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diff --git a/src/mesa/x86/xform_args.h b/src/mesa/x86/xform_args.h
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+/* $Id: xform_args.h,v 1.2 2000/10/23 00:16:29 gareth Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * Transform function interface for assembly code. Simply define
+ * FRAME_OFFSET to the number of bytes pushed onto the stack before
+ * using the ARG_* argument macros.
+ *
+ * Gareth Hughes <[email protected]>
+ */
+
+#ifndef __XFORM_ARGS_H__
+#define __XFORM_ARGS_H__
+
+/* Offsets into GLvector4f
+ */
+#define V4F_DATA 0
+#define V4F_START 4
+#define V4F_COUNT 8
+#define V4F_STRIDE 12
+#define V4F_SIZE 16
+#define V4F_FLAGS 20
+
+/* GLvector4f flags
+ */
+#define VEC_SIZE_1 1
+#define VEC_SIZE_2 3
+#define VEC_SIZE_3 7
+#define VEC_SIZE_4 15
+
+/* Offsets for transform_func arguments
+ *
+ * typedef void (*transform_func)( GLvector4f *to_vec,
+ * const GLfloat m[16],
+ * const GLvector4f *from_vec,
+ * const GLubyte *clipmask,
+ * const GLubyte flag );
+ */
+#define OFFSET_DEST 4
+#define OFFSET_MATRIX 8
+#define OFFSET_SOURCE 12
+#define OFFSET_CLIP 16
+#define OFFSET_FLAG 20
+
+#define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP)
+#define ARG_MATRIX REGOFF(FRAME_OFFSET+OFFSET_MATRIX, ESP)
+#define ARG_SOURCE REGOFF(FRAME_OFFSET+OFFSET_SOURCE, ESP)
+#define ARG_CLIP REGOFF(FRAME_OFFSET+OFFSET_CLIP, ESP)
+#define ARG_FLAG REGOFF(FRAME_OFFSET+OFFSET_FLAG, ESP)
+
+#endif