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-rw-r--r--src/mesa/x86/3dnow.h75
1 files changed, 10 insertions, 65 deletions
diff --git a/src/mesa/x86/3dnow.h b/src/mesa/x86/3dnow.h
index b06cc5b2881..1e17cc4bb4b 100644
--- a/src/mesa/x86/3dnow.h
+++ b/src/mesa/x86/3dnow.h
@@ -1,21 +1,21 @@
-/* $Id: 3dnow.h,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
+/* $Id: 3dnow.h,v 1.2 2000/10/23 00:16:28 gareth Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
- *
+ * Version: 3.5
+ *
* Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -24,72 +24,17 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-
/*
* 3DNow! optimizations contributed by
* Holger Waechtler <[email protected]>
*/
-
-#ifndef _3dnow_h
-#define _3dnow_h
-
-
+#ifndef __3DNOW_H__
+#define __3DNOW_H__
#include "xform.h"
-
-void gl_init_3dnow_asm_transforms (void);
-
-
-
-
-#if 0
-GLvector4f *gl_project_points( GLvector4f *proj_vec,
- const GLvector4f *clip_vec )
-{
- __asm__ (
- " femms \n"
- " \n"
- " movq (%0), %%mm0 # x1 | x0 \n"
- " movq 8(%0), %%mm1 # oow | x2 \n"
- " \n"
- "1: movq %%mm1, %%mm2 # oow | x2 \n"
- " addl %2, %0 # next point \n"
- " \n"
- " punpckhdq %%mm2, %%mm2 # oow | oow \n"
- " addl $16, %1 # next point \n"
- " \n"
- " pfrcp %%mm2, %%mm3 # 1/oow | 1/oow \n"
- " decl %3 \n"
- " \n"
- " pfmul %%mm3, %%mm0 # x1/oow | x0/oow \n"
- " movq %%mm0, -16(%1) # write r0, r1 \n"
- " \n"
- " pfmul %%mm3, %%mm1 # 1 | x2/oow \n"
- " movq (%0), %%mm0 # x1 | x0 \n"
- " \n"
- " movd %%mm1, 8(%1) # write r2 \n"
- " movd %%mm3, 12(%1) # write r3 \n"
- " \n"
- " movq 8(%0), %%mm1 # oow | x2 \n"
- " ja 1b \n"
- " \n"
- " femms \n"
- " "
- ::"a" (clip_vec->start),
- "c" (proj_vec->start),
- "g" (clip_vec->stride),
- "d" (clip_vec->count)
- );
-
- proj_vec->flags |= VEC_SIZE_4;
- proj_vec->size = 3;
- proj_vec->count = clip_vec->count;
- return proj_vec;
-}
-#endif
-
-
+void gl_init_3dnow_transform_asm( void );
+void gl_init_3dnow_vertex_asm( void );
#endif