfloat *last,
+ const GLfloat *m,
+ GLuint stride );
+
+extern void _ASMAPI
+_mesa_3dnow_project_clipped_vertices( GLfloat *first,
+ GLfloat *last,
+ const GLfloat *m,
+ GLuint stride,
+ const GLubyte *clipmask );
#endif
void _mesa_init_3dnow_transform_asm( void )
{
#ifdef USE_3DNOW_ASM
- ASSIGN_XFORM_GROUP( 3dnow, 0, 1, raw );
ASSIGN_XFORM_GROUP( 3dnow, 0, 2, raw );
ASSIGN_XFORM_GROUP( 3dnow, 0, 3, raw );
ASSIGN_XFORM_GROUP( 3dnow, 0, 4, raw );
-/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 1, masked ); */
/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 2, masked ); */
/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 3, masked ); */
/* ASSIGN_XFORM_GROUP( 3dnow, CULL_MASK_ACTIVE, 4, masked ); */
@@ -177,9 +176,9 @@ void _mesa_init_3dnow_transform_asm( void )
void _mesa_init_3dnow_vertex_asm( void )
{
#ifdef USE_3DNOW_ASM
- _mesa_xform_points3_v16_general = _mesa_v16_3dnow_general_xform;
- _mesa_project_v16 = _mesa_3dnow_project_vertices;
- _mesa_project_clipped_v16 = _mesa_3dnow_project_clipped_vertices;
+ _mesa_xform_points3_v16_general = _mesa_v16_3dnow_general_xform;
+ _mesa_project_v16 = _mesa_3dnow_project_vertices;
+ _mesa_project_clipped_v16 = _mesa_3dnow_project_clipped_vertices;
#ifdef DEBUG_NOT
_math_test_all_vertex_functions( "3DNow!" );
diff --git a/src/mesa/x86/3dnow.h b/src/mesa/x86/3dnow.h
index c26005d2241..de7c6d8f6b9 100644
--- a/src/mesa/x86/3dnow.h
+++ b/src/mesa/x86/3dnow.h
@@ -1,10 +1,10 @@
-/* $Id: 3dnow.h,v 1.4 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: 3dnow.h,v 1.5 2001/03/28 20:44:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
diff --git a/src/mesa/x86/clip_args.h b/src/mesa/x86/clip_args.h
index 0829ec7fdca..eeb10236b3b 100644
--- a/src/mesa/x86/clip_args.h
+++ b/src/mesa/x86/clip_args.h
@@ -1,10 +1,10 @@
-/* $Id: clip_args.h,v 1.2 2000/10/23 00:16:28 gareth Exp $ */
+/* $Id: clip_args.h,v 1.3 2001/03/28 20:44:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -35,22 +35,6 @@
#ifndef __CLIP_ARGS_H__
#define __CLIP_ARGS_H__
-/* Offsets into GLvector4f
- */
-#define V4F_DATA 0
-#define V4F_START 4
-#define V4F_COUNT 8
-#define V4F_STRIDE 12
-#define V4F_SIZE 16
-#define V4F_FLAGS 20
-
-/* GLvector4f flags
- */
-#define VEC_SIZE_1 1
-#define VEC_SIZE_2 3
-#define VEC_SIZE_3 7
-#define VEC_SIZE_4 15
-
/*
* Offsets for clip_func arguments
*
diff --git a/src/mesa/x86/common_x86.c b/src/mesa/x86/common_x86.c
index 58710f1fcd5..7d893917185 100644
--- a/src/mesa/x86/common_x86.c
+++ b/src/mesa/x86/common_x86.c
@@ -1,10 +1,10 @@
-/* $Id: common_x86.c,v 1.13 2001/03/12 02:13:40 gareth Exp $ */
+/* $Id: common_x86.c,v 1.14 2001/03/28 20:44:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -24,7 +24,6 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
/*
* Check CPU capabilities & initialize optimized funtions for this particular
* processor.
diff --git a/src/mesa/x86/common_x86_asm.S b/src/mesa/x86/common_x86_asm.S
index 15698cf0628..69cc83f6cd2 100644
--- a/src/mesa/x86/common_x86_asm.S
+++ b/src/mesa/x86/common_x86_asm.S
@@ -1,10 +1,10 @@
-/* $Id: common_x86_asm.S,v 1.5 2001/03/03 21:11:32 brianp Exp $ */
+/* $Id: common_x86_asm.S,v 1.6 2001/03/28 20:44:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.4
+ * Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -33,9 +33,8 @@
*
* Cleaned up and simplified by Gareth Hughes <[email protected]>
*/
-/* $XFree86: xc/extras/Mesa/src/X86/common_x86_asm.S,v 1.5 2000/12/12 23:52:37 dawes Exp $ */
-#include "assyntax.h"
+#include "matypes.h"
#include "common_x86_features.h"
diff --git a/src/mesa/x86/common_x86_asm.h b/src/mesa/x86/common_x86_asm.h
index a0f972bb179..312855dc652 100644
--- a/src/mesa/x86/common_x86_asm.h
+++ b/src/mesa/x86/common_x86_asm.h
@@ -1,10 +1,10 @@
-/* $Id: common_x86_asm.h,v 1.6 2001/03/03 21:11:32 brianp Exp $ */
+/* $Id: common_x86_asm.h,v 1.7 2001/03/28 20:44:44 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
diff --git a/src/mesa/x86/common_x86_features.h b/src/mesa/x86/common_x86_features.h
index f8c7b2ab7bd..c70e6e8803b 100644
--- a/src/mesa/x86/common_x86_features.h
+++ b/src/mesa/x86/common_x86_features.h
@@ -1,10 +1,10 @@
-/* $Id: common_x86_features.h,v 1.3 2001/03/03 21:11:32 brianp Exp $ */
+/* $Id: common_x86_features.h,v 1.4 2001/03/28 20:44:44 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -63,7 +63,7 @@
#define X86_FEATURE_MMX 0x00800000
#define X86_FEATURE_FXSR 0x01000000
#define X86_FEATURE_XMM 0x02000000
-#define X86_FEATURE_26 0x04000000
+#define X86_FEATURE_XMM2 0x04000000
#define X86_FEATURE_27 0x08000000
#define X86_FEATURE_28 0x10000000
#define X86_FEATURE_29 0x20000000
@@ -71,7 +71,10 @@
#define X86_FEATURE_3DNOW 0x80000000
#define cpu_has_mmx (_mesa_x86_cpu_features & X86_FEATURE_MMX)
+#define cpu_has_mmxext (_mesa_x86_cpu_features & X86_FEATURE_MMXEXT)
#define cpu_has_xmm (_mesa_x86_cpu_features & X86_FEATURE_XMM)
+#define cpu_has_xmm2 (_mesa_x86_cpu_features & X86_FEATURE_XMM2)
#define cpu_has_3dnow (_mesa_x86_cpu_features & X86_FEATURE_3DNOW)
+#define cpu_has_3dnowext (_mesa_x86_cpu_features & X86_FEATURE_3DNOWEXT)
#endif
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
new file mode 100644
index 00000000000..990034fdf61
--- /dev/null
+++ b/src/mesa/x86/gen_matypes.c
@@ -0,0 +1,286 @@
+/* $Id: gen_matypes.c,v 1.1 2001/03/28 20:44:44 gareth Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Gareth Hughes <[email protected]>
+ */
+
+/*
+ * This generates an asm version of mtypes.h (called matypes.h), so that
+ * Mesa's x86 assembly code can access the internal structures easily.
+ * This will be particularly useful when developing new x86 asm code for
+ * Mesa, including lighting, clipping, texture image conversion etc.
+ */
+
+#ifdef PC_HEADER
+#include "all.h"
+#else
+#include "glheader.h"
+#include "context.h"
+#include "mtypes.h"
+#include "tnl/t_context.h"
+#endif
+
+#undef offsetof
+#define offsetof( type, member ) ((size_t) &((type *)0)->member)
+
+
+#define OFFSET_HEADER( x ) \
+do { \
+ printf( "\n" ); \
+ printf( "\n" ); \
+ printf( "/* =====================================================" \
+ "========\n" ); \
+ printf( " * Offsets for %s\n", x ); \
+ printf( " */\n" ); \
+ printf( "\n" ); \
+} while (0)
+
+#define DEFINE_HEADER( x ) \
+do { \
+ printf( "\n" ); \
+ printf( "/*\n" ); \
+ printf( " * Flags for %s\n", x ); \
+ printf( " */\n" ); \
+ printf( "\n" ); \
+} while (0)
+
+#define OFFSET( s, t, m ) \
+ printf( "#define %s\t%d\n", s, offsetof( t, m ) );
+
+#define SIZEOF( s, t ) \
+ printf( "#define %s\t%d\n", s, sizeof(t) );
+
+#define DEFINE( s, d ) \
+ printf( "#define %s\t0x%x\n", s, d );
+
+
+
+int main( int argc, char **argv )
+{
+ printf( "/*\n" );
+ printf( " * This file is automatically generated from the Mesa internal type\n" );
+ printf( " * definitions. Do not edit directly.\n" );
+ printf( " */\n" );
+ printf( "\n" );
+ printf( "#ifndef __ASM_TYPES_H__\n" );
+ printf( "#define __ASM_TYPES_H__\n" );
+ printf( "\n" );
+ printf( "#include \"assyntax.h\"\n" );
+
+
+ /* GLcontext offsets:
+ */
+ OFFSET_HEADER( "GLcontext" );
+
+ OFFSET( "CTX_DRIVER_CTX ", GLcontext, DriverCtx );
+ printf( "\n" );
+ OFFSET( "CTX_LIGHT_ENABLED ", GLcontext, Light.Enabled );
+ OFFSET( "CTX_LIGHT_SHADE_MODEL ", GLcontext, Light.ShadeModel );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_FACE ", GLcontext, Light.ColorMaterialFace );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_MODE ", GLcontext, Light.ColorMaterialMode );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_MASK ", GLcontext, Light.ColorMaterialBitmask );
+ OFFSET( "CTX_LIGHT_COLOR_MAT_ENABLED ", GLcontext, Light.ColorMaterialEnabled );
+ OFFSET( "CTX_LIGHT_ENABLED_LIST ", GLcontext, Light.EnabledList );
+ OFFSET( "CTX_LIGHT_NEED_VERTS ", GLcontext, Light._NeedVertices );
+ OFFSET( "CTX_LIGHT_FLAGS ", GLcontext, Light._Flags );
+ OFFSET( "CTX_LIGHT_BASE_COLOR ", GLcontext, Light._BaseColor );
+ OFFSET( "CTX_LIGHT_BASE_ALPHA ", GLcontext, Light._BaseAlpha );
+
+
+ /* struct vertex_buffer offsets:
+ */
+ OFFSET_HEADER( "struct vertex_buffer" );
+
+ OFFSET( "VB_SIZE ", struct vertex_buffer, Size );
+ OFFSET( "VB_COUNT ", struct vertex_buffer, Count );
+ printf( "\n" );
+ OFFSET( "VB_FIRST_CLIPPED ", struct vertex_buffer, FirstClipped );
+ OFFSET( "VB_FIRST_PRIMITIVE ", struct vertex_buffer, FirstPrimitive );
+ printf( "\n" );
+ OFFSET( "VB_ELTS ", struct vertex_buffer, Elts );
+ OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr );
+ OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr );
+ OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr );
+ OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, ProjectedClipPtr );
+ OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask );
+ OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask );
+ OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr );
+ OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag );
+ OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] );
+ OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] );
+ OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] );
+ OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] );
+ OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr );
+ OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr );
+ OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr );
+ OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr );
+ OFFSET( "VB_POINT_SIZE_PTR ", struct vertex_buffer, PointSizePtr );
+ OFFSET( "VB_MATERIAL ", struct vertex_buffer, Material );
+ OFFSET( "VB_MATERIAL_MASK ", struct vertex_buffer, MaterialMask );
+ OFFSET( "VB_FLAG ", struct vertex_buffer, Flag );
+ OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive );
+ OFFSET( "VB_PRIMITIVE_LENGTH ", struct vertex_buffer, PrimitiveLength );
+ printf( "\n" );
+ OFFSET( "VB_IMPORTABLE_DATA ", struct vertex_buffer, importable_data );
+ printf( "\n" );
+ OFFSET( "VB_LAST_CLIPPED ", struct vertex_buffer, LastClipped );
+
+ DEFINE_HEADER( "struct vertex_buffer" );
+
+ DEFINE( "VERT_OBJ ", VERT_OBJ );
+ DEFINE( "VERT_RGBA ", VERT_RGBA );
+ DEFINE( "VERT_NORM ", VERT_NORM );
+ DEFINE( "VERT_INDEX ", VERT_INDEX );
+ DEFINE( "VERT_EDGE ", VERT_EDGE );
+ DEFINE( "VERT_SPEC_RGB ", VERT_SPEC_RGB );
+ DEFINE( "VERT_FOG_COORD ", VERT_FOG_COORD );
+ DEFINE( "VERT_TEX0 ", VERT_TEX0 );
+ DEFINE( "VERT_TEX1 ", VERT_TEX1 );
+ DEFINE( "VERT_TEX2 ", VERT_TEX2 );
+ DEFINE( "VERT_TEX3 ", VERT_TEX3 );
+ DEFINE( "VERT_EVAL_C1 ", VERT_EVAL_C1 );
+ DEFINE( "VERT_EVAL_C2 ", VERT_EVAL_C2 );
+ DEFINE( "VERT_EVAL_P1 ", VERT_EVAL_P1 );
+ DEFINE( "VERT_EVAL_P2 ", VERT_EVAL_P2 );
+ DEFINE( "VERT_OBJ_3 ", VERT_OBJ_3 );
+ DEFINE( "VERT_OBJ_4 ", VERT_OBJ_4 );
+ DEFINE( "VERT_MATERIAL ", VERT_MATERIAL );
+ DEFINE( "VERT_ELT ", VERT_ELT );
+ DEFINE( "VERT_BEGIN ", VERT_BEGIN );
+ DEFINE( "VERT_END ", VERT_END );
+ DEFINE( "VERT_END_VB ", VERT_END_VB );
+ DEFINE( "VERT_POINT_SIZE ", VERT_POINT_SIZE );
+ DEFINE( "VERT_EYE ", VERT_EYE );
+ DEFINE( "VERT_CLIP ", VERT_CLIP );
+ printf( "\n" );
+ DEFINE( "VERT_OBJ_23 ", VERT_OBJ_3 );
+ DEFINE( "VERT_OBJ_234 ", VERT_OBJ_4 );
+
+
+ /* GLvector3f offsets:
+ */
+ OFFSET_HEADER( "GLvector3f" );
+
+ OFFSET( "V3F_DATA ", GLvector3f, data );
+ OFFSET( "V3F_START ", GLvector3f, start );
+ OFFSET( "V3F_COUNT ", GLvector3f, count );
+ OFFSET( "V3F_STRIDE ", GLvector3f, stride );
+ OFFSET( "V3F_FLAGS ", GLvector3f, flags );
+
+
+ /* GLvector4f offsets:
+ */
+ OFFSET_HEADER( "GLvector4f" );
+
+ OFFSET( "V4F_DATA ", GLvector4f, data );
+ OFFSET( "V4F_START ", GLvector4f, start );
+ OFFSET( "V4F_COUNT ", GLvector4f, count );
+ OFFSET( "V4F_STRIDE ", GLvector4f, stride );
+ OFFSET( "V4F_SIZE ", GLvector4f, size );
+ OFFSET( "V4F_FLAGS ", GLvector4f, flags );
+
+ DEFINE_HEADER( "GLvector4f" );
+
+ DEFINE( "VEC_MALLOC ", VEC_MALLOC );
+ DEFINE( "VEC_NOT_WRITEABLE ", VEC_NOT_WRITEABLE );
+ DEFINE( "VEC_BAD_STRIDE ", VEC_BAD_STRIDE );
+ printf( "\n" );
+ DEFINE( "VEC_SIZE_1 ", VEC_SIZE_1 );
+ DEFINE( "VEC_SIZE_2 ", VEC_SIZE_2 );
+ DEFINE( "VEC_SIZE_3 ", VEC_SIZE_3 );
+ DEFINE( "VEC_SIZE_4 ", VEC_SIZE_4 );
+
+
+ /* GLmatrix offsets:
+ */
+ OFFSET_HEADER( "GLmatrix" );
+
+ OFFSET( "MATRIX_DATA ", GLmatrix, m );
+ OFFSET( "MATRIX_INV ", GLmatrix, inv );
+ OFFSET( "MATRIX_FLAGS ", GLmatrix, flags );
+ OFFSET( "MATRIX_TYPE ", GLmatrix, type );
+
+
+ /* struct gl_light offsets:
+ */
+ OFFSET_HEADER( "struct gl_light" );
+
+ OFFSET( "LIGHT_NEXT ", struct gl_light, next );
+ OFFSET( "LIGHT_PREV ", struct gl_light, prev );
+ printf( "\n" );
+ OFFSET( "LIGHT_AMBIENT ", struct gl_light, Ambient );
+ OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
+ OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular );
+ OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition );
+ OFFSET( "LIGHT_EYE_DIRECTION ", struct gl_light, EyeDirection );
+ OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent );
+ OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff );
+ OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff );
+ OFFSET( "LIGHT_CONST_ATTEN ", struct gl_light, ConstantAttenuation );
+ OFFSET( "LIGHT_LINEAR_ATTEN ", struct gl_light, LinearAttenuation );
+ OFFSET( "LIGHT_QUADRATIC_ATTEN ", struct gl_light, QuadraticAttenuation );
+ OFFSET( "LIGHT_ENABLED ", struct gl_light, Enabled );
+ printf( "\n" );
+ OFFSET( "LIGHT_FLAGS ", struct gl_light, _Flags );
+ printf( "\n" );
+ OFFSET( "LIGHT_POSITION ", struct gl_light, _Position );
+ OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm );
+ OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm );
+ OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormDirection );
+ OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation );
+ printf( "\n" );
+ OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable );
+ OFFSET( "LIGHT_MAT_AMBIENT ", struct gl_light, _MatAmbient );
+ OFFSET( "LIGHT_MAT_DIFFUSE ", struct gl_light, _MatDiffuse );
+ OFFSET( "LIGHT_MAT_SPECULAR ", struct gl_light, _MatSpecular );
+ printf( "\n" );
+ SIZEOF( "SIZEOF_GL_LIGHT ", struct gl_light );
+
+ DEFINE_HEADER( "struct gl_light" );
+
+ DEFINE( "LIGHT_SPOT ", LIGHT_SPOT );
+ DEFINE( "LIGHT_LOCAL_VIEWER ", LIGHT_LOCAL_VIEWER );
+ DEFINE( "LIGHT_POSITIONAL ", LIGHT_POSITIONAL );
+ printf( "\n" );
+ DEFINE( "LIGHT_NEED_VERTICES ", LIGHT_NEED_VERTICES );
+
+
+ /* struct gl_lightmodel offsets:
+ */
+ OFFSET_HEADER( "struct gl_lightmodel" );
+
+ OFFSET( "LIGHT_MODEL_AMBIENT ", struct gl_lightmodel, Ambient );
+ OFFSET( "LIGHT_MODEL_LOCAL_VIEWER ", struct gl_lightmodel, LocalViewer );
+ OFFSET( "LIGHT_MODEL_TWO_SIDE ", struct gl_lightmodel, TwoSide );
+ OFFSET( "LIGHT_MODEL_COLOR_CONTROL ", struct gl_lightmodel, ColorControl );
+
+
+ printf( "\n" );
+ printf( "\n" );
+ printf( "#endif /* __ASM_TYPES_H__ */\n" );
+
+ return 0;
+}
diff --git a/src/mesa/x86/mmx.h b/src/mesa/x86/mmx.h
index 4cac6b8d4e5..4e35bf415c1 100644
--- a/src/mesa/x86/mmx.h
+++ b/src/mesa/x86/mmx.h
@@ -1,4 +1,4 @@
-/* $Id: mmx.h,v 1.5 2001/03/03 21:11:32 brianp Exp $ */
+/* $Id: mmx.h,v 1.6 2001/03/28 20:44:44 gareth Exp $ */
/*
* Mesa 3-D graphics library
@@ -28,10 +28,8 @@
#ifndef ASM_MMX_H
#define ASM_MMX_H
-
extern void _ASMAPI
_mesa_mmx_blend_transparency( GLcontext *ctx, GLuint n, const GLubyte mask[],
GLubyte rgba[][4], const GLubyte dest[][4] );
-
#endif
diff --git a/src/mesa/x86/mmx_blend.S b/src/mesa/x86/mmx_blend.S
index 2c8e6e08aff..154b8ef2ce0 100644
--- a/src/mesa/x86/mmx_blend.S
+++ b/src/mesa/x86/mmx_blend.S
@@ -1,4 +1,4 @@
-#include "assyntax.h"
+#include "matypes.h"
SEG_TEXT
diff --git a/src/mesa/x86/norm_args.h b/src/mesa/x86/norm_args.h
new file mode 100644
index 00000000000..b3d592221f6
--- /dev/null
+++ b/src/mesa/x86/norm_args.h
@@ -0,0 +1,61 @@
+/* $Id: norm_args.h,v 1.1 2001/03/28 20:44:44 gareth Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Normal transform function interface for assembly code. Simply define
+ * FRAME_OFFSET to the number of bytes pushed onto the stack before
+ * using the ARG_* argument macros.
+ *
+ * Gareth Hughes <[email protected]>
+ */
+
+#ifndef __NORM_ARGS_H__
+#define __NORM_ARGS_H__
+
+/* Offsets for normal_func arguments
+ *
+ * typedef void (*normal_func)( CONST GLmatrix *mat,
+ * GLfloat scale,
+ * CONST GLvector3f *in,
+ * CONST GLfloat lengths[],
+ * CONST GLubyte mask[],
+ * GLvector3f *dest );
+ */
+#define OFFSET_MAT 4
+#define OFFSET_SCALE 8
+#define OFFSET_IN 12
+#define OFFSET_LENGTHS 16
+#define OFFSET_MASK 20
+#define OFFSET_DEST 24
+
+#define ARG_MAT REGOFF(FRAME_OFFSET+OFFSET_MAT, ESP)
+#define ARG_SCALE REGOFF(FRAME_OFFSET+OFFSET_SCALE, ESP)
+#define ARG_IN REGOFF(FRAME_OFFSET+OFFSET_IN, ESP)
+#define ARG_LENGTHS REGOFF(FRAME_OFFSET+OFFSET_LENGTHS, ESP)
+#define ARG_MASK REGOFF(FRAME_OFFSET+OFFSET_MASK, ESP)
+#define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)
+
+#endif
diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86.c
index 80d58946ccc..4f35a2ffc50 100644
--- a/src/mesa/x86/x86.c
+++ b/src/mesa/x86/x86.c
@@ -1,10 +1,10 @@
-/* $Id: x86.c,v 1.18 2001/03/03 20:56:59 brianp Exp $ */
+/* $Id: x86.c,v 1.19 2001/03/28 20:44:44 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -51,24 +51,24 @@
#define DECLARE_XFORM_GROUP( pfx, sz, masked ) \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \
- extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \
+extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
#define ASSIGN_XFORM_GROUP( pfx, cma, sz, masked ) \
- _mesa_transform_tab[cma][sz][MATRIX_GENERAL] = \
+ _mesa_transform_tab[cma][sz][MATRIX_GENERAL] = \
_mesa_##pfx##_transform_points##sz##_general_##masked; \
- _mesa_transform_tab[cma][sz][MATRIX_IDENTITY] = \
+ _mesa_transform_tab[cma][sz][MATRIX_IDENTITY] = \
_mesa_##pfx##_transform_points##sz##_identity_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_3D_NO_ROT] = \
_mesa_##pfx##_transform_points##sz##_3d_no_rot_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_PERSPECTIVE] = \
- _mesa_##pfx##_transform_points##sz##_perspective_##masked; \
+ _mesa_##pfx##_transform_points##sz##_perspective_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_2D] = \
_mesa_##pfx##_transform_points##sz##_2d_##masked; \
_mesa_transform_tab[cma][sz][MATRIX_2D_NO_ROT] = \
@@ -86,32 +86,33 @@ DECLARE_XFORM_GROUP( x86, 3, masked )
DECLARE_XFORM_GROUP( x86, 4, masked )
-extern GLvector4f * _ASMAPI _mesa_x86_cliptest_points4( GLvector4f *clip_vec,
- GLvector4f *proj_vec,
- GLubyte clipMask[],
- GLubyte *orMask,
- GLubyte *andMask );
-
-
-extern GLvector4f * _ASMAPI _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
- GLvector4f *proj_vec,
- GLubyte clipMask[],
- GLubyte *orMask,
- GLubyte *andMask );
-
-
-extern void _ASMAPI _mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
- GLfloat *last_vert,
- GLubyte *or_mask,
- GLubyte *and_mask,
- GLubyte *clip_mask );
-
-
-extern void _ASMAPI _mesa_v16_x86_general_xform( GLfloat *dest,
- const GLfloat *m,
- const GLfloat *src,
- GLuint src_stride,
- GLuint count );
+extern GLvector4f * _ASMAPI
+_mesa_x86_cliptest_points4( GLvector4f *clip_vec,
+ GLvector4f *proj_vec,
+ GLubyte clipMask[],
+ GLubyte *orMask,
+ GLubyte *andMask );
+
+extern GLvector4f * _ASMAPI
+_mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
+ GLvector4f *proj_vec,
+ GLubyte clipMask[],
+ GLubyte *orMask,
+ GLubyte *andMask );
+
+extern void _ASMAPI
+_mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
+ GLfloat *last_vert,
+ GLubyte *or_mask,
+ GLubyte *and_mask,
+ GLubyte *clip_mask );
+
+extern void _ASMAPI
+_mesa_v16_x86_general_xform( GLfloat *dest,
+ const GLfloat *m,
+ const GLfloat *src,
+ GLuint src_stride,
+ GLuint count );
#endif
@@ -139,8 +140,8 @@ void _mesa_init_x86_transform_asm( void )
void _mesa_init_x86_vertex_asm( void )
{
#ifdef USE_X86_ASM
- _mesa_xform_points3_v16_general = _mesa_v16_x86_general_xform;
- _mesa_cliptest_points4_v16 = _mesa_v16_x86_cliptest_points4;
+ _mesa_xform_points3_v16_general = _mesa_v16_x86_general_xform;
+ _mesa_cliptest_points4_v16 = _mesa_v16_x86_cliptest_points4;
#ifdef DEBUG
_math_test_all_vertex_functions( "x86" );
diff --git a/src/mesa/x86/x86.h b/src/mesa/x86/x86.h
index 44908a851ad..b614780bfc1 100644
--- a/src/mesa/x86/x86.h
+++ b/src/mesa/x86/x86.h
@@ -1,10 +1,10 @@
-/* $Id: x86.h,v 1.3 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: x86.h,v 1.4 2001/03/28 20:44:44 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
diff --git a/src/mesa/x86/x86_cliptest.S b/src/mesa/x86/x86_cliptest.S
index f406f9d3ca1..f228274dedf 100644
--- a/src/mesa/x86/x86_cliptest.S
+++ b/src/mesa/x86/x86_cliptest.S
@@ -1,10 +1,10 @@
-/* $Id: x86_cliptest.S,v 1.5 2001/03/03 21:11:32 brianp Exp $ */
+/* $Id: x86_cliptest.S,v 1.6 2001/03/28 20:44:44 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -24,7 +24,7 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "assyntax.h"
+#include "matypes.h"
#include "clip_args.h"
#define FP_ONE 1065353216
@@ -379,30 +379,3 @@ LLBL( ctp4_np_finish ):
POP_L( ESI )
RET
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- \ No newline at end of file
diff --git a/src/mesa/x86/xform_args.h b/src/mesa/x86/xform_args.h
index b69f0b1b9c6..de3ce6855f7 100644
--- a/src/mesa/x86/xform_args.h
+++ b/src/mesa/x86/xform_args.h
@@ -1,10 +1,10 @@
-/* $Id: xform_args.h,v 1.2 2000/10/23 00:16:29 gareth Exp $ */
+/* $Id: xform_args.h,v 1.3 2001/03/28 20:44:44 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -35,22 +35,6 @@
#ifndef __XFORM_ARGS_H__
#define __XFORM_ARGS_H__
-/* Offsets into GLvector4f
- */
-#define V4F_DATA 0
-#define V4F_START 4
-#define V4F_COUNT 8
-#define V4F_STRIDE 12
-#define V4F_SIZE 16
-#define V4F_FLAGS 20
-
-/* GLvector4f flags
- */
-#define VEC_SIZE_1 1
-#define VEC_SIZE_2 3
-#define VEC_SIZE_3 7
-#define VEC_SIZE_4 15
-
/* Offsets for transform_func arguments
*
* typedef void (*transform_func)( GLvector4f *to_vec,